drtshock
91877c9d59
Check for style or color when parsing fancy colors.
2015-06-12 16:33:43 -05:00
drtshock
644e1ec8fb
Scoreboards default to true and more player tags.
2015-06-08 02:01:21 -05:00
drtshock
e7f8060441
Don't show home location by default.
...
This was in there for HCFactions and isn't really meant for regular factions.
2015-05-25 19:16:46 -05:00
Paul Sauve
3ab25c3694
Fix warmup, actually set it
2015-05-25 16:56:50 -05:00
drtshock
7205c0012d
Apparently it didn't revert correctly.
2015-05-25 15:53:48 -05:00
drtshock
de57060819
Revert "Remove Fanciful, fix compilation (part 1/2)"
...
This reverts commit fc1d08e507
.
We have users on builds before this was included in Spigot. We don't want to break those servers.
2015-05-25 15:46:18 -05:00
Paul Sauve
1481d604d4
Cancel warmup on damage or movement
2015-05-25 12:20:33 -05:00
Paul Sauve
fc1d08e507
Remove Fanciful, fix compilation (part 1/2)
2015-05-24 18:05:27 -05:00
drtshock
2ad527b85b
Don't send spy messages to spyers who are the ones sending the message.
2015-05-19 15:57:02 -05:00
drtshock
0285c005dd
Update f version command.
2015-05-18 14:34:45 -05:00
drtshock
f69f1cc025
Use FPlayer to store board toggle instead of separate file.
...
Honestly not sure why we ever did it like this in the first place.
2015-05-18 14:32:12 -05:00
drtshock
7a2dcca067
Check for warzone and safezone when claiming.
...
Helpful when claiming a warzone or safezone after renaming either.
2015-05-14 10:36:03 -05:00
drtshock
ec202c0fbf
Use original values for balance tags.
...
Lots of reports of no balance showing up.
2015-05-14 09:02:35 -05:00
Nick Porillo
6d17855586
Fix interact TL issue. Resolves #374
...
http://puu.sh/hLqXh/7aef61a7a0.png
2015-05-13 01:04:53 -04:00
drtshock
dc8b0d314f
Put factions.announce in plugin.yml. Resolves #379
2015-05-12 23:20:44 -05:00
drtshock
f37e38b011
Reformat.
2015-05-12 23:17:22 -05:00
Nick Porillo
5f6e83872d
Fix config comment typo
...
In config.yml we have a list of variables and these should be accurate
so people dont get confused.
2015-05-12 23:49:44 -04:00
Nick Porillo
4e17d43c91
Add configurable faction enter/leave message
2015-05-12 23:25:28 -04:00
Nick Porillo
d7067d3f27
Add /f stuck command to root
...
forgot to commit this
2015-05-12 23:24:08 -04:00
Nick Porillo
fede341cc7
Implement /f stuck command from hcf
2015-05-12 23:16:47 -04:00
Nick Porillo
aeef4d69c2
Fix last seen variable
2015-05-12 23:14:51 -04:00
Nick Porillo
6921dd1796
Fully configurable /f help
...
defaults to legacy /f help
implements hcf's configurable /f help system
2015-05-12 22:09:52 -04:00
Nick Porillo
46f4f3b7ac
Fix variable typo
...
{lastSeen} is what we should use as it is legacy.
2015-05-12 22:05:32 -04:00
Nick Porillo
a068583678
Add default faction description TL
...
implemented from hcf with love <3
2015-05-12 21:49:27 -04:00
Nick Porillo
ab6a19e436
Fully configurable /f list
...
Implement the configurable f list feature from HCF
2015-05-12 21:47:22 -04:00
Nick Porillo
44542261ae
Variable overhaul and configurable /f show
2015-05-12 21:34:00 -04:00
Nick Porillo
dbba8c055c
Adds Faction founding date
...
..but does not implement it. Future commit will need to add this to /f
show.
2015-05-12 12:20:11 -04:00
Nick Porillo
362bb55a0f
Fix relation limit glitch
...
Hand merged from HCF. Fixes issue where factions could exceed the max
relation setting in config.
2015-05-12 12:13:30 -04:00
Nick Porillo
cb0043600d
Adds LiquidFlow exploit handling
...
“hand” merged from HCF. Adds option in conf.json that defaults to false
which if enabled will prevent liquid from flowing between into other
factions if it shouldn’t.
2015-05-12 12:08:42 -04:00
drtshock
2b0638f54f
Pull out null check because console can have null faction. Fixes #375 .
2015-05-07 10:39:04 -05:00
drtshock
8af57197ce
Remove errant format specifier. Resolves #301 .
...
Bumping to .16-SNAPSHOT so I can post this to spigot and then not deal with this anymore.
2015-05-02 21:04:35 -05:00
drtshock
57c0c9fd09
Only clear warps if faction is normal and not null.
