Commit Graph

1235 Commits

Author SHA1 Message Date
Byteflux
c335b245b5 Work towards 1.8 support
TODO: Remove future disguise types and test backwards compatibility
2014-12-07 07:59:38 -08:00
libraryaddict
eabfe0d0bf Reverse this for enderman watcher conversion to 1.8 2014-11-17 14:48:43 +13:00
libraryaddict
7563b4ec0c Minor fix to getGameProfile(Player) 2014-11-15 10:14:27 +13:00
libraryaddict
f6140620c8 Player Changing world should be nicer for teleports 2014-10-25 23:38:13 +13:00
libraryaddict
02745fc88c Elder guardian gets to set the byte value 2014-10-01 15:20:42 +13:00
libraryaddict
a253db5ae2 Fix up skin blobs 2014-09-29 17:19:07 +13:00
libraryaddict
5ab0f7e53d Use unique uuid's for each player disguise. Prevents skinless ppl 2014-09-29 17:05:04 +13:00
libraryaddict
ad788d0f5f Go away errors 2014-09-29 17:04:47 +13:00
libraryaddict
de94e6a757 Move updatemessage and permission to disguiseconfig 2014-09-29 16:32:47 +13:00
libraryaddict
7864920385 Player setSleeping should work fine now 2014-09-29 16:29:13 +13:00
libraryaddict
4d50358934 Looks like max view distance is 35 chunks, and use minus not plus.. 2014-09-29 15:35:38 +13:00
libraryaddict
4921ec07ce Use a chunk distance of 17 as I think 20 is sometimes out of render? 2014-09-29 14:09:13 +13:00
libraryaddict
0af1924e61 Use getX instead of getblockX. Don't make it 1.8 specific 2014-09-29 14:08:58 +13:00
libraryaddict
465257f11a Use isPlayerDisguise 2014-09-29 13:18:01 +13:00
libraryaddict
a3b67b9a4f Run forest! Run! Aka rabbits now hop 2014-09-27 23:59:03 +12:00
libraryaddict
6d38cf0e76 Fix a random in wabbit watcher 2014-09-27 22:35:18 +12:00
libraryaddict
d937fb3e79 Progress 2014-09-27 16:35:21 +12:00
libraryaddict
fb09d93136 Add RabbitType 2014-09-27 15:50:38 +12:00
libraryaddict
66a454c6f4 Add up as valid direction 2014-09-27 15:48:39 +12:00
libraryaddict
702a58c3bf Fix up basecommand and booleans 2014-09-27 15:41:30 +12:00
libraryaddict
ddac7feda3 Fixed head rotation for self disguise player 2014-09-27 14:55:24 +12:00
libraryaddict
bf3e81522b Fix self disguises for player 2014-09-27 14:42:00 +12:00
libraryaddict
2e960f1abf Prevent new self disguises glitching out 2014-09-27 13:11:47 +12:00
libraryaddict
f2d148d0af Fix rabbit ageable 2014-09-27 12:37:28 +12:00
libraryaddict
71cf9c8b7f Add doBeam to guardian 2014-09-27 12:37:22 +12:00
libraryaddict
bde2d51233 Add setRabbitType 2014-09-27 12:37:14 +12:00
libraryaddict
41663bee37 Don't need no endermite watcher 2014-09-27 12:37:08 +12:00
libraryaddict
8cecfe98d6 Add support for 1.8 disguises 2014-09-27 12:18:54 +12:00
libraryaddict
3d99e4975a Use player object instead of string 2014-09-27 12:17:57 +12:00
libraryaddict
d399d80a6c Add is1_8 to LibVersion (Uses 1.7 and 1.8 dual build) 2014-09-27 12:17:43 +12:00
libraryaddict
96e7cd181a Tiny performance boost 2014-09-26 16:50:57 +12:00
libraryaddict
d672013583 Block.getById should now work for older versions of mc 2014-09-24 02:52:38 +12:00
libraryaddict
d766d8c1a5 Fixed setSleeping a ltitle 2014-09-22 05:14:44 +12:00
libraryaddict
286a1bde89 Fixed rotation packet. Don't care to check we actually need it 2014-09-22 05:02:07 +12:00
libraryaddict
19689a2ed6 Add ugly delayed packets fix and fixed player disguises 2014-09-22 04:57:46 +12:00
libraryaddict
d64648cfbf Use a random uuid in gameprofiles. 2014-09-22 04:36:54 +12:00
libraryaddict
f77f5c48ec Added note for future changes to minecarts and datawatchers. Tho I doubt it will ever fruit. 2014-09-17 04:01:48 +12:00
libraryaddict
ae221d8f25 Changed the basecommand to throw a DisguiseParseException instead of IllegalArguementException 2014-09-17 03:41:04 +12:00
libraryaddict
6ebb341788 Fixed compile issues 2014-09-16 12:57:27 +12:00
libraryaddict
4bd420570e Move undisguising on world change to world change event 2014-09-16 12:55:38 +12:00
libraryaddict
4ab9b14993 Formatting 2014-09-15 14:54:14 +12:00
libraryaddict
3d0a5fc113 Fix setSleeping for player disguise in 1.8 2014-09-15 02:22:43 +12:00
libraryaddict
14267f5b61 On second thoughts.. Do this. 2014-09-15 02:22:43 +12:00
libraryaddict
572ebf1bc5 Add V1_7_10 to LibVersion for spigot's 1.8 hack 2014-09-15 02:22:42 +12:00
libraryaddict
17822426ab Demand 'true' or 'false'. Don't allow "fsdfgsd" to be treated as false anymore. 2014-09-15 02:22:42 +12:00
libraryaddict
