Brettflan
d8564a050f
Additional Exception catching for errors which might occur when loading JSON files
2013-04-18 02:08:41 -05:00
Brettflan
8487bafac0
Many possible sync related problems with 1.6.x chat handling; switching back to using deprecated PlayerChatEvent instead of AsyncPlayerChatEvent. Not the best solution, but since 1.6.x is only really maintained for compatibility and bugfixes at this point...
2013-04-18 02:03:21 -05:00
Brettflan
a4e06db112
made "worldGuardBuildPriority" apply in Wilderness and WarZone, not just SafeZone
2013-04-12 11:59:33 -05:00
Brettflan
96dafe4327
New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command.
2013-01-29 19:21:32 -06:00
Brettflan
19178d2875
(by jastice) Handle EconomyResponse objects from Vault on all transactions.
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Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.
Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts, for example when no space is available in an account.
2013-01-04 09:54:00 -06:00
Brettflan
7a8fa0266a
tiny performance optimization to last commit
2013-01-04 09:13:28 -06:00
Brettflan
fc6e80ecbe
Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone
2013-01-04 09:06:57 -06:00
Brettflan
e6dcfcdb38
Release 1.6.9.4 beta
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and sneaking in a typo fix
2012-12-19 06:43:24 -06:00
Brettflan
214b87edd8
(by alkarinv) Added a new Factions event for power loss named PowerLossEvent. PowerLossEvent happens after each player death.
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Backported from 1.7 branch.
2012-12-19 06:18:56 -06:00
Brettflan
98db1ee2c4
Release 1.6.9.3
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Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:30 -06:00
Brettflan
9e4cc676ea
fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6)
2012-11-30 19:43:01 -06:00
mbax
98d3b8cf0d
How about we declare async commands as async
2012-11-25 00:38:44 -05:00
Brettflan
1e9cf01e23
Fix for pistons being able to push blocks into protected territory through water or lava
2012-11-11 13:05:59 -06:00
Brettflan
8aa9e18be6
New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
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Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:41 -06:00
Brettflan
25cf3b5bbc
Update deprecated PlayerPreLoginEvent to PlayerLoginEvent; backported from main branch
2012-11-08 00:07:53 -06:00
Brettflan
ade3c6b320
Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul
2012-11-06 15:01:34 -06:00
Brettflan
c11d9b03a3
Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async
2012-11-06 14:23:16 -06:00
Brettflan
8288cfc44a
minor cleanup of hanging explosion protection code
2012-11-06 12:35:48 -06:00
Brettflan
a71e1bf8b2
Wither boss second stage will no longer be able to destroy blocks in territory which has fireball protection; a bit crude just using fireball protection for Wither boss too, but I'd rather not add in a whole new set of xxxBlockWitherExplosion settings
2012-11-06 11:58:16 -06:00
Brettflan
7a31fb8217
updated known badPotionEffects to include wither potion
2012-11-06 11:04:10 -06:00
Brettflan
165fbe03a1
fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix
2012-11-06 11:01:21 -06:00
Brett Flannigan
5ad6886d46
Merge pull request #179 from Tahkeh/1.6.x-fix
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Protecting Beacon and Anvil use by default and protecting Hanging entities from explosions
2012-11-06 07:54:44 -08:00
Brettflan
30d9bbf138
Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set.
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* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:30 -06:00
John Veres
dce2e7d266
Added config protection defaults for Beacon and Anvil. Added Hanging
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protection for explosions.
2012-11-04 01:52:33 -05:00
Brettflan
ee6c7c07d2
Updated old painting events to new hanging events so that item frames are also protected.
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Added wither boss initial explosion to our fireball explosion protection (only needed in 1.6 branch).
Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:19 -05:00
Brettflan
1707582e80
Wither skull explosions are now blocked by fireball explosion protection (territoryBlockFireballs etc.)
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only needed in 1.6.x branch since 1.7 branch handles all explosions the same
2012-10-29 19:24:31 -05:00
Brettflan
c7b4184e1d
Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json
2012-10-19 01:50:36 -05:00
Brettflan
1a4286c379
Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof
2012-10-19 00:11:37 -05:00
Brettflan
ea2da7ea9f
Fix for crash on startup if Worldguard integration is enabled ("worldGuardChecking" or the new "worldGuardBuildPriority") but Worldguard plugin isn't loaded on server
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Also updated SpoutPlugin lib
2012-10-09 17:36:59 -05:00
Brett Flannigan
6c5e9cbdc8
Merge pull request #169 from flatbmx/1.6.x
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Allow users to build/destroy in safezone if they can build in a worldguard region.
