Andrew
c2fdb3c201
Removed sanity checks and idiot checks
2013-08-01 21:19:50 +12:00
Andrew
60246748a2
Can now add items to disguises.
2013-08-01 20:29:04 +12:00
Andrew
5375edc14c
Added disguise constructors using entitytype
2013-08-01 19:57:14 +12:00
Andrew
0981a0a88a
Player is no longer invisible to himself when undisguising
2013-08-01 19:56:27 +12:00
Andrew
47d84ed794
Removed RedisguisedEvent
2013-07-31 19:39:16 +12:00
Andrew
f15966a0f2
More config options. Added hearing yourself disguised option
2013-07-31 17:46:24 +12:00
Andrew
fa9a350106
Read desc
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Now throws a error when disguising when the player logs in right away -
Informational
Packet 44 is now using the ProtocolLib accepted id.
2013-07-31 17:12:39 +12:00
Andrew
f3f451a9c6
Fix crashes
2013-07-30 15:31:07 +12:00
Andrew
6af89013c5
Read desc
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Lots of code cleaned up
Added viewing yourself as a disguise - It can be laggy..
2013-07-30 12:44:00 +12:00
Andrew
cf5ec6d722
Fixed up the yaw some moar
2013-07-29 15:25:36 +12:00
Andrew
95256f8d6f
Stop with the checks for yaw. Useless.
2013-07-29 15:04:19 +12:00
Andrew
af51d15d59
Make flagwatcher constructor public
2013-07-29 15:03:49 +12:00
Andrew
b3f2fcaed2
Read desc
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Cleaned up the main packet listener.
Fixed a problem with facing direction. Stupid me only accounted for
living entitys. Forgot this problem extended to disguised non-living
Added some commenting
2013-07-29 14:56:47 +12:00
Andrew
957cf83e67
Cleaned up minor stuff
2013-07-29 14:53:32 +12:00
Andrew
9284990ae1
FlagWatcher no longer wants a JavaPlugin to be constructed
2013-07-29 11:21:42 +12:00
Andrew
57ebeacdd6
Read desc
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Moved packet constructing out of Disguise class.
Fixed datawatcher error.
Fixed datawatcher screwup where I was setting the wrong values
2013-07-29 11:21:25 +12:00
Andrew
53b5be001d
Sort by name
2013-07-29 11:19:59 +12:00
Andrew
293b4f7de1
Fix bug and change Values to use switch statement
2013-07-28 12:05:47 +12:00
Andrew
b80eecfc63
Fixed typo
2013-07-28 11:55:59 +12:00
Andrew
2b0df513e1
Clean it up some more
2013-07-28 11:20:13 +12:00
Andrew
15c2ee6305
Move calls elsewhere and rename some methods and remove old code.
