Commit Graph

261 Commits

Author SHA1 Message Date
Andrew
19605701fe Another test commit. 2013-10-04 12:51:49 +13:00
Andrew
d230962e19 Test Commit 2013-10-04 12:51:29 +13:00
Andrew
9b9829073c Fixed being unable to cast watchers, maybe fixed unconfirmed issue with babys.. 2013-10-01 23:51:21 +13:00
Andrew
628c3544d9 Resend self disguise when it goes below 0 health 2013-10-01 17:14:16 +13:00
Andrew
17094fdeca Fix potential infinite loop 2013-10-01 02:47:40 +13:00
Andrew
f25117e461 Clean up the flagwatcher converting code 2013-10-01 02:34:39 +13:00
Andrew
2a0f2fe4aa Fixed bug where it didn't save new settings 2013-09-29 13:32:26 +13:00
Andrew
5c29463b6d Disguises should no longer crash the eye of the beholder when the creeper slips into bed 2013-09-29 11:15:12 +13:00
Andrew
0dbd43eed0 Released 7.6.3 2013-09-26 03:03:29 +12:00
Andrew
80fa5fe7f6 Renamed the packages to follow naming conventions 2013-09-26 02:49:24 +12:00
Andrew
fb4ad42cfe Fixed mob disguise adult code 2013-09-22 19:33:23 +12:00
Andrew
f4a88a6ee7 Fixed error.. 2013-09-20 22:15:39 +12:00
Andrew
c6936d064c Fixed player doing no death sound? Updated strings to official sounds. 2013-09-20 16:06:02 +12:00
Andrew
c16c62bff8 Update to 1.6.4 2013-09-20 15:59:28 +12:00
Andrew
5215025ffa added * perms for disguise commands 2013-09-19 08:19:39 +12:00
Andrew
a49f4d41ec Check for update every 6 hours 2013-09-18 09:38:36 +12:00
Andrew
30c6266749 Fixed being unable to set the disguise as a baby 2013-09-18 09:30:58 +12:00
Andrew
5fe3f03622 Don't send the packets if you are not the correct disguise!! 2013-09-06 17:41:17 +12:00
Andrew
2df5aee8fe Check if the entity exists before attempting to get the entity when sending item packet 2013-09-06 17:39:27 +12:00
Andrew
75ea90d27c Fix up typo? 2013-08-21 00:17:56 +12:00
Andrew
9b4e9b4b62 Let exp orbs be a little bit nicer 2013-08-20 05:45:25 +12:00
Andrew
505f996b46 Read desc
Now send a look packet for Wither skull to prevent it looking up.
Send the velocity packets if this criteria is meet (Send when on ground)
2013-08-20 05:02:55 +12:00
Andrew
1b93903bbd Modify the Y value of spawns. Let things spawn more logically. Read desc
Bat now spawns at your head.
Entitys which are otherwise unseeable or would 'break' now spawn higher
to prevent this
2013-08-20 05:01:30 +12:00
Andrew
83750309c7 WitherSkull's can turn blue. Who knew? 2013-08-20 04:58:45 +12:00
Andrew
8ebd632363 Setting viewSelfDisguise on the disguise now updates it 2013-08-15 08:57:30 +12:00
Andrew
f152c677c6 Fix the disguises only refreshing theirselves 2013-08-13 22:05:13 +12:00
Andrew
2b2f5d4aed Rename discard() to removeDisguise(). Make the disguise reusable 2013-08-13 21:57:21 +12:00
Andrew
448c227303 Read desc
Added discard() to disguise
Renamed methods and added comments to make it easier to understand
Moved old calls to use the discard() instead
2013-08-13 21:44:54 +12:00
Andrew
76a0949c30 Rename internal methods 2013-08-13 20:29:25 +12:00
Andrew
01597b4f5d Read desc
Moved packet listeners to PacketsManager
Fixed a bug with FlagWatcher setting values it shouldn't
Cleaned up api calls
Cleaned up code
Added commenting
2013-08-13 15:19:50 +12:00
Andrew
1e8206baa5 Let them get the event. But just don't let cancel do anything 2013-08-12 07:25:48 +12:00
Andrew
ec96bdd962 Read desc
Disguises can now have velocity sent toggled indivially
Disguises can also have self view toggled
Disguises can also have self hearing toggled.
