af85f0f503(Olof) Using latest CAPI for integration
Brettflan
2012-02-20 16:53:10 -0600
56de98f049update default GSON jar version to 2.1
Brettflan
2012-02-19 08:32:47 -0600
03d32ec5b0Fix for potential NPE in CraftBukkit caused by LWC location world returning null
Brettflan
2012-02-19 08:23:09 -0600
ff56162c12fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them
Brettflan
2012-02-19 08:21:03 -0600
f182f70371Update our MCore event handlers to use the newer Bukkit event system
Brettflan
2012-02-07 17:02:53 -0600
3ed879ca18"worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in
Brettflan
2012-02-07 15:04:20 -0600
225471e530Fix for error when disbanding faction from server console with economy enabled
Brettflan
2012-02-07 14:57:03 -0600
5ef1c1a15eRelease 1.6.5c: Most TNT explosions were being prevented due to a mistake on my part when I re-implemented our TNT+redstone exploit workaround fix, sorry about that. That's fixed, and the X/Z coordinates for such prevented attempts are no longer sent to players, only sent to the server console/log.
Brettflan
2012-02-04 16:22:55 -0600
eec60b2d5cRelease 1.6.5b - re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so...
Brettflan
2012-02-03 00:15:35 -0600
32da53f459Preemptive EssentialsChat 3.x support, since they'll be removing the old local chat integration method; new implementation will need improvement to support relation coloring, but for now it otherwise works.
Brettflan
2012-02-02 19:31:34 -0600
5e14a4b1c7WorldGuard integration is now disabled, since it has been broken for quite some time now and nobody who used it has been interested enough to actually fix it.
Brettflan
2012-02-02 15:20:40 -0600
487a3457f2Adding TNT exploit workaround fix back; they finally fixed the exploit in CraftBukkit 1.1-RC1, but broke it again in 1.1-RC3. :(
Brettflan
2012-02-02 15:13:53 -0600
a124ac6e35(by first4ever) Added a "claimedLandsMax" option (default 0, no limit), which prevents normal factions from being able to claim more land once they've reached this limit.
Brettflan
2012-02-02 13:12:54 -0600
784895c779Workaround fix for EssentialsChat integration not working on Essentials 2.8+. "chatTagReplaceString" setting now defaults to "[FACTION]" instead of "{FACTION}" since Essentials now converts curly-braces to square-braces for any tags specified in their chat format setting which Essentials doesn't recognize. For those using Essentials 2.8.x, this should hopefully be handled automatically.
Brettflan
2012-02-02 07:28:56 -0600
7a38ee42a7zero-value economy gains/losses are now skipped over ("X gained 0.0 for claiming this land" and similar is a bit odd)
Brettflan
2012-01-31 11:07:48 -0600
b41b3c8d2cProtection against radius claim attempts which might overload the server
Brettflan
2012-01-31 10:58:25 -0600
700f244304Removed direct Permissions and PermissionsEx plugin support. Problems with PermissionsEx integration had been reported. Now permissions are solely handled directly through Bukkit's built-in "superperms" permission system, since all modern permission plugins should be interfacing through that at this point.
Brettflan
2012-01-31 10:52:32 -0600
3d8f4419edDelayed Vault economy integration not necessary after all; reverting added delay
Brettflan
2012-01-29 23:11:40 -0600
e4a58c12f4Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
Brettflan
2012-01-28 12:11:29 -0600
58e7e5e3f1New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative. New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
Brettflan
2012-01-28 11:58:18 -0600
ff91cdfed7Players no longer regain power while dead; no more waiting to respawn in order to regain power
Brettflan
2012-01-28 05:59:10 -0600
7c8e25fb8fFix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it) Fix for users who have Vault but don't use economy getting an NPE
Brettflan
2012-01-28 05:24:36 -0600
fc04e0a446Update to new Bukkit Event system
Brettflan
2012-01-28 04:37:55 -0600
84e137049eremoved TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
Brettflan
2012-01-28 04:07:23 -0600
c735aea721Update Bukkit lib to 1.1-RC1
Brettflan
2012-01-26 22:20:54 -0600
5c986109f8(patrickfreed) Fixed NPE in LWCFeatures
Brettflan
2012-01-26 22:19:12 -0600
da1fb45ea0Fix for error when deleting a faction if Vault wasn't present; Fix for slashless Factions commands not working for player in faction chat or alliance chat modes
Brettflan
2012-01-20 11:19:35 -0600
03b368e9c4New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
Brettflan
2012-01-18 23:31:37 -0600
90d91180affix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
Brettflan
2012-01-18 22:42:56 -0600
2d83f6f764fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
Brettflan
2012-01-18 22:24:09 -0600
db382acc17New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction admin, only regular members and/or moderators.
