2014-08-05 17:17:27 +02:00
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# FactionsUUID by drtshock
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# Report issues https://github.com/drtshock/Factions/issues?state=open
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2015-08-07 00:01:22 +02:00
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# Live support http://webchat.esper.net/?channels=factions&prompt=1
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2018-01-14 20:44:36 +01:00
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# Website https://www.spigotmc.org/resources/factionsuuid.1035/
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2014-08-05 17:17:27 +02:00
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# Made with love <3
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# Debug
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# Turn this on if you are having issues with something and working on resolving them.
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# This will spam your console with information that is useful if you know how to read the source.
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# It's suggested that you only turn this on at the direction of a developer.
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debug: false
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2014-10-09 18:04:11 +02:00
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# Prevent find factions exploit
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# This will help limit how many times a player can be sent a map of factions.
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# Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
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# If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
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# set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
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findfactionsexploit:
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cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
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log: false
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2014-08-05 17:17:27 +02:00
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2014-12-09 23:01:20 +01:00
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### Hard Core Settings ###
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# Many of the features that are / are to come in this section have been requested by
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# people in relation to HCF servers. All settings are set to the normal Factions
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# behavior by default.
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# Default Relation allows you to change the default relation for Factions.
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# Example usage would be so people can't leave then make a new Faction while Raiding
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# in order to be able to execute commands if the default relation is neutral.
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# This has always been neutral.
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default-relation: "neutral"
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2015-01-05 16:58:32 +01:00
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# Portal Creation
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# Do you want to limit portal creation?
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portals:
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limit: false # will disable the below check if set to false
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# What should the minimum relation be to create a portal in territory?
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# Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
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# Minimum relation allows that and all listed to the right to create portals.
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# Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
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minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.
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2014-12-09 23:01:20 +01:00
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### Hard Core Settings ###
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2014-11-07 18:49:54 +01:00
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# Warps
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2017-07-16 13:49:11 +02:00
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# What should be the max amount of warps that a Faction can set?
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2014-11-07 18:49:54 +01:00
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max-warps: 5
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2014-11-11 16:28:53 +01:00
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# This is the cost section for warps.
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# It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
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# You can use decimal places here.
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# If enabled is set to false, it will ignore the values.
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warp-cost:
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enabled: false
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setwarp: 5
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delwarp: 5
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warp: 5
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2018-03-04 23:13:32 +01:00
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# Faction Fly
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# Enable Faction Fly:
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enable-faction-flight: true
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2018-03-05 02:27:48 +01:00
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# If a player leaves fly (out of territory or took damage)
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# how long should they not take fall damage for?
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# Set to 0 to have them always take fall damage.
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fly-falldamage-cooldown: 3
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2014-11-09 02:07:42 +01:00
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# Pistons
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# Should we disable pistons in Faction territory? This will prevent people from doing something like:
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# http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
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disable-pistons-in-territory: false
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2014-11-13 19:45:57 +01:00
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# ToolTips
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# This section is to configure tooltips for things like /f list
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tooltips:
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2014-11-13 20:49:13 +01:00
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# List
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2014-11-13 19:45:57 +01:00
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# This shows up when someone does /f list for the top factions.
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# It will not sure up for factionless of course, just actual factions.
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2014-11-13 19:52:21 +01:00
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# You can use color codes here.
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2014-11-13 19:45:57 +01:00
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list:
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2014-11-13 20:49:13 +01:00
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- "&6Leader: &f{leader}"
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- "&6Claimed: &f{chunks}"
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- "&6Raidable: &f{raidable}"
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- "&6Warps: &f{warps}"
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- "&6Power: &f{power}/{maxPower}"
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- "&6Members: &f{online}/{members}"
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# Show
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# This shows up when someone does /f show.
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# It adds tooltips to each player in the list here, nothing else.
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# {group} will show the players primary group if you have vault installed.
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# {balance} will show their balance if you have vault installed.
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# {lastSeen} will show human readable info on when the player was last seen, or online.