a34ede1104 Made it throw IllegalArugment exceptions instead of exceptions. Fixed previous commit 2014-09-15 02:22:41 +12:00
libraryaddict
304558cc6e Try all methods before giving up. Fixes duplicate methods = Funny errors 2014-09-15 02:22:41 +12:00
libraryaddict
c21e1b00ff Fix coloring for disguisehelp declaring class 2014-09-15 02:22:40 +12:00
libraryaddict
babe5554ab Add BlockFace aka direction to disguise options 2014-09-15 02:22:39 +12:00
libraryaddict
9f72a3940e Use the ignoreCancelled param instead of event.isCancelled 2014-09-15 02:22:39 +12:00
libraryaddict
c61cd4b6e0 Fix a method casting problem 2014-09-15 02:22:38 +12:00
Likaos
42778bb214 Return if packet is already cancelled 2014-09-13 20:45:17 +02:00
libraryaddict
13524e78f6 Don't silently swallow exceptions and pretend nothing happened.. 2014-09-14 00:22:21 +12:00
libraryaddict
197c500832 Fix error being thrown when using non-flagwatcher option 2014-09-14 00:21:39 +12:00
libraryaddict
785c864d81 Apparently mojang uses the entity id -1 in some packets. May as well use -10 2014-09-14 00:12:06 +12:00
libraryaddict
9be63e1cc8 Sort files and make 4 new options in the disguise class viewable with commands 2014-09-13 21:23:06 +12:00
libraryaddict
ead0fd724c If the method to use isn't part of a flagwatcher class. Make it gray as its a base 2014-09-13 21:18:18 +12:00
libraryaddict
5115af60a0 Move setcustomname and setcustomnamevisible to FlagWatcher 2014-09-07 03:32:45 +12:00
libraryaddict
7b140d0d36 This will probably cause problems.. 2014-09-05 22:32:47 +12:00
libraryaddict
e09bd27bbd Add PlayerWatcher getWatcher to PlayerDisguise. Shouldn't make problems.. 2014-09-05 22:31:16 +12:00
libraryaddict
c7607abdc2 Opps.. 2014-09-05 05:23:17 +12:00
libraryaddict
4853015bd8 Fix look packets being weird in 1.8 2014-09-05 05:22:26 +12:00
libraryaddict
e65613e750 Send destroy packet as well. Can't trust mojang to properly send their packets 2014-09-04 15:08:17 +12:00
libraryaddict
7712219328 Fix a looksee packet 2014-09-03 14:53:30 +12:00
libraryaddict
e5eb16faac Add a new method for converting the datawatchers to 1.8 new indexes 2014-09-03 13:30:11 +12:00
libraryaddict
47366fec94 Don't use constructors for entity_look packet 2014-09-03 11:41:50 +12:00
libraryaddict
81d758ca7f Fix disguises not showing up straight away 2014-09-03 11:38:28 +12:00
libraryaddict
476c756ad1 Use getIntegers instead of getModifiers 2014-09-02 21:50:08 +12:00
libraryaddict
56b5933837 Not sure if this will do anything bad. But it means we don't use their names if non-skinned player 2014-09-02 20:32:52 +12:00
libraryaddict
af9dfb8d6e The name to fetch is either the skin or name. Not both. Move the runnables down to make it accessible and prevent the invalid names using it 2014-08-27 04:25:02 +12:00
libraryaddict
3173ceec77 The name to fetch is either the skin or the name. Not both 2014-08-27 04:24:08 +12:00
libraryaddict
837de50833 1.7.10 is NOT smaller than 1.7.2 2014-08-27 04:23:47 +12:00
libraryaddict
a83e0aee6f Only lookup valid MC names from mojang. We can't save your soul if you do strange names 2014-08-26 14:39:24 +12:00
libraryaddict
a5d8c8ee39 Support 'false' for disguise option permissions 2014-08-20 22:30:33 +12:00
libraryaddict
a505d6f8ab No its not a problem. Only libraryaddict gets to see that and he's a pervert anyways 2014-08-07 03:56:18 +12:00
libraryaddict
0de45fd6b3 Fixed MobDisguise returning playerdisguise 2014-07-30 20:16:15 +12:00
libraryaddict
94f5eccba1 Return a miscDisguise not playerdisguise when calling addplayer on miscdisguise 2014-07-30 19:53:44 +12:00
libraryaddict
d7834e467f Since we can't do anything. Just ignore all async sound packets 2014-07-28 22:15:11 +12:00
libraryaddict
2c101cef8b Revert "Revert "Revert "Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later."""
This reverts commit a06a81182e.
2014-07-28 22:13:15 +12:00
libraryaddict
20aca0512f Revert "Fix the async sounds listener"
This reverts commit 6e3f5c1606.
2014-07-28 22:13:11 +12:00
libraryaddict
6e3f5c1606 Fix the async sounds listener 2014-07-28 17:05:29 +12:00
libraryaddict
a06a81182e Revert "Revert "Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later.""
This reverts commit c6875da657.
2014-07-28 17:03:41 +12:00
libraryaddict
c6875da657 Revert "Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later."
This reverts commit 4c85f6c319.
