Brettflan
3d8f4419ed
Delayed Vault economy integration not necessary after all; reverting added delay
2012-01-29 23:11:40 -06:00
Brettflan
e4a58c12f4
Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
2012-01-28 12:11:29 -06:00
Brettflan
58e7e5e3f1
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
...
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
example usage:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost f SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:58:18 -06:00
Brettflan
ff91cdfed7
Players no longer regain power while dead; no more waiting to respawn in order to regain power
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Also added AuthDB to softdepend list, so it has first shot at Factions commands in case it needs to cancel one
2012-01-28 05:59:10 -06:00
Brettflan
7c8e25fb8f
Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
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Fix for users who have Vault but don't use economy getting an NPE
2012-01-28 05:24:36 -06:00
Brettflan
fc04e0a446
Update to new Bukkit Event system
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Also remove leftover TNT exploit prevention code which I missed earlier
2012-01-28 04:37:55 -06:00
Brettflan
84e137049e
removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
2012-01-28 04:07:23 -06:00
Brettflan
84b6278529
Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug:
...
https://bukkit.atlassian.net/browse/BUKKIT-646
Fix for a potential NPE in FPlayer autoLeaveOnInactivityRoutine.
Added CaptureThePoints and CombatTag to our softdepend list so they can potentially cancel Factions commands.
2012-01-28 03:16:28 -06:00
Brettflan
5c986109f8
(patrickfreed) Fixed NPE in LWCFeatures
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Fixed problem described here: http://forums.bukkit.org/threads/sec-fun-factions-1-6-3-guilds-war-and-user-controlled-antigrief-1-1-r1.19063/page-83#post-928744
2012-01-26 22:19:12 -06:00
Brettflan
da1fb45ea0
Fix for error when deleting a faction if Vault wasn't present;
...
Fix for slashless Factions commands not working for player in faction chat or alliance chat modes
2012-01-20 11:19:35 -06:00
Brettflan
5fd5be6bf5
Release 1.6.3
...
Also, removed extra /f claim alias ("claim" was in there twice)
2012-01-19 00:59:46 -06:00
Brettflan
03b368e9c4
New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
...
Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).
2012-01-18 23:31:37 -06:00
Brettflan
90d91180af
fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
...
also got rid of a command preprocess listener which is now unnecessary
2012-01-18 22:42:56 -06:00
Brettflan
2d83f6f764
fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
2012-01-18 22:24:09 -06:00
Brettflan
db382acc17
New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction admin, only regular members and/or moderators.
2012-01-18 21:21:30 -06:00
Brettflan
dde10168ae
New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done.
...
This fee is not refunded from unclaiming land or even considered in actual land values.
2012-01-18 21:10:40 -06:00
Brettflan
edcb681210
Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction admin promotion routine if faction was permanent with no current admin.
New permissions:
factions.admin.any - allows use of /f admin on any player in any faction
factions mod.any - allows use of /f mod on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:29 -06:00
Brettflan
a44336ff04
self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you"
2012-01-17 02:56:22 -06:00
Brettflan
9534a72d44
improved TNT exploit prevention
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Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
2012-01-17 01:57:25 -06:00
Brettflan
a5e2a62eac
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support in iCo5 and EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues.
