Two simple checks for self disguises
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@ -207,7 +207,7 @@ public class DisguiseUtilities {
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destroyPacket.getIntegerArrays().write(0, new int[] { disguise.getEntity().getEntityId() });
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for (Object p : cloned) {
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Player player = (Player) ReflectionManager.getBukkitEntity(p);
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if (disguise.canSee(player.getName())) {
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if (player == disguise.getEntity() || disguise.canSee(player.getName())) {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, destroyPacket);
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}
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}
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@ -532,7 +532,7 @@ public class DisguiseUtilities {
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// if (entity instanceof Player && !((Player) ReflectionManager.getBukkitEntity(player)).canSee((Player)
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// entity))
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// continue;
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if (disguise.canSee(player.getName())) {
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if (player == disguise.getEntity() || disguise.canSee(player.getName())) {
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clear.invoke(entityTrackerEntry, p);
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updatePlayer.invoke(entityTrackerEntry, p);
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}
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