Commit Graph

682 Commits

Author SHA1 Message Date
eueln 49babcd4e8 Add player to faction team when they log in 2014-10-30 23:26:21 -04:00
eueln c049768e21 Add faction tag to team prefix 2014-10-30 23:26:20 -04:00
Byteflux 51f1ceee14 Show power next to member names in /f show 2014-10-30 23:26:20 -04:00
drtshock ad1439f431 Add check to prevent scoreboards merging. 2014-10-30 23:26:19 -04:00
drtshock 4929e5dd18 Limit block changes sent in seechunk to prevent client freezing. Use prettier blocks. 2014-10-30 23:26:19 -04:00
Byteflux 5569e5076a Add /f seechunk command for visualizing a chunk 2014-10-30 23:26:19 -04:00
Byteflux 81fc029736 Support modded enums in gson using custom EnumTypeAdapter. Resolves carbon breaking materials in issue #90. 2014-10-30 23:26:18 -04:00
eueln 7ada15992b Refactor scoreboard issue. Resolves issue #80. 2014-10-30 23:26:13 -04:00
eueln 25696f32aa Refactor scoreboard usage
In preparation for team colors, we need to unify scoreboard usage into a
single scoreboard per player.

Rather than creating a new scoreboard for each desired sidebar
objective, we provide an interface FSidebarProvider that allows
implementation-agnostic retrieval of the title and lines of the desired
sidebar, along with appropriate methods in the new implementation of
FScoreboard.

The new FScoreboard implementation manages the currently-visible
sidebar, with methods to set default (non-timed, with update interval)
and temporary (timed, no update interval) sidebars.

Temporary sidebars are replaced with the default sidebar upon
expiration.
2014-10-30 23:26:04 -04:00
drtshock bed6fe0741 Add faction announcements to send to all players and show to players when they login if they were not online when it was first sent as requested in issue #82. 2014-10-18 03:54:45 -05:00
drtshock e290ac0320 Add new permissions to plugin.yml and permission kits. Set scoreboards to enabled per player by default. 2014-10-16 13:35:21 -05:00
drtshock e20995464e Toggling of scoreboards now affects the default board. 2014-10-15 20:58:37 -05:00
drtshock aee7092b09 Add a scoreboard that can be given to people by default when they join as specified in issue #79.
This was hacked together as I wanted more functionality. Should probably make this prettier and better later.
2014-10-15 19:56:02 -05:00
drtshock 525d31c2b2 Be friendly to other plugins that show scoreboards. Adds #74. 2014-10-15 16:21:27 -05:00
drtshock 4f3310d88f Reload the config.yml on /f reload. 2014-10-15 15:45:20 -05:00
drtshock 2fc17c62b5 Properly persist scoreboard toggles. Fixes issue #61 2014-10-15 15:29:04 -05:00
blha303 9baf297ff7 Add /f status command, closes #70 2014-10-15 12:30:03 -05:00
drtshock a170a0f4ad /f showinvites for ability to see pending invites for current faction. Adds feature in ticket #76 2014-10-14 13:30:05 -05:00
drtshock bfc904332a Fix spelling error. 2014-10-13 16:25:32 -05:00
drtshock 04fd18f17a Add tooltips and commands for f invite command as specified in issue #73. 2014-10-13 14:10:18 -05:00
drtshock 272c35cda6 Add cooldown for auto showing f map to players. Fixes issue #64. 2014-10-09 11:04:11 -05:00
drtshock 49e69b74c8 Add radiable as an option for the scoreboard. 2014-10-06 09:48:28 -05:00
Ihaveaporpoise 8e248c9ea7 Make reload command only call configuration file. Fixes issue #59 2014-10-05 00:28:00 -05:00
Ihaveaporpoise eceb10c185 Prevent players in peaceful factions from damaging with harmful potions. Fixes issue #50. 2014-09-30 19:11:51 -05:00
drtshock bf6a3c2a4b Version U0.1.5 2014-09-25 13:44:35 -05:00
drtshock 39e0380570 Add patch for interact event. Fixes issue #53. Thanks @swifteh 2014-09-25 13:39:22 -05:00
drtshock b444b25bc1 Add config toggle for Info scoreboard. 2014-09-01 14:56:32 -05:00
VirtualByte 09d6102798 Fixed economy issues 2014-09-01 13:06:35 -05:00
drtshock 0f88e8535d Limit length of f show messages. Fixes issue #44.
