Update to use async chat event.

This commit is contained in:
drtshock 2014-07-03 13:04:17 -05:00
parent 8a6a97cc90
commit 526734b9f6
1 changed files with 3 additions and 14 deletions

View File

@ -9,7 +9,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import java.util.UnknownFormatConversionException;
import java.util.logging.Level;
@ -24,7 +24,7 @@ public class FactionsChatListener implements Listener {
// this is for handling slashless command usage and faction/alliance chat, set at lowest priority so Factions gets to them first
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerEarlyChat(PlayerChatEvent event) {
public void onPlayerEarlyChat(AsyncPlayerChatEvent event) {
if (event.isCancelled()) {
return;
}
@ -34,15 +34,6 @@ public class FactionsChatListener implements Listener {
FPlayer me = FPlayers.i.get(talkingPlayer);
ChatMode chat = me.getChatMode();
// slashless factions commands need to be handled here if the user isn't in public chat mode
if (chat != ChatMode.PUBLIC && p.handleCommand(talkingPlayer, msg, false, true)) {
if (Conf.logPlayerCommands) {
Bukkit.getLogger().log(Level.INFO, "[PLAYER_COMMAND] " + talkingPlayer.getName() + ": " + msg);
}
event.setCancelled(true);
return;
}
// Is it a faction chat message?
if (chat == ChatMode.FACTION) {
Faction myFaction = me.getFaction();
@ -60,7 +51,6 @@ public class FactionsChatListener implements Listener {
}
event.setCancelled(true);
return;
} else if (chat == ChatMode.ALLIANCE) {
Faction myFaction = me.getFaction();
@ -84,13 +74,12 @@ public class FactionsChatListener implements Listener {
Bukkit.getLogger().log(Level.INFO, ChatColor.stripColor("AllianceChat: " + message));
event.setCancelled(true);
return;
}
}
// this is for handling insertion of the player's faction tag, set at highest priority to give other plugins a chance to modify chat first
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerChat(PlayerChatEvent event) {
public void onPlayerChat(AsyncPlayerChatEvent event) {
if (event.isCancelled()) {
return;
}