2012-01-16 19:36:32 -06:00
Brettflan
1a4dfd8409
(oloflarsson) Added radius claim
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backported from 1.7 branch
2012-01-15 12:50:13 -06:00
Brettflan
f5d2ac5aec
minor changes to LWC integration
2012-01-15 12:17:21 -06:00
Brett Flannigan
8321a3ec70
Merge pull request #77 from patrickfreed/1.6.x
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LWC Chest Protection Integration
When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
2012-01-15 10:07:54 -08:00
Patrick
44266f14bf
Updated config usage, added Faction.isNormal()
2012-01-15 12:53:00 -05:00
Brettflan
336edd85be
when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
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For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
also, added missed new java file for chat spy
2012-01-15 11:41:13 -06:00
Brettflan
fb32fc7f51
(courtesy of eXeC64) Added chat spy feature for admins
2012-01-15 01:42:56 -06:00
Brettflan
64f47b01fb
Errors loading conf.json are handled better now, allowing Factions to continue loading the board instead of losing it
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Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
2012-01-13 05:47:14 -06:00
Brettflan
8b5a724c03
Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
2012-01-13 03:38:25 -06:00
Brettflan
22e1b6d225
updated the map orientation to match the new compass north orientation
2012-01-13 03:19:14 -06:00
Brettflan
3e7d1d028b
/f list sorting method performance boost
2012-01-11 19:11:31 -06:00
Brettflan
bf69f6fd01
Updated /f map compass to use new official north
2012-01-11 18:18:41 -06:00
Patrick
c2f0f5ad51
Added unclaim and disband chest resets to LWC
2012-01-10 19:09:15 -05:00
Brettflan
bb8ae0a99c
Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x
2012-01-09 21:38:57 -06:00
Brettflan
aa88c974fd
Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion
2012-01-09 21:38:00 -06:00
Patrick
1d0ba04336
LWC integration
2012-01-07 18:27:03 -05:00
Brettflan
c91703ac68
fix for potential infinite loop when cleaning data
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As reported:
at com.massivecraft.factions.Factions.get(Factions.java:99)
at com.massivecraft.factions.FPlayer.getFaction(FPlayer.java:43)
at com.massivecraft.factions.integration.SpoutFeatures.updateSingle(SpoutFeatures.java:218)
at com.massivecraft.factions.integration.SpoutFeatures.updateAppearances(SpoutFeatures.java:154)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:188)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:194)
at com.massivecraft.factions.FPlayers.clean(FPlayers.java:45)
<repeat>
2012-01-07 15:56:34 -06:00
Brettflan
b3796c31f2
Added soil to the default "territoryProtectedMaterials" and "territoryProtectedMaterialsWhenOffline" settings, so people who aren't in your faction won't be able to trample crops in your territory (soil trampling is handled as an Interact event, for whatever reason)
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For servers updating from older versions of Factions, you should use these commands to update your configuration:
f config territoryProtectedMaterials SOIL
f config territoryProtectedMaterialsWhenOffline SOIL
2011-12-18 08:39:52 -06:00
Brettflan
281021ce46
When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded.
2011-12-18 07:47:15 -06:00
Brettflan
e32660c188
New conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable
2011-12-18 07:26:10 -06:00
Brettflan
fc5d45d8c4
New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server
2011-12-18 02:47:56 -06:00
Brettflan
7539d3f9a4
Added jukebox, brewing stand, enchantment table, and cauldron to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline settings
2011-12-18 01:45:10 -06:00
Brettflan
5dc332691b
Hopefully fix a couple of economy integration problems
2011-12-18 01:36:36 -06:00
Brettflan
54ba4473a2
Fix for disabled "bankEnabled" setting being ignored in some cases
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Data is no longer stored for players with full power but not in a faction
2011-12-18 01:33:34 -06:00
Brettflan
a9146ac27f
Improved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such
2011-12-18 01:25:42 -06:00
Brettflan
a7aa0d1aea
fix for Spout's questionable new "no default height" warning for variable-sized text labels
2011-12-16 00:31:59 -06:00
Brettflan
e66e71f36b
fix for Spout faction labels not updating for players who have /f map on
2011-12-16 00:31:23 -06:00
Brettflan
8ec0173eae
Added Blaze, EnderDragon, and MagmaCube to safeZoneNerfedCreatureTypes list
2011-12-16 00:30:43 -06:00
Brettflan
22fe84f32c
Fix for rare SpoutPlayer exception when player logs off while spout features related to them are updating
2011-12-16 00:29:53 -06:00
Brettflan
86f80f0421
Economy payments for command usage no longer ignores "bankEnabled" setting
2011-12-16 00:24:55 -06:00
Brettflan
5ca330ad11
Wilderness, SafeZone, and WarZone can no longer be disbanded
2011-12-16 00:22:36 -06:00
Brettflan
ac34c535b3
When Faction descriptions are being set, they no longer display in purple like server messages
2011-12-16 00:21:16 -06:00
Brettflan
e0aaa395a7
1.6.1 stuff
2011-12-16 00:19:41 -06:00
Brettflan
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
Brettflan
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
Brettflan
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
...
