Commit Graph

15 Commits

Author SHA1 Message Date
t00thpick1 ee52016a87 Abstract Data storage method for future implementations. Thanks to Ryan from Reactive MC
Also included:
-Heavily optimized loading process
-Optimizations for various commands.
2014-10-30 23:59:59 -04:00
Ihaveaporpoise eceb10c185 Prevent players in peaceful factions from damaging with harmful potions. Fixes issue #50. 2014-09-30 19:11:51 -05:00
drtshock ddf054330a First implementation of scoreboards.
Boards can be toggled with /f sb. Toggles are persistent in a yml file.
Also fix some small spelling and format things that were really bugging me.
2014-08-05 10:17:27 -05:00
drtshock 3298183fdf Add missing javadocs. 2014-07-09 14:01:53 -05:00
drtshock 7f1b2d73ad Make sure damage modification is commented out. 2014-07-09 13:20:38 -05:00
drtshock 1fa7e28ffd Comment out territory shield because modifying the damage just doesn't want to work. 2014-07-08 13:54:22 -05:00
drtshock 0d0085f423 Use double for multiplying damage. Fixes issue #25. 2014-07-05 23:52:07 -05:00
drtshock 8a6a97cc90 Reformat 2014-07-01 15:10:18 -05:00
drtshock 5066934a95 More reformatting 2014-07-01 14:52:40 -05:00
drtshock dc54f78cc1 Some reformat 2014-07-01 14:49:42 -05:00
ediTv2 1d13121407 Fix for Issue #6 (Arrow Entity Damage) 2014-06-16 22:54:50 -07:00
drtshock 997d0c5a43 Offline players will not be null. This was interfering with faction invites for some reason. 2014-05-20 16:45:13 -05:00
drtshock a73f2b0174 Update to newer API. 2014-04-05 17:00:33 -05:00
drtshock 814e439705 Reformat before I go crazy. 2014-04-04 13:55:21 -05:00
drtshock c3983d3b96 Mavenize 2014-04-04 13:53:42 -05:00