2013-07-28 11:01:09 +12:00
Andrew
e659875347
Allow devs to change the sounds of disguises
2013-07-28 11:00:43 +12:00
Andrew
cd44c50f2e
Fetch the watcher that it will use. And stop using empty watchers
2013-07-28 11:00:29 +12:00
Andrew
593f3f492b
Store the type of watcher this disguise will use
2013-07-28 10:59:49 +12:00
Andrew
e755ed24db
Let developers construct the watcher themselves
2013-07-28 10:58:21 +12:00
Andrew
4c81ea1b95
Added new constructor for mob disguise
2013-07-24 15:57:16 +12:00
Andrew
384a20ab6e
Fixed a error when custom name longer then 64, fixed derp with a method return
2013-07-24 15:57:05 +12:00
Andrew
1e511bede0
Added ability to check kind of Disguise
2013-07-24 15:56:41 +12:00
Andrew
b809790ea3
Add events
2013-07-24 12:16:54 +12:00
Andrew
a0892c56c1
Clean up code
2013-07-24 12:16:47 +12:00
Andrew
29ec18fe03
Fixed the wrong boolean being returned
2013-07-23 06:44:27 +12:00
Andrew
18ea8e079c
Fixed entity damage sounds and check if entity can age before modifying pitch
2013-07-23 06:38:54 +12:00
Andrew
dbffa801c7
Don't try to use the watcher if the watcher doesnt exist
2013-07-23 06:38:29 +12:00
Andrew
bc08c933ca
Fix Bat watcher
2013-07-23 06:38:16 +12:00
Andrew
2ca0dbbc28
Add fall sounds for things that shouldn't fall
2013-07-23 06:37:50 +12:00
Andrew
114a0fd285
Add method to see if the disguise ages
2013-07-23 06:37:15 +12:00
Andrew
573e307d19
Fixed bat sound bug. Fixed unable to check if the sound is baby/adult
2013-07-23 05:15:45 +12:00
Andrew
b34033d942
Sort by name
2013-07-23 02:18:34 +12:00
Andrew
6ae7d703b0
Fix a npe
2013-07-23 02:06:19 +12:00
Andrew
af6e6a1aa9
Added villager sounds and witch sounds (Which don't work)
2013-07-23 02:04:42 +12:00
Andrew
a74465157b
Read desc
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Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume
2013-07-23 01:33:58 +12:00
Andrew
efede32c9b
Added .equals and fixed up velocitys to look better for worse pings
2013-07-23 01:32:29 +12:00
Andrew
890e17ba36
Set the sound strength when loading the entitys
2013-07-23 01:32:05 +12:00
Andrew
3e0b557d14
Change sounds to store a string instead, added horse types sounds. Added sound strength for hurt/death
2013-07-23 01:31:11 +12:00
Andrew
67e9aec7d1
Add break for DisguiseType switch statement
2013-07-23 01:30:40 +12:00
Andrew
ad47108567
Allowed .equals() to be used on disguises and watcher
2013-07-23 01:30:21 +12:00
Andrew
0898c3c387
Set the disguise radius in config if not set
2013-07-22 22:36:38 +12:00
Andrew
e7f283dc25
Read desc
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Don't disguise the command sender when doing a radius
Fixed saying a incorrect entity count when undisguising
2013-07-22 22:36:24 +12:00
Andrew
709f07e610
Added more/better/worse checkin for cross referencing data types
2013-07-21 22:19:10 +12:00
Andrew
0128452069
Read desc
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Fixed vechile spawn packets looking strange
Fixed item frame crash
Fishing hook semi-fixed. Can't fix completely.
Fixed a safety check (Wasn't really needed tho)
All disguises should now float in the air
Tnt is fixed.
Fireworks is fixed
2013-07-21 18:23:52 +12:00
Andrew
85ee40384a
Set the bat to flying
2013-07-21 17:03:25 +12:00
Andrew
0888f33d1d
Added the disguise types which don't need vectors
2013-07-21 15:37:29 +12:00
Andrew
3f85f0f45a
Use switches instead of ifs
2013-07-21 15:19:47 +12:00
Andrew
285f8f51fd
Read desc
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Now set data which is different type then expected.
Added scheduler
2013-07-21 15:19:33 +12:00
Andrew
59588f5270
Read desc
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Now use Entitys completely for the disguising.
Now removes the disguise when the entity isn't valid.
Deprecated the methods using a object.
Added methods to set and get velocity - If packets should be sent.
2013-07-21 15:17:21 +12:00
Andrew
a1ff8e6db9
Send the metadata to only the players who can see it
2013-07-21 15:15:28 +12:00
Andrew
3e4a9b9f15
Moved update checking to the listener
2013-07-21 15:14:59 +12:00
Andrew
ff8542c80a
Use Disguise instead of entity id in watcher
2013-07-21 15:14:40 +12:00
Andrew
dcb8bc427e
Fixed sending the wrong data when modifying data 0
2013-07-17 13:55:30 +12:00
Andrew
2138c7bc4f
Read desc
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Removed duplicate horse watchers
All applicable disguisetypes are now the same names as entity type.