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
Brettflan
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
Brettflan
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
Brettflan
9710ec911e
Further improved safe zone and war zone auto-rename process courtesy of Olof
2011-10-23 09:36:37 -05:00
Brettflan
2e34079a8e
Fix for nonworking war zone and safe zone renaming
2011-10-23 09:11:37 -05:00
Brettflan
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
Brettflan
a9b1aad956
Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names
2011-10-23 08:12:09 -05:00
Olof Larsson
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00
Olof Larsson
32624e0339
Fixing a string format error and possibly solving a money rights issue
2011-10-23 02:43:25 +02:00
Olof Larsson
2ac96f4278
Added a permanent power command
2011-10-22 18:12:15 +02:00
Olof Larsson
7ebed6db9c
Improving the faction tag matching
2011-10-22 17:42:13 +02:00
Olof Larsson
75cd9b5e18
Indentation fixes and comment cleanup
2011-10-22 17:18:44 +02:00
Olof Larsson
a78a4dff98
Managed to get rid of some commands. This needs to be rethought even more though.
2011-10-22 17:03:49 +02:00
Olof Larsson
45d6a6628a
Claim command refactoring in progress.
2011-10-22 16:00:24 +02:00
Olof Larsson
5bf38ab0aa
Adding match mode for id search to MassiveCraftCore and improving the faction argument readers.
2011-10-22 14:39:01 +02:00
Olof Larsson
e6d45a6aa2
Spout overlay support is missing for the new relation coloring. Otherwise done.
2011-10-21 20:08:54 +02:00
Olof Larsson
89b53a577a
Missed one
2011-10-21 19:23:05 +02:00
Olof Larsson
46f5849f9f
Moving over to the use of describeTo.
2011-10-21 19:20:33 +02:00
Olof Larsson
51161bbb55
Adding a couple of admin bypass commands.
2011-10-21 18:20:31 +02:00
Olof Larsson
f42fb8e8bf
Removing some old code and try to read colors in the listeners.
2011-10-21 18:14:04 +02:00
Brettflan
38e128010c
Fix for /f permanent and /f peaceful commands giving an NPE if run from console
...
Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00
Brettflan
e3284a5ee1
Fix for /f money command not being shown in help, and some other minor cleanup
2011-10-16 09:11:29 -05:00
Brettflan
0b04c95990
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-16 08:26:09 -05:00
Brettflan
1c02b35193
Fix for "allianceChatFormat" not actually being used, updated default format for it
2011-10-16 08:25:56 -05:00
Olof Larsson
aad9819ae9
herp
2011-10-16 12:12:49 +02:00
Olof Larsson
3d33088f47
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-16 11:58:21 +02:00
Brettflan
f5450886f1
Fix for Bukkit "unknown command" error when using console commands
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handling for extra commas in "baseCommandAliases" in conf.json adding null values
2011-10-16 04:02:29 -05:00
Brettflan
61bd37c99b
A bit of command help menu cleanup
2011-10-15 12:46:44 -05:00
Brettflan
3981ca4dde
Added fence gates to default "territoryProtectedMaterials" list.
...
Existing users should run these commands to add it to an existing config, if desired:
/f config territoryProtectedMaterials FENCE_GATE
/f config territoryProtectedMaterialsWhenOffline FENCE_GATE
Also changed first letter of "canLeaveWithNegativePower" setting to lowercase, to fit with Java standards. If you had previously changed this setting to false, you'll need to do so again.
2011-10-15 12:46:09 -05:00
Olof Larsson
3de70b6db8
Changes to the default configuration
2011-10-14 23:45:39 +02:00
Olof Larsson
04074bc2b4
Minor changes
2011-10-14 15:40:03 +02:00
Olof Larsson
00f6f4ab05
Support for the CAPI plugin.
2011-10-14 15:03:23 +02:00
Olof Larsson
3967579884
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 22:49:52 +02:00
Olof Larsson
618c5fceed
Fixed a bug with the smoke effect for the faction home and one NPE.
2011-10-13 22:49:41 +02:00
Brettflan
358186764d
Territory owner list was not being shown to people who aren't running the Spoutcraft client, when Spout was hooked... fixed
2011-10-13 14:30:47 -05:00
Brettflan
d7a2a88f95
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 14:10:04 -05:00
Brettflan
1a38007d64
With Spout, the territory indicator now also has an ownership indicator below it (but only if the current territory has any owners set), and a larger centered territory notice below which goes away after a couple of seconds.