Clients could crash if the messages were too long so we'll limit it here. Thanks to @mccore for the method here.
2014-08-26 13:05:54 -05:00
drtshock ddf054330a First implementation of scoreboards.
Boards can be toggled with /f sb. Toggles are persistent in a yml file.
Also fix some small spelling and format things that were really bugging me.
2014-08-05 10:17:27 -05:00
drtshock c735053bc3 Refix chat handling. 2014-08-02 18:19:56 -05:00
drtshock 30f4fdf6c6 Properly replace chat. Hardcoding never helped anyone.
Fixes issue #30.
Use ternaries where possible.
2014-08-02 17:37:48 -05:00
drtshock 957f8a209d Don't apply chat tags twice. 2014-08-02 16:32:25 -05:00
drtshock 5938a4987e Make bare /f command show help.
Just making the plugin think they actually executed the help command because the help pages are built inside of that class and I'd rather not worry about moving them out of there or easily accessible.
2014-07-12 15:50:56 -05:00
drtshock 3298183fdf Add missing javadocs. 2014-07-09 14:01:53 -05:00
drtshock 4d5278b079 Improve and document event system. Deprecate duplicate methods. 2014-07-09 14:00:16 -05:00
drtshock 7604b4455b Don't allow players to be kicked from wilderness faction for whatever reason. Somewhat fixes issue #29. 2014-07-09 13:38:19 -05:00
drtshock 7f1b2d73ad Make sure damage modification is commented out. 2014-07-09 13:20:38 -05:00
drtshock 484a8cc233 Merge branch '1.6.x' of https://github.com/hintss/Factions into hintss-1.6.x 2014-07-09 13:18:50 -05:00
drtshock 1fa7e28ffd Comment out territory shield because modifying the damage just doesn't want to work. 2014-07-08 13:54:22 -05:00
drtshock 0d0085f423 Use double for multiplying damage. Fixes issue #25. 2014-07-05 23:52:07 -05:00
drtshock 3c2f48d582 Remove metrics. 2014-07-05 13:21:10 -05:00
drtshock d968b9878c Listen to commands to see if they should be allowed. Fixes issue #26. 2014-07-05 13:20:07 -05:00
drtshock 526734b9f6 Update to use async chat event. 2014-07-03 13:04:17 -05:00
Henry Ammermann 97bc72e4f8 intellij autofixes! 2014-07-01 23:37:42 -07:00
Henry Ammermann 95899e7ab9 make Flocation's getCircle not use a square root 2014-07-01 14:51:39 -07:00
drtshock 8a6a97cc90 Reformat 2014-07-01 15:10:18 -05:00
drtshock 5066934a95 More reformatting 2014-07-01 14:52:40 -05:00
drtshock dc54f78cc1 Some reformat 2014-07-01 14:49:42 -05:00
drtshock 955958ce61 Remove mac stuff. 2014-07-01 13:47:22 -05:00
drtshock 672e115d8b Update default factions description and tags if changed in the lang file. 2014-07-01 13:46:30 -05:00
drtshock cd65375bd9 Add TL file. Use CommandExecutor to properly handle commands instead of using the preprocess listener and breaking other plugins. 2014-07-01 13:19:36 -05:00
drtshock 753c32785d Fix flocation owner showing as uuid instead of name. Fixes issue #18 2014-06-30 13:41:52 -05:00
drtshock ee96e330b7 U0.1.2. Attempt to hook chat tags. 2014-06-27 14:57:18 -05:00
drtshock 024e88a35b Fix metrics call to getOnlinePlayers 2014-06-27 13:43:12 -05:00
Trent a47caa4ff6 Merge pull request #16 from Scyntrus/1.6.x
Re added get function with Player parameter for PlayerEntityCollection
2014-06-17 02:22:22 -05:00
ediTv2 1d13121407 Fix for Issue #6 (Arrow Entity Damage) 2014-06-16 22:54:50 -07:00
Steven Timotius b3a37576cd Re added get function with Player parameter for PlayerEntityCollection for backwards compatibility 2014-06-03 21:02:24 -07:00
