Implement /f stuck command from hcf
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aeef4d69c2
commit
fede341cc7
@ -250,6 +250,7 @@ public class Conf {
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public static double econCostMap = 0.0;
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public static double econCostPower = 0.0;
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public static double econCostShow = 0.0;
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public static double econCostStuck = 0.0;
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public static double econCostOpen = 0.0;
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public static double econCostAlly = 0.0;
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public static double econCostTruce = 0.0;
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113
src/main/java/com/massivecraft/factions/cmd/CmdStuck.java
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113
src/main/java/com/massivecraft/factions/cmd/CmdStuck.java
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@ -0,0 +1,113 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.integration.Essentials;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.util.SpiralTask;
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import com.massivecraft.factions.zcore.util.TL;
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import org.apache.commons.lang.time.DurationFormatUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.Random;
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public class CmdStuck extends FCommand {
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private final static Random random = new Random();
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public CmdStuck() {
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super();
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this.aliases.add("stuck");
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this.aliases.add("halp!"); // halp! c:
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this.permission = Permission.STUCK.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform() {
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final Player player = fme.getPlayer();
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final Location sentAt = player.getLocation();
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final FLocation chunk = fme.getLastStoodAt();
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final long delay = P.p.getConfig().getLong("hcf.stuck.delay", 30);
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final int radius = P.p.getConfig().getInt("hcf.stuck.radius", 10);
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if (P.p.getStuckMap().containsKey(player.getUniqueId())) {
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long wait = P.p.getTimers().get(player.getUniqueId()) - System.currentTimeMillis();
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String time = DurationFormatUtils.formatDuration(wait, TL.COMMAND_STUCK_TIMEFORMAT.toString(), true);
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msg(TL.COMMAND_STUCK_EXISTS, time);
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} else {
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if (!payForCommand(Conf.econCostStuck, TL.COMMAND_STUCK_TOSTUCK.format(fme.getName()), TL.COMMAND_STUCK_FORSTUCK.format(fme.getName()))) {
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return;
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}
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final int id = Bukkit.getScheduler().runTaskLater(P.p, new BukkitRunnable() {
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@Override
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public void run() {
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if (!P.p.getStuckMap().containsKey(player.getUniqueId())) {
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return;
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}
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// check for world difference or radius exceeding
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final World world = chunk.getWorld();
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if (world.getUID() != player.getWorld().getUID() || sentAt.distance(player.getLocation()) > radius) {
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msg(TL.COMMAND_STUCK_OUTSIDE.format(radius));
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P.p.getTimers().remove(player.getUniqueId());
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P.p.getStuckMap().remove(player.getUniqueId());
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return;
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}
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final Board board = Board.getInstance();
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// spiral task to find nearest wilderness chunk
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new SpiralTask(new FLocation(me), radius * 2) {
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@Override
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public boolean work() {
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FLocation chunk = currentFLocation();
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Faction faction = board.getFactionAt(chunk);
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if (faction.isNone()) {
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int cx = FLocation.chunkToBlock((int) chunk.getX());
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int cz = FLocation.chunkToBlock((int) chunk.getZ());
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int y = world.getHighestBlockYAt(cx, cz);
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Location tp = new Location(world, cx, y, cz);
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msg(TL.COMMAND_STUCK_TELEPORT, tp.getBlockX(), tp.getBlockY(), tp.getBlockZ());
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P.p.getTimers().remove(player.getUniqueId());
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P.p.getStuckMap().remove(player.getUniqueId());
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if (!Essentials.handleTeleport(player, tp)) {
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player.teleport(tp);
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P.p.debug("/f stuck used regular teleport, not essentials!");
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}
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this.stop();
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return false;
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}
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return true;
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}
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};
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}
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}, delay * 20).getTaskId();
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P.p.getTimers().put(player.getUniqueId(), System.currentTimeMillis() + (delay * 1000));
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long wait = P.p.getTimers().get(player.getUniqueId()) - System.currentTimeMillis();
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String time = DurationFormatUtils.formatDuration(wait, TL.COMMAND_STUCK_TIMEFORMAT.toString(), true);
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msg(TL.COMMAND_STUCK_START, time);
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P.p.getStuckMap().put(player.getUniqueId(), id);
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}
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}
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@Override
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public TL getUsageTranslation() {
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return TL.COMMAND_STUCK_DESCRIPTION;
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}
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}
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@ -5,7 +5,6 @@ import com.massivecraft.factions.event.PowerLossEvent;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.util.MiscUtil;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.TravelAgent;
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@ -96,10 +95,36 @@ public class FactionsEntityListener implements Listener {
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if (!this.canDamagerHurtDamagee(sub, true)) {
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event.setCancelled(true);
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}
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// event is not cancelled by factions
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Entity damagee = sub.getEntity();
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Entity damager = sub.getDamager();
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if (damagee != null && damagee instanceof Player) {
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cancelFStuckTeleport((Player) damagee);
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}
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if (damager instanceof Player) {
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cancelFStuckTeleport((Player) damager);
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}
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} else if (Conf.safeZonePreventAllDamageToPlayers && isPlayerInSafeZone(event.getEntity())) {
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// Players can not take any damage in a Safe Zone
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event.setCancelled(true);
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}
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// entity took generic damage?