2014-07-28 10:38:10 +12:00
libraryaddict
491736b668 Swap the args for better looking 2014-07-26 11:22:49 +12:00
libraryaddict
a8f55e6edb Change setSkin on playerDisguise slightly 2014-07-26 11:21:16 +12:00
libraryaddict
b9244866fd Make sure there is no errors if someone calls setSkin on 1.6 or earlier 2014-07-26 11:17:45 +12:00
libraryaddict
0eba652926 Fixed trying to use properties before they were added 2014-07-26 11:10:48 +12:00
libraryaddict
f81e7bba6b Cleaned up LibVersion and added V1_7_6 2014-07-26 11:08:26 +12:00
libraryaddict
4c85f6c319 Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later. 2014-07-26 07:27:31 +12:00
libraryaddict
4038a090d8 Merge pull request #42 from mcat95/patch-1
setProfession with professionID
2014-07-24 08:02:12 +12:00
riking
6f15938dae Use contains instead of equals........ 2014-07-23 13:00:38 -07:00
mcat95
1198f52bbd Update VillagerWatcher.java
Moved % 6 to new method :P
2014-07-23 21:52:51 +02:00
mcat95
ddb76d7488 setProfession with professionID
With this method, you can disguise as a "generic" villager, which is not in the Profession enum
2014-07-23 20:43:43 +02:00
libraryaddict
d33af82177 Add zombie_villager sounds 2014-07-16 12:37:31 +12:00
libraryaddict
1480dbe5a2 You can now do * disguises and single out disguises they can't use 2014-07-15 12:51:22 +12:00
libraryaddict
6f65448d6e WitchWatcher has no noticable changes 2014-07-14 13:14:21 +12:00
libraryaddict
8e7028ce96 Sort methods 2014-07-14 13:11:30 +12:00
libraryaddict
67e4631a1a Fix minecart spawning facing the wrong pitch 2014-07-14 13:10:41 +12:00
libraryaddict
abc0be8bae Added setHideCape to PlayerWatcher 2014-07-14 13:04:14 +12:00
libraryaddict
288882a427 Update relevent methods 2014-07-14 12:42:45 +12:00
libraryaddict
b859ea28f9 Added setShaking to zombie watcher 2014-07-14 12:42:03 +12:00
libraryaddict
714eaaf0cf Actually getValue isn't that great a idea 2014-07-14 12:41:55 +12:00
libraryaddict
90a92e8ce1 Minor fixes 2014-07-14 12:27:39 +12:00
libraryaddict
56f3c23949 Add setTargets to wither watcher 2014-07-14 12:25:48 +12:00
libraryaddict
7f27835c07 Add int[] to valid params in disguise commands 2014-07-14 12:25:37 +12:00
libraryaddict
dcd85b88ea Minor fix to previous commit 2014-07-14 12:25:21 +12:00
libraryaddict
696f952c4e Change getValue to use generics so I don't have to cast 2014-07-14 12:22:06 +12:00
libraryaddict
7d0175c563 Add witchwatcher (isAggressive and setAggressive) 2014-07-14 12:13:30 +12:00
libraryaddict
29bae6b67a Fix it casting to integer when its a byte 2014-07-13 07:27:14 +12:00
MeltedLux
e95134d1b9 Damn spelling 2014-07-12 19:39:45 +01:00
libraryaddict
6696060105 Don't blow disguises if the event was cancelled 2014-07-12 08:52:17 +12:00
libraryaddict
98681cd93b Fix Aggressive misspelling 2014-07-12 07:07:54 +12:00
libraryaddict
5703d5995d Fix isAgressive in enderman watcher 2014-07-12 07:06:23 +12:00
libraryaddict
3d44760b1b Changed TargetedDisguise to have its methods return disguises
This finishes the commits which allows you to now use a disguise builder
while breaking tons of plugins using Lib's Disguises.
In retrospect. I should make a DisguiseBuilder instead.
2014-07-11 17:16:19 +12:00
libraryaddict
54d785b680 Break all the plugins!
Changes all methods returning void in the Disguise objects to return the
Disguise itself.
The methods startDisguise and removeDisguise now return a boolean which
indicates the success of the method called.
Added stopDisguise as its rather obvious when compared to startDisguise
However that method merely calls removeDisguise
2014-07-11 17:07:47 +12:00
libraryaddict
bb442fb3a5 Fix a minor error with the previous commit 2014-07-11 16:37:53 +12:00
libraryaddict
0791461629 Change setSkin in playerDisguise to return the disguise 2014-07-11 16:37:34 +12:00
libraryaddict
d37acf8f84 Breaks existing API usage for setEntity to return a disguise object 2014-07-11 16:36:47 +12:00
libraryaddict
a34f8e1e7e Remove the 'command' from the permission check 2014-07-11 11:25:55 +12:00
libraryaddict
07bcf29862 Opps. Check if its NOT in the list 2014-07-10 12:50:19 +12:00
libraryaddict
7072b29b28 Small fix I forgot how to understand 2014-07-08 10:34:00 +12:00
libraryaddict
f5a9e20b6f Add in new perms where you can define valid playernames and misc ids and data. Also sanitize input
Now lets you use material names and durability as well
2014-07-08 10:06:23 +12:00
libraryaddict
6e7c76cdf5 Add info on what the id and data combo's do 2014-07-08 09:35:17 +12:00
libraryaddict
8a3dd58559 Don't do y offset if its a sleeping player (looks ugly) 2014-07-08 06:09:37 +12:00
libraryaddict
1df5f6723e Only resend the player disguise if there is changes that will be noticed. 2014-07-03 21:30:09 +12:00
libraryaddict
8410904f94 Return a self constructed gameprofile if profile lookup failed. 2014-07-03 21:21:40 +12:00
libraryaddict
8f2c5d6e54 Don't add potioneffect when watcher already has a potion effect. Don't compare the length of custom name. But check if its null 2014-07-03 18:34:06 +12:00
libraryaddict
aed3bbddf4 Simple formatting 2014-06-30 15:12:24 +12:00
libraryaddict
6742afdaec Plugin is no longer on BukkitDev 2014-06-29 17:07:59 +12:00
libraryaddict
a89a1f88d7 Add support for permissions without a underscore 2014-06-24 14:26:45 +12:00
riking
9abe0bfeed Use correct link for ProtocolLib on Forge 2014-06-23 18:33:48 -07:00
libraryaddict
c61e45c062 Nice going mojang. Can't clamp your yaw to -360 to 360 2014-06-22 01:42:58 +12:00
libraryaddict
29e1bf67de Sort fields by name 2014-06-21 09:48:20 +12:00
libraryaddict
c7127f56f5 Clean up the ItemFrameWatcher and add a small description to config.yml 2014-06-21 09:48:00 +12:00
libraryaddict
bcee5d9677 Fix item_frame disguise 2014-06-21 09:37:53 +12:00
libraryaddict
46773b7b39 Tracker something 2014-06-21 09:37:38 +12:00
libraryaddict
7453053131 Finish up the refresh tracker. Its retarded and I don't want to look at it. 2014-06-21 08:01:42 +12:00
libraryaddict
992e416edf Send self disguise in the same tracker refresh entry.. 2014-06-21 07:58:37 +12:00
libraryaddict
bd317b4cce Don't silently fail when a disguisetype has a null entitytype 2014-06-21 07:29:34 +12:00
libraryaddict
dea2dc856a Why was this a Integer.. 2014-06-21 07:28:11 +12:00
libraryaddict
c093a4c734 Two simple checks for self disguises 2014-06-21 07:13:07 +12:00
libraryaddict
01023a29ed Stupid hashsets and hashmaps and their unability to equalsignorecase on strings 2014-06-21 02:12:32 +12:00
libraryaddict
dc6348cf38 Get rid of the silly getData must return Integer 2014-06-19 10:01:08 +12:00
libraryaddict
410f71044f Forgot this case 2014-06-19 09:29:37 +12:00
libraryaddict
2c905e38b2 Add the switch cases for MINECART_COMMAND 2014-06-19 09:26:54 +12:00
libraryaddict
e40cd3d60e Add DisguiseType MINECART_COMMAND 2014-06-19 09:24:57 +12:00
libraryaddict
fb3b7d86ee Deprecate minor capital spelling mistake in minecart watcher 2014-06-18 04:10:04 +12:00
Kane York
c897e05d33 Add dual-licensing notice to Forge mapping code
BSD-licensed version here: https://gist.github.com/riking/2f330f831c30e2276df7

As a note, @libraryaddict is not bound by the BSD license, but rather by the implicit license granted from me sending a pull request. Therefore, a LICENSE file is not needed in the distributed jar.
