Saber-Factions/src/com/massivecraft/factions
2012-08-07 21:58:46 -05:00
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cmd Update version to 1.6.9_pre, fix for invalid comparison 2012-08-07 21:58:46 -05:00
event Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs 2012-03-13 08:26:54 -05:00
iface Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server. 2012-01-16 19:36:32 -06:00
integration Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly 2012-08-07 21:51:31 -05:00
listeners Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib 2012-08-05 19:56:07 -05:00
struct Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs 2012-03-13 08:26:54 -05:00
util Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed. 2012-03-14 13:06:50 -05:00
zcore Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x 2012-08-05 19:57:11 -05:00
Board.java Merge pull request #77 from patrickfreed/1.6.x 2012-01-15 10:07:54 -08:00
Conf.java Release 1.6.8 - one final minor detail, default position for Spout territory faction display is now in upper left since Spoutcraft client now has minimap in upper right 2012-05-16 23:06:16 -05:00
Faction.java fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE 2012-05-08 14:25:18 -05:00
Factions.java Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup 2012-01-13 03:38:25 -06:00
FLocation.java Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. 2012-03-13 05:54:51 -05:00
FPlayer.java Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled. 2012-03-13 09:48:31 -05:00
FPlayers.java "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. 2012-02-26 16:55:57 -06:00
P.java Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly 2012-08-07 21:51:31 -05:00