2015-04-26 00:03:35 -05:00
drtshock
9076e780cf
Add method to get all claims for a given faction.
2015-04-26 00:02:30 -05:00
drtshock
d0b514eff6
Fix some lag with f show. Remove offline permission lookups.
...
The lookup was locking up my server on almost any f show executions. It's just not worth it.
2015-04-25 19:15:54 -05:00
drtshock
41d0195c9e
Remove unused value.
2015-04-25 14:25:17 -05:00
drtshock
c3ac0cf1ea
Permission for not losing power while offline.
2015-04-22 08:33:43 -05:00
eueln
8354c95a14
Use getOfflinePlayer(UUID) when retrieving groups. Fixes #361
...
We were previously using getOfflinePlayer(String), which was not only
blocking, but also being rate limited
2015-04-14 15:44:14 -04:00
Evan Lindsay
7b522be2c7
Remove duplicate message for land/power/maxpower
2015-03-31 03:14:20 -07:00
Evan Lindsay
f5b3628bc4
Fix IllegalStateException due to creating a FancyMessage with no args constructor resulting in first MessagePart having no text.
2015-03-31 02:43:05 -07:00
Evan Lindsay
3c23e1078d
Check if vault has group support in case no permission plugin is found or used permission plugin does not support groups
2015-03-30 21:01:23 -05:00
drtshock
ced36df08f
Null check when sending scoreboard. Resolves #328 .
2015-03-18 08:29:36 -05:00
drtshock
c3452c97aa
Add null check before toggling scoreboard.
2015-03-09 23:44:34 -05:00
vemacs
ffa7872145
fix plugin loading
2015-03-07 06:13:50 -05:00
drtshock
981822f89d
Merge branch 'fix/vault-perms' of https://github.com/mrlolethan/Factions into 1.6.x
2015-03-06 16:44:39 -07:00
drtshock
6d6b63ba19
Merge branch '1.6.x' of https://github.com/vemacs/Factions into vemacs
2015-03-06 16:35:19 -07:00
drtshock
3933e135c1
Don't set sidebar visibility if scoreboard is disabled in the config. Resolves #298 .
2015-03-06 16:24:21 -07:00
vemacs
1ea6dbe12d
Fix one type checking warning
2015-03-05 00:16:57 -05:00
vemacs
7fd590fc75
Add ToggleAllianceChat command (sorry I couldn't think of a shorter name, but this is extremely useful for YouTubers)
2015-03-04 23:55:46 -05:00
vemacs
50e0bd87a6
Merge remote-tracking branch 'upstream/1.6.x' into 1.6.x
2015-03-04 23:37:39 -05:00
mrlolethan
74fb2c8b7d
Check for null rsp when loading Vault perms.
...
Also replace tabs with spaces.
2015-03-02 17:54:46 -03:30
mrlolethan
e10239f686
Fix NoClassDefFoundError being thrown on enable when Vault isn't loaded.
2015-03-01 13:14:10 -03:30
drtshock
607be6b8fb
Merge t00ths branch.
2015-02-26 08:59:00 -06:00
vemacs
4484eae5b8
add API to ignore alliance chat
2015-02-25 07:38:03 -07:00
mrlolethan
d88332c06a
Remove unused territoryShieldFactor in Conf.json.
2015-02-23 16:07:49 -03:30
mrlolethan
c7d9e6b92c
Cleanup unnecessary in-house Cancellable#isCancelled checks.
...
Use the ignoreCancelled EventHandler annotation parameter instead.
2015-02-23 16:03:23 -03:30
eueln
1daf79c6c3
Fix MemoryBoard#hasFactionWithin implementation
...
It was previously only checking for factions diagonally within the
designated radius
2015-02-20 17:08:29 -06:00
eueln
2b4e1a1947
Gracefully handle the absence of WorldBorder
...
Additionally move `isOutsideWorldBorder` to FLocation, because it
doesn't belong in Board/MemoryBoard.
2015-02-20 17:01:52 -06:00
Nick Porillo
0aea7c6b9d
Remove redundant messaging. Fixes #276
...
When informing faction members, if the command sender is part of the
faction, do not send another message to him because he has already been
informed.
2015-02-20 12:47:48 -06:00
korikisulda
1d00a0aa54
Yet more TL. Hi @Bonkozorus
2015-02-19 09:10:42 -06:00
Nick Porillo
d69f9e5688
Handle buffers
2015-02-19 08:59:28 -06:00
Nick Porillo
5a9112ad37
Add WorldBorder support
...
- Uses API in spigot to get world border
- Blocks faction claims that are outside the world border
Improved border detection
This is the updated border detection, this method is extremely accurate
and does not over partition claim space like before.
Takes the border and divides by two, and then converts the block
distance into a chunk distance.