drtshock a8e3b3c1e2 Add Metrics. Disable opting out because we want to know. Increment version to U0.1.1 2014-05-23 00:46:35 -05:00
drtshock 997d0c5a43 Offline players will not be null. This was interfering with faction invites for some reason. 2014-05-20 16:45:13 -05:00
drtshock b10e31acbb Remove some unneeded files. 2014-05-19 13:08:37 -05:00
drtshock 28afd6530c Fix f who issue with looking up offline players. Fixes issue #8 2014-05-19 13:03:26 -05:00
drtshock 5d50dc9971 Add this. 2014-05-19 11:45:45 -05:00
drtshock 024336d717 Readd essentials teleport cooldown hook. Fixes issue #5 2014-05-19 11:44:15 -05:00
drtshock 7107829446 Fix missed diff when removing Spout compatibility. Fixes issue #11. 2014-05-19 11:14:55 -05:00
CoOwner/Developer for @ArkhamNetwork - Java, PHP, Redis, LAMP 1a9a2f65c0 Replace getName with hasPlayedBefore as offlineplayer will never be null. This fixes quite a few command bugs. 2014-05-16 17:48:59 +01:00
gravitylow 51ac5d2cb2 Update commands to search by UUID 2014-04-16 23:15:14 -04:00
gravitylow bad3d779c5 Lookup by player instead of name/id 2014-04-16 22:29:38 -04:00
gravitylow 76be9f16f7 Update block usage to use UUIDs 2014-04-16 22:22:32 -04:00
gravitylow da16b662b4 Update faction storage to use UUID 2014-04-16 21:10:12 -04:00
gravitylow 43d5c32bad Update block usage player lookups 2014-04-16 18:35:55 -04:00
gravitylow 91e7b1587f Update command player lookups, fixes #3 2014-04-16 18:35:36 -04:00
CoOwner/Developer for @ArkhamNetwork - Java, PHP, Redis, LAMP 2c13dd463c Fix getting the wrong faction from player
This fixes factions getting the wrong faction from a player. Before it was returning a wrong faction and the player could not build in his/her own land.
2014-04-16 20:07:08 +01:00
gravitylow e2f5548a5f Offline player name hotfix until I can write a good threaded use of OfflinePlayer 2014-04-16 13:55:22 -04:00
drtshock 402b3b0d07 Always attempt to return a name before a uuid. 2014-04-16 12:28:57 -05:00
drtshock 9d73339e14 Ternary 2014-04-16 12:12:18 -05:00
gravitylow d93a0b16cc Nullcheck name for offline player support 2014-04-16 13:07:14 -04:00
gravitylow 1736f34fc8 Show player name instead of UUID when requesting name.. 2014-04-16 12:33:24 -04:00
gravitylow 0f4bd48817 Create player backups before converting and save data straight away 2014-04-15 21:29:45 -04:00
gravitylow f9074c0f59 Start re-versioning this fork 2014-04-15 19:09:17 -04:00
gravitylow b73736b03b Update conversion process to look for dead entries and properly save responses 2014-04-15 18:54:13 -04:00
gravitylow 61c64a94db Update UUIDFetcher to handle more requests 2014-04-15 18:53:38 -04:00
gravitylow 6c4cfd337e Java 6 compatible 2014-04-15 15:19:00 -04:00
gravitylow 8453ab3e76 Convert old player configs 2014-04-15 15:08:25 -04:00
gravitylow e3c0f6376f More housekeeping 2014-04-15 13:42:09 -04:00
gravitylow 68d3145c7d Let's clean up this config.. 2014-04-15 13:23:18 -04:00
gravitylow 255549099f Store and lookup from UUID 2014-04-15 13:18:13 -04:00
drtshock eb770edd7a Push pending stuff. 2014-04-13 16:31:10 -04:00
drtshock b50cebcdb6 COMPILES 2014-04-05 17:25:15 -05:00
drtshock a73f2b0174 Update to newer API. 2014-04-05 17:00:33 -05:00
drtshock c4f7d6b756 Remove spout features, add worldguard and worldedit. 2014-04-05 15:42:01 -05:00