Fixed bug where it sometimes didnt return disguisetype when fed
entitytype
Added zombie_villager disguisetype even tho its not that big a
disguise..
Changed the entitytype I store to the bukkit's version. Should work the
same.. Untested ofc.
Hopefully broke peoples plugins :)
2013-07-16 23:42:35 +12:00
Andrew
20a7ed15da
nvrm. cloning her hitler waz bad idea!
2013-07-16 22:42:52 +12:00
Andrew
996fe4a31e
Clone de watcher her hitler!
2013-07-16 22:31:16 +12:00
Andrew
5eca9c9d12
Now able to set the max radius for disguiseradius and undisguiseradius
2013-07-16 18:53:39 +12:00
Andrew
8afc336fd1
Fixed ANOTHER typo
2013-07-16 17:57:14 +12:00
Andrew
472d114474
Fixed another typo
2013-07-16 17:37:31 +12:00
Andrew
ddf3650675
Fixed perm typo
2013-07-16 17:36:06 +12:00
Andrew
6034ae612a
Fixed adult problems. tehehe
2013-07-16 17:23:53 +12:00
Andrew
823914d626
Added clone() for the disguises, clones it auto. Fixes potential bug
2013-07-16 17:23:38 +12:00
Andrew
0e43fb481d
Fixed some typos in the commands
2013-07-16 17:23:11 +12:00
Andrew
2d34be3276
Fixed setting the adult and disguising non-living to living
2013-07-16 17:05:44 +12:00
Andrew
0ddec96d24
Added todo for disguise sounds
2013-07-16 17:01:46 +12:00
Andrew
2c652db58b
Redid existing disguise commands to make em prettier
2013-07-16 17:01:32 +12:00
Andrew
dd02b4bcc2
Added command to disguise a entity by right clicking it
2013-07-16 17:01:12 +12:00
Andrew
d50e891872
Added command to disguise in a radius
2013-07-16 17:00:49 +12:00
Andrew
fafa69415e
Quick fix before 6.2 - Removed scheduler delay
2013-07-15 20:02:43 +12:00
Andrew
7ff7558809
Entitys now face the right way when spawning
2013-07-15 19:59:30 +12:00
Andrew
9ea389eaf8
Read description
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Changed how I set the default datavalues.
Crashes should now be a thing of the past..
Painting is no longer glitched. (Still goes in floor)
Horse watcher is better.
Updated outdated values.
Updated incorrect yaw for disguises
2013-07-15 19:33:23 +12:00
Andrew
14b76f73c8
Set the damage for a minecart
2013-07-14 11:48:05 +12:00
Andrew
b7ebe8411a
Removed abstract from minecart watcher
2013-07-14 11:44:07 +12:00
Andrew
15a43ea47a
Fixed minecart crash
2013-07-14 11:41:30 +12:00
Andrew
dcc3fcea50
Change the method to accept a string and feed it a string instead
2013-07-13 08:19:24 +12:00
Andrew
fd6de1c47c
Get rid of multiple minecart watchers
2013-07-12 08:55:12 +12:00
Andrew
590afd86d8
Stop comparing values to classes
2013-07-12 08:33:26 +12:00
Andrew
84919eeea5
Stop the disguised recieving packets
2013-07-12 08:33:17 +12:00
Andrew
10595695c6
Sort by name
2013-07-12 06:38:38 +12:00
Andrew
65e42e0132
Create a new entity and start changing attribute packets
2013-07-12 06:38:07 +12:00
Andrew
bb04421378
Set the values of the new flag watcher
2013-07-12 06:37:35 +12:00
Andrew
fe07ea3e9f
Introducing the new watcher values
2013-07-12 06:36:55 +12:00
Andrew
8d2128f127
Removed WatcherValues as it is now old
2013-07-12 06:36:42 +12:00
Andrew
a2c8042f4c
Move the setting of watcher values for precaution down after a secondary watcher construction
2013-07-12 02:03:55 +12:00
Andrew
d4c657eee6
Change the packet sent for data to a packet container instead of CB packet
2013-07-12 01:59:39 +12:00
Andrew
8ca7f25b4a
Small textual update
2013-07-10 07:25:12 +12:00
Andrew
a2e789aac6
Added methods and changed internals for flag watchers.
