Saber-Factions/src/main/java/com/massivecraft/factions/cmd/CmdCreate.java

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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.*;
import com.massivecraft.factions.event.FPlayerJoinEvent;
import com.massivecraft.factions.event.FactionCreateEvent;
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import com.massivecraft.factions.integration.Econ;
import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.util.MiscUtil;
import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
import java.util.ArrayList;
public class CmdCreate extends FCommand {
public CmdCreate() {
super();
this.aliases.add("create");
this.requiredArgs.add("faction tag");
this.requirements = new CommandRequirements.Builder(Permission.CREATE)
.playerOnly()
.build();
}
@Override
public void perform(CommandContext context) {
String tag = context.argAsString(0);
if (context.fPlayer.hasFaction()) {
context.msg(TL.COMMAND_CREATE_MUSTLEAVE);
return;
}
if (Factions.getInstance().isTagTaken(tag)) {
context.msg(TL.COMMAND_CREATE_INUSE);
return;
}
ArrayList<String> tagValidationErrors = MiscUtil.validateTag(tag);
if (tagValidationErrors.size() > 0) {
context.sendMessage(tagValidationErrors);
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
if (!context.canAffordCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE.toString())) {
return;
}
// trigger the faction creation event (cancellable)
FactionCreateEvent createEvent = new FactionCreateEvent(context.player, tag);
Bukkit.getServer().getPluginManager().callEvent(createEvent);
if (createEvent.isCancelled()) {
return;
}
// then make 'em pay (if applicable)
if (!context.payForCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE, TL.COMMAND_CREATE_FORCREATE)) {
return;
}
Faction faction = Factions.getInstance().createFaction();
// TODO: Why would this even happen??? Auto increment clash??
if (faction == null) {
context.msg(TL.COMMAND_CREATE_ERROR);
return;
}
// finish setting up the Faction
faction.setTag(tag);
// trigger the faction join event for the creator
FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayers.getInstance().getByPlayer(context.player), faction, FPlayerJoinEvent.PlayerJoinReason.CREATE);
Bukkit.getServer().getPluginManager().callEvent(joinEvent);
// join event cannot be cancelled or you'll have an empty faction
// finish setting up the FPlayer
context.fPlayer.setFaction(faction, false);
// We should consider adding the role just AFTER joining the faction.
// That way we don't have to mess up deleting more stuff.
// And prevent the user from being returned to NORMAL after deleting his old faction.
context.fPlayer.setRole(Role.LEADER);
if (FactionsPlugin.getInstance().getConfig().getBoolean("faction-creation-broadcast", true)) {
for (FPlayer follower : FPlayers.getInstance().getOnlinePlayers()) {
follower.msg(TL.COMMAND_CREATE_CREATED, context.fPlayer.getName(), faction.getTag(follower));
}
}
context.msg(TL.COMMAND_CREATE_YOUSHOULD, FactionsPlugin.getInstance().cmdBase.cmdDescription.getUseageTemplate(context));
if (Conf.econEnabled) Econ.setBalance(faction.getAccountId(), Conf.econFactionStartingBalance);
if (Conf.logFactionCreate)
FactionsPlugin.getInstance().log(context.fPlayer.getName() + TL.COMMAND_CREATE_CREATEDLOG.toString() + tag);
if (FactionsPlugin.getInstance().getConfig().getBoolean("fpaypal.Enabled"))
context.msg(TL.COMMAND_PAYPALSET_CREATED);
if (Conf.useCustomDefaultPermissions) faction.setDefaultPerms();
if (Conf.usePermissionHints) context.msg(TL.COMMAND_HINT_PERMISSION);
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_CREATE_DESCRIPTION;
}
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}