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show:
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- "&6Last Seen: &f{lastSeen}"
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- "&6Power: &f{power}"
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- "&6Rank: &f{group}"
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2018-02-17 19:17:37 +01:00
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- "&6Balance: &a${balance}"
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2014-11-13 19:45:57 +01:00
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2014-08-05 17:17:27 +02:00
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# Configuration section for Scoreboards
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# This will allow you to completely customize how your scoreboards look.
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# Make sure that no lines are duplicates of each other otherwise only the first will display.
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# Use &0-9a-f for colors and include messages in "quotes"
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scoreboard:
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2015-05-13 05:25:28 +02:00
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# send faction change message as well when scoreboard is up?
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also-send-chat: true
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2014-08-05 17:17:27 +02:00
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# How long do we want scoreboards to stay if set temporarily.
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expiration: 7
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# FInfo scoreboard is displayed when a player walks into a new Faction's territory.
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# Scoreboard disappears after <expiration> seconds.
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# Things to be replaced in this:
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# {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
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# {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
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2014-10-06 16:48:28 +02:00
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# {raidable} - true if the faction can be claimed over, otherwise false.
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2014-11-07 18:49:54 +01:00
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# {warps} - the number of warps that a faction has set.
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2014-08-05 17:17:27 +02:00
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# The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
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# Commenting this section out will cause the info to appear in chat as the plugin originally did.
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2014-09-01 21:56:32 +02:00
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finfo-enabled: false # Default to false to keep original functionality.
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2018-02-17 19:29:30 +01:00
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# SUPPORTS PLACEHOLDERS
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2014-08-05 17:17:27 +02:00
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finfo:
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- "&6Power"
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- "{power}"
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- "&3Members"
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- "{online}/{members}"
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- "&4Leader"
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- "{leader}"
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- "&bTerritory"
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2014-10-16 02:56:02 +02:00
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- "{chunks}"
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# Default board that will always show up if a player wants it to.
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# This can show any arbitrary text or you can use a lot of variables to replace things.
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# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
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# {totalOnline} - total players on the server. {balance} - player's balance.
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# {maxPower} - player's max power.
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2014-11-07 18:49:54 +01:00
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# {powerBoost} - player's powerboost.
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2014-10-21 23:52:16 +02:00
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2014-10-16 02:56:02 +02:00
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default-enabled: false # Default to false to keep original functionality.
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default-title: "i love drt" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
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default-update-interval: 2 # in seconds.
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2014-10-21 23:52:16 +02:00
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# This will show faction prefixes colored based on relation on nametags and in the tab.
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# The scoreboard needs to be enabled for this to work.
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default-prefixes: true
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2018-02-17 19:29:30 +01:00
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# SUPPORTS PLACEHOLDERS
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2014-10-16 02:56:02 +02:00
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default:
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- "&6Your Faction"
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- "{faction}"
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- "&3Your Power"
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- "{power}"
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- "&aBalance"
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2015-01-20 00:59:15 +01:00
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- "${balance}"
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2015-08-06 23:34:01 +02:00
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factionless-enabled: false
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factionless:
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- "Make a new Faction"
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- "Use /f create"
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2015-01-20 00:59:15 +01:00
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# Configration section for warmups.
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# Warmup times are in seconds - if a value of 0 is set, there is no warmup.
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warmups:
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# Delay for /f home
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f-home: 0
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# Delay for /f warp
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f-warp: 0
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2018-03-04 23:13:32 +01:00
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# Delay for /f fly
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f-fly: 0
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2015-01-27 16:33:47 +01:00
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2015-01-27 18:02:16 +01:00
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######################################################
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#################### HCF Features ####################
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######################################################
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2015-01-27 16:33:47 +01:00
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# These features were requested as part of Hardcore Factions or something.
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# All of them are disabled by default.
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# Max Relation Types
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# Limits factions to having a max number of each relation.
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# Setting to 0 means none allowed. -1 for disabled.
