Commit Graph

1317 Commits

Author SHA1 Message Date
Brettflan
2aca034c8c If plugin failed to load correctly for various reasons, it could end up wiping the board or faction list. This should now be prevented.
An example: if you loaded 1.6.6 (not 1.6.6b) on CB 1.1-R6 or newer, it would trigger an exception at startup and cause this problem.
2012-03-09 14:44:18 -06:00
Brettflan
1f39fc36a0 Release 1.6.6b for compatibility with CB 1.1-R5 and above 2012-03-01 09:41:34 -06:00
Brettflan
460c382699 Fix for fatal error at startup in CraftBukkit 1.1-R5 and above
Updated Bukkit lib
2012-03-01 09:40:29 -06:00
Brettflan
e1a3d8bffb Final attempt to fix rare non-fatal NPE from Player ending up returning null while updating Spout appearance features 2012-03-01 09:38:46 -06:00
Brettflan
a4ee13ebbe Release 1.6.6
Also I'm sneaking in another minor fix for the coloring of the faction limit error message
2012-02-26 21:34:56 -06:00
Brettflan
e86b436c60 fix for faction limit error message 2012-02-26 20:49:50 -06:00
Brettflan
84ee922ac1 "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run.
The routine is also slightly more careful about how it calculates how long a player has been offline.
2012-02-26 16:55:57 -06:00
Brettflan
cbd2507676 (Olof) Added command logging for commands used by players 2012-02-26 16:42:12 -06:00
Brettflan
7138e8d5f8 Added possibility to specify a player in the /f join command (/f join <faction> [player=you]), to make a player other than yourself join the specified faction. The new permission factions.join.others (added to factions.kit.mod and above) is required to be able to specify a different player.
Note that the player cannot currently already be in another faction; if they are, you'll need to /f kick them first. Also note that if the faction isn't open (with no invitation required), the player isn't invited, and you don't have the factions.join.any permission or have admin bypass mode on, the attempt will also fail.

Also, added new log method which accepts arguments (like the msg method) and cleaned up /f permanent text a little.
2012-02-26 12:29:46 -06:00
Brettflan
503233b916 UNTESTED: fix for chatspy not working with CAPI chat integration
If it's still not working correctly, let me know
2012-02-25 04:44:26 -06:00
Brettflan
c1f5475d0c New setting factionMemberLimit (default 0, no limit), which will prevent players from joining any faction that has reached this membership limit. 2012-02-24 06:30:18 -06:00
Brettflan
967870a582 Damage protection is now extended to being set on fire (by flaming arrows, for instance) and receiving harmful splash potion effects. Beneficial splash potion effects are unaffected, and prevention of harmful splash potion effects is handled on a player-by-player basis, so you can still be harmed if you're not careful where you throw them. 2012-02-23 00:09:19 -06:00
Brettflan
3ff3e61dd9 Hopeful fix for rare errors where location world somehow changes in the middle of trying to show a smoke effect 2012-02-22 23:52:38 -06:00
Brettflan
02fa6ab2c1 (Olof) (backported from 1.7 branch) New setting "homesTeleportCommandEssentialsIntegration" (default true) which, if enabled, will integrate /f home teleports with the Essentials plugin's teleport handler if Essentials is on the server. This provides teleport cooldown and/or delay to /f home based on your Essentials configuration. 2012-02-22 13:41:47 -06:00
Brettflan
5452a7cf91 Clean up integration methods with other plugins a bit 2012-02-22 11:43:56 -06:00
Brettflan
11a4162981 Updated SpoutAPI, handled deprecated Spout AppearanceManager code, updated Spout event listener to new Bukkit event system 2012-02-20 17:03:43 -06:00
Brettflan
639dc16bf5 Compatibility with upcoming CB 1.1-R5 and above: updated Enderman block monitors to use EntityChangeBlockEvent, removed register event convenience methods from MPlugin (no longer working or needed)
Updated Bukkit lib to newest dev version
2012-02-20 16:59:18 -06:00
Brettflan
af85f0f503 (Olof) Using latest CAPI for integration 2012-02-20 16:53:10 -06:00
Brettflan
56de98f049 update default GSON jar version to 2.1 2012-02-19 08:32:47 -06:00
Brettflan
03d32ec5b0 Fix for potential NPE in CraftBukkit caused by LWC location world returning null 2012-02-19 08:23:09 -06:00
Brettflan
ff56162c12 fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them 2012-02-19 08:21:03 -06:00
Brettflan
f182f70371 Update our MCore event handlers to use the newer Bukkit event system 2012-02-07 17:02:53 -06:00
Brettflan
3ed879ca18 "worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in 2012-02-07 15:04:20 -06:00
Brettflan
225471e530 Fix for error when disbanding faction from server console with economy enabled 2012-02-07 14:57:03 -06:00
Brettflan
5ef1c1a15e Release 1.6.5c: Most TNT explosions were being prevented due to a mistake on my part when I re-implemented our TNT+redstone exploit workaround fix, sorry about that. That's fixed, and the X/Z coordinates for such prevented attempts are no longer sent to players, only sent to the server console/log. 2012-02-04 16:22:55 -06:00
Brettflan
eec60b2d5c Release 1.6.5b - re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so... 2012-02-03 00:15:35 -06:00
Brettflan
63e22f188f Release 1.6.5 2012-02-02 19:43:45 -06:00
Brettflan
32da53f459 Preemptive EssentialsChat 3.x support, since they'll be removing the old local chat integration method; new implementation will need improvement to support relation coloring, but for now it otherwise works.
When chat event hits an UnknownFormatConversionException which requires better chat configuration, the quick dirty fix of setting chatTagInsertIndex to 0 is now automatically applied.
2012-02-02 19:31:34 -06:00
Brettflan
5e14a4b1c7 WorldGuard integration is now disabled, since it has been broken for quite some time now and nobody who used it has been interested enough to actually fix it.
The code is left in though, just in case somebody finally decides to fix it. We'll probably strip the code out eventually if it remains unfixed.
2012-02-02 15:20:40 -06:00
Brettflan
487a3457f2 Adding TNT exploit workaround fix back; they finally fixed the exploit in CraftBukkit 1.1-RC1, but broke it again in 1.1-RC3. :( 2012-02-02 15:13:53 -06:00
Brettflan
a124ac6e35 (by first4ever) Added a "claimedLandsMax" option (default 0, no limit), which prevents normal factions from being able to claim more land once they've reached this limit. 2012-02-02 13:12:54 -06:00
Brettflan
784895c779 Workaround fix for EssentialsChat integration not working on Essentials 2.8+. "chatTagReplaceString" setting now defaults to "[FACTION]" instead of "{FACTION}" since Essentials now converts curly-braces to square-braces for any tags specified in their chat format setting which Essentials doesn't recognize.
For those using Essentials 2.8.x, this should hopefully be handled automatically.
2012-02-02 07:28:56 -06:00
Brettflan
7a38ee42a7 zero-value economy gains/losses are now skipped over ("X gained 0.0 for claiming this land" and similar is a bit odd)
CLeaned up warning given for UnknownFormatConversionException chat exception; the debug info is no longer useful for us, and a distraction for users.
2012-01-31 11:07:48 -06:00
Brettflan
b41b3c8d2c Protection against radius claim attempts which might overload the server 2012-01-31 10:58:25 -06:00
Brettflan
700f244304 Removed direct Permissions and PermissionsEx plugin support. Problems with PermissionsEx integration had been reported.
Now permissions are solely handled directly through Bukkit's built-in "superperms" permission system, since all modern permission plugins should be interfacing through that at this point.
2012-01-31 10:52:32 -06:00
Brettflan
517cfd2f57 Release 1.6.4 2012-01-29 23:42:25 -06:00
Brettflan
3d8f4419ed Delayed Vault economy integration not necessary after all; reverting added delay 2012-01-29 23:11:40 -06:00
Brettflan
e4a58c12f4 Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected 2012-01-28 12:11:29 -06:00
Brettflan
58e7e5e3f1 New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.