Brettflan
2012-01-18 21:21:30 -0600
dde10168aeNew conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done. This fee is not refunded from unclaiming land or even considered in actual land values.
Brettflan
2012-01-18 21:10:40 -0600
edcb681210Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode. Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction admin promotion routine if faction was permanent with no current admin.
Brettflan
2012-01-18 06:01:29 -0600
a44336ff04self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you"
Brettflan
2012-01-17 02:56:22 -0600
9534a72d44improved TNT exploit prevention Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
Brettflan
2012-01-17 01:57:25 -0600
a5e2a62eacEconomy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
Brettflan
2012-01-16 19:36:32 -0600
44266f14bfUpdated config usage, added Faction.isNormal()
Patrick
2012-01-15 12:53:00 -0500
336edd85bewhen redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server. For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
Brettflan
2012-01-15 11:41:13 -0600
fb32fc7f51(courtesy of eXeC64) Added chat spy feature for admins
Brettflan
2012-01-15 01:42:56 -0600
64f47b01fbErrors loading conf.json are handled better now, allowing Factions to continue loading the board instead of losing it Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
Brettflan
2012-01-13 05:47:14 -0600
8b5a724c03Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
Brettflan
2012-01-13 03:38:25 -0600
22e1b6d225updated the map orientation to match the new compass north orientation
Brettflan
2012-01-13 03:19:14 -0600
3e7d1d028b/f list sorting method performance boost
Brettflan
2012-01-11 19:11:31 -0600
bf69f6fd01Updated /f map compass to use new official north
Brettflan
2012-01-11 18:18:41 -0600
c2f0f5ad51Added unclaim and disband chest resets to LWC
Patrick
2012-01-10 19:09:15 -0500
bb8ae0a99cMerge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x
Brettflan
2012-01-09 21:38:57 -0600
aa88c974fdPlayers auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion
Brettflan
2012-01-09 21:38:00 -0600
1d0ba04336LWC integration
Patrick
2012-01-07 18:27:03 -0500
c91703ac68fix for potential infinite loop when cleaning data
Brettflan
2012-01-07 15:56:34 -0600
b3796c31f2Added soil to the default "territoryProtectedMaterials" and "territoryProtectedMaterialsWhenOffline" settings, so people who aren't in your faction won't be able to trample crops in your territory (soil trampling is handled as an Interact event, for whatever reason) For servers updating from older versions of Factions, you should use these commands to update your configuration: f config territoryProtectedMaterials SOIL f config territoryProtectedMaterialsWhenOffline SOIL
Brettflan
2011-12-18 08:39:52 -0600
281021ce46When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded.