2014-06-15 21:10:30 -07:00
libraryaddict
afaf6c16e6 Only send the teleport packet if its a painting disguise 2014-06-16 04:56:00 +12:00
libraryaddict
eb78492fcf Change MiscDisguise thing to Integer instead of int so I can use nulls, this lets me know if a int was set. 2014-06-16 04:29:18 +12:00
libraryaddict
8363b23deb I don't think I need to cancel riding packets. Might be 1.6.4 specific. Anyone care to test? 2014-06-15 21:04:22 +12:00
libraryaddict
d93f689356 Item_Frame is NOT a valid disguise 2014-06-15 20:45:13 +12:00
libraryaddict
ac391d9f07 Just use the methods that I already made 2014-06-15 20:39:35 +12:00
libraryaddict
e9fd160be8 Fixed a missed typo where disguisenextentity comes up with weird disguise names 2014-06-15 20:38:13 +12:00
libraryaddict
20b3d02f76 Change self disguises to globally use the entity id -1 for performance and usage in other plugins 2014-06-15 20:12:07 +12:00
libraryaddict
13cf2f5e85 Removed method, make sure that playerNames are case insensitive when looking them up 2014-06-15 19:46:37 +12:00
libraryaddict
7f5a6d9dc4 Tiny cleanup in ReflectionManager 2014-06-15 19:40:10 +12:00
libraryaddict
bdbaa95fae Change equipment option to screw up people who disabled it 2014-06-15 19:38:11 +12:00
libraryaddict
8401f9b091 Add and deprecate Equipment packets config setter option 2014-06-15 19:37:00 +12:00
libraryaddict
0496134dee Formatting by project 2014-06-15 19:35:47 +12:00
libraryaddict
1edc05d9ff Loop over entities with numbers instead of iterator (CraftBook needs to improve their coding) 2014-06-15 19:33:59 +12:00
libraryaddict
1e607d6bb6 Merge pull request #36 from riking/cauldron
Cauldron Compatibility
2014-06-15 19:31:48 +12:00
riking
d1253467a8 Remove debugging throws 2014-06-14 22:45:01 -07:00
riking
7c20a7c3a3 More ReflectionManager stuff 2014-06-14 22:38:16 -07:00
riking
3d64a132a9 More Forge compat changes 2014-06-14 20:19:56 -07:00
libraryaddict
69ea8ed2a0 Change listener to monitor and make sure that PlayerPortalEvent isn't cancelled before removing disguises 2014-06-15 15:00:18 +12:00
libraryaddict
b9087f6fc3 Remove two imports 2014-06-15 14:58:39 +12:00
libraryaddict
7c5a7b0225 Move Disguise and Undisguise events into the Disguise methods instead of the api calls 2014-06-15 14:57:06 +12:00
libraryaddict
264b2ef8a2 Tell the user how many options they ignored. 2014-06-15 14:52:45 +12:00
riking
0c84316121 Prepare to parse the method searge statements 2014-06-14 19:30:47 -07:00
libraryaddict
fd8fa08c6e Merge pull request #34 from riking/patch-1
Restore single-star from 55f2eb6dca
2014-06-15 13:35:00 +12:00
riking
4ddded6b06 Enquipment -> Equipment 2014-06-14 18:09:14 -07:00
riking
2b86c98fbb Seriously, wtf? Removed reflection on Bukkit API. 2014-06-14 18:06:15 -07:00
riking
48056c735f More getNmsField/Method calls 2014-06-14 16:06:02 -07:00
riking
2566d8824e Create getEntityTrackerEntry() 2014-06-14 15:52:11 -07:00
riking
d7a903c86e Forge compatibility WIP 2014-06-14 14:58:49 -07:00
riking
d1e162bb97 Restore single-star from 55f2eb6dca 2014-06-14 10:22:28 -07:00
riking
4766d2a0d1 Some wording cleanup 2014-06-14 10:18:52 -07:00
riking
c1b5780d77 Use new-style runTask methods 2014-06-14 10:18:52 -07:00
libraryaddict
4c14e6b72a Make it red.. Ladies love red 2014-06-14 21:16:11 +12:00
libraryaddict
21d4bba9f4 Max health is now correctly set on entity spawn 2014-06-14 21:11:37 +12:00
libraryaddict
e940a9e0e9 Allow boolean params to not require a argument to be true 2014-06-14 20:55:28 +12:00
libraryaddict
61d8ca7b42 Let people see only options they can use 2014-06-14 20:45:19 +12:00
libraryaddict
55f2eb6dca Let ops use all options 2014-06-14 20:35:42 +12:00
libraryaddict
832a2a4d30 Bat shall no longer sink slowly 2014-06-14 20:34:18 +12:00
libraryaddict
3d26348b69 Why set it to the same values as default 2014-06-14 20:33:10 +12:00
libraryaddict
b4f1569b95 Don't send bat if bat aint flying 2014-06-14 20:32:47 +12:00
libraryaddict
c145ae5106 Add new disguise option to remove disguises on world change 2014-06-14 20:27:48 +12:00
libraryaddict
f777b33917 Read desc
Change all the permissions code to a 'better' version
By default people can no longer use options without the option perm or *
DisguiseType returns is now nicer looking
2014-06-14 20:16:48 +12:00
libraryaddict
4d1092f41d Rearrange this 2014-06-12 18:21:20 +12:00
libraryaddict
cddfbafb3d Don't include entity class in usable params, allow people to use a EntityType as well 2014-06-12 18:15:41 +12:00
libraryaddict
014c34ce0e Add in Item height as well, prevents floating disguises when a item is disguised 2014-06-12 18:06:07 +12:00
libraryaddict
0056898e01 Also work for EntityType for DisguiseRadius 2014-06-12 18:05:34 +12:00
libraryaddict
85ff3769cf Don't attempt to use EntityType's that are null 2014-06-10 12:42:53 +12:00
libraryaddict
53754ee684 Cleaner 2014-06-10 12:42:00 +12:00
libraryaddict
572d94219d Fix Horse not being found in old versions 2014-06-10 12:31:36 +12:00
libraryaddict
4b06deec1b Fix the id and data crap so its no longer broken 2014-06-06 14:16:16 +12:00
libraryaddict
7b5d998e25 Set minecart hoppers minecart type in disguisetype 2014-06-06 14:16:02 +12:00
libraryaddict
6bfa4b3d66 Set the miscDisguise id and data 2014-06-06 13:59:22 +12:00
libraryaddict
e3ca6c5b74 Change setGameProfile to setSkin and add logic for it 2014-06-06 00:08:54 +12:00
libraryaddict
708b184fa5 Attempt to use the UUID from the gameprofile 2014-06-05 23:52:04 +12:00
libraryaddict
06fdc16ca2 Make the miscdisguise code readable and not so unreliable for what you want/need 2014-06-05 12:08:28 +12:00
libraryaddict
dd5dc5d320 Don't group them, just colorize them and sort all methods by name together 2014-06-05 11:45:17 +12:00
libraryaddict
676d191c52 Merge pull request #30 from riking/stuff
Code cleanup
Fix horse rearing
DisguiseHelp improved
2014-06-05 10:47:56 +12:00
riking
3ebf54c192 Fix FQN in DisguiseType 2014-06-04 15:16:45 -07:00
riking
d645004abd Revert "Eh, let's just remove the shift by 0. Also doc the method"
This reverts commit 23303952b4.