example usage:
/f powerboost p Player1 1.5  (give player "Player1" a bonus of 1.5 power)
/f powerboost f SomeFaction -6  (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:58:18 -06:00
Brettflan
ff91cdfed7 Players no longer regain power while dead; no more waiting to respawn in order to regain power
Also added AuthDB to softdepend list, so it has first shot at Factions commands in case it needs to cancel one
2012-01-28 05:59:10 -06:00
Brettflan
7c8e25fb8f Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
Fix for users who have Vault but don't use economy getting an NPE
2012-01-28 05:24:36 -06:00
Brettflan
fc04e0a446 Update to new Bukkit Event system
Also remove leftover TNT exploit prevention code which I missed earlier
2012-01-28 04:37:55 -06:00
Brettflan
84e137049e removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release 2012-01-28 04:07:23 -06:00
Brettflan
84b6278529 Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug:
https://bukkit.atlassian.net/browse/BUKKIT-646

Fix for a potential NPE in FPlayer autoLeaveOnInactivityRoutine.

Added CaptureThePoints and CombatTag to our softdepend list so they can potentially cancel Factions commands.
2012-01-28 03:16:28 -06:00
Brettflan
c735aea721 Update Bukkit lib to 1.1-RC1 2012-01-26 22:20:54 -06:00
Brettflan
5c986109f8 (patrickfreed) Fixed NPE in LWCFeatures
Fixed problem described here: http://forums.bukkit.org/threads/sec-fun-factions-1-6-3-guilds-war-and-user-controlled-antigrief-1-1-r1.19063/page-83#post-928744
2012-01-26 22:19:12 -06:00
Brettflan
da1fb45ea0 Fix for error when deleting a faction if Vault wasn't present;
Fix for slashless Factions commands not working for player in faction chat or alliance chat modes
2012-01-20 11:19:35 -06:00
Brettflan
5fd5be6bf5 Release 1.6.3
Also, removed extra /f claim alias ("claim" was in there twice)
2012-01-19 00:59:46 -06:00
Brettflan
03b368e9c4 New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).
2012-01-18 23:31:37 -06:00
Brettflan
90d91180af fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
also got rid of a command preprocess listener which is now unnecessary
2012-01-18 22:42:56 -06:00