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# This will have no effect on default or existing relations, only when relations are changed.
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# It is advised that you set the default relation to -1 so they can always go back to that.
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# Otherwise Factions could be stuck with not being able to unenemy other Factions.
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max-relations:
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enabled: false
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ally: 10
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truce: 10
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neutral: -1
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enemy: 10
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2015-01-27 18:02:16 +01:00
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2015-02-14 02:37:52 +01:00
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# WorldBorder support
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# A buffer of 0 means faction claims can go right up to the border of the world.
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# The buffer is in chunks, so 1 as a buffer means an entire chunk of buffer between
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# the border of the world and what can be claimed to factions
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world-border:
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buffer: 0
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2015-01-27 18:02:16 +01:00
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# Raids
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# Allow a faction to be raided if they have more land than power.
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# This will make claimed territory lose all protections
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# allowing factions to open chests, break blocks, etc. if they
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# have claimed chunks >= power.
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hcf:
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raidable: false
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2015-01-27 18:07:55 +01:00
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# DTR (death til raidable) will be in /f show if enabled. Configure the message in the lang.yml
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dtr: false
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2015-01-27 18:02:16 +01:00
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# Should we allow Factions to over claim if they are raidable (above has no effect on this)?
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# This has always been true, allowing factions to over claim others.
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2015-01-29 15:30:20 +01:00
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allow-overclaim: true
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2015-01-28 17:13:23 +01:00
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# Power Freeze
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# After a player dies, how long should the faction not be able to regen power?
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# This resets on each death but does not accumulate.
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# Set to 0 for no freeze. Time is in seconds.
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2015-01-29 16:39:56 +01:00
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powerfreeze: 0
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# Buffer Zone
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# Buffer Zone is an chunk area required between claims of different Factions.
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# This is default to 0 and has always been that way. Meaning Factions can have
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# claims that border each other.
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# If this is set to 3, then Factions need to have 3 chunks between their claim
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# and another Faction's claim.
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# It's recommended to keep this pretty low as the radius check could be a
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# heavy operation if set to a large number.
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# If this is set to 0, we won't even bother checking which is how Factions has
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# always been.
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2015-05-13 03:34:00 +02:00
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buffer-zone: 0
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2015-05-13 05:16:47 +02:00
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stuck:
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delay: 30
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radius: 10
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2015-05-13 03:34:00 +02:00
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############################################################
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# +------------------------------------------------------+ #
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# | Configurable /f show | #
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# +------------------------------------------------------+ #
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############################################################
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# You can use any variable here, including fancy messages. Color codes and or tags work fine.
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# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
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2018-02-17 19:29:30 +01:00
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# SUPPORTS PLACEHOLDERS
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2015-05-13 03:34:00 +02:00
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show:
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# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;p)
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- '{header}'
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- '<a>Description: <i>{description}'
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- '<a>Joining: <i>{joining} {peaceful}'
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- '<a>Land / Power / Maxpower: <i> {chunks}/{power}/{maxPower}'
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- '<a>Founded: <i>{create-date}'
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- '<a>This faction is permanent, remaining even with no members.' # only shows if faction is permanent
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- '<a>Land value: <i>{land-value} {land-refund}'
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2018-03-02 19:58:02 +01:00
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- '<a>Balance: <i>{faction-balance}'
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2018-03-01 05:23:37 +01:00
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- '<a>Bans: <i>{faction-bancount}'
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2015-05-13 03:34:00 +02:00
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- '<a>Allies(<i>{allies}<a>/<i>{max-allies}<a>): {allies-list} '
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- '<a>Online: (<i>{online}<a>/<i>{members}<a>): {online-list}'
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2015-05-13 03:47:22 +02:00
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- '<a>Offline: (<i>{offline}<a>/<i>{members}<a>): {offline-list}'
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2015-08-06 23:59:54 +02:00
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# For a /f show that does not display fancy messages that are essentially empty, use minimal-show
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minimal-show: false
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2016-12-17 00:16:42 +01:00
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# Factions that should be exempt from /f show, case sensitive, useful for a
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# serverteam faction, since the command shows vanished players otherwise
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show-exempt:
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- Put_faction_tag_here
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2018-02-11 01:57:18 +01:00
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# THIS IS FOR /f map tool tips.