...
These effectively replace the related chat notices if enabled.
Also, updated libs.
2011-10-13 14:09:47 -05:00
Olof Larsson
88fe43d600
Using PEX 1.15 and only as superpermsmanager to allow for use of the parent permission. Also changed the handling of money on faction leave as last player.
2011-10-13 19:47:37 +02:00
Olof Larsson
98260c75de
Bugfixes and awesome probably complete money commands.
2011-10-13 16:07:07 +02:00
Olof Larsson
0888e027ad
Econ messages improved. All money commands is now under the money parent command.
2011-10-13 14:41:07 +02:00
Olof Larsson
0039370f05
Some effect for the f home teleport command
2011-10-13 12:17:23 +02:00
Brettflan
73ea2b75e0
Spout name-over-head modification seems to bug out for players viewing themselves, their name ends up over the head of some other mob in the world... so, it now skips doing that when viewer = viewed. Capes thankfully don't have the same problem, though a caped creeper might actually look pretty cool.
2011-10-13 04:23:00 -05:00
Brettflan
4ec086e4fa
Fix for faction creation sometimes causing an NPE; hopefully a fix for the cause of the null value as well, from an ID clash in the entity collection of factions
...
Fix for disband command causing an NPE if run from the console
Additionally, disband command use is now logged
2011-10-13 04:10:29 -05:00
Brettflan
cace4aa955
Fix for faction not being disbanded properly when last player leaves
...
Fix for some NoClassDefFoundErrors when Register plugin isn't present and certain economy functions are used
2011-10-12 23:44:59 -05:00
Brettflan
329cef6465
Fix for messed up ownership protection handling in regards to ally/enemy status
...
In the process, removed the separate painting handling and made it use the standard block place/destroy checking routine, and otherwise cleaned up the related code a bit
2011-10-12 22:31:18 -05:00
Olof Larsson
f575ad6bc0
Factions are not removed properly... this needs to be sorted out before release
2011-10-12 21:54:38 +02:00
Olof Larsson
f25daa228a
Some of the bugs are fixed.
2011-10-12 18:48:47 +02:00
Olof Larsson
2566edfd8c
Merged some changes
2011-10-12 17:28:00 +02:00
Olof Larsson
b202acb685
Almost finished money refactoring
2011-10-12 17:25:01 +02:00
Brettflan
0326a6e938
Fixed ownerlist command (though not sure just why it was failing as written, I need to investigate further), working on restructuring and fixing ownership handling for block placement/destruction/interaction/usage. Will finish that up in the next day or two.
2011-10-11 20:14:59 -05:00
Olof Larsson
b0e31eb837
Supressed warnings in eclipse
2011-10-11 13:03:33 +02:00
Olof Larsson
6ab7e10d1f
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-11 13:01:12 +02:00
Olof Larsson
d07639e7ee
Added a register event convenience method
2011-10-11 13:00:53 +02:00
Brettflan
1d8e06796f
fix for /f config not working due to extra blank required parameter
2011-10-10 21:46:59 -05:00
Brettflan
f5190db257
Moved some Spout code out to a separate listener, for slightly better organization and more importantly to prevent NoClassDefFoundErrors on servers not running Spout
...
The text scale (size) can now be set for the territory display using conf.json setting "spoutTerritoryDisplaySize" (default 1.0), and "spoutTerritoryDisplayShowDescription" (default true) can be disabled to have only the faction tag/name displayed and not the description as well
2011-10-10 21:09:58 -05:00
Brettflan
7d85a478a8
Update to allow the project to compile in Netbeans, as per:
...
http://stackoverflow.com/questions/314572/bug-in-eclipse-compiler-or-in-javac
Also added license files, for building into JAR file
2011-10-10 20:48:23 -05:00
Olof Larsson
7b5124529a
Added some extra blocked commands
2011-10-10 22:45:15 +02:00
Olof Larsson
80d132af70
Added forgotten type adapters.
