The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
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575756ca72
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@ -71,14 +71,15 @@ public class PacketsManager {
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PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB, PacketType.Play.Server.SPAWN_ENTITY,
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PacketType.Play.Server.SPAWN_ENTITY_LIVING, PacketType.Play.Server.SPAWN_ENTITY_PAINTING,
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PacketType.Play.Server.COLLECT, PacketType.Play.Server.UPDATE_ATTRIBUTES,
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PacketType.Play.Server.ENTITY_EQUIPMENT, PacketType.Play.Server.BED, PacketType.Play.Server.ENTITY_STATUS) {
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PacketType.Play.Server.ENTITY_EQUIPMENT, PacketType.Play.Server.BED, PacketType.Play.Server.ENTITY_STATUS,
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PacketType.Play.Server.ATTACH_ENTITY) {
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@Override
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public void onPacketSending(PacketEvent event) {
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final Player observer = event.getPlayer();
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// First get the entity, the one sending this packet
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StructureModifier<Entity> entityModifer = event.getPacket().getEntityModifier(observer.getWorld());
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org.bukkit.entity.Entity entity = entityModifer.read((PacketType.Play.Server.COLLECT == event.getPacketType() ? 1
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: 0));
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org.bukkit.entity.Entity entity = entityModifer.read((PacketType.Play.Server.COLLECT == event.getPacketType()
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|| PacketType.Play.Server.ATTACH_ENTITY == event.getPacketType() ? 1 : 0));
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// If the entity is the same as the sender. Don't disguise!
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// Prevents problems and there is no advantage to be gained.
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if (entity == observer)
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@ -1130,6 +1131,12 @@ public class PacketsManager {
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packets = new PacketContainer[0];
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}
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else if (sentPacket.getType() == PacketType.Play.Server.ATTACH_ENTITY) {
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if (disguise.getType().isMisc()) {
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packets = new PacketContainer[0];
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}
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}
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// Else if the packet is sending entity metadata
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else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_METADATA) {
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List<WrappedWatchableObject> watchableObjects = disguise.getWatcher().convert(
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