Driftay
b91d13feea
NoFactionPrefix Fixed, Along with Small Enhancements!
2019-08-21 13:52:03 -04:00
Liz3
c6512bf316
Fixed Indents on all files using the reformat option and optimized imports
2019-03-03 04:51:21 +01:00
ProSavage
7a59ad4a66
Fixed all javadoc errors and regenerated them.
2018-11-19 01:34:31 -06:00
ProSavage
143daad9e6
F map autoupdate during flying fixed.
2018-07-12 11:11:07 -05:00
Trent Hensler
47f0bf1ce5
Tooltips in f map
2018-02-10 15:59:21 -08:00
Joel Puig Rubio
08c0995741
Allow unclaiming all safezones and warzones in a specific world
2017-09-04 23:17:12 +02:00
drtshock
3db1d5fdb3
Improve concurrency with help from @evilmidget38
2015-08-07 15:03:22 -05:00
drtshock
1a94e89558
Initial async saving on auto save and force save.
2015-08-06 17:41:37 -05:00
drtshock
9076e780cf
Add method to get all claims for a given faction.
2015-04-26 00:02:30 -05:00
eueln
2b4e1a1947
Gracefully handle the absence of WorldBorder
...
Additionally move `isOutsideWorldBorder` to FLocation, because it
doesn't belong in Board/MemoryBoard.
2015-02-20 17:01:52 -06:00
Nick Porillo
d69f9e5688
Handle buffers
2015-02-19 08:59:28 -06:00
Nick Porillo
5a9112ad37
Add WorldBorder support
...
- Uses API in spigot to get world border
- Blocks faction claims that are outside the world border
Improved border detection
This is the updated border detection, this method is extremely accurate
and does not over partition claim space like before.
Takes the border and divides by two, and then converts the block
distance into a chunk distance.
Ex. Border = 100, Chunks = 6 vertically, 6 horizontally.
We get the absolute value difference between the center chunk and the
claim chunk, for both X and Z. We add both diffs, and if they are
greater than the limit, then we know the chunk is outside the border!
2015-02-19 08:58:20 -06:00
drtshock
5579005714
Add buffer zone for areas between Faction claims. Adds #233 .
2015-01-29 09:39:56 -06:00
drtshock
35813c7210
Reformat.
2014-11-05 18:36:47 -06:00
t00thpick1
ee52016a87
Abstract Data storage method for future implementations. Thanks to Ryan from Reactive MC
...
Also included:
-Heavily optimized loading process
-Optimizations for various commands.
2014-10-30 23:59:59 -04:00
eueln
653f918a1b
Add support for Glowstone
...
Glowstone doesn't yet support PlayerMoveEvent nor Scoreboards, so
functionality is unfortunately limited.
2014-10-30 23:26:23 -04:00
drtshock
ddf054330a
First implementation of scoreboards.
...
Boards can be toggled with /f sb. Toggles are persistent in a yml file.
Also fix some small spelling and format things that were really bugging me.
2014-08-05 10:17:27 -05:00
drtshock
8a6a97cc90
Reformat
2014-07-01 15:10:18 -05:00
drtshock
5066934a95
More reformatting
2014-07-01 14:52:40 -05:00
drtshock
dc54f78cc1
Some reformat
2014-07-01 14:49:42 -05:00
drtshock
b10e31acbb
Remove some unneeded files.
2014-05-19 13:08:37 -05:00
gravitylow
6c4cfd337e
Java 6 compatible
2014-04-15 15:19:00 -04:00
gravitylow
e3c0f6376f
More housekeeping
2014-04-15 13:42:09 -04:00
drtshock
eb770edd7a
Push pending stuff.
2014-04-13 16:31:10 -04:00
drtshock
b50cebcdb6
COMPILES
2014-04-05 17:25:15 -05:00
drtshock
814e439705
Reformat before I go crazy.
2014-04-04 13:55:21 -05:00
drtshock
c3983d3b96
Mavenize
2014-04-04 13:53:42 -05:00