2013-07-09 16:08:47 +12:00
Andrew
d181addde9
Opps. Its 7 not 9
2013-07-09 15:09:52 +12:00
Andrew
370a357666
Added DisguiseSound for the horses. Still no sound..
2013-07-09 15:03:33 +12:00
Andrew
9b0f7ba6c7
Added more disguising for horses
2013-07-09 15:01:24 +12:00
Andrew
c70f0ab5b4
Updated to 1.6.2
2013-07-09 14:51:35 +12:00
Andrew
e0129c154a
Added ability to change horse types
2013-07-07 20:38:07 +12:00
Andrew
c2530f4fe2
Add horse watcher
2013-07-07 19:18:23 +12:00
Andrew
728766ef48
Auctally set the metadata..
2013-07-07 19:18:17 +12:00
Andrew
1db5b1ecd0
Make WatcherValues tidier and add Horse
2013-07-07 19:18:04 +12:00
Andrew
393558587e
Make DisguiseType tidier and add Horse
2013-07-07 19:17:34 +12:00
Andrew
15c1d5651b
Throw error if constructing watcher and something unexpected happens
2013-07-07 19:17:21 +12:00
Andrew
bf6a526934
Add 2 classtypes
2013-07-07 03:44:07 +12:00
Andrew
e6457d0bb4
Sort by name
2013-07-07 03:43:59 +12:00
Andrew
1c056089bc
Auctally grab the datawatcher
2013-07-07 03:42:25 +12:00
Andrew
5db33ffcf6
Don't deep clone meta. Doing that already! Cancel attributes packet. Non-living dont send it..
2013-07-07 02:34:12 +12:00
Andrew
58453822c5
Make a new watchable object
2013-07-07 02:33:33 +12:00
Andrew
f4905dcb7b
No longer need to set the string for blaze breathe
2013-07-07 02:30:19 +12:00
Andrew
447e5cf553
Updated datawatcher values for 1.6.1
2013-07-04 00:39:36 +12:00
Andrew
1089032e4a
Update LibsDisguises to 1.6
2013-07-02 15:29:12 +12:00
Andrew
009a4608b8
Changed update message coloring to red
2013-06-25 15:15:38 +12:00
Andrew
90c7817634
Fixed a error for the updater.
2013-06-25 13:37:17 +12:00
Andrew
1ddc880e3b
Fixed a error..
2013-06-25 13:35:32 +12:00
Andrew
6f8fecdca3
Fix bug for sounds?
2013-06-24 04:01:57 +12:00
Andrew
7ec82735f9
Access to the hashmap is now through one method
2013-06-23 08:58:53 +12:00
Andrew
ce9697b1ab
Added new constructor for MiscDisguise, fixed potential issue in packet editing
2013-06-05 19:09:41 +12:00
Andrew
bf48c0baac
Fixed nasty datawatcher bug which 'randomly' crashes the client
2013-06-04 01:16:37 +12:00
Andrew
5c51f9680e
Correct blaze value
2013-06-02 23:47:08 +12:00
Andrew
174d297445
Fixed update checker, changed listener prioty to highest
2013-06-02 16:10:37 +12:00
Andrew
71299696f9
Never again shall I haz protected watchers
2013-06-02 09:03:03 +12:00
Andrew
7324926062
No longer using concurrenthashmap
2013-06-01 18:35:31 +12:00
Andrew
20a75f947a
Added update checking for LibsDisguises
2013-05-31 20:55:55 +12:00
Andrew
d1ccc40c59
Read desc
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Watcher is never null now
You can now change potion particles etc.