drtshock d9b7cf7058 Remove spout, update pom for lwc. Still need lots of dependencies. 2014-04-04 14:35:35 -05:00
drtshock 814e439705 Reformat before I go crazy. 2014-04-04 13:55:21 -05:00
drtshock 0c3ea377dd Remove mac crap. 2014-04-04 13:54:22 -05:00
drtshock c3983d3b96 Mavenize 2014-04-04 13:53:42 -05:00
Brettflan d7ad010d2f Updated TNT explosion protection to cover TNT minecarts
Added trapped chest, hopper, and dropper to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline lists

Existing users will need to update their config to add these, like so:
/f config territoryProtectedMaterials TRAPPED_CHEST
/f config territoryProtectedMaterials DROPPER
/f config territoryProtectedMaterials HOPPER
/f config territoryProtectedMaterialsWhenOffline TRAPPED_CHEST
/f config territoryProtectedMaterialsWhenOffline DROPPER
/f config territoryProtectedMaterialsWhenOffline HOPPER

Also cleaned up some leftover code
2013-04-23 08:52:39 -05:00
Brettflan cec9422a13 AutoLeaveTask is now throttled to only spend a certain amount of time per server tick on removing inactive players, to prevent it from potentially choking very large servers. This amount of time can be specified by the new setting "autoLeaveRoutineMaxMillisecondsPerTick" (default 5ms, ~10% of a tick).
Also some very minor improvements to the config command.
2013-04-21 20:26:19 -05:00
Brettflan 63837691ce Additional safety check to make sure EntityCollection.saveToDisc() can't run multiple iterations simultaneously; this might have been the cause of some reports of corrupted data 2013-04-18 03:24:23 -05:00
Brettflan f7d57efe0b Made SaveTask routine's repeat rate configurable through new setting "saveToFileEveryXMinutes" (default 30.0, as it was previously hardcoded). Routine can be disabled by setting it to 0 or lower.
Also added in flag to make sure the routine doesn't try to run more than one iteration simultaneously if a previous iteration is still running.
2013-04-18 03:02:40 -05:00
Brettflan d8564a050f Additional Exception catching for errors which might occur when loading JSON files 2013-04-18 02:08:41 -05:00
Brettflan 8487bafac0 Many possible sync related problems with 1.6.x chat handling; switching back to using deprecated PlayerChatEvent instead of AsyncPlayerChatEvent. Not the best solution, but since 1.6.x is only really maintained for compatibility and bugfixes at this point... 2013-04-18 02:03:21 -05:00
Brettflan a4e06db112 made "worldGuardBuildPriority" apply in Wilderness and WarZone, not just SafeZone 2013-04-12 11:59:33 -05:00
Brettflan 96dafe4327 New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command. 2013-01-29 19:21:32 -06:00
Brettflan 19178d2875 (by jastice) Handle EconomyResponse objects from Vault on all transactions.
Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.

Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts, for example when no space is available in an account.
2013-01-04 09:54:00 -06:00
Brettflan 7a8fa0266a tiny performance optimization to last commit 2013-01-04 09:13:28 -06:00
Brettflan fc6e80ecbe Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone 2013-01-04 09:06:57 -06:00
Brettflan e6dcfcdb38 Release 1.6.9.4 beta
and sneaking in a typo fix
2012-12-19 06:43:24 -06:00
Brettflan 214b87edd8 (by alkarinv) Added a new Factions event for power loss named PowerLossEvent. PowerLossEvent happens after each player death.
