759 lines
36 KiB
Java
759 lines
36 KiB
Java
package me.libraryaddict.disguise.utilities;
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import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashMap;
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import java.util.UUID;
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import me.libraryaddict.disguise.DisguiseAPI;
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import me.libraryaddict.disguise.DisguiseConfig;
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import me.libraryaddict.disguise.LibsDisguises;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.disguisetypes.DisguiseType;
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import me.libraryaddict.disguise.disguisetypes.PlayerDisguise;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise;
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import me.libraryaddict.disguise.disguisetypes.watchers.AgeableWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ZombieWatcher;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise.TargetType;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.entity.Ageable;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Zombie;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.ProtocolManager;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.wrappers.WrappedDataWatcher;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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public class DisguiseUtilities {
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/**
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* This is a list of names which was called by other plugins. As such, don't remove from the gameProfiles as its the duty of
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* the plugin to do that.
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*/
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private static HashSet<String> addedByPlugins = new HashSet<String>();
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private static LinkedHashMap<String, Disguise> clonedDisguises = new LinkedHashMap<String, Disguise>();
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/**
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* A hashmap of the uuid's of entitys, alive and dead. And their disguises in use
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**/
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private static HashMap<UUID, HashSet<TargetedDisguise>> disguisesInUse = new HashMap<UUID, HashSet<TargetedDisguise>>();
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/**
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* Disguises which are stored ready for a entity to be seen by a player Preferably, disguises in this should only stay in for
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* a max of a second.
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*/
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private static HashMap<Integer, HashSet<TargetedDisguise>> futureDisguises = new HashMap<Integer, HashSet<TargetedDisguise>>();
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/**
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* A hashmap storing the uuid and skin of a playername
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*/
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private static HashMap<String, WrappedGameProfile> gameProfiles = new HashMap<String, WrappedGameProfile>();
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private static LibsDisguises libsDisguises;
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private static HashMap<String, ArrayList<Object>> runnables = new HashMap<String, ArrayList<Object>>();
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private static HashSet<UUID> selfDisguised = new HashSet<UUID>();
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public static boolean addClonedDisguise(String key, Disguise disguise) {
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if (DisguiseConfig.getMaxClonedDisguises() > 0) {
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if (clonedDisguises.containsKey(key)) {
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clonedDisguises.remove(key);
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} else if (DisguiseConfig.getMaxClonedDisguises() == clonedDisguises.size()) {
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clonedDisguises.remove(clonedDisguises.keySet().iterator().next());
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}
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if (DisguiseConfig.getMaxClonedDisguises() > clonedDisguises.size()) {
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clonedDisguises.put(key, disguise);
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return true;
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}
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}
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return false;
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}
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public static void addDisguise(UUID entityId, TargetedDisguise disguise) {
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if (!getDisguises().containsKey(entityId)) {
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getDisguises().put(entityId, new HashSet<TargetedDisguise>());
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}
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getDisguises().get(entityId).add(disguise);
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checkConflicts(disguise, null);
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if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS && disguise.isModifyBoundingBox()) {
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doBoundingBox(disguise);
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}
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}
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public static void addFutureDisguise(final int entityId, final TargetedDisguise disguise) {
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if (!futureDisguises.containsKey(entityId)) {
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futureDisguises.put(entityId, new HashSet<TargetedDisguise>());
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}
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futureDisguises.get(entityId).add(disguise);
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final BukkitRunnable runnable = new BukkitRunnable() {
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public void run() {
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if (futureDisguises.containsKey(entityId) && futureDisguises.get(entityId).contains(disguise)) {
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for (World world : Bukkit.getWorlds()) {
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for (Entity entity : world.getEntities()) {
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if (entity.getEntityId() == entityId) {
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UUID uniqueId = entity.getUniqueId();
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for (TargetedDisguise disguise : futureDisguises.remove(entityId)) {
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addDisguise(uniqueId, disguise);
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}
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return;
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}
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}
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}
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futureDisguises.get(entityId).remove(disguise);
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if (futureDisguises.get(entityId).isEmpty()) {
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futureDisguises.remove(entityId);
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}
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}
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}
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};
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runnable.runTaskLater(libsDisguises, 20);
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}
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public static void addGameProfile(String string, WrappedGameProfile gameProfile) {
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getGameProfiles().put(string, gameProfile);
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getAddedByPlugins().add(string.toLowerCase());
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}
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/**
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* If name isn't null. Make sure that the name doesn't see any other disguise. Else if name is null. Make sure that the
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* observers in the disguise don't see any other disguise.
