Commit Graph

  • af85f0f503 (Olof) Using latest CAPI for integration Brettflan 2012-02-20 16:53:10 -0600
  • 56de98f049 update default GSON jar version to 2.1 Brettflan 2012-02-19 08:32:47 -0600
  • 03d32ec5b0 Fix for potential NPE in CraftBukkit caused by LWC location world returning null Brettflan 2012-02-19 08:23:09 -0600
  • ff56162c12 fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them Brettflan 2012-02-19 08:21:03 -0600
  • f182f70371 Update our MCore event handlers to use the newer Bukkit event system Brettflan 2012-02-07 17:02:53 -0600
  • 3ed879ca18 "worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in Brettflan 2012-02-07 15:04:20 -0600
  • 225471e530 Fix for error when disbanding faction from server console with economy enabled Brettflan 2012-02-07 14:57:03 -0600
  • 5ef1c1a15e Release 1.6.5c: Most TNT explosions were being prevented due to a mistake on my part when I re-implemented our TNT+redstone exploit workaround fix, sorry about that. That's fixed, and the X/Z coordinates for such prevented attempts are no longer sent to players, only sent to the server console/log. Brettflan 2012-02-04 16:22:55 -0600
  • eec60b2d5c Release 1.6.5b - re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so... Brettflan 2012-02-03 00:15:35 -0600
  • 63e22f188f Release 1.6.5 Brettflan 2012-02-02 19:43:45 -0600
  • 32da53f459 Preemptive EssentialsChat 3.x support, since they'll be removing the old local chat integration method; new implementation will need improvement to support relation coloring, but for now it otherwise works. Brettflan 2012-02-02 19:31:34 -0600
  • 5e14a4b1c7 WorldGuard integration is now disabled, since it has been broken for quite some time now and nobody who used it has been interested enough to actually fix it. Brettflan 2012-02-02 15:20:40 -0600
  • 487a3457f2 Adding TNT exploit workaround fix back; they finally fixed the exploit in CraftBukkit 1.1-RC1, but broke it again in 1.1-RC3. :( Brettflan 2012-02-02 15:13:53 -0600
  • a124ac6e35 (by first4ever) Added a "claimedLandsMax" option (default 0, no limit), which prevents normal factions from being able to claim more land once they've reached this limit. Brettflan 2012-02-02 13:12:54 -0600
  • 784895c779 Workaround fix for EssentialsChat integration not working on Essentials 2.8+. "chatTagReplaceString" setting now defaults to "[FACTION]" instead of "{FACTION}" since Essentials now converts curly-braces to square-braces for any tags specified in their chat format setting which Essentials doesn't recognize. For those using Essentials 2.8.x, this should hopefully be handled automatically. Brettflan 2012-02-02 07:28:56 -0600
  • 7a38ee42a7 zero-value economy gains/losses are now skipped over ("X gained 0.0 for claiming this land" and similar is a bit odd) Brettflan 2012-01-31 11:07:48 -0600
  • b41b3c8d2c Protection against radius claim attempts which might overload the server Brettflan 2012-01-31 10:58:25 -0600
  • 700f244304 Removed direct Permissions and PermissionsEx plugin support. Problems with PermissionsEx integration had been reported. Now permissions are solely handled directly through Bukkit's built-in "superperms" permission system, since all modern permission plugins should be interfacing through that at this point. Brettflan 2012-01-31 10:52:32 -0600
  • 517cfd2f57 Release 1.6.4 Brettflan 2012-01-29 23:42:25 -0600
  • 3d8f4419ed Delayed Vault economy integration not necessary after all; reverting added delay Brettflan 2012-01-29 23:11:40 -0600
  • e4a58c12f4 Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected Brettflan 2012-01-28 12:11:29 -0600
  • 58e7e5e3f1 New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative. New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit. Brettflan 2012-01-28 11:58:18 -0600
  • ff91cdfed7 Players no longer regain power while dead; no more waiting to respawn in order to regain power Brettflan 2012-01-28 05:59:10 -0600
  • 7c8e25fb8f Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it) Fix for users who have Vault but don't use economy getting an NPE Brettflan 2012-01-28 05:24:36 -0600
  • fc04e0a446 Update to new Bukkit Event system Brettflan 2012-01-28 04:37:55 -0600
  • 84e137049e removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release Brettflan 2012-01-28 04:07:23 -0600
  • 84b6278529 Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug: https://bukkit.atlassian.net/browse/BUKKIT-646 Brettflan 2012-01-28 03:16:28 -0600
  • c735aea721 Update Bukkit lib to 1.1-RC1 Brettflan 2012-01-26 22:20:54 -0600
  • 5c986109f8 (patrickfreed) Fixed NPE in LWCFeatures Brettflan 2012-01-26 22:19:12 -0600