2014-06-04 14:54:47 -07:00
riking
2ec2cbfb1c Some help improvements - color yellow if method is specific 2014-06-04 14:54:47 -07:00
libraryaddict
d23e518c1b Instead of using Object's for gameprofiles. Use WrappedGameProfile 2014-06-05 08:40:15 +12:00
riking
5a288c586e Fix Horse's Rearing parameter 2014-06-04 12:10:51 -07:00
riking
0d8dce4538 Prefer storing the methods instead of getting them every time 2014-06-04 09:43:29 -07:00
riking
983026a898 Make a callValueOf() method to reduce code repetition 2014-06-04 09:27:52 -07:00
riking
1207d70d6e Dedent parseDisguise() method for-loop 2014-06-04 09:18:05 -07:00
riking
bb0ac727bf Remove more redundant actions 2014-06-04 09:17:47 -07:00
riking
23303952b4 Eh, let's just remove the shift by 0. Also doc the method 2014-06-04 08:33:30 -07:00
libraryaddict
7cde5b755e Read desc
Added boolean to disguise which tells you simply if the disguise is in
use or not.
In use means that the plugin stores a reference, doesn't nessercerily
mean there is a entity.

Added method startDisguise() to disguise and cleaned up setEntity().
Helps counter the idiots who hate DisguiseAPI
2014-06-05 00:30:12 +12:00
libraryaddict
f894b34264 Disguise commands now tell you when they didn't disguise successfully 2014-06-05 00:26:35 +12:00
libraryaddict
956fef9ca1 Add a config option which fixes a bug where you can dye sheep/wolf client sidedly 2014-06-04 14:43:58 +12:00
libraryaddict
87c0cb4a78 Actually remove the unknown entity id. Not the known entity ids.. 2014-06-04 14:20:02 +12:00
libraryaddict
239bc6d645 Check a second after the future disguise was added that it was successful. 2014-06-04 14:12:09 +12:00
libraryaddict
f535eefabf Instead of throwing a error then another error. Just make a FlagWatcher after the first error 2014-06-04 14:00:08 +12:00
libraryaddict
34f0a13b39 Remove badly thought out and obselete feature that didn't work 2014-06-04 13:58:16 +12:00
riking
09a58efbd1 Fix the build 2014-06-03 18:47:00 -07:00
riking
db5e77d28f Remove useless local 2014-06-03 18:42:27 -07:00
riking
46c63ed841 TODO entries 2014-06-03 18:42:27 -07:00
riking
6d6b766823 For-each loops, remove unused method parameters 2014-06-03 18:42:27 -07:00
riking
5dce8a22e8 Simplify redundant statements and casts 2014-06-03 18:42:27 -07:00
riking
009df4a0ad Turn manual array copies into System.arrayCopy 2014-06-03 18:42:27 -07:00
riking
d32a077359 StringBuilder, rename local, javadocs 2014-06-03 18:42:27 -07:00
riking
c4b48df0ee Apply unused config value, but keep behavior - looks broken 2014-06-03 18:42:26 -07:00
riking
a25bc46dea Move tryClose() method in order 2014-06-03 18:41:26 -07:00
riking
180998e5ca Refactor: tryClose() method 2014-06-03 18:41:26 -07:00
libraryaddict
4e441493c1 Combine inventory listener server and client into one listener. Seeing as they don't need to be seperate and actually cuts down on code 2014-06-04 12:47:52 +12:00
libraryaddict
297dcd351f Check the current disguise is also the current flagwatcher 2014-06-04 12:42:49 +12:00
libraryaddict
72f8aad151 Put the strings in the same getter. It makes no difference and is cleaner 2014-06-04 12:42:49 +12:00
riking
b96337f29b Refactor out initConfig method 2014-06-03 17:42:13 -07:00
libraryaddict
6b18fafca4 Changed getOwner in tameable to return null 2014-06-02 23:39:31 +12:00
libraryaddict
04de21dba4 Changed getHorseArmor to return a itemstack, rename getHorseArmor to getHorseAmorAsInt and default owner name is null 2014-06-02 23:39:12 +12:00
libraryaddict
a9d5e8b109 Opps. Fixed the method calling itself instead of the proper API call 2014-06-02 23:28:52 +12:00
libraryaddict
4bbf0fbece Clone the disguise when fetched 2014-06-02 10:06:30 +12:00
libraryaddict
31a0b68bdc Change the use of the disguiseclone command to use references instead 2014-06-02 10:03:59 +12:00
libraryaddict
4b55a24444 Fix AnimalColor getting not working properly 2014-06-02 08:56:18 +12:00
libraryaddict
d7010c6389 Add AnimalColor for Sheep color and wolf color 2014-06-02 08:56:07 +12:00
libraryaddict
e7301e06d0 Get rid of ridiculous message in disguiseclone command 2014-06-02 04:17:11 +12:00
libraryaddict
b999f48fef Added options to choose how long a disguise entity and disguise clone command is valid for 2014-06-02 04:14:35 +12:00
libraryaddict
4262221133 Add Disguise Clone command to clone a entity to look like them 2014-06-02 04:08:54 +12:00
libraryaddict
fb1f7a698c Added constructDisguise api to clone a entity into a disguise 2014-06-02 04:06:38 +12:00
libraryaddict
3426e0adb6 Changed "Can't use command" to follow one message 2014-06-02 03:52:54 +12:00
libraryaddict
6ac7106df7 Added method to get the disguisetype from a entity, including horses, zombie villager and wither skeleton 2014-06-02 03:27:14 +12:00
libraryaddict
41c565384d Read desc - Horse watcher
Fixed horse watching thinking to use Byte when its integers
Deprecated setHorseArmor(int)
Added setHorseArmor(ItemStack)
Fixed setCarryingChest(boolean) forcing true