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*/
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public static void checkConflicts(TargetedDisguise disguise, String name) {
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// If the disguise is being used.. Else we may accidentally undisguise something else
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if (DisguiseAPI.isDisguiseInUse(disguise)) {
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Iterator<TargetedDisguise> disguiseItel = getDisguises().get(disguise.getEntity().getUniqueId()).iterator();
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// Iterate through the disguises
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while (disguiseItel.hasNext()) {
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TargetedDisguise d = disguiseItel.next();
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// Make sure the disguise isn't the same thing
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if (d != disguise) {
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// If the loop'd disguise is hiding the disguise to everyone in its list
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if (d.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
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// If player is a observer in the loop
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if (disguise.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
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// If player is a observer in the disguise
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// Remove them from the loop
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if (name != null) {
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d.removePlayer(name);
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} else {
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for (String playername : disguise.getObservers()) {
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d.silentlyRemovePlayer(playername);
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}
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}
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} else if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
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// If player is not a observer in the loop
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if (name != null) {
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if (!disguise.getObservers().contains(name)) {
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d.removePlayer(name);
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}
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} else {
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for (String playername : new ArrayList<String>(d.getObservers())) {
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if (!disguise.getObservers().contains(playername)) {
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d.silentlyRemovePlayer(playername);
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}
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}
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}
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}
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} else if (d.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
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// Here you add it to the loop if they see the disguise
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if (disguise.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
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// Everyone who is in the disguise needs to be added to the loop
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if (name != null) {
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d.addPlayer(name);
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} else {
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for (String playername : disguise.getObservers()) {
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d.silentlyAddPlayer(playername);
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}
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}
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} else if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
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// This here is a paradox.
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// If fed a name. I can do this.
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// But the rest of the time.. Its going to conflict.
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// The below is debug output. Most people wouldn't care for it.
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// System.out.print("Cannot set more than one " + TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS
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// + " on a entity. Removed the old disguise.");
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disguiseItel.remove();
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d.removeDisguise();
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}
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}
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}
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}
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}
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}
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/**
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* Sends entity removal packets, as this disguise was removed
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*/
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public static void destroyEntity(TargetedDisguise disguise) {
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try {
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Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity());
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if (entityTrackerEntry != null) {
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HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(
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entityTrackerEntry);
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HashSet cloned = (HashSet) trackedPlayers.clone();
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PacketContainer destroyPacket = new PacketContainer(PacketType.Play.Server.ENTITY_DESTROY);
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destroyPacket.getIntegerArrays().write(0, new int[] { disguise.getEntity().getEntityId() });
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for (Object p : cloned) {
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Player player = (Player) ReflectionManager.getBukkitEntity(p);
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if (disguise.canSee(player.getName())) {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, destroyPacket);
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}
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}
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}
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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}
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public static void doBoundingBox(TargetedDisguise disguise) {