Ex. Border = 100, Chunks = 6 vertically, 6 horizontally.
We get the absolute value difference between the center chunk and the
claim chunk, for both X and Z. We add both diffs, and if they are
greater than the limit, then we know the chunk is outside the border!
2015-02-19 08:58:20 -06:00
xTDKx
e6aa3116ac
Allow variables to be use in the default sidebar (like it says in the config)
2015-02-15 19:30:15 -05:00
korikisulda
1da7dbd25f
Fix Dynmap soft-dependency
2015-02-13 18:51:43 -06:00
drtshock
a94b3cb6b7
Update to 1.8 Spigot-API. Breaks servers before 1.7.9-R0.3
2015-02-12 09:21:17 -06:00
Nick Porillo
0e76bc05fb
Add getLastDeath method
...
Also makes lastDeath a private field, since it is not accessed anywhere
else in the plugin,.
2015-02-11 23:01:13 -05:00
drtshock
63d6d69224
Remove ~ from sendFactionhere message. People can add it in if they want via TL.
2015-02-06 09:17:17 -06:00
drtshock
5579005714
Add buffer zone for areas between Faction claims. Adds #233 .
2015-01-29 09:39:56 -06:00
drtshock
559695d103
Fix check for over claiming. Resolves #230 .
2015-01-29 08:30:20 -06:00
eueln
fc0b2a1041
Fix path for Relation translations (singular)
2015-01-28 19:58:21 -06:00
drtshock
1636708cef
Adds DTR freeze functionality from #229 .
2015-01-28 10:13:23 -06:00
drtshock
8fdcb51183
Add option to not delete FPlayer data on auto leave.
...
This allows servers to only have the player leave the faction. Also prevents players from staying offline until their power resets.
2015-01-27 11:17:43 -06:00
drtshock
d888b320db
Add DTR (deaths til raidable) option for f show.
...
Will show 0 if they are raidable to prevent a negative number from showing.
2015-01-27 11:07:55 -06:00
drtshock
f92d59e5c6
Add HCF raidable functionality.
...
This will allow players to break blocks in factions that are raidable (power < claims) as well as open chests. It can also disable over claiming.
2015-01-27 11:02:16 -06:00
drtshock
147a051fee
Add max relation type. Adds HCF feature from #169 .
...
If used, max relation should be set to -1 for the default relation.
2015-01-27 09:34:22 -06:00
drtshock
092d4b352c
Add ability to display if Faction is raidable. Resolves #167 .
2015-01-27 09:06:18 -06:00
eueln
3c0c835160
Fix TL path for /f save
success message
2015-01-23 19:48:49 -06:00
korikisulda
5ea8392fd5
Even moar TL
2015-01-23 15:09:47 -06:00
drtshock
0c2253ef73
Iterate over correct Faction for balance.
2015-01-23 09:17:16 -06:00
drtshock
3e6bd4e88a
Add f top command functionality. Resolves #71 .
...
Gives the ability to see top Factions on the server sorted by certain criteria:
Balance: sorts by faction bank balance and all faction member balances.
Power: total power.
Land: total land claimed.
Online: members currently online.
Members: total members, online and offline.
Future criteria can be added of course.
2015-01-23 09:07:18 -06:00
drtshock
ebf00ccf0d
Add claim line. Resolves #142 .
2015-01-22 22:38:46 -06:00
drtshock
bee36f5ba0
Add warzoneDenyCommands.
2015-01-22 20:41:05 -06:00
drtshock
a4a11e7045
Allow f show to be executed by non players.
2015-01-22 20:31:26 -06:00
drtshock
8c2f08b694
Truces.
...
Add chat channel functionality. Essentially the same as Allies except it's a different word.
2015-01-22 20:30:40 -06:00
eueln
a943f47abb
Init built-in factions after loading from disk
2015-01-21 19:45:49 -06:00
korikisulda
7e6aa4fc25
Even more TL. Fixes command description issues.
2015-01-21 19:25:45 -06:00
korikisulda
1cc544db64
moar translatify :3
...
Add some missing TL nodes
Remove Lang class
You can now into changing command descriptions
2015-01-20 13:58:38 -06:00
korikisulda
3d52704c5d
Changed TL to use numbered strings
2015-01-20 13:52:44 -06:00
Joshua Popoff
355e1f58b0
Add warmups for /f home and /f warp
2015-01-19 15:59:15 -08:00
drtshock
a7adb1d9d7
Default chat tag insert index should be 0. Resolves #100 sorta.
2015-01-16 10:01:26 -06:00
drtshock
102d13a3f6
Update to Worldguard 6.x. Resolves #214 .
...
This is a breaking change for anyone using Worldguard 5.x
2015-01-15 13:29:14 -06:00
drtshock
4d13c9cada
Change command syntax for radius claiming.
...