2011-10-10 14:21:22 +02:00
Olof Larsson
1d44aa0c9c
Renamed sendMessageParsed to msg
2011-10-10 13:40:24 +02:00
Olof Larsson
aceeea8b0e
Fixed better color handling system
2011-10-10 13:31:25 +02:00
Olof Larsson
e402797c54
Removing the small ugly language file
2011-10-10 01:59:36 +02:00
Olof Larsson
27c45bf7f3
Fixed who command and detatched the argument reading a bit.
2011-10-10 01:43:21 +02:00
Olof Larsson
3cc7766fa7
Some bugs fixed.
2011-10-10 01:21:05 +02:00
Olof Larsson
a5c8e2de49
glerp
2011-10-09 21:57:43 +02:00
Olof Larsson
3cdd5764d3
derp
2011-10-09 20:10:19 +02:00
Olof Larsson
a0c8fd8d7d
herp...
2011-10-09 18:35:39 +02:00
Olof Larsson
10f535e637
Halfway through refactoring of commands and permissions
2011-10-09 14:53:38 +02:00
Olof Larsson
227d54dc5f
Converting the command structure
2011-10-08 23:22:02 +02:00
Olof Larsson
0ce9cce9d3
In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring.
2011-10-08 22:03:44 +02:00
Olof Larsson
61998f459d
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-08 18:45:08 +02:00
Olof Larsson
ba5d7a3981
Working on permissions handling
2011-10-08 18:44:47 +02:00
Brettflan
77a7b2d85c
New Spout feature, for Spoutcraft client users only: current territory info will now be permanently shown at top of screen, instead of being echoed out to chat as you move around
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New conf.json setting "spoutTerritoryDisplayPosition" to set the screen position at which the current territory is shown. 0 = disabled, 1 = top left, 2 = top center, 3 (default) = top right.
Moved all integration code to separate package, ofr better code organization. Also moved EssentialsChat integration code out to separate file in there, allowing us to safely remove our copy IEssentialsChatListener.java file (which is otherwise needed to prevent a nasty NoClassDefFoundError).
2011-10-05 05:13:54 -05:00
Brettflan
d64ed374f1
missed from last commit
2011-10-05 02:14:07 -05:00
Brettflan
149257f154
When a player is kicked from their faction by the autoLeaveAfterDaysOfInactivity routine, the rest of their stored data is now dropped as well
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When a player is banned from the server, they will now be kicked from their faction and have their stored data removed (only works on CB 1240 or newer)
2011-10-05 00:33:15 -05:00
Brettflan
7c249e1884
Added 3 new hookable functions to main Factions class, for use by other plugins:
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boolean isPlayerAllowedToBuildHere(Player player, Location location)
boolean isPlayerAllowedToInteractWith(Player player, Block block)
boolean isPlayerAllowedToUseThisHere(Player player, Location location, Material material)
Also update Bukkit lib for new RB.
2011-10-04 22:46:11 -05:00
Brettflan
58d97076b8
New conf.json setting "territoryDenyEndermanBlocksWhenOffline" (default true). As might be expected, this will prevent Enderman from removing or placing blocks in the territory of a faction which has no members online. "territoryDenyEndermanBlocks" of course now only applies when a faction has members online.
2011-10-01 06:16:53 -05:00
Brettflan
ce0559cda9
Autoclaim mode is now disabled when a player is removed from a faction (whether leaving, being kicked, or whatever)
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Also the new permission I missed in the last commit
2011-10-01 06:10:49 -05:00
Brettflan
feac58c6d6
Some tweaking of the faction bank code...
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The new help page with bank related commands will now only be shown if banks are enabled and the Economy is enabled and hooked in.
Shortened a couple of command descriptions to fit on one line.
Made Deposit, Pay, and Withdraw commands additionally log to the server console/log.
When bank is given to person disbanding a faction, it now lets them know and logs it to the server log.
Added commands to commandDisable list in plugin.yml, along with "permanent" command which I'd missed adding before
Added new permission node factions.viewAnyFactionBalance (granted by default if using superperms), which is required to view the bank balance of other factions
For reference, about the faction bank addition as a whole...