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// TODO Slimes
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Entity entity = disguise.getEntity();
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if (entity != null) {
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if (isDisguiseInUse(disguise)) {
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DisguiseValues disguiseValues = DisguiseValues.getDisguiseValues(disguise.getType());
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FakeBoundingBox disguiseBox = disguiseValues.getAdultBox();
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if (disguiseValues.getBabyBox() != null) {
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if ((disguise.getWatcher() instanceof AgeableWatcher && ((AgeableWatcher) disguise.getWatcher()).isBaby())
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|| (disguise.getWatcher() instanceof ZombieWatcher && ((ZombieWatcher) disguise.getWatcher())
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.isBaby())) {
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disguiseBox = disguiseValues.getBabyBox();
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}
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}
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ReflectionManager.setBoundingBox(entity, disguiseBox);
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} else {
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DisguiseValues entityValues = DisguiseValues.getDisguiseValues(DisguiseType.getType(entity.getType()));
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FakeBoundingBox entityBox = entityValues.getAdultBox();
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if (entityValues.getBabyBox() != null) {
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if ((entity instanceof Ageable && !((Ageable) entity).isAdult())
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|| (entity instanceof Zombie && ((Zombie) entity).isBaby())) {
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entityBox = entityValues.getBabyBox();
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}
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}
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ReflectionManager.setBoundingBox(entity, entityBox);
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}
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}
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}
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public static HashSet<String> getAddedByPlugins() {
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return addedByPlugins;
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}
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public static Disguise getClonedDisguise(String key) {
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if (clonedDisguises.containsKey(key)) {
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return clonedDisguises.get(key).clone();
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}
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return null;
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}
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public static TargetedDisguise getDisguise(Player observer, Entity entity) {
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UUID entityId = entity.getUniqueId();
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if (futureDisguises.containsKey(entity.getEntityId())) {
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for (TargetedDisguise disguise : futureDisguises.remove(entity.getEntityId())) {
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addDisguise(entityId, disguise);
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}
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}
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if (getDisguises().containsKey(entityId)) {
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for (TargetedDisguise disguise : getDisguises().get(entityId)) {
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if (disguise.canSee(observer)) {
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return disguise;
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}
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}
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}
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return null;
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}
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public static HashMap<UUID, HashSet<TargetedDisguise>> getDisguises() {
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return disguisesInUse;
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}
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public static TargetedDisguise[] getDisguises(UUID entityId) {
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if (getDisguises().containsKey(entityId)) {
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HashSet<TargetedDisguise> disguises = getDisguises().get(entityId);
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return disguises.toArray(new TargetedDisguise[disguises.size()]);
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}
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return new TargetedDisguise[0];
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}
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public static HashMap<Integer, HashSet<TargetedDisguise>> getFutureDisguises() {
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return futureDisguises;
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}
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public static WrappedGameProfile getGameProfile(String playerName) {
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return gameProfiles.get(playerName.toLowerCase());
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}
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public static HashMap<String, WrappedGameProfile> getGameProfiles() {
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return gameProfiles;
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}
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public static TargetedDisguise getMainDisguise(UUID entityId) {
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TargetedDisguise toReturn = null;
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if (getDisguises().containsKey(entityId)) {
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for (TargetedDisguise disguise : getDisguises().get(entityId)) {
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if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
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return disguise;
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}
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toReturn = disguise;
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}
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}
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return toReturn;
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}
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/**
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* Get all EntityPlayers who have this entity in their Entity Tracker And they are in the targetted disguise.