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# You can use any variable here, including fancy messages. Color codes and or tags work fine.
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# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
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map:
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# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;p)
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- '{header}'
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- '<a>Description: <i>{description}'
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- '<a>Joining: <i>{joining} {peaceful}'
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- '<a>Land / Power / Maxpower: <i> {chunks}/{power}/{maxPower}'
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- '<a>Founded: <i>{create-date}'
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- '<a>This faction is permanent, remaining even with no members.' # only shows if faction is permanent
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- '<a>Land value: <i>{land-value} {land-refund}'
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- '<a>Balance: <i>{balance}'
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- '<a>Allies(<i>{allies}<a>/<i>{max-allies}<a>): {allies-list} '
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- '<a>Online: (<i>{online}<a>/<i>{members}<a>): {online-list}'
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- '<a>Offline: (<i>{offline}<a>/<i>{members}<a>): {offline-list}'
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2015-05-13 03:47:22 +02:00
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############################################################
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# +------------------------------------------------------+ #
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# | Configurable /f list | #
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# +------------------------------------------------------+ #
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############################################################
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list:
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# You can only use {pagenumber} and {pagecount} in the header
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header: '&e&m----------&r&e[ &2Faction List &9{pagenumber}&e/&9{pagecount} &e]&m----------'
|
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|
|
# You can use any variables here
|
|
|
|
factionless: '<i>Factionless<i> {factionless} online'
|
|
|
|
# You can use any variable here
|
2015-05-13 04:09:52 +02:00
|
|
|
entry: '<a>{faction} <i>{online} / {members} online, <a>Land / Power / Maxpower: <i>{chunks}/{power}/{maxPower}'
|
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|
############################################################
|
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|
|
# +------------------------------------------------------+ #
|
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|
|
# | Configurable /f help | #
|
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|
|
# +------------------------------------------------------+ #
|
|
|
|
############################################################
|
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|
|
|
# set to true to use legacy factions help
|
