remove volatile because problems even on local connections (not drawn lines)
This commit is contained in:
parent
677f3d95a1
commit
e3cec1a194
@ -202,14 +202,14 @@ function startBackendServer(port) {
|
|||||||
if (smallestScreenResolutions && smallestScreenResolutions[whiteboardId] && socket && socket.id) {
|
if (smallestScreenResolutions && smallestScreenResolutions[whiteboardId] && socket && socket.id) {
|
||||||
delete smallestScreenResolutions[whiteboardId][socket.id];
|
delete smallestScreenResolutions[whiteboardId][socket.id];
|
||||||
}
|
}
|
||||||
socket.compress(false).volatile.broadcast.emit('refreshUserBadges', null); //Removes old user Badges
|
socket.compress(false).broadcast.emit('refreshUserBadges', null); //Removes old user Badges
|
||||||
sendSmallestScreenResolution();
|
sendSmallestScreenResolution();
|
||||||
});
|
});
|
||||||
|
|
||||||
socket.on('drawToWhiteboard', function (content) {
|
socket.on('drawToWhiteboard', function (content) {
|
||||||
content = escapeAllContentStrings(content);
|
content = escapeAllContentStrings(content);
|
||||||
if (accessToken === "" || accessToken == content["at"]) {
|
if (accessToken === "" || accessToken == content["at"]) {
|
||||||
socket.compress(false).volatile.broadcast.to(whiteboardId).emit('drawToWhiteboard', content); //Send to all users in the room (not own socket)
|
socket.compress(false).broadcast.to(whiteboardId).emit('drawToWhiteboard', content); //Send to all users in the room (not own socket)
|
||||||
s_whiteboard.handleEventsAndData(content); //save whiteboardchanges on the server
|
s_whiteboard.handleEventsAndData(content); //save whiteboardchanges on the server
|
||||||
} else {
|
} else {
|
||||||
socket.emit('wrongAccessToken', true);
|
socket.emit('wrongAccessToken', true);
|
||||||
|
Loading…
Reference in New Issue
Block a user