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*/
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public static ArrayList<Player> getPerverts(Disguise disguise) {
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ArrayList<Player> players = new ArrayList<Player>();
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try {
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Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity());
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if (entityTrackerEntry != null) {
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HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(
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entityTrackerEntry);
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for (Object p : trackedPlayers) {
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Player player = (Player) ReflectionManager.getBukkitEntity(p);
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if (((TargetedDisguise) disguise).canSee(player)) {
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players.add(player);
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}
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}
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}
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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return players;
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}
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public static WrappedGameProfile getProfileFromMojang(final PlayerDisguise disguise) {
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final boolean remove = getAddedByPlugins().contains(disguise.getName().toLowerCase());
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return getProfileFromMojang(disguise.getName(), new LibsProfileLookup() {
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@Override
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public void onLookup(WrappedGameProfile gameProfile) {
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if (remove) {
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getAddedByPlugins().remove(disguise.getName().toLowerCase());
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}
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if (DisguiseAPI.isDisguiseInUse(disguise)) {
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DisguiseUtilities.refreshTrackers(disguise);
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if (disguise.getEntity() instanceof Player && disguise.isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity(), disguise);
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}
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}
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}
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});
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}
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/**
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* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does a lookup
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* using schedulers. The runnable is run once the GameProfile has been successfully dealt with
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*/
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public static WrappedGameProfile getProfileFromMojang(String playerName, LibsProfileLookup runnableIfCantReturn) {
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return getProfileFromMojang(playerName, (Object) runnableIfCantReturn);
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}
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private static WrappedGameProfile getProfileFromMojang(String origName, final Object runnable) {
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final String playerName = origName.toLowerCase();
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if (gameProfiles.containsKey(playerName)) {
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if (gameProfiles.get(playerName) != null) {
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return gameProfiles.get(playerName);
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}
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} else {
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getAddedByPlugins().add(playerName);
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Player player = Bukkit.getPlayerExact(playerName);
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if (player != null) {
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WrappedGameProfile gameProfile = ReflectionManager.getGameProfile(player);
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if (!gameProfile.getProperties().isEmpty()) {
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gameProfiles.put(playerName, gameProfile);
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return gameProfile;
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}
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}
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// Add null so that if this is called again. I already know I'm doing something about it
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gameProfiles.put(playerName, null);
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Bukkit.getScheduler().runTaskAsynchronously(libsDisguises, new Runnable() {
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public void run() {
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try {
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final WrappedGameProfile gameProfile = lookupGameProfile(playerName);
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Bukkit.getScheduler().runTask(libsDisguises, new Runnable() {
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public void run() {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.put(playerName, gameProfile);
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}
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if (runnables.containsKey(playerName)) {
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for (Object obj : runnables.remove(playerName)) {
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if (obj instanceof Runnable) {