|
|
|
use-old-help: true
|
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|
|
help:
|
|
|
|
# You can change the page name to whatever you like
|
|
|
|
# We use '1' to preserve default functionality of /f help 1
|
|
|
|
'1':
|
|
|
|
- '&e&m----------------------------------------------'
|
|
|
|
- ' &c&lFactions Help '
|
|
|
|
- '&e&m----------------------------------------------'
|
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|
|
- '&3/f create &e>> &7Create your own faction'
|
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|
|
- '&3/f who &e>> &7Show factions info'
|
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|
|
- '&3/f tag &e>> &7Change faction tag'
|
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|
|
- '&3/f join &e>> &7Join faction'
|
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|
|
- '&3/f list &e>> &7List all factions'
|
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|
|
- '&e&m--------------&r &2/f help 2 for more &e&m--------------'
|
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|
|
'2':
|
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|
|
- '&e&m------------------&r&c&l Page 2 &e&m--------------------'
|
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|
|
- '&3/f home &e>> &7Teleport to faction home'
|
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|
|
- '&3/f sethome &e>> &7Set your faction home'
|
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|
|
- '&3/f leave &e>> &7Leave your faction'
|
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|
|
- '&3/f invite &e>> &7Invite a player to your faction'
|
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|
|
- '&3/f deinvite &e>> &7Revoke invitation to player'
|
|
|
|
- '&e&m--------------&r &2/f help 3 for more &e&m--------------'
|
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|
|
'3':
|
|
|
|
- '&e&m------------------&r&c&l Page 3 &e&m--------------------'
|
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|
|
- '&3/f claim &e>> &7Claim land'
|
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|
|
- '&3/f unclaim &e>> &7Unclaim land'
|
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|
|
- '&3/f kick &e>> &7Kick player from your faction'
|
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|
|
- '&3/f mod &e>> &7Set player role in faction'
|
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|
|
- '&3/f chat &e>> &7Switch to faction chat'
|
|
|
|
- '&e&m--------------&r &2/f help 4 for more &e&m--------------'
|
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|
|
'4':
|
|
|
|
- '&e&m------------------&r&c&l Page 4 &e&m--------------------'
|
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|
|
- '&3/f version &e>> &7Display version information'
|
|
|
|
- '&e&m--------------&r&2 End of /f help &e&m-----------------'
|
|
|
|
|
2018-03-02 22:53:01 +01:00
|
|
|
############################################################
|
|
|
|
# +------------------------------------------------------+ #
|
|
|
|
# | F Permission GUI | #
|
|
|
|
# +------------------------------------------------------+ #
|
|
|
|
############################################################
|
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|
|
|
|
|
|
# This is the Faction permissions GUI, it consists of 2 inventories
|
|
|
|
#
|
|
|
|
# 1st: The Relation GUI, here you choose which relation you want to set the permission of
|
|
|
|