2012-10-09 15:19:23 -07:00
FlyingPikachu
de258a529d
Removed spammy "boardclearat / clearclaim" message
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Pretty straightforward. Factions broadcasted pointless message whenever LWC locks were reset.
2012-10-07 15:19:23 -03:00
flatbmx
909f605343
fixed default build if there was no region at location.
2012-09-08 11:22:18 -05:00
flatbmx
774d013cd0
Added WorldGuard region building overriding safezone build rules if enabled.
2012-09-08 11:02:36 -05:00
Brettflan
1751702dc1
re-release of 1.6.9.1: added some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it
2012-09-05 03:43:39 -05:00
Brettflan
e8b66ac8cd
Fix for players being able to use /f sethome for other factions when they shouldn't be able to
2012-08-26 18:28:48 -05:00
Brettflan
f99e1b0e89
Partial backport of Olof's file handling changes made in the main 1.7.x branch. Reworked a bit to use older file handling methods which don't require Java 1.7.
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Main change is that files as a whole are read into (and written from) an array of bytes, which is converted to/from UTF-8 encoded text. Previously files were read line-by-line as text from a BufferedReader.
Surprisingly, this seems to vastly speed up startup time. I tested on a ~2 MB data set which is now loading in just over 1 second where it was previously loading in ~95 seconds.
2012-08-26 04:44:55 -05:00
Brettflan
3bcdb87bf3
The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
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In line with that, I've removed the Bukkit and GSON libs and added in CraftBukkit as a lib.
2012-08-26 01:02:21 -05:00
Brettflan
5841106bea
(by ammaraskar) Fixes an ender pearl clipping exploit with blocks that occupy less than 1 block in width or length
2012-08-07 22:32:34 -05:00
Brettflan
d29c7f22fa
Update version to 1.6.9_pre, fix for invalid comparison
2012-08-07 21:58:46 -05:00
Brettflan
6059ee0b0b
Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly
2012-08-07 21:51:31 -05:00
Brettflan
5a558a2f0f
Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x
2012-08-05 19:57:11 -05:00
Brettflan
ca61860d7b
Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
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UNTESTED, please confirm working... looks like chat event cancellation might be bugged in Bukkit at the moment but will hopefully be fixed soon if so
2012-08-05 19:56:07 -05:00
basicsensei
e18cfb4529
fix evil bug with getPlayer matching online players
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if the offline player had similar name with the online player
ie. online "s2", offline "s", then "s" would show as online because
getPlayer("s") will return getPlayer("s2")
this is why getPlayerExact should be used
2012-07-16 18:25:31 +02:00
Brettflan
73898673f6
Release 1.6.8 - one final minor detail, default position for Spout territory faction display is now in upper left since Spoutcraft client now has minimap in upper right
2012-05-16 23:06:16 -05:00
Brettflan
ba16a202ba
fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE
2012-05-08 14:25:18 -05:00
Brettflan
66a7685bf7
/f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API
2012-04-26 08:08:10 -05:00
Brettflan
dd0789cda1
Relation commands will now cancel out if the same relation is already set with the target faction.
2012-04-06 13:27:21 -05:00
Brettflan
dcee1f5232
fix for /f power command used on self incorrectly also requiring factions.power.any permission
2012-04-06 13:23:05 -05:00
Brettflan
e71a09b6e2
New setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item.
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TNT in water/lava doesn't normally destroy any surrounding blocks, which is usually desired behavior. That's the reason this setting is disabled by default. However, it is available because it provides a method to get through waterwalls with enough persistence, and it makes cheap (non-obsidian) TNT cannons require minor maintenance between shots. Both are useful things for my server.
2012-03-19 11:18:40 -05:00
Brettflan
0eaffd7aef
Double-space (or more) after command alias is no longer accepted, i.e. "f--home" (replace "-" with " " since GitHub is combining multiple spaces). Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f-home" command wouldn't prevent anyone from using "f--home" or "f-----home" instead.
2012-03-19 08:24:01 -05:00