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((Runnable) obj).run();
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} else if (obj instanceof LibsProfileLookup) {
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((LibsProfileLookup) obj).onLookup(gameProfile);
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}
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}
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}
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}
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});
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} catch (Exception e) {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.remove(playerName);
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getAddedByPlugins().remove(playerName);
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}
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System.out.print("[LibsDisguises] Error when fetching " + playerName + "'s uuid from mojang: "
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+ e.getMessage());
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}
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}
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});
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}
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if (runnable != null) {
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if (!runnables.containsKey(playerName)) {
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runnables.put(playerName, new ArrayList<Object>());
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}
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runnables.get(playerName).add(runnable);
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}
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return ReflectionManager.getGameProfile(null, origName);
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}
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/**
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* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does a lookup
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* using schedulers. The runnable is run once the GameProfile has been successfully dealt with
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*/
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public static WrappedGameProfile getProfileFromMojang(String playerName, Runnable runnableIfCantReturn) {
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return getProfileFromMojang(playerName, (Object) runnableIfCantReturn);
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}
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public static HashSet<UUID> getSelfDisguised() {
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return selfDisguised;
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}
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public static boolean hasGameProfile(String playerName) {
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return getGameProfile(playerName) != null;
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}
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public static void init(LibsDisguises disguises) {
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libsDisguises = disguises;
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}
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public static boolean isDisguiseInUse(Disguise disguise) {
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return disguise.getEntity() != null && getDisguises().containsKey(disguise.getEntity().getUniqueId())
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&& getDisguises().get(disguise.getEntity().getUniqueId()).contains(disguise);
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}
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/**
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* This is called on a thread as it is thread blocking
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*/
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public static WrappedGameProfile lookupGameProfile(String playerName) {
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WrappedGameProfile gameprofile = ReflectionManager.grabProfileAddUUID(playerName);
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return ReflectionManager.getSkullBlob(gameprofile);
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}
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/**
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* Resends the entity to this specific player
|
|
*/
|
|
public static void refreshTracker(TargetedDisguise disguise, String player) {
|
|
if (disguise.getEntity() != null && disguise.getEntity().isValid()) {
|
|
try {
|
|
Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity());
|
|
if (entityTrackerEntry != null) {
|
|
HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(
|
|
entityTrackerEntry);
|
|
Method clear = ReflectionManager.getNmsMethod("EntityTrackerEntry", "clear",
|
|
ReflectionManager.getNmsClass("EntityPlayer"));
|
|
Method updatePlayer = ReflectionManager.getNmsMethod("EntityTrackerEntry", "updatePlayer",
|
|
ReflectionManager.getNmsClass("EntityPlayer"));
|
|
HashSet cloned = (HashSet) trackedPlayers.clone();
|
|
for (Object p : cloned) {
|
|
if (player.equals(((Player) ReflectionManager.getBukkitEntity(p)).getName())) {
|
|
clear.invoke(entityTrackerEntry, p);
|
|
updatePlayer.invoke(entityTrackerEntry, p);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A convenience method for me to refresh trackers in other plugins
|
|
*/
|
|
public static void refreshTrackers(Entity entity) {
|
|
if (entity.isValid()) {
|
|
try {
|
|
Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(entity);
|
|
if (entityTrackerEntry != null) {
|
|
HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(
|
|
entityTrackerEntry);
|
|
Method clear = ReflectionManager.getNmsMethod("EntityTrackerEntry", "clear",
|
|
ReflectionManager.getNmsClass("EntityPlayer"));
|
|
Method updatePlayer = ReflectionManager.getNmsMethod("EntityTrackerEntry", "updatePlayer",
|
|
ReflectionManager.getNmsClass("EntityPlayer"));