Brettflan
2011-12-18 07:47:15 -0600
e32660c188New conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable
Brettflan
2011-12-18 07:26:10 -0600
fc5d45d8c4New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server
Brettflan
2011-12-18 02:47:56 -0600
7539d3f9a4Added jukebox, brewing stand, enchantment table, and cauldron to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline settings
Brettflan
2011-12-18 01:45:10 -0600
5dc332691bHopefully fix a couple of economy integration problems
Brettflan
2011-12-18 01:36:36 -0600
54ba4473a2Fix for disabled "bankEnabled" setting being ignored in some cases Data is no longer stored for players with full power but not in a faction
Brettflan
2011-12-18 01:33:34 -0600
a9146ac27fImproved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such
Brettflan
2011-12-18 01:25:42 -0600
a7aa0d1aeafix for Spout's questionable new "no default height" warning for variable-sized text labels
Brettflan
2011-12-16 00:31:59 -0600
e66e71f36bfix for Spout faction labels not updating for players who have /f map on
Brettflan
2011-12-16 00:31:23 -0600
8ec0173eaeAdded Blaze, EnderDragon, and MagmaCube to safeZoneNerfedCreatureTypes list
Brettflan
2011-12-16 00:30:43 -0600
22fe84f32cFix for rare SpoutPlayer exception when player logs off while spout features related to them are updating
Brettflan
2011-12-16 00:29:53 -0600
86f80f0421Economy payments for command usage no longer ignores "bankEnabled" setting
Brettflan
2011-12-16 00:24:55 -0600
5ca330ad11Wilderness, SafeZone, and WarZone can no longer be disbanded
Brettflan
2011-12-16 00:22:36 -0600
ac34c535b3When Faction descriptions are being set, they no longer display in purple like server messages
Brettflan
2011-12-16 00:21:16 -0600
d44ccda211autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
Brettflan
2011-10-25 01:27:58 -0500
136b69b07fSwapping money commands back to using EconomyParticipator instead of Faction/FPlayer
Brettflan
2011-10-23 13:14:51 -0500
f8f3704cd4Additional logging, with new conf.json settings to enable/disable logging of specific events: "logFactionCreate": true, - log faction creation "logFactionDisband": true, - log factions being disbanded, by command or by circumstance "logFactionJoin": true, - log player joining a faction "logFactionKick": true, - log player being kicked from a faction "logFactionLeave": true, - log player leaving a faction "logLandClaims": true, - log land being claimed (including safe zone and war zone) "logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone) "logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Brettflan
2011-10-23 12:50:02 -0500
46cae5a664Updating help info a bit
Brettflan
2011-10-23 10:41:47 -0500
83f690c9c5Fix for unclaimall command not working if Economy was disabled
Brettflan
2011-10-23 10:04:36 -0500
9710ec911eFurther improved safe zone and war zone auto-rename process courtesy of Olof
Brettflan
2011-10-23 09:36:37 -0500
2e34079a8eFix for nonworking war zone and safe zone renaming
Brettflan
2011-10-23 09:11:37 -0500
3e8faad156Updated Spout features to improve consistency (of code, and of displayed information)
Brettflan
2011-10-23 09:03:28 -0500
a9b1aad956Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names
Brettflan
2011-10-23 08:12:09 -0500
4f7fd6dd96Possibly solved the faction creation issue. Changed the best id match to something more reasonable
Olof Larsson
2011-10-23 12:07:20 +0200
32624e0339Fixing a string format error and possibly solving a money rights issue
Olof Larsson
2011-10-23 02:43:25 +0200
2ac96f4278Added a permanent power command
Olof Larsson
2011-10-22 18:12:15 +0200
7ebed6db9cImproving the faction tag matching
Olof Larsson
2011-10-22 17:42:13 +0200
75cd9b5e18Indentation fixes and comment cleanup
Olof Larsson
2011-10-22 17:18:44 +0200
a78a4dff98Managed to get rid of some commands. This needs to be rethought even more though.
Olof Larsson
2011-10-22 17:03:49 +0200
45d6a6628aClaim command refactoring in progress.
Olof Larsson
2011-10-22 16:00:24 +0200
5bf38ab0aaAdding match mode for id search to MassiveCraftCore and improving the faction argument readers.
Olof Larsson
2011-10-22 14:39:01 +0200
e6d45a6aa2Spout overlay support is missing for the new relation coloring. Otherwise done.
Olof Larsson
2011-10-21 20:08:54 +0200
89b53a577aMissed one
Olof Larsson
2011-10-21 19:23:05 +0200
46f5849f9fMoving over to the use of describeTo.
Olof Larsson
2011-10-21 19:20:33 +0200
51161bbb55Adding a couple of admin bypass commands.
Olof Larsson
2011-10-21 18:20:31 +0200
f42fb8e8bfRemoving some old code and try to read colors in the listeners.
Olof Larsson
2011-10-21 18:14:04 +0200
38e128010cFix for /f permanent and /f peaceful commands giving an NPE if run from console Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment Clarified "cannot attack neutral faction" messages to indicate enemy status is needed Updated Bukkit lib to correspond with CB 1337
Brettflan
2011-10-20 18:08:55 -0500