Changed when the undisguise event is fired so its only fired when you
can cancel it
Disguises now undisguise only when the entity is no longer valid - Its
not in the world
Fixed small bugs
2013-08-12 07:24:52 +12:00
Andrew
41d5b60ffe Changed events to have a better naming system. 2013-08-12 06:32:51 +12:00
Andrew
18d97c0077 Remove public watcher constructor and construct it internally 2013-08-11 09:12:01 +12:00
Andrew
0ae9a0a77a The disguiser is a pervert sometimes too ;D Let him see some action 2013-08-09 23:16:23 +12:00
Andrew
6b58c8ef5f Added getProfessionId() and setProfessionId(int id) 2013-08-09 09:15:28 +12:00
Andrew
66be1f8fa9 Sort by name 2013-08-09 09:14:44 +12:00
Andrew
e80523c59f Fixed error 2013-08-09 05:56:13 +12:00
Andrew
ea5547a6c6 Add a sanity check 2013-08-07 22:51:55 +12:00
Andrew
1d5bcebce9 Add method to disguise next entity. Use entity ID's not entitys. 2013-08-07 22:51:42 +12:00
Andrew
7d5b72b9c5 Add another check for sending data 2013-08-07 22:51:14 +12:00
Andrew
fc9337504c Make dem entity constructors Deprecated cos they look ugly 2013-08-07 22:50:52 +12:00
Andrew
d74fed7e39 Fix bad stance, you can now disguise based on a entitytype 2013-08-07 22:50:27 +12:00
Andrew
cd11dc3572 Don't throw a error if tracker not found. Just run again later 2013-08-06 00:22:04 +12:00
Andrew
9f7b3620ca Add missing break, remove boolean and just continue 2013-08-06 00:21:47 +12:00
Andrew
e19af33a47 Fixed a missing break in a switch statement 2013-08-06 00:08:53 +12:00
Andrew
15b4d2cbfb Why give a error when protocollib not found. It will never be thrown. 2013-08-06 00:04:43 +12:00
Andrew
e3c83482d8 Configuration should now update. Doesn't keep comments -.- 2013-08-06 00:04:01 +12:00
Andrew
fd3903f311 Fixed mentioned bug 2013-08-05 17:31:05 +12:00
Andrew
333cbded13 Disguises should now appear at the right location for entity sizes. But sometimes it disappears 2013-08-05 17:26:56 +12:00
Andrew
c2fdb3c201 Removed sanity checks and idiot checks 2013-08-01 21:19:50 +12:00
Andrew
60246748a2 Can now add items to disguises. 2013-08-01 20:29:04 +12:00
Andrew
5375edc14c Added disguise constructors using entitytype 2013-08-01 19:57:14 +12:00
Andrew
0981a0a88a Player is no longer invisible to himself when undisguising 2013-08-01 19:56:27 +12:00
Andrew
47d84ed794 Removed RedisguisedEvent 2013-07-31 19:39:16 +12:00
Andrew
f15966a0f2 More config options. Added hearing yourself disguised option 2013-07-31 17:46:24 +12:00
Andrew
fa9a350106 Read desc
Now throws a error when disguising when the player logs in right away -
Informational
Packet 44 is now using the ProtocolLib accepted id.
2013-07-31 17:12:39 +12:00
Andrew
f3f451a9c6 Fix crashes 2013-07-30 15:31:07 +12:00
Andrew
6af89013c5 Read desc
Lots of code cleaned up
Added viewing yourself as a disguise - It can be laggy..
2013-07-30 12:44:00 +12:00
Andrew
cf5ec6d722 Fixed up the yaw some moar 2013-07-29 15:25:36 +12:00
Andrew
95256f8d6f Stop with the checks for yaw. Useless. 2013-07-29 15:04:19 +12:00
Andrew
af51d15d59 Make flagwatcher constructor public 2013-07-29 15:03:49 +12:00
Andrew
b3f2fcaed2 Read desc
Cleaned up the main packet listener.
Fixed a problem with facing direction. Stupid me only accounted for
living entitys. Forgot this problem extended to disguised non-living
Added some commenting
2013-07-29 14:56:47 +12:00
Andrew
957cf83e67 Cleaned up minor stuff 2013-07-29 14:53:32 +12:00
Andrew
9284990ae1 FlagWatcher no longer wants a JavaPlugin to be constructed 2013-07-29 11:21:42 +12:00
Andrew
57ebeacdd6 Read desc
Moved packet constructing out of Disguise class.