|
|
HashSet cloned = (HashSet) trackedPlayers.clone();
|
|
for (Object p : cloned) {
|
|
Player player = (Player) ReflectionManager.getBukkitEntity(p);
|
|
// if (entity instanceof Player && !((Player) ReflectionManager.getBukkitEntity(player)).canSee((Player)
|
|
// entity))
|
|
// continue;
|
|
if (!(entity instanceof Player) || player.canSee((Player) entity)) {
|
|
clear.invoke(entityTrackerEntry, p);
|
|
updatePlayer.invoke(entityTrackerEntry, p);
|
|
}
|
|
}
|
|
}
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Resends the entity to all the watching players, which is where the magic begins
|
|
*/
|
|
public static void refreshTrackers(TargetedDisguise disguise) {
|
|
try {
|
|
Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity());
|
|
if (entityTrackerEntry != null) {
|
|
HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(
|
|
entityTrackerEntry);
|
|
Method clear = ReflectionManager.getNmsMethod("EntityTrackerEntry", "clear",
|
|
ReflectionManager.getNmsClass("EntityPlayer"));
|
|
Method updatePlayer = ReflectionManager.getNmsMethod("EntityTrackerEntry", "updatePlayer",
|
|
ReflectionManager.getNmsClass("EntityPlayer"));
|
|
HashSet cloned = (HashSet) trackedPlayers.clone();
|
|
for (Object p : cloned) {
|
|
Player player = (Player) ReflectionManager.getBukkitEntity(p);
|
|
// if (entity instanceof Player && !((Player) ReflectionManager.getBukkitEntity(player)).canSee((Player)
|
|
// entity))
|
|
// continue;
|
|
if (disguise.canSee(player.getName())) {
|
|
clear.invoke(entityTrackerEntry, p);
|
|
updatePlayer.invoke(entityTrackerEntry, p);
|
|
}
|
|
}
|
|
}
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
}
|
|
|
|
public static boolean removeDisguise(TargetedDisguise disguise) {
|
|
UUID entityId = disguise.getEntity().getUniqueId();
|
|
if (getDisguises().containsKey(entityId) && getDisguises().get(entityId).remove(disguise)) {
|
|
if (getDisguises().get(entityId).isEmpty()) {
|
|
getDisguises().remove(entityId);
|
|
}
|
|
if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS && disguise.isModifyBoundingBox()) {
|
|
doBoundingBox(disguise);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Deprecated
|
|
public static void removeGameprofile(String string) {
|
|
removeGameProfile(string);
|
|
}
|
|
|
|
public static void removeGameProfile(String string) {
|
|
gameProfiles.remove(string.toLowerCase());
|
|
}
|
|
|
|
public static void removeSelfDisguise(Player player) {
|
|
if (selfDisguised.contains(player.getUniqueId())) {
|
|
// Send a packet to destroy the fake entity
|
|
PacketContainer packet = new PacketContainer(PacketType.Play.Server.ENTITY_DESTROY);
|
|
packet.getModifier().write(0, new int[] { DisguiseAPI.getSelfDisguiseId() });
|
|
try {
|
|
ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet);
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
// Remove the fake entity ID from the disguise bin
|
|
selfDisguised.remove(player.getUniqueId());
|
|
// Get the entity tracker
|
|
try {
|
|
Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(player);
|
|
if (entityTrackerEntry != null) {
|
|
HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(
|
|
entityTrackerEntry);
|
|
// If the tracker exists. Remove himself from his tracker
|
|
trackedPlayers.remove(ReflectionManager.getNmsEntity(player));
|
|
}
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
// Resend entity metadata else he will be invisible to himself until its resent
|
|
try {
|
|
ProtocolLibrary.getProtocolManager().sendServerPacket(
|
|
player,
|
|
ProtocolLibrary
|
|
.getProtocolManager()
|
|
.createPacketConstructor(PacketType.Play.Server.ENTITY_METADATA, player.getEntityId(),
|
|
WrappedDataWatcher.getEntityWatcher(player), true)
|
|
.createPacket(player.getEntityId(), WrappedDataWatcher.getEntityWatcher(player), true));
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
player.updateInventory();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sends the self disguise to the player
|
|
*/
|
|
public static void sendSelfDisguise(final Player player, final Disguise disguise) {
|
|
try {
|
|
if (!player.isValid() || !player.isOnline() || !disguise.isSelfDisguiseVisible()) {
|
|
return;
|
|
}
|
|
Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(player);
|
|
if (entityTrackerEntry == null) {
|
|
// A check incase the tracker is null.
|
|
// If it is, then this method will be run again in one tick. Which is when it should be constructed.
|
|
// Else its going to run in a infinite loop hue hue hue..
|
|
// At least until this disguise is discarded
|
|
Bukkit.getScheduler().runTask(libsDisguises, new Runnable() {
|
|
public void run() {
|
|
if (DisguiseAPI.getDisguise(player, player) == disguise) {
|
|
sendSelfDisguise(player, disguise);
|
|
}
|
|
}
|
|
});
|
|
return;
|
|
}
|
|
// Add himself to his own entity tracker
|
|
((HashSet<Object>) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers").get(entityTrackerEntry))
|
|
.add(ReflectionManager.getNmsEntity(player));
|
|
ProtocolManager manager = ProtocolLibrary.getProtocolManager();
|
|
// Send the player a packet with himself being spawned
|
|
manager.sendServerPacket(player, manager.createPacketConstructor(PacketType.Play.Server.NAMED_ENTITY_SPAWN, player)
|
|
.createPacket(player));
|
|
WrappedDataWatcher dataWatcher = WrappedDataWatcher.getEntityWatcher(player);
|
|
sendSelfPacket(
|
|
player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.ENTITY_METADATA, player.getEntityId(), dataWatcher,
|
|
true).createPacket(player.getEntityId(), dataWatcher, true));
|
|
|
|
boolean isMoving = false;
|
|
try {
|
|
Field field = ReflectionManager.getNmsClass("EntityTrackerEntry").getDeclaredField("isMoving");
|
|
field.setAccessible(true);
|
|
isMoving = field.getBoolean(entityTrackerEntry);
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
// Send the velocity packets
|
|
if (isMoving) {
|
|
Vector velocity = player.getVelocity();
|
|
sendSelfPacket(
|
|
player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.ENTITY_VELOCITY, player.getEntityId(),
|
|
velocity.getX(), velocity.getY(), velocity.getZ()).createPacket(player.getEntityId(),
|
|
velocity.getX(), velocity.getY(), velocity.getZ()));
|
|
}
|
|
|
|
// Why the hell would he even need this. Meh.