Backported from 1.7 branch.
2012-12-19 06:18:56 -06:00
Brettflan 98db1ee2c4 Release 1.6.9.3
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:30 -06:00
Brettflan 9e4cc676ea fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6) 2012-11-30 19:43:01 -06:00
mbax 98d3b8cf0d How about we declare async commands as async 2012-11-25 00:38:44 -05:00
Brettflan 1e9cf01e23 Fix for pistons being able to push blocks into protected territory through water or lava 2012-11-11 13:05:59 -06:00
Brettflan 8aa9e18be6 New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:41 -06:00
Brettflan 25cf3b5bbc Update deprecated PlayerPreLoginEvent to PlayerLoginEvent; backported from main branch 2012-11-08 00:07:53 -06:00
Brettflan ade3c6b320 Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul 2012-11-06 15:01:34 -06:00
Brettflan c11d9b03a3 Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async 2012-11-06 14:23:16 -06:00
Brettflan 8288cfc44a minor cleanup of hanging explosion protection code 2012-11-06 12:35:48 -06:00
Brettflan a71e1bf8b2 Wither boss second stage will no longer be able to destroy blocks in territory which has fireball protection; a bit crude just using fireball protection for Wither boss too, but I'd rather not add in a whole new set of xxxBlockWitherExplosion settings 2012-11-06 11:58:16 -06:00
Brettflan 7a31fb8217 updated known badPotionEffects to include wither potion 2012-11-06 11:04:10 -06:00
Brettflan 165fbe03a1 fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix 2012-11-06 11:01:21 -06:00
Brett Flannigan 5ad6886d46 Merge pull request #179 from Tahkeh/1.6.x-fix
Protecting Beacon and Anvil use by default and protecting Hanging entities from explosions
2012-11-06 07:54:44 -08:00
Brettflan 30d9bbf138 Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set.
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:30 -06:00
John Veres dce2e7d266 Added config protection defaults for Beacon and Anvil. Added Hanging
protection for explosions.
2012-11-04 01:52:33 -05:00
Brettflan ee6c7c07d2 Updated old painting events to new hanging events so that item frames are also protected.
Added wither boss initial explosion to our fireball explosion protection (only needed in 1.6 branch).

Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:19 -05:00
Brettflan 1707582e80 Wither skull explosions are now blocked by fireball explosion protection (territoryBlockFireballs etc.)
only needed in 1.6.x branch since 1.7 branch handles all explosions the same
2012-10-29 19:24:31 -05:00
Brettflan c7b4184e1d Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json 2012-10-19 01:50:36 -05:00
Brettflan 1a4286c379 Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof 2012-10-19 00:11:37 -05:00
Brettflan ea2da7ea9f Fix for crash on startup if Worldguard integration is enabled ("worldGuardChecking" or the new "worldGuardBuildPriority") but Worldguard plugin isn't loaded on server
Also updated SpoutPlugin lib
2012-10-09 17:36:59 -05:00
Brett Flannigan 6c5e9cbdc8 Merge pull request #169 from flatbmx/1.6.x
Allow users to build/destroy in safezone if they can build in a worldguard region.
2012-10-09 15:19:23 -07:00
FlyingPikachu de258a529d Removed spammy "boardclearat / clearclaim" message
Pretty straightforward. Factions broadcasted pointless message whenever LWC locks were reset.
2012-10-07 15:19:23 -03:00
flatbmx 909f605343 fixed default build if there was no region at location. 2012-09-08 11:22:18 -05:00
flatbmx 774d013cd0 Added WorldGuard region building overriding safezone build rules if enabled. 2012-09-08 11:02:36 -05:00
Brettflan 1751702dc1 re-release of 1.6.9.1: added some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it 2012-09-05 03:43:39 -05:00
Brettflan e8b66ac8cd Fix for players being able to use /f sethome for other factions when they shouldn't be able to 2012-08-26 18:28:48 -05:00
Brettflan f99e1b0e89 Partial backport of Olof's file handling changes made in the main 1.7.x branch. Reworked a bit to use older file handling methods which don't require Java 1.7.