  • da1fb45ea0 Fix for error when deleting a faction if Vault wasn't present; Fix for slashless Factions commands not working for player in faction chat or alliance chat modes Brettflan 2012-01-20 11:19:35 -0600
  • 5fd5be6bf5 Release 1.6.3 Brettflan 2012-01-19 00:59:46 -0600
  • 03b368e9c4 New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands. Brettflan 2012-01-18 23:31:37 -0600
  • 90d91180af fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands" Brettflan 2012-01-18 22:42:56 -0600
  • 2d83f6f764 fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home") Brettflan 2012-01-18 22:24:09 -0600
  • db382acc17 New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction admin, only regular members and/or moderators. Brettflan 2012-01-18 21:21:30 -0600
  • dde10168ae New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done. This fee is not refunded from unclaiming land or even considered in actual land values. Brettflan 2012-01-18 21:10:40 -0600
  • edcb681210 Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode. Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction admin promotion routine if faction was permanent with no current admin. Brettflan 2012-01-18 06:01:29 -0600
  • a44336ff04 self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you" Brettflan 2012-01-17 02:56:22 -0600
  • 9534a72d44 improved TNT exploit prevention Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect. Brettflan 2012-01-17 01:57:25 -0600
  • a5e2a62eac Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server. Brettflan 2012-01-16 19:36:32 -0600
  • 1a4dfd8409 (oloflarsson) Added radius claim Brettflan 2012-01-15 12:50:13 -0600
  • f5d2ac5aec minor changes to LWC integration Brettflan 2012-01-15 12:17:21 -0600
  • 8321a3ec70 Merge pull request #77 from patrickfreed/1.6.x Brett Flannigan 2012-01-15 10:07:54 -0800
  • 44266f14bf Updated config usage, added Faction.isNormal() Patrick 2012-01-15 12:53:00 -0500
  • 336edd85be when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server. For reference: https://bukkit.atlassian.net/browse/BUKKIT-89 Brettflan 2012-01-15 11:41:13 -0600
  • fb32fc7f51 (courtesy of eXeC64) Added chat spy feature for admins Brettflan 2012-01-15 01:42:56 -0600
  • 64f47b01fb Errors loading conf.json are handled better now, allowing Factions to continue loading the board instead of losing it Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered Brettflan 2012-01-13 05:47:14 -0600
  • 8b5a724c03 Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup Brettflan 2012-01-13 03:38:25 -0600
  • 22e1b6d225 updated the map orientation to match the new compass north orientation Brettflan 2012-01-13 03:19:14 -0600
  • 3e7d1d028b /f list sorting method performance boost Brettflan 2012-01-11 19:11:31 -0600
  • bf69f6fd01 Updated /f map compass to use new official north Brettflan 2012-01-11 18:18:41 -0600
  • c2f0f5ad51 Added unclaim and disband chest resets to LWC Patrick 2012-01-10 19:09:15 -0500
  • bb8ae0a99c Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x Brettflan 2012-01-09 21:38:57 -0600
  • aa88c974fd Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion Brettflan 2012-01-09 21:38:00 -0600
  • 1d0ba04336 LWC integration Patrick 2012-01-07 18:27:03 -0500
  • c91703ac68 fix for potential infinite loop when cleaning data Brettflan 2012-01-07 15:56:34 -0600
  • 53d832369b Release 1.6.2 Brettflan 2011-12-18 08:42:53 -0600
  • b3796c31f2 Added soil to the default "territoryProtectedMaterials" and "territoryProtectedMaterialsWhenOffline" settings, so people who aren't in your faction won't be able to trample crops in your territory (soil trampling is handled as an Interact event, for whatever reason) For servers updating from older versions of Factions, you should use these commands to update your configuration: f config territoryProtectedMaterials SOIL f config territoryProtectedMaterialsWhenOffline SOIL Brettflan 2011-12-18 08:39:52 -0600
  • 281021ce46 When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded. Brettflan 2011-12-18 07:47:15 -0600
  • e32660c188 New conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable Brettflan 2011-12-18 07:26:10 -0600
  • fc5d45d8c4 New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server Brettflan 2011-12-18 02:47:56 -0600
  • 7539d3f9a4 Added jukebox, brewing stand, enchantment table, and cauldron to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline settings Brettflan 2011-12-18 01:45:10 -0600
  • 5dc332691b Hopefully fix a couple of economy integration problems Brettflan 2011-12-18 01:36:36 -0600
  • 54ba4473a2 Fix for disabled "bankEnabled" setting being ignored in some cases Data is no longer stored for players with full power but not in a faction Brettflan 2011-12-18 01:33:34 -0600