2014-06-02 03:25:35 +12:00
libraryaddict
0625db63ff Return null instead of a empty string 2014-06-02 03:24:29 +12:00
libraryaddict
0afcef09b5 Check if custom name is null before assuming it is 2014-06-02 03:23:02 +12:00
libraryaddict
5bfd6c5541 Fix outdated code which would make huge problems because of previous fix 2014-06-01 06:53:01 +12:00
libraryaddict
841dab296d Add setSkin for playerdisguise. This may be removed in future versions 2014-06-01 06:47:05 +12:00
libraryaddict
93f807e6c9 Minor code cleanup 2014-05-31 05:34:34 +12:00
libraryaddict
2cb8d90158 Added new method so that you can't get a commentless config 2014-05-31 05:29:40 +12:00
libraryaddict
0e828eaf07 Opps. Fixed DisguiseType's with a _ not displaying properly in DisguiseEntity 2014-05-29 23:31:23 +12:00
libraryaddict
f94748afa5 Yeah. Fix the memory leak plox 2014-05-29 22:16:04 +12:00
libraryaddict
aea49bfc43 Fix a memory leak :( 2014-05-29 22:10:34 +12:00
libraryaddict
56902b8aff Don't fetch the datawatcher twice 2014-05-28 21:53:08 +12:00
libraryaddict
b04f5faea9 Fix config being saved everytime and comments being wiped 2014-05-28 21:42:11 +12:00
libraryaddict
39d01c1bea Use Collection with no <String> or <Player> so that you can feed either in as a parameter 2014-05-28 12:09:16 +12:00
libraryaddict
4e8b0da944 Get rid of this try/catch 2014-05-25 17:58:53 +12:00
libraryaddict
6652959553 Fix up URLDecoding as per @zreed's recommendation 2014-05-25 17:57:34 +12:00
libraryaddict
e24f404e42 Tiny cleanup 2014-05-24 05:24:55 +12:00
libraryaddict
7c12b2e0b3 Did I screw up isAdult.. Huh 2014-05-24 05:18:24 +12:00
libraryaddict
19aabb2656 Fixed sending data on a flagwatcher not taking their real metadata into account when its adding metadata 2014-05-24 05:14:14 +12:00
libraryaddict
0f09a92e75 Or rather, the opposite of it 2014-05-24 05:05:02 +12:00
libraryaddict
a4f9666cd0 Just use isOnline() 2014-05-24 05:04:12 +12:00
libraryaddict
81854db3d0 Exp packets shouldn't be in the velocity group 2014-05-24 05:02:17 +12:00
libraryaddict
999c80076d Tiny code cleanup 2014-05-24 05:01:51 +12:00
libraryaddict
bff21ab039 Allow sendData of multiple data 2014-05-23 16:51:00 +12:00
libraryaddict
9e4ad0ba8e Added tameable watcher 2014-05-23 16:40:22 +12:00
libraryaddict
f3a81a84a4 Don't bother checking if watcher is null. If they have a entity, they can't have a null watcher 2014-05-23 15:11:20 +12:00
libraryaddict
567a84b8dc Don't do checks if the player is self disguised. Perverts see everything anyways unless we want to show em something special 2014-05-23 15:07:20 +12:00
libraryaddict
1e12939d87 setMaxHealth now sends the packet as well 2014-05-23 15:06:52 +12:00
libraryaddict
26ccaabe83 Added ability to set the max health of a disguise using attributes 2014-05-23 14:52:21 +12:00
libraryaddict
0c305a8151 Fixed isRightClicking being slightly bad 2014-05-23 14:03:02 +12:00
libraryaddict
ae06e527be Added disable metadata packet - Aka cached 2014-05-23 13:58:21 +12:00
libraryaddict
eb712a06b9 Clamp the slime size value, don't let them do negative sizes. 2014-05-23 11:31:36 +12:00
libraryaddict
a70932da4d Forgot to add a hook here.. 2014-05-23 10:33:50 +12:00
libraryaddict
d4ac36b1ef added small note 2014-05-23 10:30:56 +12:00
libraryaddict
71f15dff77 Added a way to selectively disguise only certain entities with disguise radius. Also changed the coloring of the help 2014-05-23 09:14:52 +12:00
libraryaddict
92172f91af Add classgetter 2014-05-23 09:13:35 +12:00
libraryaddict
31dd6ef5e3 Allow -baby to exist in perms 2014-05-23 08:26:43 +12:00
libraryaddict
b44aba87d4 Give errors when they attempt to use misc disguise on living entities with commands 2014-05-23 08:22:07 +12:00
libraryaddict
72d07e7f62 Added a slew of options to disable packets for performance gains 2014-05-23 08:14:46 +12:00
libraryaddict
ecae8b3400 Do sub-sections when saving default config 2014-05-23 08:00:10 +12:00
libraryaddict
eef044a5a6 Fix up multiple options for a single disguise 2014-05-22 08:22:50 +12:00
libraryaddict
ccb512a20b Tiny tiny cleanup 2014-05-22 05:42:53 +12:00
libraryaddict
34418ddab5 Tell them exactly what option they can't use 2014-05-22 05:26:13 +12:00
libraryaddict
0b5e20180d Fixed disguise entity command throwing errors. Cleaned up the messages moar 2014-05-14 10:54:44 +12:00
libraryaddict
3604c83797 Ensure they use the right disguise for the disguisetype 2014-05-14 10:43:13 +12:00
libraryaddict
8db338f533 Deprecate the replaceSounds and add new constructors for miscDisguise 2014-05-14 10:34:41 +12:00
libraryaddict
b7dfb2c66b Changed disguise entity command to do better messages 2014-05-13 22:32:15 +12:00
libraryaddict
720c4f3c66 Set the current version as 1.7 by default as a failsafe 2014-05-13 22:26:34 +12:00
libraryaddict
c5e579f608 Add helpful info for future reference 2014-05-13 22:26:10 +12:00
libraryaddict
96ecf57dd3 Revert "Add a . to the end of the bukkit version. Might help MCPC"
This reverts commit 23da447d7b.
