Commit Graph

1562 Commits

Author SHA1 Message Date
gravitylow
68d3145c7d Let's clean up this config.. 2014-04-15 13:23:18 -04:00
gravitylow
255549099f Store and lookup from UUID 2014-04-15 13:18:13 -04:00
gravitylow
d16d4c4fe5 Remove unneeded dependencies 2014-04-13 16:33:07 -04:00
drtshock
eb770edd7a Push pending stuff. 2014-04-13 16:31:10 -04:00
drtshock
b50cebcdb6 COMPILES 2014-04-05 17:25:15 -05:00
drtshock
a73f2b0174 Update to newer API. 2014-04-05 17:00:33 -05:00
drtshock
c4f7d6b756 Remove spout features, add worldguard and worldedit. 2014-04-05 15:42:01 -05:00
drtshock
d9b7cf7058 Remove spout, update pom for lwc. Still need lots of dependencies. 2014-04-04 14:35:35 -05:00
drtshock
814e439705 Reformat before I go crazy. 2014-04-04 13:55:21 -05:00
drtshock
0c3ea377dd Remove mac crap. 2014-04-04 13:54:22 -05:00
drtshock
c3983d3b96 Mavenize 2014-04-04 13:53:42 -05:00
Brettflan
10f9c16461 Release 1.6.9.5 2013-04-23 11:04:13 -05:00
Brettflan
d7ad010d2f Updated TNT explosion protection to cover TNT minecarts
Added trapped chest, hopper, and dropper to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline lists

Existing users will need to update their config to add these, like so:
/f config territoryProtectedMaterials TRAPPED_CHEST
/f config territoryProtectedMaterials DROPPER
/f config territoryProtectedMaterials HOPPER
/f config territoryProtectedMaterialsWhenOffline TRAPPED_CHEST
/f config territoryProtectedMaterialsWhenOffline DROPPER
/f config territoryProtectedMaterialsWhenOffline HOPPER

Also cleaned up some leftover code
2013-04-23 08:52:39 -05:00
Brettflan
cec9422a13 AutoLeaveTask is now throttled to only spend a certain amount of time per server tick on removing inactive players, to prevent it from potentially choking very large servers. This amount of time can be specified by the new setting "autoLeaveRoutineMaxMillisecondsPerTick" (default 5ms, ~10% of a tick).
Also some very minor improvements to the config command.
2013-04-21 20:26:19 -05:00
Brettflan
63837691ce Additional safety check to make sure EntityCollection.saveToDisc() can't run multiple iterations simultaneously; this might have been the cause of some reports of corrupted data 2013-04-18 03:24:23 -05:00
Brettflan
f7d57efe0b Made SaveTask routine's repeat rate configurable through new setting "saveToFileEveryXMinutes" (default 30.0, as it was previously hardcoded). Routine can be disabled by setting it to 0 or lower.
Also added in flag to make sure the routine doesn't try to run more than one iteration simultaneously if a previous iteration is still running.
2013-04-18 03:02:40 -05:00
Brettflan
7224734e17 ... 2013-04-18 02:09:46 -05:00
Brettflan
d8564a050f Additional Exception catching for errors which might occur when loading JSON files 2013-04-18 02:08:41 -05:00
Brettflan
8487bafac0 Many possible sync related problems with 1.6.x chat handling; switching back to using deprecated PlayerChatEvent instead of AsyncPlayerChatEvent. Not the best solution, but since 1.6.x is only really maintained for compatibility and bugfixes at this point... 2013-04-18 02:03:21 -05:00
Brettflan
a4e06db112 made "worldGuardBuildPriority" apply in Wilderness and WarZone, not just SafeZone 2013-04-12 11:59:33 -05:00
Brettflan
96dafe4327 New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command. 2013-01-29 19:21:32 -06:00
Brettflan
19178d2875 (by jastice) Handle EconomyResponse objects from Vault on all transactions.
Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.

Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts, for example when no space is available in an account.
2013-01-04 09:54:00 -06:00
Brettflan
7a8fa0266a tiny performance optimization to last commit 2013-01-04 09:13:28 -06:00
Brettflan
fc6e80ecbe Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone 2013-01-04 09:06:57 -06:00
Brettflan
e6dcfcdb38 Release 1.6.9.4 beta
and sneaking in a typo fix
2012-12-19 06:43:24 -06:00
Brettflan
214b87edd8 (by alkarinv) Added a new Factions event for power loss named PowerLossEvent. PowerLossEvent happens after each player death.
Backported from 1.7 branch.
2012-12-19 06:18:56 -06:00
Brettflan
3a653e39db update craftbukkit lib to fix CB dev build breaking EntityChangeBlockEvent, and add "b" to version for recompile
Simply recompiling with new CB lib fixes the EntityChangeBlockEvent error, and new compile is thankfully backwards compatible with older CB versions
2012-12-05 21:12:47 -06:00
Brettflan
98db1ee2c4 Release 1.6.9.3
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:30 -06:00
Brettflan
9e4cc676ea fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6) 2012-11-30 19:43:01 -06:00
Brett Flannigan
066ec5cadb Merge pull request #189 from mbax/1.6.x.damnitguys
Fix for further async command issue which was missed in earlier sweep
2012-11-26 01:16:37 -08:00
mbax
98d3b8cf0d How about we declare async commands as async 2012-11-25 00:38:44 -05:00
Brettflan
1e9cf01e23 Fix for pistons being able to push blocks into protected territory through water or lava 2012-11-11 13:05:59 -06:00
Brettflan
8aa9e18be6 New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:41 -06:00
Brettflan
c19db9aee7 Release 1.6.9.2 2012-11-08 01:01:19 -06:00
Brettflan
25cf3b5bbc Update deprecated PlayerPreLoginEvent to PlayerLoginEvent; backported from main branch 2012-11-08 00:07:53 -06:00
Brettflan
ade3c6b320 Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul 2012-11-06 15:01:34 -06:00
Brettflan
c11d9b03a3 Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async 2012-11-06 14:23:16 -06:00
Brettflan
8288cfc44a minor cleanup of hanging explosion protection code 2012-11-06 12:35:48 -06:00
Brettflan
a71e1bf8b2 Wither boss second stage will no longer be able to destroy blocks in territory which has fireball protection; a bit crude just using fireball protection for Wither boss too, but I'd rather not add in a whole new set of xxxBlockWitherExplosion settings 2012-11-06 11:58:16 -06:00
Brettflan
7a31fb8217 updated known badPotionEffects to include wither potion 2012-11-06 11:04:10 -06:00
Brettflan
165fbe03a1 fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix 2012-11-06 11:01:21 -06:00
Brett Flannigan
5ad6886d46 Merge pull request #179 from Tahkeh/1.6.x-fix
Protecting Beacon and Anvil use by default and protecting Hanging entities from explosions
2012-11-06 07:54:44 -08:00
Brettflan
30d9bbf138 Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set.
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:30 -06:00
John Veres
dce2e7d266 Added config protection defaults for Beacon and Anvil. Added Hanging
protection for explosions.
2012-11-04 01:52:33 -05:00
Brettflan
ee6c7c07d2 Updated old painting events to new hanging events so that item frames are also protected.
Added wither boss initial explosion to our fireball explosion protection (only needed in 1.6 branch).

Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:19 -05:00
Brettflan
1707582e80 Wither skull explosions are now blocked by fireball explosion protection (territoryBlockFireballs etc.)
only needed in 1.6.x branch since 1.7 branch handles all explosions the same
2012-10-29 19:24:31 -05:00
Brettflan
53de526151 Update CraftBukkit lib to 1.4.2 dev build 2421 2012-10-29 19:21:27 -05:00
Brettflan
c7b4184e1d Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json 2012-10-19 01:50:36 -05:00
Brettflan
1a4286c379 Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof 2012-10-19 00:11:37 -05:00
Brettflan
ea2da7ea9f Fix for crash on startup if Worldguard integration is enabled ("worldGuardChecking" or the new "worldGuardBuildPriority") but Worldguard plugin isn't loaded on server
Also updated SpoutPlugin lib
2012-10-09 17:36:59 -05:00