# 2nd: The Action GUI, here you define the permission of the clicked Action using click types,
|
|
|
|
# depending on the click type it will set the permission differently:
|
|
|
|
# Left Click: ALLOW
|
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|
|
# Middle Click: UNDEFINED
|
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|
|
# Right Click: DENY
|
|
|
|
#
|
|
|
|
#
|
|
|
|
# The GUI configuration is based off of item placeholders these have specific placeholders that are
|
|
|
|
# replaced, for example {relation} will be replaced with the relation that the GUI/Item is based on.
|
|
|
|
# There is also 2 other types of GUI items
|
|
|
|
#
|
|
|
|
# 1st: Special items, these include Back button (Has its own item below), and Relation Item
|
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|
|
# indicating the current relation (Uses relation item placeholder)
|
|
|
|
# 2nd: Dummy items, these items server no other purpose than to look good, they have their own
|
|
|
|
# items defined in dummy items, and can later be assigned to specific slots in the GUI's
|
|
|
|
fperm-gui:
|
|
|
|
relation:
|
|
|
|
# GUI Name
|
|
|
|
name: 'Factions Permissions'
|
|
|
|
# Amount of inventory rows, No larger than 5
|
|
|
|
rows: 3
|
|
|
|
|
|
|
|
# These are the slots where the relations are going to be placed on the first GUI
|
|
|
|
# Note: Slots start at 0 and end at one less that GUI size
|
|
|
|
slots:
|
|
|
|
recruit: 10
|
2018-03-09 19:22:15 +01:00
|
|
|
normal: 11
|
2018-03-02 22:53:01 +01:00
|
|
|
moderator: 12
|
|
|
|
truce: 13
|
|
|
|
ally: 14
|
|
|
|
enemy: 15
|
|
|
|
neutral: 16
|
|
|
|
# Material to be displayed
|
|
|
|
materials:
|
|
|
|
recruit: WOOD_SWORD
|
2018-03-09 19:22:15 +01:00
|
|
|
normal: STONE_SWORD
|
2018-03-02 22:53:01 +01:00
|
|
|
moderator: IRON_SWORD
|
|
|
|
truce: IRON_AXE
|
|
|
|
ally: DIAMOND_SWORD
|
|
|
|
enemy: DIAMOND_AXE
|
|
|
|
neutral: STONE
|
|
|
|
# Dummy items using the Items lower down
|
|
|
|
dummy-items:
|
|
|
|
'0':
|
|
|
|
- 0
|
|
|
|
- 1
|
|
|
|
- 2
|
|
|
|
- 3
|
|
|
|
- 4
|
|
|
|
- 5
|
|
|
|
- 6
|
|
|
|
- 7
|
|
|
|
- 8
|
|
|
|
- 9
|
|
|
|
- 17
|
|
|
|
- 18
|
|
|
|
- 19
|
|
|
|
- 20
|
|
|
|
- 21
|
|
|
|
- 22
|
|
|
|
- 23
|
|
|
|
- 24
|
|
|
|
- 25
|
|
|
|
- 26
|
|
|
|
# This is the item that all relation items are based off of
|
|
|
|
# Replacing {relation} with relation name eg: Moderator, Ally
|
|
|
|
# also replaces {relation-color} with relation color eg: Enemy;RED
|
|
|
|
placeholder-item:
|
|
|
|
name: '&8[{relation-color}{relation}&8]'
|
|
|
|
lore:
|
|
|
|
-
|
|
|
|
action:
|
|
|
|
name: 'Factions Permissions'
|
|
|
|
rows: 4
|
|
|
|
# If this field exists colorable materials will be updated
|
|
|
|
# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
|
|
|
|
access:
|
|
|
|
allow: LIME
|
|
|
|
deny: RED
|
|
|
|
undefined: CYAN
|
|
|
|
slots:
|
|
|
|
# Uses same format as above to inform the player of clicked relation
|
|
|
|
relation: 4
|
|
|
|
# Back button slot
|
|
|
|
back: 0
|
|
|
|
|
|
|
|
# Start action slots
|
|
|
|
build: 9
|
|
|
|
destroy: 10
|
|
|
|
frost-walk: 11
|
|
|
|
pain-build: 12
|
|
|
|
door: 13
|
|
|
|
button: 14
|
|
|
|
lever: 15
|
|
|
|
container: 16
|
|
|
|
invite: 17
|
|
|
|
kick: 18
|
|
|
|
item: 19
|
|
|
|
sethome: 20
|
|
|
|
withdraw: 21
|
|
|
|
territory: 22
|
|
|
|
access: 23
|
|
|
|
promote: 24
|
|
|
|
setwarp: 25
|
|
|
|
warp: 26
|
|
|
|
ban: 27
|
|
|
|
disband: 28
|
2018-03-06 20:46:55 +01:00
|
|
|
fly: 29
|
2018-03-02 22:53:01 +01:00