2014-05-12 13:46:29 +12:00
libraryaddict
d81b1d8b7c Removed true/false for disguise commands 2014-05-09 16:35:24 +12:00
libraryaddict
514ad74db3 Why bother pretending its not dirty 2014-05-09 16:31:05 +12:00
libraryaddict
578f2ce504 Add disguiseToPlayers player... to DisguiseAPI. I can't add List<> because of conflicts 2014-05-09 16:28:35 +12:00
libraryaddict
23da447d7b Add a . to the end of the bukkit version. Might help MCPC 2014-05-09 03:02:26 +12:00
libraryaddict
299347d81c Change a message slightly from slap to right click 2014-05-05 21:34:19 +12:00
libraryaddict
c9b9710a78 Don't allow them to set the watcher willy nilly without verifiying it 2014-05-05 19:59:47 +12:00
libraryaddict
19f895667a Give the update messages without exceptions 2014-05-05 19:53:16 +12:00
libraryaddict
6c0a08e95c Typo count by prplz. Somehow doesn't seem to have anyone complaining about it.. 2014-05-02 18:22:09 +12:00
libraryaddict
ebefbfe2c7 Wolf is now tamed if you set the collar color 2014-05-02 16:08:27 +12:00
libraryaddict
080288d2bf Small change for internal debug 2014-04-26 15:42:35 +12:00
libraryaddict
5f69b11ab4 Add another check 2014-04-26 15:34:48 +12:00
libraryaddict
60326253a2 Change the disguiseNextEntity to return a int 2014-04-24 09:50:26 +12:00
libraryaddict
05a849a510 Just use the field name instead of regetting it 2014-04-23 11:49:24 +12:00
libraryaddict
62debf30c0 Don't permanantly store the game profile 2014-04-23 11:44:12 +12:00
libraryaddict
5413b4f852 Change grabSkull to getSkull 2014-04-20 02:13:56 +12:00
libraryaddict
c2e7aae201 Only allow refreshing entity is the entity is valid 2014-04-19 23:14:58 +12:00
libraryaddict
4e09a64abb Just make it a runnable. More convident for my plugins 2014-04-19 23:11:56 +12:00
libraryaddict
43e6e6cc36 Changed the names and some methods so its easily used by outside plugins 2014-04-19 18:22:27 +12:00
libraryaddict
74d5dbce9e Read desc
Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
2014-04-19 08:14:02 +12:00
libraryaddict
b0f1a756cc Opps. Change a order 2014-04-18 19:52:54 +12:00
libraryaddict
4ebf7bdf51 Read desc
Added new permission system.
This should allow people to use * better
2014-04-18 19:50:48 +12:00
libraryaddict
5f03b75eb7 Refresh all disguises using that playername. Not just the caller 2014-04-16 16:26:19 +12:00
libraryaddict
1a10b6a774 Use nms to get the uuid 2014-04-15 02:54:04 +12:00
libraryaddict
8511911e7e Just get the playername exactly as it was fed. 2014-04-15 02:29:41 +12:00
libraryaddict
6ce864ae6c Remove old code for player disguises, support 1.7.9 code for disguises! 2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf Try avoid infinite loops when sending self disguise 2014-04-13 13:15:04 +12:00
libraryaddict
d4d657e53b My bad.. Didn't know GameProfiles were like this in 1.7 2014-04-12 17:19:46 +12:00
libraryaddict
3d60fe3c49 Allow players to retain their skins if they disguised as theirselves 2014-04-12 17:07:27 +12:00
libraryaddict
8c2261798e Allow disguises in 1.7.6 - 1.7.8 but no skins for players!! 2014-04-12 16:22:47 +12:00
libraryaddict
d53a34f5e4 When using disguise command. 'p' is a subsitute for player 2014-04-12 05:31:46 +12:00
libraryaddict
684d996754 Use randomly generated version 1 UUID's 2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60 Remove the UUID fetcher code. Its useless now 2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1 Opps 2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223 Only return if they are still online. Fixes a bungeecord crash mostly 2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df Opps. Now it grabs it from a online player 2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee Always send a empty string. Never lookup a offline players UUID 2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776 Don't use a random UUID. Should fix a protocol crash 2014-04-11 04:34:37 +12:00
libraryaddict
28f70c1963 Fixed self disguises and player disguise falling out of sync 2014-04-09 22:04:18 +12:00
libraryaddict
54411b49de Change the message sent 2014-04-09 04:56:10 +12:00
libraryaddict
9e72e77c66 Read desc
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20 Now use what we just added 2014-04-09 04:15:19 +12:00
libraryaddict
91623b8886 Random sort by name 2014-04-09 04:15:11 +12:00
libraryaddict
03acc45c6d Add class so I have soemthing to call to get the UUID 2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5 Add method to get a UUID from a playername and store it for future reference 2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690 Change gameprofile to accept UUID's 2014-04-09 04:13:54 +12:00
libraryaddict
ce75918001 Read desc
Added new command LibsDisguises
Tells the command user who made the plugin.
And if the player who called the command is called by the attractive
name 'libraryaddict' then it also tells that curious user the version of
the plugin.
Worried about it being a exploit? Why? I know of all bugs/exploits and
could just try them all out if I didn't know the version. If there was a
exploit in the first place anyways.
The command is there to give credit to me, and so I can urge servers to
update.

Against this command?
I see you don't like plugin developers getting credit for their work
that you use for free.
