libraryaddict
|
1df5f6723e
|
Only resend the player disguise if there is changes that will be noticed.
|
2014-07-03 21:30:09 +12:00 |
|
libraryaddict
|
8410904f94
|
Return a self constructed gameprofile if profile lookup failed.
|
2014-07-03 21:21:40 +12:00 |
|
libraryaddict
|
46773b7b39
|
Tracker something
|
2014-06-21 09:37:38 +12:00 |
|
libraryaddict
|
7453053131
|
Finish up the refresh tracker. Its retarded and I don't want to look at it.
|
2014-06-21 08:01:42 +12:00 |
|
libraryaddict
|
992e416edf
|
Send self disguise in the same tracker refresh entry..
|
2014-06-21 07:58:37 +12:00 |
|
libraryaddict
|
c093a4c734
|
Two simple checks for self disguises
|
2014-06-21 07:13:07 +12:00 |
|
libraryaddict
|
01023a29ed
|
Stupid hashsets and hashmaps and their unability to equalsignorecase on strings
|
2014-06-21 02:12:32 +12:00 |
|
libraryaddict
|
20b3d02f76
|
Change self disguises to globally use the entity id -1 for performance and usage in other plugins
|
2014-06-15 20:12:07 +12:00 |
|
libraryaddict
|
13cf2f5e85
|
Removed method, make sure that playerNames are case insensitive when looking them up
|
2014-06-15 19:46:37 +12:00 |
|
libraryaddict
|
0496134dee
|
Formatting by project
|
2014-06-15 19:35:47 +12:00 |
|
libraryaddict
|
1e607d6bb6
|
Merge pull request #36 from riking/cauldron
Cauldron Compatibility
|
2014-06-15 19:31:48 +12:00 |
|
riking
|
0c84316121
|
Prepare to parse the method searge statements
|
2014-06-14 19:30:47 -07:00 |
|
riking
|
48056c735f
|
More getNmsField/Method calls
|
2014-06-14 16:06:02 -07:00 |
|
riking
|
2566d8824e
|
Create getEntityTrackerEntry()
|
2014-06-14 15:52:11 -07:00 |
|
riking
|
c1b5780d77
|
Use new-style runTask methods
|
2014-06-14 10:18:52 -07:00 |
|
libraryaddict
|
d23e518c1b
|
Instead of using Object's for gameprofiles. Use WrappedGameProfile
|
2014-06-05 08:40:15 +12:00 |
|
libraryaddict
|
87c0cb4a78
|
Actually remove the unknown entity id. Not the known entity ids..
|
2014-06-04 14:20:02 +12:00 |
|
libraryaddict
|
239bc6d645
|
Check a second after the future disguise was added that it was successful.
|
2014-06-04 14:12:09 +12:00 |
|
libraryaddict
|
34f0a13b39
|
Remove badly thought out and obselete feature that didn't work
|
2014-06-04 13:58:16 +12:00 |
|
riking
|
6d6b766823
|
For-each loops, remove unused method parameters
|
2014-06-03 18:42:27 -07:00 |
|
riking
|
5dce8a22e8
|
Simplify redundant statements and casts
|
2014-06-03 18:42:27 -07:00 |
|
riking
|
d32a077359
|
StringBuilder, rename local, javadocs
|
2014-06-03 18:42:27 -07:00 |
|
libraryaddict
|
4bbf0fbece
|
Clone the disguise when fetched
|
2014-06-02 10:06:30 +12:00 |
|
libraryaddict
|
31a0b68bdc
|
Change the use of the disguiseclone command to use references instead
|
2014-06-02 10:03:59 +12:00 |
|
libraryaddict
|
5bfd6c5541
|
Fix outdated code which would make huge problems because of previous fix
|
2014-06-01 06:53:01 +12:00 |
|
libraryaddict
|
841dab296d
|
Add setSkin for playerdisguise. This may be removed in future versions
|
2014-06-01 06:47:05 +12:00 |
|
libraryaddict
|
f94748afa5
|
Yeah. Fix the memory leak plox
|
2014-05-29 22:16:04 +12:00 |
|
libraryaddict
|
aea49bfc43
|
Fix a memory leak :(
|
2014-05-29 22:10:34 +12:00 |
|
libraryaddict
|
56902b8aff
|
Don't fetch the datawatcher twice
|
2014-05-28 21:53:08 +12:00 |
|
libraryaddict
|
e24f404e42
|
Tiny cleanup
|
2014-05-24 05:24:55 +12:00 |
|
libraryaddict
|
72d07e7f62
|
Added a slew of options to disable packets for performance gains
|
2014-05-23 08:14:46 +12:00 |
|
libraryaddict
|
c5e579f608
|
Add helpful info for future reference
|
2014-05-13 22:26:10 +12:00 |
|
libraryaddict
|
5f69b11ab4
|
Add another check
|
2014-04-26 15:34:48 +12:00 |
|
libraryaddict
|
62debf30c0
|
Don't permanantly store the game profile
|
2014-04-23 11:44:12 +12:00 |
|
libraryaddict
|
5413b4f852
|
Change grabSkull to getSkull
|
2014-04-20 02:13:56 +12:00 |
|
libraryaddict
|
c2e7aae201
|
Only allow refreshing entity is the entity is valid
|
2014-04-19 23:14:58 +12:00 |
|
libraryaddict
|
4e09a64abb
|
Just make it a runnable. More convident for my plugins
|
2014-04-19 23:11:56 +12:00 |
|
libraryaddict
|
43e6e6cc36
|
Changed the names and some methods so its easily used by outside plugins
|
2014-04-19 18:22:27 +12:00 |
|
libraryaddict
|
74d5dbce9e
|
Read desc
Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
|
2014-04-19 08:14:02 +12:00 |
|
libraryaddict
|
5f03b75eb7
|
Refresh all disguises using that playername. Not just the caller
|
2014-04-16 16:26:19 +12:00 |
|
libraryaddict
|
1a10b6a774
|
Use nms to get the uuid
|
2014-04-15 02:54:04 +12:00 |
|
libraryaddict
|
8511911e7e
|
Just get the playername exactly as it was fed.
|
2014-04-15 02:29:41 +12:00 |
|
libraryaddict
|
6ce864ae6c
|
Remove old code for player disguises, support 1.7.9 code for disguises!
|
2014-04-15 02:26:31 +12:00 |
|
libraryaddict
|
5801356fbf
|
Try avoid infinite loops when sending self disguise
|
2014-04-13 13:15:04 +12:00 |
|
libraryaddict
|
3d60fe3c49
|
Allow players to retain their skins if they disguised as theirselves
|
2014-04-12 17:07:27 +12:00 |
|
libraryaddict
|
8c2261798e
|
Allow disguises in 1.7.6 - 1.7.8 but no skins for players!!
|
2014-04-12 16:22:47 +12:00 |
|
libraryaddict
|
684d996754
|
Use randomly generated version 1 UUID's
|
2014-04-12 04:11:51 +12:00 |
|
libraryaddict
|
4e381f9d60
|
Remove the UUID fetcher code. Its useless now
|
2014-04-11 11:54:56 +12:00 |
|
libraryaddict
|
8ac42f97c1
|
Opps
|
2014-04-11 08:00:25 +12:00 |
|
libraryaddict
|
d20abcb223
|
Only return if they are still online. Fixes a bungeecord crash mostly
|
2014-04-11 07:57:23 +12:00 |
|