Syntax was confusing and people wanted change. Resolves #215 .
2015-01-15 13:27:11 -06:00
drtshock
b7c34840cd
Fix exploit.
2015-01-15 13:24:33 -06:00
eueln
c1752477c7
Save last-known FPlayer names
...
Instead of performing a lookup each time FPlayer#getName() is called,
save the player's name as s/he logs in
2015-01-13 16:37:59 -06:00
eueln
1d4ca46ebe
Don't update prefixes for Wilderness
2015-01-11 16:14:07 -06:00
eueln
6d6a04e383
Don't do perform economy actions on nameless offline players
...
An offline player is nameless if the player has not played on the server
before.
Unfortunately, all of the major economy plugins don't UUID-based
transactions, and instead forward all of the UUIDs through
Bukkit.getOfflinePlayer(UUID).getName()
2015-01-10 15:12:06 -06:00
eueln
b52805f7a4
Initialize online players when Factions is enabled
2015-01-10 14:42:52 -06:00
eueln
2955370c9e
Fix misleading error in CmdKick
...
The error was shown to a player when s/he tried to kick someone who
didn't belong to a faction, and incorrectly asserted that something had
"went wrong".
2015-01-10 11:32:56 -06:00
eueln
561ab22924
Remove most mentions of getOfflinePlayer(String)
...
Faction bank accounts will need to be migrated to use UUID identifiers
before we can remove the remaining getOfflinePlayer(String) calls.
2015-01-09 11:44:15 -06:00
mrlolethan
dc3e7e953b
Fix "No player found" message in CmdKick
...
When `/f kick` was used with zero arguments, an ugly message was sent to
the player regarding a missing player match for "null"
2015-01-07 18:14:27 -06:00
drtshock
8103f953eb
Allow chat spying to persist.
2015-01-06 16:08:58 -06:00
drtshock
8300b2ff2b
Allow players to monitor joins and leaves of their faction members.
...
Larger servers tend to have join and leave messages disabled for the entire server. A few have requested to allow faction members to monitor join and leave messages of their own members.
2015-01-06 16:06:46 -06:00
eueln
d36e88f2c0
Correctly remove faction warps in unclaimed land
2015-01-06 11:59:15 -06:00
eueln
5799a0480b
Fix String-related bugs
...
The result of a call to String#toLowerCase() was ignored, and two
Strings were being compared with ==
2015-01-06 11:59:15 -06:00
drtshock
f411b4e014
Remove unneeded permissions class.
2015-01-05 10:40:35 -06:00
eueln
d6bbea7244
Add missing early return
in CmdMod
2015-01-05 10:00:51 -06:00
drtshock
0a80b79321
Check for relation when a player tries to create a destination portal in claimed land. Adds #204 .
2015-01-05 09:58:32 -06:00
t00thpick1
37565463ad
A few optimizations.
2015-01-02 19:33:34 -05:00
t00thpick1
44dc04e3e1
There are lots of unfactioned players, but we shouldn't care about them.
2015-01-02 19:19:57 -05:00
drtshock
91f9d1d8db
Remove tooltips for f show and f list.
...
Tooltips were causing a lot of issues on larger servers. Constructing them as well as the lookups required to display them caused significant lag.
Resolves #197 , #164 .
2015-01-02 13:38:35 -06:00
Tibo442
2209090783
Different message for own faction and for other factions when faction not found.
...
Still weird for faction-less players to do /f show <other faction-less player>
2014-12-30 10:07:35 -06:00
t00thpick1
3f949e18cc
Lets not do hundreds of object clones when they are nearly never needed.
2014-12-30 00:31:36 -05:00
eueln
c4c5bd9df9
Don't perform /f who for players without a faction
2014-12-29 22:02:18 -06:00
eueln
190c2d793f
Use rounded value to match format in /f powerboost
2014-12-24 04:15:16 -06:00
eueln
4703f08027
Fix /f create TL; Save TL nodes on first launch
2014-12-20 20:17:56 -06:00
Tibo442
0d75b1164a
Changed FancyMessage.command() to accept command aliases.
...
Also adds support for servers where slash-less commands are disabled.
2014-12-19 13:51:24 +01:00
Tibo
728b6b0fbc
Fix /f enemy/neutral/ally's message of sender's faction
2014-12-19 13:11:38 +01:00
eueln
3c2e51e8ed
Make LandUnclaimAllEvent Cancellable
2014-12-17 20:50:28 -06:00
eueln
3733539077
Add cancellable FactionRelationWishEvent
...
This event is called before a faction relation wish is applied by a
player using `/f relation`
2014-12-17 20:31:21 -06:00
eueln
1ada19b02e
Properly split FancyMessages for /f show
2014-12-14 17:24:25 -06:00
eueln
6d2ca16002
Initialize FTeamWrapper if it doesn't exist. Fixes #179
2014-12-14 16:15:25 -06:00
korikisulda
10fd3f082a
Fixed phantom section. Accursed underscores.