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Entity entity = event.getEntity();
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if (entity instanceof Player) {
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cancelFStuckTeleport((Player) event.getEntity());
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}
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}
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public void cancelFStuckTeleport(Player player) {
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if (player == null) return;
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UUID uuid = player.getUniqueId();
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if (P.p.getStuckMap().containsKey(uuid)) {
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FPlayers.getInstance().getByPlayer(player).msg(TL.COMMAND_STUCK_CANCELLED);
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P.p.getStuckMap().remove(uuid);
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}
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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@ -94,6 +94,13 @@ public class FactionsPlayerListener implements Listener {
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// and update their last login time to point to when the logged off, for auto-remove routine
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me.setLastLoginTime(System.currentTimeMillis());
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// if player is waiting for fstuck teleport but leaves, remove
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if (P.p.getStuckMap().containsKey(me.getPlayer().getUniqueId())) {
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FPlayers.getInstance().getByPlayer(me.getPlayer()).msg(TL.COMMAND_STUCK_CANCELLED);
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P.p.getStuckMap().remove(me.getPlayer().getUniqueId());
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P.p.getTimers().remove(me.getPlayer().getUniqueId());
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}
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Faction myFaction = me.getFaction();
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if (!myFaction.isNone()) {
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myFaction.memberLoggedOff();
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@ -65,6 +65,7 @@ public enum Permission {
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SETHOME_ANY("sethome.any"),
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SHOW("show"),
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STATUS("status"),
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STUCK("stuck"),
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TAG("tag"),
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TITLE("title"),
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TOGGLE_ALLIANCE_CHAT("togglealliancechat"),
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@ -59,6 +59,12 @@ public abstract class MPlugin extends JavaPlugin {
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return this.baseCommands;
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}
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// holds f stuck start times
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private Map<UUID, Long> timers = new HashMap<UUID, Long>();
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//holds f stuck taskids
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public Map<UUID, Integer> stuckMap = new HashMap<UUID, Integer>();
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// -------------------------------------------- //
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// ENABLE
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// -------------------------------------------- //
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@ -318,6 +324,14 @@ public abstract class MPlugin extends JavaPlugin {
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}
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public Map<UUID, Integer> getStuckMap() {
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return this.stuckMap;
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}
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public Map<UUID, Long> getTimers() {
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return this.timers;
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}
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// -------------------------------------------- //
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// LOGGING
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// -------------------------------------------- //
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@ -461,6 +461,16 @@ public enum TL {
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COMMAND_STATUS_AGOSUFFIX(" ago."),
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COMMAND_STATUS_DESCRIPTION("Show the status of a player"),
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COMMAND_STUCK_TIMEFORMAT("m 'minutes', s 'seconds.'"),
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COMMAND_STUCK_CANCELLED("<a>Teleport cancelled because you were damaged"),
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COMMAND_STUCK_OUTSIDE("<a>Teleport cancelled because you left <i>%1$d <a>block radius"),
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COMMAND_STUCK_EXISTS("<a>You are already teleporting, you must wait <i>%1$s"),
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COMMAND_STUCK_START("<a>Teleport will commence in <i>%s<a>. Don't take or deal damage. "),
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COMMAND_STUCK_TELEPORT("<a>Teleported safely to %1$d, %2$d, %3$d."),
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COMMAND_STUCK_TOSTUCK("to safely teleport %1$s out"),
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COMMAND_STUCK_FORSTUCK("for %1$s initiating a safe teleport out"),
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COMMAND_STUCK_DESCRIPTION("Safely teleports you out of enemy faction"),
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COMMAND_TAG_TAKEN("<b>That tag is already taken"),
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COMMAND_TAG_TOCHANGE("to change the faction tag"),
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COMMAND_TAG_FORCHANGE("for changing the faction tag"),
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@ -209,6 +209,10 @@ hcf:
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# always been.
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buffer-zone: 0
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stuck:
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delay: 30
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radius: 10
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############################################################
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# +------------------------------------------------------+ #
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# | Configurable /f show | #
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factions.relation: true
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factions.sethome: true
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factions.show: true
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factions.stuck: true
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factions.tag: true
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factions.title: true
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factions.version: true
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@ -205,6 +206,8 @@ permissions:
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description: designate a faction as permanent
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factions.setpermanentpower:
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description: set permanent power for a faction
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factions.stuck:
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description: teleports player outside a faction
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factions.power:
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description: show player power info
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factions.power.any:
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