  • a9146ac27f Improved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such Brettflan 2011-12-18 01:25:42 -0600
  • a7aa0d1aea fix for Spout's questionable new "no default height" warning for variable-sized text labels Brettflan 2011-12-16 00:31:59 -0600
  • e66e71f36b fix for Spout faction labels not updating for players who have /f map on Brettflan 2011-12-16 00:31:23 -0600
  • 8ec0173eae Added Blaze, EnderDragon, and MagmaCube to safeZoneNerfedCreatureTypes list Brettflan 2011-12-16 00:30:43 -0600
  • 22fe84f32c Fix for rare SpoutPlayer exception when player logs off while spout features related to them are updating Brettflan 2011-12-16 00:29:53 -0600
  • 86f80f0421 Economy payments for command usage no longer ignores "bankEnabled" setting Brettflan 2011-12-16 00:24:55 -0600
  • 5ca330ad11 Wilderness, SafeZone, and WarZone can no longer be disbanded Brettflan 2011-12-16 00:22:36 -0600
  • ac34c535b3 When Faction descriptions are being set, they no longer display in purple like server messages Brettflan 2011-12-16 00:21:16 -0600
  • e0aaa395a7 1.6.1 stuff Brettflan 2011-12-16 00:19:41 -0600
  • 44241d87ba lib updates Brettflan 2011-12-15 23:58:42 -0600
  • cc6f2ed8cb Release 1.6.0 Brettflan 2011-10-25 05:14:05 -0500
  • d44ccda211 autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction Brettflan 2011-10-25 01:27:58 -0500
  • 136b69b07f Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer Brettflan 2011-10-23 13:14:51 -0500
  • f8f3704cd4 Additional logging, with new conf.json settings to enable/disable logging of specific events: "logFactionCreate": true, - log faction creation "logFactionDisband": true, - log factions being disbanded, by command or by circumstance "logFactionJoin": true, - log player joining a faction "logFactionKick": true, - log player being kicked from a faction "logFactionLeave": true, - log player leaving a faction "logLandClaims": true, - log land being claimed (including safe zone and war zone) "logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone) "logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks Brettflan 2011-10-23 12:50:02 -0500
  • 46cae5a664 Updating help info a bit Brettflan 2011-10-23 10:41:47 -0500
  • 83f690c9c5 Fix for unclaimall command not working if Economy was disabled Brettflan 2011-10-23 10:04:36 -0500
  • 9710ec911e Further improved safe zone and war zone auto-rename process courtesy of Olof Brettflan 2011-10-23 09:36:37 -0500
  • 2e34079a8e Fix for nonworking war zone and safe zone renaming Brettflan 2011-10-23 09:11:37 -0500
  • 3e8faad156 Updated Spout features to improve consistency (of code, and of displayed information) Brettflan 2011-10-23 09:03:28 -0500
  • a9b1aad956 Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names Brettflan 2011-10-23 08:12:09 -0500
  • 4f7fd6dd96 Possibly solved the faction creation issue. Changed the best id match to something more reasonable Olof Larsson 2011-10-23 12:07:20 +0200
  • 32624e0339 Fixing a string format error and possibly solving a money rights issue Olof Larsson 2011-10-23 02:43:25 +0200
  • 2ac96f4278 Added a permanent power command Olof Larsson 2011-10-22 18:12:15 +0200
  • 7ebed6db9c Improving the faction tag matching Olof Larsson 2011-10-22 17:42:13 +0200
  • 75cd9b5e18 Indentation fixes and comment cleanup Olof Larsson 2011-10-22 17:18:44 +0200
  • a78a4dff98 Managed to get rid of some commands. This needs to be rethought even more though. Olof Larsson 2011-10-22 17:03:49 +0200
  • 45d6a6628a Claim command refactoring in progress. Olof Larsson 2011-10-22 16:00:24 +0200
  • 5bf38ab0aa Adding match mode for id search to MassiveCraftCore and improving the faction argument readers. Olof Larsson 2011-10-22 14:39:01 +0200
  • e6d45a6aa2 Spout overlay support is missing for the new relation coloring. Otherwise done. Olof Larsson 2011-10-21 20:08:54 +0200
  • 89b53a577a Missed one Olof Larsson 2011-10-21 19:23:05 +0200
  • 46f5849f9f Moving over to the use of describeTo. Olof Larsson 2011-10-21 19:20:33 +0200
  • 51161bbb55 Adding a couple of admin bypass commands. Olof Larsson 2011-10-21 18:20:31 +0200
  • f42fb8e8bf Removing some old code and try to read colors in the listeners. Olof Larsson 2011-10-21 18:14:04 +0200
  • 38e128010c Fix for /f permanent and /f peaceful commands giving an NPE if run from console Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment Clarified "cannot attack neutral faction" messages to indicate enemy status is needed Updated Bukkit lib to correspond with CB 1337 Brettflan 2011-10-20 18:08:55 -0500
  • ee654b761e Release 1.5.9 beta (non-stable release) Brettflan 2011-10-16 09:41:41 -0500
  • e3284a5ee1 Fix for /f money command not being shown in help, and some other minor cleanup Brettflan 2011-10-16 09:11:29 -0500