|
|
if (player.getVehicle() != null && player.getEntityId() > player.getVehicle().getEntityId()) {
|
|
sendSelfPacket(player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.ATTACH_ENTITY, 0, player, player.getVehicle())
|
|
.createPacket(0, player, player.getVehicle()));
|
|
} else if (player.getPassenger() != null && player.getEntityId() > player.getPassenger().getEntityId()) {
|
|
sendSelfPacket(player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.ATTACH_ENTITY, 0, player.getPassenger(), player)
|
|
.createPacket(0, player.getPassenger(), player));
|
|
}
|
|
|
|
// Resend the armor
|
|
for (int i = 0; i < 5; i++) {
|
|
ItemStack item;
|
|
if (i == 0) {
|
|
item = player.getItemInHand();
|
|
} else {
|
|
item = player.getInventory().getArmorContents()[i - 1];
|
|
}
|
|
|
|
if (item != null && item.getType() != Material.AIR) {
|
|
sendSelfPacket(
|
|
player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.ENTITY_EQUIPMENT, player.getEntityId(), i,
|
|
item).createPacket(player.getEntityId(), i, item));
|
|
}
|
|
}
|
|
Location loc = player.getLocation();
|
|
// If the disguised is sleeping for w/e reason
|
|
if (player.isSleeping()) {
|
|
sendSelfPacket(
|
|
player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.BED, player, loc.getBlockX(), loc.getBlockY(),
|
|
loc.getBlockZ()).createPacket(player, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()));
|
|
}
|
|
|
|
// Resend any active potion effects
|
|
for (Object potionEffect : player.getActivePotionEffects()) {
|
|
sendSelfPacket(player,
|
|
manager.createPacketConstructor(PacketType.Play.Server.ENTITY_EFFECT, player.getEntityId(), potionEffect)
|
|
.createPacket(player.getEntityId(), potionEffect));
|
|
}
|
|
} catch (Exception ex) {
|
|
ex.printStackTrace();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Method to send a packet to the self disguise, translate his entity ID to the fake id.
|
|
*/
|
|
private static void sendSelfPacket(Player player, PacketContainer packet) {
|
|
PacketContainer[] packets = PacketsManager.transformPacket(packet, player, player);
|
|
try {
|
|
if (packets == null) {
|
|
packets = new PacketContainer[] { packet };
|
|
}
|
|
for (PacketContainer p : packets) {
|
|
p = p.deepClone();
|
|
p.getIntegers().write(0, DisguiseAPI.getSelfDisguiseId());
|
|
ProtocolLibrary.getProtocolManager().sendServerPacket(player, p, false);
|
|
}
|
|
} catch (InvocationTargetException e) {
|
|
e.printStackTrace();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Setup it so he can see himself when disguised
|
|
*/
|
|
public static void setupFakeDisguise(final Disguise disguise) {
|
|
Entity e = disguise.getEntity();
|
|
// If the disguises entity is null, or the disguised entity isn't a player return
|
|
if (e == null || !(e instanceof Player) || !getDisguises().containsKey(e.getUniqueId())
|
|
|| !getDisguises().get(e.getUniqueId()).contains(disguise)) {
|
|
return;
|
|
}
|
|
Player player = (Player) e;
|
|
// Check if he can even see this..
|
|
if (!((TargetedDisguise) disguise).canSee(player)) {
|
|
return;
|
|
}
|
|
// Remove the old disguise, else we have weird disguises around the place
|
|
DisguiseUtilities.removeSelfDisguise(player);
|
|
// If the disguised player can't see himself. Return
|
|
if (!disguise.isSelfDisguiseVisible() || !PacketsManager.isViewDisguisesListenerEnabled() || player.getVehicle() != null) {
|
|
return;
|
|
}
|
|
selfDisguised.add(player.getUniqueId());
|
|
sendSelfDisguise(player, disguise);
|
|
if (disguise.isHidingArmorFromSelf() || disguise.isHidingHeldItemFromSelf()) {
|
|
if (PacketsManager.isInventoryListenerEnabled()) {
|
|
player.updateInventory();
|
|
}
|
|
}
|
|
}
|
|
}
|