2014-12-14 13:39:45 -06:00
drtshock
9aecd5f439
Reformat.
2014-12-11 10:05:04 -06:00
drtshock
125a8c2050
Add default American English translation file.
2014-12-11 10:01:05 -06:00
korikisulda
1ce1eb51d4
Add Japanese translation
2014-12-11 09:46:06 -06:00
drtshock
8788778d05
Expose loadLang as public and reload from disk on /f reload.
2014-12-11 09:16:12 -06:00
drtshock
fa4154a0ce
Allow f show to be sent to non-players.
...
Fanciful will remove the json formatting to send a readable message.
2014-12-10 22:36:46 -06:00
drtshock
c9433d0cf3
Send f show messages all at once to remove delay.
2014-12-10 22:32:47 -06:00
korikisulda
24e7873892
Removed contents of lang file. It's outdated, and they're automatically populated anyway.
2014-12-09 23:24:37 +00:00
eueln
a70cfdaf71
Fix /f {set,del,}warp transactions
2014-12-09 17:16:42 -06:00
drtshock
a01d79ef78
Allow the default relation between Factions to be configurable.
2014-12-09 16:01:20 -06:00
korikisulda
1230803cfb
Add TL for commands. Resolves #162 . Supercedes #97 .
2014-12-08 19:47:19 -06:00
eueln
bd8f572cbf
Revert reformat on Conf.java
2014-12-08 15:00:20 -06:00
eueln
a6585e6f5c
Fix /f warp on Java 6 and 7
...
Covariance on ConcurrentHashMap#keySet() in Java 8 was to blame.
2014-12-07 21:59:59 -06:00
eueln
e4bafcf072
Clean board on startup
2014-12-07 15:15:42 -06:00
drtshock
caa6f0f0f0
Reformat
2014-12-07 14:26:13 -06:00
korikisulda
a1ab22554c
Added dynmap integration. Glory to Arstotzka! Addresses #109
2014-12-07 14:22:29 -06:00
t00thpick1
b8f742a588
Remove players from internal map immediately.
...
Should resolve #117
2014-12-07 14:59:44 -05:00
eueln
e9b0a4d67c
Check projectile shooter's type before casting. Fixes #158
2014-12-07 13:20:48 -06:00
eueln
5e676bdd50
Order /f show
by rank. Adds #150
2014-12-06 21:44:00 -06:00
korikisulda
6107e9502e
Truncate excessively long online/offline player messages in /f show/who. Resolves #154 .
2014-12-06 21:23:19 -06:00
eueln
0487ca77e5
Add spigot constraint for 48-char sidebar text
...
Spigot has a method `addEntry(String)` for Teams that doesn't block,
unlike the OfflinePlayer option. If the server doesn't have this method,
lines are limited to 16 characters as usual.
2014-12-05 15:58:00 -06:00
eueln
ff2e32feff
Fix format in CmdModifyPower message. Fixes #145
2014-11-29 16:29:29 -06:00
drtshock
edfe465ad5
Add missing return statements.
2014-11-17 14:30:41 -06:00
Tibo
356842ab41
Fix clients getting kicked from too many allies/enemies.
2014-11-17 20:16:58 +01:00
Tibo
b970755cb1
Fix spaces with ", "
...
Fixes #134
2014-11-17 19:32:34 +01:00
eueln
4b6ccc7967
Don't invisibly update faction prefixes when they're disabled
2014-11-17 01:22:12 -06:00
eueln
3af4c9a616
Store OfflinePlayers in FTeamWrapper instead of looking them up
2014-11-15 16:54:16 -06:00
drtshock
8910de367c
Require players to be in a faction to promote.
2014-11-14 14:13:51 -06:00
drtshock
bad874495b
Add command to modify a player's power specified in #133 .
...
use /f modpower name number
2014-11-14 13:27:23 -06:00
drtshock
104f90c1db
Send invite message to correct player. Fixes issue #132
2014-11-14 13:03:51 -06:00
drtshock
54d486cc84
Add tooltips and click commands to f deinvite and show invites.
2014-11-14 10:08:18 -06:00
drtshock
2aa7d7f98d
Add tooltips and click commands to f deinvite.
2014-11-14 10:03:57 -06:00
drtshock
03b8f11646
Add tooltips and click commands to f mod.
2014-11-14 09:59:36 -06:00
drtshock
b895fa1e99
Add tooltips and click commands to f kick.
2014-11-14 09:56:13 -06:00
drtshock
656dc90b33
Add tooltips and ability to click to warp when you list faction warps.
2014-11-14 09:46:28 -06:00
drtshock
c4f4036e1d
Add tooltips for f show.
...
