Saber-Factions/src/main/java/com/massivecraft/factions/cmd/CmdCreate.java

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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.*;
import com.massivecraft.factions.event.FPlayerJoinEvent;
import com.massivecraft.factions.event.FactionCreateEvent;
import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.util.MiscUtil;
import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
import java.util.ArrayList;
public class CmdCreate extends FCommand {
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public CmdCreate() {
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super();
this.aliases.add("create");
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this.requiredArgs.add("faction tag");
//this.optionalArgs.put("", "");
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this.permission = Permission.CREATE.node;
this.disableOnLock = true;
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senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
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senderMustBeColeader = false;
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senderMustBeAdmin = false;
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}
@Override
public void perform() {
String tag = this.argAsString(0);
if (fme.hasFaction()) {
msg(TL.COMMAND_CREATE_MUSTLEAVE);
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return;
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}
if (Factions.getInstance().isTagTaken(tag)) {
msg(TL.COMMAND_CREATE_INUSE);
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return;
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}
ArrayList<String> tagValidationErrors = MiscUtil.validateTag(tag);
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if (tagValidationErrors.size() > 0) {
sendMessage(tagValidationErrors);
return;
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}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
if (!canAffordCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE.toString())) {
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return;
}
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// trigger the faction creation event (cancellable)
FactionCreateEvent createEvent = new FactionCreateEvent(me, tag);
Bukkit.getServer().getPluginManager().callEvent(createEvent);
if (createEvent.isCancelled()) {
return;
}
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// then make 'em pay (if applicable)
if (!payForCommand(Conf.econCostCreate, TL.COMMAND_CREATE_TOCREATE, TL.COMMAND_CREATE_FORCREATE)) {
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return;
}
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Faction faction = Factions.getInstance().createFaction();
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// TODO: Why would this even happen??? Auto increment clash??
if (faction == null) {
msg(TL.COMMAND_CREATE_ERROR);
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return;
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}
// finish setting up the Faction
faction.setTag(tag);
// trigger the faction join event for the creator
FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayers.getInstance().getByPlayer(me), faction, FPlayerJoinEvent.PlayerJoinReason.CREATE);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
// join event cannot be cancelled or you'll have an empty faction
// finish setting up the FPlayer
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fme.setFaction(faction);
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// We should consider adding the role just AFTER joining the faction.
// That way we don't have to mess up deleting more stuff.
// And prevent the user from being returned to NORMAL after deleting his old faction.
fme.setRole(Role.ADMIN);
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for (FPlayer follower : FPlayers.getInstance().getOnlinePlayers()) {
follower.msg(TL.COMMAND_CREATE_CREATED, fme.describeTo(follower, true), faction.getTag(follower));
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}
msg(TL.COMMAND_CREATE_YOUSHOULD, p.cmdBase.cmdDescription.getUseageTemplate());
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if (Conf.logFactionCreate) {
P.p.log(fme.getName() + TL.COMMAND_CREATE_CREATEDLOG.toString() + tag);
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}
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if (P.p.getConfig().getBoolean("fpaypal.Enabled")) {
this.fme.msg(TL.COMMAND_PAYPALSET_CREATED);
}
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}
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@Override
public TL getUsageTranslation() {
return TL.COMMAND_CREATE_DESCRIPTION;
}
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}