2011-03-19 13:00:03 +01:00
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package com.bukkit.mcteam.factions.commands;
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import java.util.ArrayList;
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import com.bukkit.mcteam.factions.Conf;
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import com.bukkit.mcteam.factions.FPlayer;
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import com.bukkit.mcteam.factions.Faction;
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import com.bukkit.mcteam.factions.struct.Role;
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2011-03-22 15:45:41 +01:00
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public class FCommandCreate extends FBaseCommand {
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2011-03-19 13:00:03 +01:00
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public FCommandCreate() {
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2011-03-22 18:48:09 +01:00
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aliases = new ArrayList<String>();
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aliases.add("create");
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2011-03-19 13:00:03 +01:00
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requiredParameters = new ArrayList<String>();
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optionalParameters = new ArrayList<String>();
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requiredParameters.add("faction tag");
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permissions = "";
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senderMustBePlayer = true;
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2011-03-22 15:45:41 +01:00
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helpDescription = "Create a new faction";
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2011-03-19 13:00:03 +01:00
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}
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public void perform() {
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String tag = parameters.get(0);
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if (me.hasFaction()) {
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sendMessage("You must leave your current faction first.");
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return;
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}
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if (Faction.isTagTaken(tag)) {
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sendMessage("That tag is already in use.");
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return;
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}
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ArrayList<String> tagValidationErrors = Faction.validateTag(tag);
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if (tagValidationErrors.size() > 0) {
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sendMessage(tagValidationErrors);
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return;
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}
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Faction faction = Faction.create();
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faction.setTag(tag);
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2011-03-22 17:20:21 +01:00
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me.setRole(Role.ADMIN);
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me.setFaction(faction);
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2011-03-19 13:00:03 +01:00
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for (FPlayer follower : FPlayer.getAllOnline()) {
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follower.sendMessage(me.getNameAndRelevant(follower)+Conf.colorSystem+" created a new faction "+faction.getTag(follower));
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}
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2011-03-22 18:48:09 +01:00
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sendMessage("You should now:");
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sendMessage( new FCommandDescription().getUseageTemplate() );
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2011-03-19 13:00:03 +01:00
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}
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}
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