libraryaddict
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0eba652926
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Fixed trying to use properties before they were added
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2014-07-26 11:10:48 +12:00 |
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libraryaddict
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1df5f6723e
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Only resend the player disguise if there is changes that will be noticed.
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2014-07-03 21:30:09 +12:00 |
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libraryaddict
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8410904f94
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Return a self constructed gameprofile if profile lookup failed.
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2014-07-03 21:21:40 +12:00 |
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libraryaddict
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46773b7b39
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Tracker something
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2014-06-21 09:37:38 +12:00 |
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libraryaddict
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7453053131
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Finish up the refresh tracker. Its retarded and I don't want to look at it.
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2014-06-21 08:01:42 +12:00 |
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libraryaddict
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992e416edf
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Send self disguise in the same tracker refresh entry..
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2014-06-21 07:58:37 +12:00 |
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libraryaddict
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c093a4c734
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Two simple checks for self disguises
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2014-06-21 07:13:07 +12:00 |
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libraryaddict
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01023a29ed
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Stupid hashsets and hashmaps and their unability to equalsignorecase on strings
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2014-06-21 02:12:32 +12:00 |
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libraryaddict
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20b3d02f76
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Change self disguises to globally use the entity id -1 for performance and usage in other plugins
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2014-06-15 20:12:07 +12:00 |
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libraryaddict
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13cf2f5e85
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Removed method, make sure that playerNames are case insensitive when looking them up
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2014-06-15 19:46:37 +12:00 |
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libraryaddict
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0496134dee
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Formatting by project
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2014-06-15 19:35:47 +12:00 |
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libraryaddict
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1e607d6bb6
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Merge pull request #36 from riking/cauldron
Cauldron Compatibility
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2014-06-15 19:31:48 +12:00 |
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riking
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0c84316121
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Prepare to parse the method searge statements
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2014-06-14 19:30:47 -07:00 |
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riking
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48056c735f
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More getNmsField/Method calls
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2014-06-14 16:06:02 -07:00 |
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riking
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2566d8824e
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Create getEntityTrackerEntry()
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2014-06-14 15:52:11 -07:00 |
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riking
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c1b5780d77
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Use new-style runTask methods
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2014-06-14 10:18:52 -07:00 |
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libraryaddict
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d23e518c1b
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Instead of using Object's for gameprofiles. Use WrappedGameProfile
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2014-06-05 08:40:15 +12:00 |
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libraryaddict
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87c0cb4a78
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Actually remove the unknown entity id. Not the known entity ids..
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2014-06-04 14:20:02 +12:00 |
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libraryaddict
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239bc6d645
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Check a second after the future disguise was added that it was successful.
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2014-06-04 14:12:09 +12:00 |
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libraryaddict
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34f0a13b39
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Remove badly thought out and obselete feature that didn't work
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2014-06-04 13:58:16 +12:00 |
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riking
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6d6b766823
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For-each loops, remove unused method parameters
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2014-06-03 18:42:27 -07:00 |
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riking
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5dce8a22e8
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Simplify redundant statements and casts
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2014-06-03 18:42:27 -07:00 |
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riking
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d32a077359
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StringBuilder, rename local, javadocs
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2014-06-03 18:42:27 -07:00 |
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libraryaddict
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4bbf0fbece
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Clone the disguise when fetched
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2014-06-02 10:06:30 +12:00 |
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libraryaddict
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31a0b68bdc
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Change the use of the disguiseclone command to use references instead
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2014-06-02 10:03:59 +12:00 |
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libraryaddict
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5bfd6c5541
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Fix outdated code which would make huge problems because of previous fix
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2014-06-01 06:53:01 +12:00 |
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libraryaddict
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841dab296d
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Add setSkin for playerdisguise. This may be removed in future versions
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2014-06-01 06:47:05 +12:00 |
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libraryaddict
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f94748afa5
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Yeah. Fix the memory leak plox
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2014-05-29 22:16:04 +12:00 |
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libraryaddict
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aea49bfc43
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Fix a memory leak :(
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2014-05-29 22:10:34 +12:00 |
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libraryaddict
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56902b8aff
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Don't fetch the datawatcher twice
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2014-05-28 21:53:08 +12:00 |
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libraryaddict
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e24f404e42
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Tiny cleanup
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2014-05-24 05:24:55 +12:00 |
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libraryaddict
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72d07e7f62
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Added a slew of options to disable packets for performance gains
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2014-05-23 08:14:46 +12:00 |
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libraryaddict
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c5e579f608
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Add helpful info for future reference
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2014-05-13 22:26:10 +12:00 |
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libraryaddict
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5f69b11ab4
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Add another check
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2014-04-26 15:34:48 +12:00 |
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libraryaddict
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62debf30c0
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Don't permanantly store the game profile
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2014-04-23 11:44:12 +12:00 |
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libraryaddict
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5413b4f852
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Change grabSkull to getSkull
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2014-04-20 02:13:56 +12:00 |
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libraryaddict
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c2e7aae201
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Only allow refreshing entity is the entity is valid
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2014-04-19 23:14:58 +12:00 |
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libraryaddict
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4e09a64abb
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Just make it a runnable. More convident for my plugins
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2014-04-19 23:11:56 +12:00 |
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libraryaddict
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43e6e6cc36
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Changed the names and some methods so its easily used by outside plugins
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2014-04-19 18:22:27 +12:00 |
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libraryaddict
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74d5dbce9e
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Read desc
Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
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2014-04-19 08:14:02 +12:00 |
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libraryaddict
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5f03b75eb7
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Refresh all disguises using that playername. Not just the caller
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2014-04-16 16:26:19 +12:00 |
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libraryaddict
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1a10b6a774
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Use nms to get the uuid
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2014-04-15 02:54:04 +12:00 |
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libraryaddict
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8511911e7e
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Just get the playername exactly as it was fed.
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2014-04-15 02:29:41 +12:00 |
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libraryaddict
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6ce864ae6c
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Remove old code for player disguises, support 1.7.9 code for disguises!
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2014-04-15 02:26:31 +12:00 |
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libraryaddict
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5801356fbf
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Try avoid infinite loops when sending self disguise
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2014-04-13 13:15:04 +12:00 |
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libraryaddict
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3d60fe3c49
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Allow players to retain their skins if they disguised as theirselves
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2014-04-12 17:07:27 +12:00 |
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libraryaddict
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8c2261798e
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Allow disguises in 1.7.6 - 1.7.8 but no skins for players!!
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2014-04-12 16:22:47 +12:00 |
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libraryaddict
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684d996754
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Use randomly generated version 1 UUID's
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2014-04-12 04:11:51 +12:00 |
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libraryaddict
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4e381f9d60
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Remove the UUID fetcher code. Its useless now
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2014-04-11 11:54:56 +12:00 |
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libraryaddict
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8ac42f97c1
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Opps
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2014-04-11 08:00:25 +12:00 |
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