Main change is that files as a whole are read into (and written from) an array of bytes, which is converted to/from UTF-8 encoded text. Previously files were read line-by-line as text from a BufferedReader.

Surprisingly, this seems to vastly speed up startup time. I tested on a ~2 MB data set which is now loading in just over 1 second where it was previously loading in ~95 seconds.
2012-08-26 04:44:55 -05:00
Brettflan 3bcdb87bf3 The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
In line with that, I've removed the Bukkit and GSON libs and added in CraftBukkit as a lib.
2012-08-26 01:02:21 -05:00
Brettflan 5841106bea (by ammaraskar) Fixes an ender pearl clipping exploit with blocks that occupy less than 1 block in width or length 2012-08-07 22:32:34 -05:00
Brettflan d29c7f22fa Update version to 1.6.9_pre, fix for invalid comparison 2012-08-07 21:58:46 -05:00
Brettflan 6059ee0b0b Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly 2012-08-07 21:51:31 -05:00
Brettflan 5a558a2f0f Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x 2012-08-05 19:57:11 -05:00
Brettflan ca61860d7b Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
UNTESTED, please confirm working... looks like chat event cancellation might be bugged in Bukkit at the moment but will hopefully be fixed soon if so
2012-08-05 19:56:07 -05:00
basicsensei e18cfb4529 fix evil bug with getPlayer matching online players
if the offline player had similar name with the online player
ie. online "s2", offline "s", then "s" would show as online because
getPlayer("s") will return getPlayer("s2")
this is why getPlayerExact should be used
2012-07-16 18:25:31 +02:00
Brettflan 73898673f6 Release 1.6.8 - one final minor detail, default position for Spout territory faction display is now in upper left since Spoutcraft client now has minimap in upper right 2012-05-16 23:06:16 -05:00
Brettflan ba16a202ba fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE 2012-05-08 14:25:18 -05:00
Brettflan 66a7685bf7 /f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API 2012-04-26 08:08:10 -05:00
Brettflan dd0789cda1 Relation commands will now cancel out if the same relation is already set with the target faction. 2012-04-06 13:27:21 -05:00
Brettflan dcee1f5232 fix for /f power command used on self incorrectly also requiring factions.power.any permission 2012-04-06 13:23:05 -05:00
Brettflan e71a09b6e2 New setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item.
TNT in water/lava doesn't normally destroy any surrounding blocks, which is usually desired behavior. That's the reason this setting is disabled by default. However, it is available because it provides a method to get through waterwalls with enough persistence, and it makes cheap (non-obsidian) TNT cannons require minor maintenance between shots. Both are useful things for my server.
2012-03-19 11:18:40 -05:00
Brettflan 0eaffd7aef Double-space (or more) after command alias is no longer accepted, i.e. "f--home" (replace "-" with " " since GitHub is combining multiple spaces). Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f-home" command wouldn't prevent anyone from using "f--home" or "f-----home" instead. 2012-03-19 08:24:01 -05:00
Brettflan d31bac8da8 New setting "handleExploitInteractionSpam" (defaults to true). If enabled, players will begin to take injury if they rapidly try interacting with anything in another faction's territory. This is to prevent people from spam-clicking on doors and chests and such in the hopes that they'll get one through. After 10 rapid interaction attempts in a row, every click will cause them damage; the damage amount is a half heart of damage for every 10 clicks (up to 1 heart at 20 clicks, 1.5 hearts at 30, etc.). After the player has stopped trying for 2 seconds, their failed interaction counter will reset.
Also removed our old workaround fix code for the bug where half-step placement wasn't detected, since the Bukkit team fixed that in 1.1-R4.
2012-03-19 07:59:44 -05:00