libraryaddict
ae874392ab
Clone the packet, should resolve people hearing invisible disguises sounds
2014-03-06 05:13:17 +13:00
libraryaddict
f14ee20e7c
The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
2014-02-10 12:15:58 +13:00
libraryaddict
306b246f76
Minor performance cleanup.
2014-02-07 13:50:40 +13:00
libraryaddict
a3297c918b
Fix crashes as reported by andrewkm
2014-01-31 22:56:05 +13:00
libraryaddict
1cea2e2163
Silly mojang and their silly bugs. Fixed right clicking not always working
2014-01-19 11:32:02 +13:00
libraryaddict
8535ccf2dd
Fixed the damage and idle sound getter being completely wrong.
2014-01-19 08:39:23 +13:00
libraryaddict
1c6dc8233f
Cleaned up game versions to support more than 2 versions
2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49
Mobs no longer do horror stories of twisting their head around in circles when disguised as player
2014-01-18 14:46:18 +13:00
libraryaddict
72890b0f90
Corrected pitch calculations not being used when entity spawn packet is made
2014-01-18 14:22:58 +13:00
libraryaddict
c732b373b7
Prevents errors being thrown for unsupported method
2014-01-11 10:06:59 +13:00
libraryaddict
5c94b59801
Don't glitch out when trying to sleep.
2014-01-05 13:13:49 +13:00
libraryaddict
69b104f749
Some cleanup. Forgot what
2014-01-05 12:27:20 +13:00
libraryaddict
9f4ae91b83
Fixed bed crashing people
2014-01-05 11:07:22 +13:00
libraryaddict
5938672ba3
Cancel the 'not sleeping' animation if he is disguised as sleeping
2014-01-03 07:59:56 +13:00
libraryaddict
d7a929021c
Modify player sleeping height to a more realistic option
2014-01-03 07:58:05 +13:00
libraryaddict
239737b083
Added setSleeping and isSleeping to player watcher
2013-12-24 18:20:50 +13:00
libraryaddict
038b6478ea
Prevent players from being kicked for attacking enderdragon
2013-12-22 17:55:34 +13:00
libraryaddict
f4d0af190c
Clean up some moar
2013-12-17 08:03:59 +13:00
libraryaddict
e4d71bb6a4
Check player is online as well. Fixes the errors
2013-12-17 00:11:13 +13:00
libraryaddict
3e4f581943
Possibly fix the entity animations from playing over and over in self disguises
2013-12-15 02:46:08 +13:00
libraryaddict
b026f30087
Add sounds for self disguises player to not be cancelled.
2013-12-15 02:33:11 +13:00
libraryaddict
319c987f94
Added 2 config options to show names above disguised players head
2013-12-09 04:44:02 +13:00
libraryaddict
585f8ad116
Add compatibility for older versions of MC for sounds
2013-12-08 15:36:11 +13:00
libraryaddict
a178fbace7
Fix 1.7 self disguises sounds not playing properly
2013-12-08 15:32:57 +13:00
libraryaddict
cdc02b4090
Cleaned up code. Fixed error for sounds handling
2013-12-08 07:51:37 +13:00
libraryaddict
90e3960923
Clean up the code
2013-12-08 03:33:56 +13:00
libraryaddict
a8b5c44a72
Convert all the packet ids to use the new packettype
2013-12-08 03:30:30 +13:00
libraryaddict
af51c6def0
Fix error
2013-12-06 20:19:08 +13:00
libraryaddict
b29e8e6115
Read desc
...
Added method to reflection manager to check if after 1.7
Fixed error with packet use entity
Fixed error with walk sounds
2013-12-06 20:13:45 +13:00
libraryaddict
d415f6340e
Start the road to a 1.7 update
2013-12-05 20:38:41 +13:00
libraryaddict
55427dc1fe
Make private method public. Remove the error being thrown for temperary player
2013-12-02 23:21:10 +13:00
libraryaddict
a969811c64
More stuff including a small amount of cleanup
2013-12-02 02:36:42 +13:00
libraryaddict
25a6e713af
Don't bother checking if the entity is disguised before cancelling packet as it should be cancelled anyways
2013-12-02 01:36:55 +13:00
libraryaddict
857669fa86
Fixed armor helmet not appearing if you have no helmet and are holding a item
2013-11-30 23:09:29 +13:00
libraryaddict
c63a08eca4
Finally isolated the packet for 'Send armor flying everywhere'
2013-11-30 22:22:33 +13:00
libraryaddict
ca913347ce
Changed DisguiseType value fetching to EntityType as Itemframe isn't supported.
2013-11-27 16:26:31 +13:00
libraryaddict
be3712ccd0
Fixed array size exception with armor slot
2013-11-27 11:40:38 +13:00
libraryaddict
782e5925b1
Removed item frame disguise as it cannot move and is effectively useless
2013-11-25 16:52:09 +13:00
libraryaddict
881d76eafa
Code cleanup, fixed primed tnt disappearing
2013-11-25 16:26:24 +13:00
libraryaddict
f9eedb7528
Code clean up
2013-11-25 15:45:23 +13:00
libraryaddict
42cac092f6
Modify the painting spawn packet to match the changes
2013-11-24 08:43:36 +13:00
libraryaddict
d6fba4c402
Send teleport packet for all misc disguises (why not) and do the pitch for the disguise minecarts (facing direction)
2013-11-24 06:59:56 +13:00
libraryaddict
951d60f0aa
Prevent minecarts disguised as minecarts from getting a Y height modifier
2013-11-24 06:38:46 +13:00
libraryaddict
1fc72e10cc
Fixed a array size exception
2013-11-24 06:31:41 +13:00
libraryaddict
94a7237803
Read desc
...
Fixed disguises facing direction not updating automatically to the
correct direction.
Its not 100% perfect, but the alternative is to delay the packet another
tick which is not realistic as people could change disguises in that
time.
2013-11-23 15:53:17 +13:00
libraryaddict
26770e5b7a
Send a entity teleport packet for falling block to prevent it glitching into the ground
2013-11-23 15:25:25 +13:00
libraryaddict
73e4c3a7c6
Renamed another method to be deprecated. Sorted them.
2013-11-23 09:19:30 +13:00
libraryaddict
0a98e90afc
Read desc
...
Renamed the package utils to utilities
Moved Values and DisguiseSounds into it.
Renamed Values to DisguiseValues
Renamed another method in DisguiseValues
2013-11-23 09:10:20 +13:00