Refactor tooltip methods to be shared across command classes.
2014-11-13 13:49:13 -06:00
drtshock
43826d986f
Add colors to /f list
2014-11-13 12:52:21 -06:00
drtshock
64e234144e
/f list tool tips
2014-11-13 12:45:57 -06:00
drtshock
e585ab57a9
Remove unused f list code.
2014-11-13 09:12:34 -06:00
drtshock
201d10ada5
Add economy option for f warps from #126 .
2014-11-11 09:28:53 -06:00
eueln
fdce32e04c
Correct FTeamWrapper faction disband detection
2014-11-09 21:27:03 -06:00
eueln
00045b0186
Don't repeatedly update FTeamWrapper for the same faction
2014-11-09 21:12:42 -06:00
drtshock
81182dccaa
Add option to completely disable pistons in faction territory.
...
This is a preemptive method to block new things like http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
2014-11-08 19:07:42 -06:00
drtshock
ccd8720b09
Fix keySetView issue on non java8 servers.
2014-11-08 14:59:45 -06:00
eueln
917c442b59
Correct implementation of FTeamWrapper::updatePrefix
2014-11-07 13:13:54 -06:00
eueln
29836a9183
Remove faction team prefixes when disbanded
2014-11-07 12:55:59 -06:00
eueln
ea8bb9e24f
Remove ghost FInfoBoard.java file
2014-11-07 12:51:18 -06:00
drtshock
77e3fd90b4
Don't assume Essentials is running.
2014-11-07 12:38:45 -06:00
drtshock
962f92496c
Don't allow vanished players to block others from teleporting. Fixes #111 .
2014-11-07 12:08:57 -06:00
drtshock
8b64b4bfe1
Adds per faction warps functionality from #72 .
...
Default max warps per faction is 5. It can be changed in the config.yml.
You can now use {warps} in the info board to show how many warps a faction has when you walk into their territory.
Only faction mods+ can set faction warps.
2014-11-07 11:49:54 -06:00
drtshock
35813c7210
Reformat.
2014-11-05 18:36:47 -06:00
drtshock
27bf2008f1
Have factions return as 0 instead of null.
2014-11-05 18:36:13 -06:00
drtshock
b66c9ad078
Add missing command help to help command. Resolves #101 .
2014-11-05 11:34:46 -06:00
drtshock
11ae51a6ca
Check if FTeamWrapper exists for faction. Fixes #107
2014-11-05 11:06:15 -06:00
eueln
2e1a43c228
Make MemoryFactions::load non-abstract.
...
MemoryFactions::load was incorrectly marked as abstract, which wouldn't
have been possible if not for an erroneous semicolon.
Additionally, we need to call MemoryFactions::load from subclasses.
Fixes #105
Fixes #106
2014-11-02 13:00:01 -06:00
eueln
99c582dda8
Fix issues in CmdOpen
...
A formatted message was missing a format argument, and comparison on
Strings was being performed with ==
2014-11-02 01:10:41 -05:00
eueln
6c70a7d105
Properly handle player kick before PlayerJoinEvent
...
Fixes #104
2014-10-31 13:23:22 -05:00
t00thpick1
3e15189c11
Ensure that even if fields are missing from save file, that fields are instantiated.
2014-10-31 10:47:59 -04:00
t00thpick1
ee52016a87
Abstract Data storage method for future implementations. Thanks to Ryan from Reactive MC
...
Also included:
-Heavily optimized loading process
-Optimizations for various commands.
2014-10-30 23:59:59 -04:00
eueln
17a95fc786
Use older version of Bukkit
...
For players on versions earlier than 1.7.10, our usage of
getOnlinePlayers() currently throws a NoSuchMethodError.
2014-10-30 23:26:24 -04:00
eueln
79c989bfc8
Remove erroneous comment
2014-10-30 23:26:24 -04:00
eueln
653f918a1b
Add support for Glowstone
...
Glowstone doesn't yet support PlayerMoveEvent nor Scoreboards, so
functionality is unfortunately limited.
2014-10-30 23:26:23 -04:00
eueln
7f2ef4cbd5
Improve Team prefix performance
...
This change vastly improves performance for faction team prefix update
operations.
2014-10-30 23:26:23 -04:00
Byteflux
90e57740a2
Allow default prefix customization from lang file
2014-10-30 23:26:22 -04:00
drtshock
33bd9f7e81
Allow prefix to be configurable.
2014-10-30 23:26:22 -04:00
eueln
947f82cb2f
Don't repeatedly copy the Set<FPlayer> of Faction members
2014-10-30 23:26:22 -04:00
eueln
157d98d4b0
Store FScoreboards by FPlayer instead of Player
2014-10-30 23:26:21 -04:00
drtshock
e739ea0bf6
Add brackets in faction tag. U0.1.7
2014-10-30 23:26:21 -04:00
eueln
49babcd4e8
Add player to faction team when they log in
2014-10-30 23:26:21 -04:00
eueln
c049768e21
Add faction tag to team prefix
2014-10-30 23:26:20 -04:00
Byteflux
51f1ceee14
Show power next to member names in /f show
2014-10-30 23:26:20 -04:00
drtshock
ad1439f431
Add check to prevent scoreboards merging.