|
|
|
# Material to show, if the material is colorable eg: Wool, Stained Clay it will update with it's access color
|
|
|
|
materials:
|
|
|
|
build: STAINED_CLAY
|
|
|
|
destroy: STAINED_CLAY
|
|
|
|
frost-walk: STAINED_CLAY
|
|
|
|
pain-build: STAINED_CLAY
|
|
|
|
door: STAINED_CLAY
|
|
|
|
button: STAINED_CLAY
|
|
|
|
lever: STAINED_CLAY
|
|
|
|
container: STAINED_CLAY
|
|
|
|
invite: STAINED_CLAY
|
|
|
|
kick: STAINED_CLAY
|
|
|
|
item: STAINED_CLAY
|
|
|
|
sethome: STAINED_CLAY
|
|
|
|
withdraw: STAINED_CLAY
|
|
|
|
territory: STAINED_CLAY
|
|
|
|
access: STAINED_CLAY
|
|
|
|
promote: STAINED_CLAY
|
|
|
|
setwarp: STAINED_CLAY
|
|
|
|
warp: STAINED_CLAY
|
|
|
|
ban: STAINED_CLAY
|
|
|
|
disband: STAINED_CLAY
|
2018-03-06 20:46:55 +01:00
|
|
|
fly: STAINED_CLAY
|
2018-03-02 22:53:01 +01:00
|
|
|
# Same dummy items format as above
|
|
|
|
dummy-items:
|
|
|
|
'0':
|
|
|
|
- 1
|
|
|
|
- 2
|
|
|
|
- 3
|
|
|
|
- 5
|
|
|
|
- 6
|
|
|
|
- 7
|
|
|
|
- 8
|
|
|
|
- 29
|
|
|
|
- 30
|
|
|
|
- 31
|
|
|
|
- 32
|
|
|
|
- 33
|
|
|
|
- 34
|
|
|
|
- 35
|
|
|
|
# {action} Action name eg: Setwarp, Kick
|
|
|
|
# {action-access} Access name eg: Allow, Deny
|
|
|
|
# {action-access-color} Access color eg: Allow;GREEN
|
|
|
|
placeholder-item:
|
|
|
|
name: '&8[&7{action}&8]'
|
|
|
|
lore:
|
|
|
|
- '&8Access:'
|
|
|
|
- '&8[{action-access-color}{action-access}&8]'
|
|
|
|
- ''
|
2018-03-05 03:25:26 +01:00
|
|
|
- '&8Left click to &a&lAllow'
|
|
|
|
- '&8Right click to &c&lDeny'
|
2018-03-02 22:53:01 +01:00
|
|
|
- '&8Middle click to &lUndefine'
|
|
|
|
# Back item will be take you to the previous GUI
|
|
|
|
back-item:
|
|
|
|
name: '&8&lBack'
|
|
|
|
material: ARROW
|
|
|
|
lore:
|
|
|
|
- '&7Back button'
|
|
|
|
# Dummy Items
|
2018-03-04 21:53:20 +01:00
|
|
|
dummy-items:
|
|
|
|
# Dummy Item id, used to set the slots above
|
|
|
|
'0':
|
|
|
|
material: STAINED_GLASS_PANE
|
|
|
|
# Color will only work on colorable materials
|
|
|
|
color: BLACK
|
|
|
|
name: ' '
|
|
|
|
lore:
|
|
|
|
-
|
|
|
|
############################################################
|
|
|
|
# +------------------------------------------------------+ #
|
|
|
|
# | Faction Warp GUI | #
|
|
|
|
# +------------------------------------------------------+ #
|
|
|
|
############################################################
|
|
|
|
|
|
|
|
fwarp-gui:
|
|
|
|
name: "Faction Warps"
|
|
|
|
rows: 3
|
|
|
|
warp-slots:
|
|
|
|
- 11
|
|
|
|
- 12
|
|
|
|
- 13
|
|
|
|
- 14
|
|
|
|
- 15
|
|
|
|
dummy-slots:
|
|
|
|
'0':
|
|
|
|
- 0
|
|
|
|
- 1
|
|
|
|
- 2
|
|
|
|
- 3
|
|
|
|
- 4
|
|
|
|
- 5
|
|
|
|
- 6
|
|
|
|
- 7
|
|
|
|
- 8
|
|
|
|
- 9
|
|
|
|
- 10
|
|
|
|
- 16
|
|
|
|
- 17
|
|
|
|
- 18
|
|
|
|
- 19
|
|
|
|
- 20
|
|
|
|
- 21
|
|
|
|
- 22
|
|
|
|
- 23
|
|
|
|
- 24
|
|
|
|
- 25
|
|
|
|
- 26
|
|
|
|
warp-item:
|
|
|
|
material: STONE
|
|
|
|
name: "&8[&5&l{warp}&8]"
|
|
|
|
# {warp-protected} Warp protection by password, Enabled & Disabled
|
|
|
|
# {warp-cost} Warp cost
|
|
|
|
lore:
|
|
|
|
- "&8Password: &l{warp-protected}"
|
|
|
|
- "&8Cost: &l{warp-cost}"
|
|
|
|
# Dummy Items
|
2018-03-02 22:53:01 +01:00
|
|
|
dummy-items:
|
|
|
|
# Dummy Item id, used to set the slots above
|
|
|
|
'0':
|
|
|
|
material: STAINED_GLASS_PANE
|
|
|
|
# Color will only work on colorable materials
|
|
|
|
color: BLACK
|
|
|
|
name: ' '
|
|
|
|
lore:
|
|
|
|
-
|
|
|
|
|
2015-05-13 04:09:52 +02:00
|
|
|
############################################################