New conf.json settings:
"bankEnabled": true, - enable faction banks
"bankMembersCanWithdraw": false, - have to be at least moderator to withdraw or pay money to another faction, unless this is set to true
"bankFactionPaysCosts": true, - if true, payments for faction command costs are charged to faction bank
"bankFactionPaysLandCosts": true, - if true, payments for land claims are charged to faction bank
New commands:
/f balance *<faction tag> - Shows the bank balance of a specified faction (if permission checks out), or the player's faction if none is specified
/f deposit <amount> - Deposit money into your faction's bank
/f pay <faction tag> <amount> - Pay money from your faction bank to another faction (requires moderator or admin status)
/f withdraw <amount> - Withdraw money from your faction's bank (requires moderator or admin status, unless "bankMembersCanWithdraw" is set to true)
New permission node:
factions.viewAnyFactionBalance - Allows the player to view the faction bank balance of all factions (default)
2011-10-01 05:59:09 -05:00
Brettflan
4cab42ec6e
Merge branch 'banks' of git://github.com/eXeC64/Factions
2011-10-01 03:45:28 -05:00
Brettflan
3d62676168
Merge branch 'alliancechat' of git://github.com/eXeC64/Factions
2011-09-30 20:40:34 -05:00
Brettflan
9e73681125
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-09-30 20:30:54 -05:00
Brettflan
9c1cd8c85a
Added senderIsConsole boolean to FBaseCommand to simplify checking whether sender is console or player
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Fix for /f disband indicating a random player if command came from console
Fix for factions being able to potentially set relations with safe zone or war zone (though it didn't do anything, of course)
2011-09-30 20:17:47 -05:00
Brettflan
3627996dc6
Updated SpoutAPI lib, added forgotten setPermanent permission to plugin.yml, added endermen and cave spiders and silverfish to no-spawn list for safe zones
2011-09-30 19:44:53 -05:00
Harry Jeffery
5eaf9c6835
Fixed autoclaim
2011-09-26 22:11:07 +01:00
Harry Jeffery
d718e8bddc
Fixed error when no parameter given to f balance.
2011-09-26 17:18:37 +01:00
Harry Jeffery
9f8f125a92
f balance now accepts an optional <faction name> parameter. f who now shows balance of the faction.
2011-09-26 16:44:20 +01:00
Harry Jeffery
b1ee58a2b6
Fixed alliance chat still being purple.
2011-09-24 21:22:23 +01:00
Harry Jeffery
f4d56d4796
Alliance chat is now white, with ally-colour names.
2011-09-24 20:30:15 +01:00
Harry Jeffery
ea8310c695
Fixed bug where you could not create factions if they cost money.
2011-09-24 18:08:18 +01:00
Harry Jeffery
46abcadf93
Added alliance only chat mode.
2011-09-24 11:04:49 +01:00
Harry Jeffery
2b23f93fba
Added faction banks.
2011-09-24 02:22:53 +01:00
Harry Jeffery
28f86548c8
Moderators can now affect themselves.
2011-09-24 02:21:24 +01:00
Brettflan
60abb61cb9
Fix for "territoryEnemyProtectMaterials" and "territoryAllyProtectMaterials" not working correctly, and wrong protection message being sent to neutral players. Re-jiggered the related code a bit which handles such things based on enemy/ally/member/neutral status.
2011-09-22 16:12:35 -05:00
Brettflan
28e881d905
Players now lose power over time while they are offline. New conf.json setting "powerOfflineLossPerDay" (default 1.0) is how much power they lose; note that this power loss actually occurs frequently in very tiny amounts as time passes, not just once per day. New conf.json setting "powerOfflineLossLimit" (default 0.0) which will stop offline power loss once a player's power drops to the specified amount.
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As an example, the default 1.0 power loss per day offline is roughly 0.0417 power loss per hour, 0.00695 per minute, and so forth.
2011-09-22 06:33:34 -05:00
Brettflan
fa21358a23
When players enable/disable admin bypass mode (/f bypass), it is now logged to the server console/log.
2011-09-22 06:23:25 -05:00
Brettflan
34e4afee2c
Four new conf.json settings to prevent Endermen from removing or placing blocks.
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"territoryDenyEndermanBlocks" (default true) for claimed territory.
"safeZoneDenyEndermanBlocks" (default true) for Safe Zones.
"warZoneDenyEndermanBlocks" (default true) for War Zones.
"wildernessDenyEndermanBlocks" (default false) for unclaimed wilderness areas.
2011-09-22 06:22:01 -05:00