Release 1.6.5b - re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so...

This commit is contained in:
Brettflan 2012-02-03 00:15:35 -06:00
parent 63e22f188f
commit eec60b2d5c
2 changed files with 3 additions and 5 deletions

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@ -1,5 +1,5 @@
name: Factions
version: 1.6.5
version: 1.6.5b
main: com.massivecraft.factions.P
authors: [Olof Larsson, Brett Flannigan]
softdepend: [PermissionsEx, Permissions, Essentials, EssentialsChat, HeroChat, iChat, LocalAreaChat, LWC, nChat, ChatManager, CAPI, AuthMe, Vault, Spout, WorldEdit, WorldGuard, AuthDB, CaptureThePoints, CombatTag]

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@ -22,7 +22,7 @@ import com.massivecraft.factions.integration.EssentialsFeatures;
import com.massivecraft.factions.integration.EssentialsOldVersionFeatures;
import com.massivecraft.factions.integration.LWCFeatures;
import com.massivecraft.factions.integration.SpoutFeatures;
//import com.massivecraft.factions.integration.Worldguard;
import com.massivecraft.factions.integration.Worldguard;
import com.massivecraft.factions.integration.capi.CapiFeatures;
import com.massivecraft.factions.listeners.FactionsBlockListener;
import com.massivecraft.factions.listeners.FactionsChatEarlyListener;
@ -102,9 +102,7 @@ public class P extends MPlugin
if(Conf.worldGuardChecking)
{
this.log(Level.WARNING, "Our WorldGuard integration is broken with current versions of WorldGuard, so it is disabled. If you are a plugin dev and want to try your hand at fixing it, be our guest.");
Conf.worldGuardChecking = false;
// Worldguard.init(this);
Worldguard.init(this);
}
// Register Event Handlers