Please move back to disguisecraft.
2014-04-07 00:15:47 +12:00
libraryaddict
2879834a7e Close the stream safely 2014-04-05 03:47:33 +13:00
libraryaddict
9a4a9b9845 Fixed reloading the plugin throwing errors. Wasn't closing a stream 2014-04-05 03:44:35 +13:00
libraryaddict
31252e896e Use schedulers instead of BukkitRunnable. Supports re-disguising! 2014-04-05 03:40:17 +13:00
libraryaddict
1b914b9c7b Reset the dead ticks 2014-04-05 03:23:46 +13:00
libraryaddict
a49cea54e7 To prevent disguises remaining on players after death, and enderdragons from missing out on animations 2014-04-04 19:17:56 +13:00
libraryaddict
f3b3c15685 Disguises are now removed 30 ticks after death, and by sending entity remove packets 2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a Fixed a bug with a existing method having the same name as a method with no args 2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f Fix small text typos 2014-04-04 18:30:20 +13:00
libraryaddict
fb42ffa097 Always refresh the disguise. Some plugins like to set the entities health. 2014-04-03 20:53:02 +13:00
libraryaddict
8f63a6eaa0 Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers 2014-04-03 02:49:33 +13:00
libraryaddict
25df368e9a Added new config options to keep a disguise 2014-04-03 02:39:52 +13:00
libraryaddict
376f18ef95 Maybe something so the disguise can be reused if the entity comes back 2014-04-03 02:06:21 +13:00
libraryaddict
167f14bfe8 Add support for disguiseNextEntity 2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154 Change the disguises to store UUID's. Not ints. 2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817 Change self disguises to use UUID's instead of integers as the key 2014-04-03 01:49:48 +13:00
libraryaddict
4bc09faa37 If packets are null. Remake the containers boy! 2014-03-24 01:52:39 +13:00
libraryaddict
b5c8d69398 I forget why we delay them. I think I had a really really good reason. 2014-03-24 01:45:31 +13:00
libraryaddict
1dbe7ad056 Check if the packets from transformPackets are null before attempting to use them 2014-03-24 01:45:02 +13:00
libraryaddict
a2e43e98be Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick 2014-03-23 17:57:57 +13:00
libraryaddict
d141740aa0 Fixed a retarded set value 2014-03-22 03:53:20 +13:00
libraryaddict
f3ef6e13f3 Fixed experience orb self disguise 2014-03-21 02:03:34 +13:00
libraryaddict
789740c358 Add a option to only remove the disguise when it is invalid, only remove the current disguise. 2014-03-16 09:05:12 +13:00
libraryaddict
1ba39f8920 Don't let people disguise as air blocks 2014-03-09 12:05:36 +13:00
libraryaddict
ae874392ab Clone the packet, should resolve people hearing invisible disguises sounds 2014-03-06 05:13:17 +13:00
libraryaddict
143f72a20f Blow disguise for attackers as well 2014-03-03 10:22:29 +13:00
libraryaddict
cb58cdd8d3 Added convidence method for me to use in other plugins 2014-02-28 10:59:22 +13:00
libraryaddict
f14ee20e7c The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however. 2014-02-10 12:15:58 +13:00
libraryaddict
575756ca72 Remove deprecated warnings from 2 methods 2014-02-08 07:02:20 +13:00
libraryaddict
306b246f76 Minor performance cleanup. 2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8 Small change to a order 2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b Fix crashes as reported by andrewkm 2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2 Fixed disguises interfering with player movement when they appear 2014-01-29 15:57:17 +13:00
libraryaddict
b63df3943f Fixed the disguise blown message not displaying 2014-01-29 15:39:12 +13:00
libraryaddict
b85e26321b Don't send the message if the length is 0 2014-01-26 13:23:53 +13:00
libraryaddict
06f2f4e4b2 Always send the velocity for fireworks so they don't appear so glitched 2014-01-23 15:09:38 +13:00
libraryaddict
6bec4c20c4 Store bukkit itemstack 2014-01-23 09:07:56 +13:00
libraryaddict
a5eddd4305 Fixed primed tnt glitching out 2014-01-23 08:53:34 +13:00
libraryaddict
14c0696c9e Fixed illegal stance 2014-01-23 08:39:17 +13:00
libraryaddict
1ab064ec0e Now can set and get the horse armor on a horse disguise 2014-01-22 18:07:11 +13:00
libraryaddict
85077227a2 Fixed the disguise blown message not being used 2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda Tiny tiny code cleanup 2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983 Read desc
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
ff6567ba23 Why write the fake entity id if we don't use false in the send packet? 2014-01-21 05:34:07 +13:00
libraryaddict
62c2050587 Maybe make the entire runnable this much less laggier. 2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783 Fixed zombie walk sound being outdated 2014-01-20 14:19:34 +13:00
libraryaddict
2aeb55cff9 Changed the feature somewhat 2014-01-20 09:28:49 +13:00
libraryaddict
58ee6f37b7 Add in the long awaited feature to have monsters ignore disguises 2014-01-20 09:25:29 +13:00
libraryaddict
1cea2e2163 Silly mojang and their silly bugs. Fixed right clicking not always working 2014-01-19 11:32:02 +13:00
libraryaddict
01dd3ef587 Updated the update checker so it uses bukkit as well (ew) 2014-01-19 09:18:58 +13:00
libraryaddict
8535ccf2dd Fixed the damage and idle sound getter being completely wrong. 2014-01-19 08:39:23 +13:00
libraryaddict
f24eaa4854 Fixed player disguise not playing the hurt sound 2014-01-19 08:24:27 +13:00
libraryaddict
1c6dc8233f Cleaned up game versions to support more than 2 versions 2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49 Mobs no longer do horror stories of twisting their head around in circles when disguised as player 2014-01-18 14:46:18 +13:00
libraryaddict
2a7985497e Fixed a message assuming a player is a male 2014-01-18 14:23:27 +13:00
libraryaddict
4dc241a90a Removed useless () in DisguiseType 2014-01-18 14:23:16 +13:00
libraryaddict
72890b0f90 Corrected pitch calculations not being used when entity spawn packet is made 2014-01-18 14:22:58 +13:00
libraryaddict
a1000283c8 Opps. Real fix here 2014-01-15 23:14:40 +13:00