2014-10-30 23:26:19 -04:00
drtshock
4929e5dd18
Limit block changes sent in seechunk to prevent client freezing. Use prettier blocks.
2014-10-30 23:26:19 -04:00
Byteflux
5569e5076a
Add /f seechunk command for visualizing a chunk
2014-10-30 23:26:19 -04:00
Byteflux
81fc029736
Support modded enums in gson using custom EnumTypeAdapter. Resolves carbon breaking materials in issue #90 .
2014-10-30 23:26:18 -04:00
eueln
7ada15992b
Refactor scoreboard issue. Resolves issue #80 .
2014-10-30 23:26:13 -04:00
eueln
25696f32aa
Refactor scoreboard usage
...
In preparation for team colors, we need to unify scoreboard usage into a
single scoreboard per player.
Rather than creating a new scoreboard for each desired sidebar
objective, we provide an interface FSidebarProvider that allows
implementation-agnostic retrieval of the title and lines of the desired
sidebar, along with appropriate methods in the new implementation of
FScoreboard.
The new FScoreboard implementation manages the currently-visible
sidebar, with methods to set default (non-timed, with update interval)
and temporary (timed, no update interval) sidebars.
Temporary sidebars are replaced with the default sidebar upon
expiration.
2014-10-30 23:26:04 -04:00
drtshock
bed6fe0741
Add faction announcements to send to all players and show to players when they login if they were not online when it was first sent as requested in issue #82 .
2014-10-18 03:54:45 -05:00
drtshock
e290ac0320
Add new permissions to plugin.yml and permission kits. Set scoreboards to enabled per player by default.
2014-10-16 13:35:21 -05:00
drtshock
e20995464e
Toggling of scoreboards now affects the default board.
2014-10-15 20:58:37 -05:00
drtshock
aee7092b09
Add a scoreboard that can be given to people by default when they join as specified in issue #79 .
...
This was hacked together as I wanted more functionality. Should probably make this prettier and better later.
2014-10-15 19:56:02 -05:00
drtshock
525d31c2b2
Be friendly to other plugins that show scoreboards. Adds #74 .
2014-10-15 16:21:27 -05:00
drtshock
4f3310d88f
Reload the config.yml on /f reload.
2014-10-15 15:45:20 -05:00
drtshock
2fc17c62b5
Properly persist scoreboard toggles. Fixes issue #61
2014-10-15 15:29:04 -05:00
blha303
9baf297ff7
Add /f status command, closes #70
2014-10-15 12:30:03 -05:00
drtshock
a170a0f4ad
/f showinvites for ability to see pending invites for current faction. Adds feature in ticket #76
2014-10-14 13:30:05 -05:00
drtshock
bfc904332a
Fix spelling error.
2014-10-13 16:25:32 -05:00
drtshock
04fd18f17a
Add tooltips and commands for f invite command as specified in issue #73 .
2014-10-13 14:10:18 -05:00
drtshock
272c35cda6
Add cooldown for auto showing f map to players. Fixes issue #64 .
2014-10-09 11:04:11 -05:00
drtshock
49e69b74c8
Add radiable as an option for the scoreboard.
2014-10-06 09:48:28 -05:00
Ihaveaporpoise
8e248c9ea7
Make reload command only call configuration file. Fixes issue #59
2014-10-05 00:28:00 -05:00
Ihaveaporpoise
eceb10c185
Prevent players in peaceful factions from damaging with harmful potions. Fixes issue #50 .
2014-09-30 19:11:51 -05:00
drtshock
bf6a3c2a4b
Version U0.1.5
2014-09-25 13:44:35 -05:00
drtshock
39e0380570
Add patch for interact event. Fixes issue #53 . Thanks @swifteh
2014-09-25 13:39:22 -05:00
drtshock
b444b25bc1
Add config toggle for Info scoreboard.
2014-09-01 14:56:32 -05:00
VirtualByte
09d6102798
Fixed economy issues
2014-09-01 13:06:35 -05:00
drtshock
0f88e8535d
Limit length of f show messages. Fixes issue #44 .
...
Clients could crash if the messages were too long so we'll limit it here. Thanks to @mccore for the method here.
2014-08-26 13:05:54 -05:00
drtshock
ddf054330a
First implementation of scoreboards.
...
Boards can be toggled with /f sb. Toggles are persistent in a yml file.
Also fix some small spelling and format things that were really bugging me.