|
|
|
|
# +------------------------------------------------------+ #
|
|
|
|
# | Big List of variables | #
|
|
|
|
# +------------------------------------------------------+ #
|
|
|
|
############################################################
|
|
|
|
# Fancy variables. Can only be used in /f show
|
|
|
|
# - {allies-list} : Lists each faction ally with tooltips
|
|
|
|
# - {enemies-list} : Lists each faction enemy with tooltips
|
|
|
|
# - {online-list} : Lists all online members with tooltips
|
|
|
|
# - {offline-list} : Lists all offline members with tooltips
|
|
|
|
# Player variables. Can be used in tooltips.show, scoreboards, or /f show
|
|
|
|
# - {group} : Players group
|
|
|
|
# - {name} : Players name
|
|
|
|
# - {lastSeen} : Last time player was seen (if offline), or just 'Online'
|
2015-05-14 16:01:43 +02:00
|
|
|
# - {balance} : Players balance
|
2015-08-06 23:53:00 +02:00
|
|
|
# - {player-kills} : # of kills the player has
|
|
|
|
# - {player-deaths}: # of deaths the player has
|
2015-05-13 04:09:52 +02:00
|
|
|
# Faction variables. Can be used in tooltips.list, scoreboards, or /f show
|
|
|
|
# - {header} : Default factions header (ex. /f show)
|
|
|
|
# - {faction} : Factions tag (if none, uses lang.yml for factionless name)
|
|
|
|
# - {joining} : How to join this faction
|
|
|
|
# - {power} : Factions deaths until raidable value
|
2015-05-13 05:49:44 +02:00
|
|
|
# - {power-boost} : DTR Symbol based on current DTR (max, regen, frozen, raidable)
|
2015-05-13 04:09:52 +02:00
|
|
|
# - {maxPower} : Factions max deaths until raidable value
|
|
|
|
# - {chunks} : # of claims faction has (in chunks)
|
|
|
|
# - {warps} : # of warps faction has
|
|
|
|
# - {description} : Factions description
|
|
|
|
# - {create-date} : Date faction was created
|
|
|
|
# - {leader} : Faction leader
|
|
|
|
# - {land-value} : Value of all claims
|
|
|
|
# - {land-refund} : Calculated refund value
|
|
|
|
# - {allies} : # of allies faction has
|
|
|
|
# - {enemies} : # of enemies faction has
|
|
|
|
# - {online} : # of faction members online
|
|
|
|
# - {offline} : # of faction members offline
|
|
|
|
# - {members} : # of faction members (includes offline)
|
2015-05-14 16:01:43 +02:00
|
|
|
# - {faction-balance} : Faction bank balance
|
2015-05-13 04:09:52 +02:00
|
|
|
# - {world}, {x}, {y}, {z} : Faction home variables. You don't need to use them all.
|
2015-08-06 23:53:00 +02:00
|
|
|
# - {faction-kills} : # of kills the faction has
|
|
|
|
# - {faction-deaths}: # of deaths the faction has
|
2018-03-01 05:23:37 +01:00
|
|
|
# - {faction-bancount} : # of bans the faction has
|
2018-03-02 22:53:01 +01:00
|
|
|
# Faction Permissions GUI variables. Can only be used in GUI
|
|
|
|
# - {relation} : Shows relation name (Can be used in action and relation)
|
|
|
|
# - {relation-color} : Relation color
|
|
|
|
# - {action} : Shows action name (Can only be used in action)
|
|
|
|
# - {action-access} : Shows the action's access with current relation
|
|
|
|
# - {action-access-color} : Access color
|
2015-05-13 04:09:52 +02:00
|
|
|
# General variables. Can be used anywhere.
|
|
|
|
# - {total-online} : Total # of players on the server
|
|
|
|
# - {max-warps} : Max # of warps a faction can set
|
|
|
|
# - {max-allies} : Max # of allies a faction can have
|
|
|
|
# - {max-enemies} : Max # of enemies a faction can have
|
2017-07-16 13:49:11 +02:00
|
|
|
# - {factionless} : Count of all factionless players online
|