Added LivingWatcher
Cleaned up code
2013-05-31 03:36:59 +12:00
Andrew
39ca52ae8d
Fixed 2 small mistakes which could make people think bug.
2013-05-31 02:31:18 +12:00
Andrew
3c51dae83b
Fix fireball, giant, ghast and items
2013-05-30 08:46:51 +12:00
Andrew
1a3ab9379a
Fixed a bad sheep value
2013-05-30 08:12:27 +12:00
Andrew
4ffb4a4489
Fixed pig zombie crash
2013-05-30 08:11:41 +12:00
Andrew
00c0640f70
Fixed zombies again
2013-05-30 07:12:08 +12:00
Andrew
9903ee4ac6
Fixed zombie crashing player
2013-05-30 06:39:04 +12:00
Andrew
437ac02e5a
Released 4.5
2013-05-30 06:25:20 +12:00
Andrew
f31e9011ff
Removed non-used code
2013-05-30 06:21:56 +12:00
Andrew
f1b76f622b
Fixes more sound bugs
2013-05-30 06:20:50 +12:00
Andrew
19b61395ee
Less bugs. Still writing
2013-05-30 05:17:48 +12:00
Andrew
c78843aa2a
Read desc
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Tried a little fix for sounds.
Hopefully made a fix for concurrent modification errors
Fixed typo in disguise player command
Added warning and disable if ProtocolLib isn't found
2013-05-30 02:25:00 +12:00
Andrew
2206652364
Now loops in order
2013-05-29 12:27:58 +12:00
Andrew
f8f8dba027
Fixed spider, pig, cave spider and sheep sounds
2013-05-29 12:25:02 +12:00
Andrew
d55f718a8a
Added a fix for players who can't see other players
2013-05-29 11:00:31 +12:00
Andrew
ecb4f1e8ec
Sorted all members
2013-05-29 10:52:54 +12:00
Andrew
b29a3fae5e
Cleaned up perms
2013-05-29 10:52:10 +12:00
Andrew
a7908e5738
Added disguising other players commands
2013-05-29 10:44:55 +12:00
Andrew
09b4955e23
Read description
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Completely redone how the disguising works.
Sends packets through protocollib now.
Doesn't hide the players anymore. It changes entity trackers.
You can now disguise any entity.
Added painting disguise.
Added disguisesound which stores sounds for each disguise.
Any disguise makes a sound? Its replaced with the proper sound.
Added ability to turn off and on the sounds
Added ItemFrameWatcher and PlayerWatcher
2013-05-29 10:29:36 +12:00
Andrew
902fc99686
Read desc
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Fixed enderdragon flying backwards.
Fixed vechiles not facing the right way
Fixed entitys sometimes remaining in the world
2013-05-28 00:11:12 +12:00
Andrew
bed69e85d3
Fixed exp orb packet no sent
2013-05-21 18:16:33 +12:00
Andrew
0bda040a60
Read description
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Added command undisguise
Changed perm for undisguise to libsdisguises.undisguise
Moved where the commands are set incase of errors.
2013-05-21 14:23:58 +12:00
Andrew
83e0ffb223
Added perms for the command, added safety check
2013-05-21 14:15:05 +12:00
Andrew
bd38aa428a
If someone can't see someone. This will no longer changed if they are disguised
2013-05-21 13:35:39 +12:00
Andrew
abe1a93000
Released 3.2 - Added more sounds
2013-05-21 13:19:46 +12:00
Andrew
2ff2acb3a1
Removed isExp() and now supports playing sounds. ALso no crashing for entitys
2013-05-21 12:59:57 +12:00
Andrew
1739c96e38
Removed logging
2013-05-21 00:34:37 +12:00