Use unique uuid's for each player disguise. Prevents skinless ppl
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@ -1,7 +1,5 @@
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package me.libraryaddict.disguise.disguisetypes;
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import java.util.UUID;
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import org.apache.commons.lang.Validate;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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@ -33,12 +31,16 @@ public class PlayerDisguise extends TargetedDisguise {
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this.setReplaceSounds(replaceSounds);
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}
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@Deprecated
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public PlayerDisguise(String name, String skinToUse) {
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this(name);
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setSkin(skinToUse);
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}
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public PlayerDisguise(WrappedGameProfile gameProfile) {
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this(gameProfile.getName());
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this.gameProfile = gameProfile;
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}
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public PlayerDisguise addPlayer(Player player) {
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return (PlayerDisguise) super.addPlayer(player);
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}
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@ -67,23 +69,26 @@ public class PlayerDisguise extends TargetedDisguise {
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return disguise;
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}
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@Deprecated
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public void setGameProfile(WrappedGameProfile gameProfile) {
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this.gameProfile = ReflectionManager.getGameProfileWithThisSkin(null, gameProfile.getName(), gameProfile);
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}
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public WrappedGameProfile getGameProfile() {
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if (getSkin() != null) {
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if (gameProfile != null) {
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return gameProfile;
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if (gameProfile == null) {
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if (getSkin() != null) {
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gameProfile = ReflectionManager.getGameProfile(null, getName());
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} else {
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gameProfile = ReflectionManager.getGameProfileWithThisSkin(null, getName(),
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DisguiseUtilities.getProfileFromMojang(this));
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}
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return ReflectionManager.getGameProfile(null, getName());
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} else {
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return DisguiseUtilities.getProfileFromMojang(this);
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}
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return gameProfile;
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}
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public String getName() {
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return playerName;
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}
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@Deprecated
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public String getSkin() {
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return skinToUse;
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}
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@ -147,7 +152,6 @@ public class PlayerDisguise extends TargetedDisguise {
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return (PlayerDisguise) super.setReplaceSounds(areSoundsReplaced);
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}
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@Deprecated
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public PlayerDisguise setSkin(String skinToUse) {
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if (LibVersion.is1_7_6()) {
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this.skinToUse = skinToUse;
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@ -167,6 +171,7 @@ public class PlayerDisguise extends TargetedDisguise {
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if (!gameProfile.getProperties().isEmpty() && DisguiseUtilities.isDisguiseInUse(PlayerDisguise.this)) {
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DisguiseUtilities.refreshTrackers(PlayerDisguise.this);
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}
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currentLookup = null;
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}
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}
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};
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@ -186,7 +191,6 @@ public class PlayerDisguise extends TargetedDisguise {
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* GameProfile
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* @return
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*/
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@Deprecated
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public PlayerDisguise setSkin(WrappedGameProfile gameProfile) {
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if (gameProfile == null) {
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this.gameProfile = null;
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@ -196,8 +200,7 @@ public class PlayerDisguise extends TargetedDisguise {
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Validate.notEmpty(gameProfile.getName(), "Name must be set");
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this.skinToUse = gameProfile.getName();
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this.gameProfile = ReflectionManager.getGameProfileWithThisSkin(
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gameProfile.getId() != null ? UUID.fromString(gameProfile.getId()) : null, getName(), gameProfile);
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this.gameProfile = ReflectionManager.getGameProfileWithThisSkin(null, getName(), gameProfile);
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return this;
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}
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@ -483,7 +483,7 @@ public class DisguiseUtilities {
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&& (!gameProfile.getName().equals(
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disguise.getSkin() != null && LibVersion.is1_7_6() ? disguise.getSkin() : disguise.getName()) || (LibVersion
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.is1_7_6() && !gameProfile.getProperties().isEmpty()))) {
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// TODO Resend for UUID? Might need to in the future.
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disguise.setGameProfile(gameProfile);
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DisguiseUtilities.refreshTrackers(disguise);
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}
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}
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@ -589,9 +589,7 @@ public class DisguiseUtilities {
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* This is called on a thread as it is thread blocking
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*/
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public static WrappedGameProfile lookupGameProfile(String playerName) {
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WrappedGameProfile gameprofile = ReflectionManager.grabProfileAddUUID(playerName);
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return ReflectionManager.getGameProfileWithThisSkin(null, gameprofile.getName(),
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ReflectionManager.getSkullBlob(gameprofile));
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return ReflectionManager.grabProfileAddUUID(playerName);
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}
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/**
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