Fixed datawatcher error.
Fixed datawatcher screwup where I was setting the wrong values
2013-07-29 11:21:25 +12:00
Andrew
53b5be001d Sort by name 2013-07-29 11:19:59 +12:00
Andrew
293b4f7de1 Fix bug and change Values to use switch statement 2013-07-28 12:05:47 +12:00
Andrew
b80eecfc63 Fixed typo 2013-07-28 11:55:59 +12:00
Andrew
2b0df513e1 Clean it up some more 2013-07-28 11:20:13 +12:00
Andrew
15c2ee6305 Move calls elsewhere and rename some methods and remove old code. 2013-07-28 11:01:09 +12:00
Andrew
e659875347 Allow devs to change the sounds of disguises 2013-07-28 11:00:43 +12:00
Andrew
cd44c50f2e Fetch the watcher that it will use. And stop using empty watchers 2013-07-28 11:00:29 +12:00
Andrew
593f3f492b Store the type of watcher this disguise will use 2013-07-28 10:59:49 +12:00
Andrew
e755ed24db Let developers construct the watcher themselves 2013-07-28 10:58:21 +12:00
Andrew
4c81ea1b95 Added new constructor for mob disguise 2013-07-24 15:57:16 +12:00
Andrew
384a20ab6e Fixed a error when custom name longer then 64, fixed derp with a method return 2013-07-24 15:57:05 +12:00
Andrew
1e511bede0 Added ability to check kind of Disguise 2013-07-24 15:56:41 +12:00
Andrew
b809790ea3 Add events 2013-07-24 12:16:54 +12:00
Andrew
a0892c56c1 Clean up code 2013-07-24 12:16:47 +12:00
Andrew
29ec18fe03 Fixed the wrong boolean being returned 2013-07-23 06:44:27 +12:00
Andrew
18ea8e079c Fixed entity damage sounds and check if entity can age before modifying pitch 2013-07-23 06:38:54 +12:00
Andrew
dbffa801c7 Don't try to use the watcher if the watcher doesnt exist 2013-07-23 06:38:29 +12:00
Andrew
bc08c933ca Fix Bat watcher 2013-07-23 06:38:16 +12:00
Andrew
2ca0dbbc28 Add fall sounds for things that shouldn't fall 2013-07-23 06:37:50 +12:00
Andrew
114a0fd285 Add method to see if the disguise ages 2013-07-23 06:37:15 +12:00
Andrew
573e307d19 Fixed bat sound bug. Fixed unable to check if the sound is baby/adult 2013-07-23 05:15:45 +12:00
Andrew
b34033d942 Sort by name 2013-07-23 02:18:34 +12:00
Andrew
6ae7d703b0 Fix a npe 2013-07-23 02:06:19 +12:00
Andrew
af6e6a1aa9 Added villager sounds and witch sounds (Which don't work) 2013-07-23 02:04:42 +12:00
Andrew
a74465157b Read desc
Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume
2013-07-23 01:33:58 +12:00
Andrew
efede32c9b Added .equals and fixed up velocitys to look better for worse pings 2013-07-23 01:32:29 +12:00
Andrew
890e17ba36 Set the sound strength when loading the entitys 2013-07-23 01:32:05 +12:00
Andrew
3e0b557d14 Change sounds to store a string instead, added horse types sounds. Added sound strength for hurt/death 2013-07-23 01:31:11 +12:00
Andrew
67e9aec7d1 Add break for DisguiseType switch statement 2013-07-23 01:30:40 +12:00
Andrew
ad47108567 Allowed .equals() to be used on disguises and watcher 2013-07-23 01:30:21 +12:00
Andrew
0898c3c387 Set the disguise radius in config if not set 2013-07-22 22:36:38 +12:00
Andrew
e7f283dc25 Read desc
Don't disguise the command sender when doing a radius
Fixed saying a incorrect entity count when undisguising
2013-07-22 22:36:24 +12:00
Andrew
709f07e610 Added more/better/worse checkin for cross referencing data types 2013-07-21 22:19:10 +12:00
Andrew
0128452069 Read desc
Fixed vechile spawn packets looking strange
Fixed item frame crash
Fishing hook semi-fixed. Can't fix completely.
Fixed a safety check (Wasn't really needed tho)
All disguises should now float in the air
Tnt is fixed.
Fireworks is fixed
2013-07-21 18:23:52 +12:00