Make sure damage modification is commented out.
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@ -376,8 +376,8 @@ public class FactionsEntityListener implements Listener {
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return false;
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}
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/* This hasn't been working so let's just remove it.
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// Damage will be dealt. However check if the damage should be reduced.
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/*
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if (damage > 0.0 && ownTerritory && Conf.territoryShieldFactor > 0) {
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double newDamage = Math.ceil(damage * (1D - Conf.territoryShieldFactor));
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sub.setDamage(newDamage);
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