package com.massivecraft.factions.cmd; import com.massivecraft.factions.*; import com.massivecraft.factions.event.FPlayerJoinEvent; import com.massivecraft.factions.event.FactionCreateEvent; import com.massivecraft.factions.integration.Econ; import com.massivecraft.factions.struct.Permission; import com.massivecraft.factions.struct.Role; import com.massivecraft.factions.util.MiscUtil; import com.massivecraft.factions.zcore.util.TL; import org.bukkit.Bukkit; import java.util.ArrayList; public class CmdCreate extends FCommand { public CmdCreate() { super(); this.aliases.add("create"); this.requiredArgs.add("faction tag"); this.requirements = new CommandRequirements.Builder(Permission.CREATE) .playerOnly() .build(); } @Override public void perform(CommandContext context) { String tag = context.argAsString(0); if (context.fPlayer.hasFaction()) { context.msg(TL.COMMAND_CREATE_MUSTLEAVE); return; } if (Factions.getInstance().isTagTaken(tag)) { context.msg(TL.COMMAND_CREATE_INUSE); return; } ArrayList tagValidationErrors = MiscUtil.validateTag(tag); if (tagValidationErrors.size() > 0) { context.sendMessage(tagValidationErrors); return; } // if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay if (!context.canAffordCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE.toString())) { return; } // trigger the faction creation event (cancellable) FactionCreateEvent createEvent = new FactionCreateEvent(context.player, tag); Bukkit.getServer().getPluginManager().callEvent(createEvent); if (createEvent.isCancelled()) { return; } // then make 'em pay (if applicable) if (!context.payForCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE, TL.COMMAND_CREATE_FORCREATE)) { return; } Faction faction = Factions.getInstance().createFaction(); // TODO: Why would this even happen??? Auto increment clash?? if (faction == null) { context.msg(TL.COMMAND_CREATE_ERROR); return; } // finish setting up the Faction faction.setTag(tag); // trigger the faction join event for the creator FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayers.getInstance().getByPlayer(context.player), faction, FPlayerJoinEvent.PlayerJoinReason.CREATE); Bukkit.getServer().getPluginManager().callEvent(joinEvent); // join event cannot be cancelled or you'll have an empty faction // finish setting up the FPlayer context.fPlayer.setFaction(faction, false); // We should consider adding the role just AFTER joining the faction. // That way we don't have to mess up deleting more stuff. // And prevent the user from being returned to NORMAL after deleting his old faction. context.fPlayer.setRole(Role.LEADER); if (FactionsPlugin.getInstance().getConfig().getBoolean("faction-creation-broadcast", true)) { for (FPlayer follower : FPlayers.getInstance().getOnlinePlayers()) { follower.msg(TL.COMMAND_CREATE_CREATED, context.fPlayer.getName(), faction.getTag(follower)); } } context.msg(TL.COMMAND_CREATE_YOUSHOULD, FactionsPlugin.getInstance().cmdBase.cmdDescription.getUseageTemplate(context)); if (Conf.econEnabled) Econ.setBalance(faction.getAccountId(), Conf.econFactionStartingBalance); if (Conf.logFactionCreate) FactionsPlugin.getInstance().log(context.fPlayer.getName() + TL.COMMAND_CREATE_CREATEDLOG.toString() + tag); if (FactionsPlugin.getInstance().getConfig().getBoolean("fpaypal.Enabled")) context.msg(TL.COMMAND_PAYPALSET_CREATED); if (Conf.useCustomDefaultPermissions) faction.setDefaultPerms(); if (Conf.usePermissionHints) context.msg(TL.COMMAND_HINT_PERMISSION); } @Override public TL getUsageTranslation() { return TL.COMMAND_CREATE_DESCRIPTION; } }