Fixed head rotation for self disguise player
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parent
bf3e81522b
commit
ddac7feda3
@ -2,6 +2,7 @@ package me.libraryaddict.disguise.utilities;
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import java.lang.reflect.InvocationTargetException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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@ -252,6 +253,7 @@ public class PacketsManager {
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createDataWatcher(player, WrappedDataWatcher.getEntityWatcher(disguisedEntity), disguise.getWatcher()));
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if (DisguiseConfig.isBedPacketsEnabled() && ((PlayerWatcher) disguise.getWatcher()).isSleeping()) {
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spawnPackets = Arrays.copyOf(spawnPackets, spawnPackets.length + 1);
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PacketContainer[] bedPackets = DisguiseUtilities.getBedPackets(player,
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loc.clone().subtract(0, PacketsManager.getYModifier(disguisedEntity, disguise), 0), player.getLocation(),
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((PlayerDisguise) disguise));
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@ -338,10 +340,15 @@ public class PacketsManager {
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}
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}
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}
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if (spawnPackets[1] == null) {
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if (spawnPackets[1] == null || disguise.isPlayerDisguise()) {
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int entry = spawnPackets[1] == null ? 1 : 0;
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if (entry == 0) {
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entry = spawnPackets.length;
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spawnPackets = Arrays.copyOf(spawnPackets, spawnPackets.length + 1);
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}
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// Make a packet to turn his head!
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spawnPackets[1] = new PacketContainer(PacketType.Play.Server.ENTITY_HEAD_ROTATION);
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StructureModifier<Object> mods = spawnPackets[1].getModifier();
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spawnPackets[entry] = new PacketContainer(PacketType.Play.Server.ENTITY_HEAD_ROTATION);
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StructureModifier<Object> mods = spawnPackets[entry].getModifier();
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mods.write(0, disguisedEntity.getEntityId());
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mods.write(1, yaw);
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}
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