2014-08-05 10:17:27 -05:00
drtshock
c735053bc3
Refix chat handling.
2014-08-02 18:19:56 -05:00
drtshock
30f4fdf6c6
Properly replace chat. Hardcoding never helped anyone.
...
Fixes issue #30 .
Use ternaries where possible.
2014-08-02 17:37:48 -05:00
drtshock
957f8a209d
Don't apply chat tags twice.
2014-08-02 16:32:25 -05:00
drtshock
5938a4987e
Make bare /f command show help.
...
Just making the plugin think they actually executed the help command because the help pages are built inside of that class and I'd rather not worry about moving them out of there or easily accessible.
2014-07-12 15:50:56 -05:00
drtshock
3298183fdf
Add missing javadocs.
2014-07-09 14:01:53 -05:00
drtshock
4d5278b079
Improve and document event system. Deprecate duplicate methods.
2014-07-09 14:00:16 -05:00
drtshock
7604b4455b
Don't allow players to be kicked from wilderness faction for whatever reason. Somewhat fixes issue #29 .
2014-07-09 13:38:19 -05:00
drtshock
7f1b2d73ad
Make sure damage modification is commented out.
2014-07-09 13:20:38 -05:00
drtshock
484a8cc233
Merge branch '1.6.x' of https://github.com/hintss/Factions into hintss-1.6.x
2014-07-09 13:18:50 -05:00
drtshock
1fa7e28ffd
Comment out territory shield because modifying the damage just doesn't want to work.
2014-07-08 13:54:22 -05:00
drtshock
0d0085f423
Use double for multiplying damage. Fixes issue #25 .
2014-07-05 23:52:07 -05:00
drtshock
3c2f48d582
Remove metrics.
2014-07-05 13:21:10 -05:00
drtshock
d968b9878c
Listen to commands to see if they should be allowed. Fixes issue #26 .
2014-07-05 13:20:07 -05:00
drtshock
526734b9f6
Update to use async chat event.
2014-07-03 13:04:17 -05:00
Henry Ammermann
97bc72e4f8
intellij autofixes!
2014-07-01 23:37:42 -07:00
Henry Ammermann
95899e7ab9
make Flocation's getCircle not use a square root
2014-07-01 14:51:39 -07:00
drtshock
8a6a97cc90
Reformat
2014-07-01 15:10:18 -05:00
drtshock
5066934a95
More reformatting
2014-07-01 14:52:40 -05:00
drtshock
dc54f78cc1
Some reformat
2014-07-01 14:49:42 -05:00
drtshock
955958ce61
Remove mac stuff.
2014-07-01 13:47:22 -05:00
drtshock
672e115d8b
Update default factions description and tags if changed in the lang file.
2014-07-01 13:46:30 -05:00
drtshock
cd65375bd9
Add TL file. Use CommandExecutor to properly handle commands instead of using the preprocess listener and breaking other plugins.
2014-07-01 13:19:36 -05:00
drtshock
753c32785d
Fix flocation owner showing as uuid instead of name. Fixes issue #18
2014-06-30 13:41:52 -05:00
drtshock
ee96e330b7
U0.1.2. Attempt to hook chat tags.
2014-06-27 14:57:18 -05:00
drtshock
024e88a35b
Fix metrics call to getOnlinePlayers
2014-06-27 13:43:12 -05:00
Trent
a47caa4ff6
Merge pull request #16 from Scyntrus/1.6.x
...
Re added get function with Player parameter for PlayerEntityCollection
2014-06-17 02:22:22 -05:00
ediTv2
1d13121407
Fix for Issue #6 (Arrow Entity Damage)
2014-06-16 22:54:50 -07:00
Steven Timotius
b3a37576cd
Re added get function with Player parameter for PlayerEntityCollection for backwards compatibility
2014-06-03 21:02:24 -07:00
drtshock
a8e3b3c1e2
Add Metrics. Disable opting out because we want to know. Increment version to U0.1.1
2014-05-23 00:46:35 -05:00
drtshock
997d0c5a43
Offline players will not be null. This was interfering with faction invites for some reason.
2014-05-20 16:45:13 -05:00
drtshock
b10e31acbb
Remove some unneeded files.
2014-05-19 13:08:37 -05:00
drtshock
28afd6530c
Fix f who issue with looking up offline players. Fixes issue #8
2014-05-19 13:03:26 -05:00
drtshock
5d50dc9971
Add this.
2014-05-19 11:45:45 -05:00
drtshock
024336d717
Readd essentials teleport cooldown hook. Fixes issue #5
2014-05-19 11:44:15 -05:00
drtshock
7107829446
Fix missed diff when removing Spout compatibility. Fixes issue #11 .
2014-05-19 11:14:55 -05:00
CoOwner/Developer for @ArkhamNetwork - Java, PHP, Redis, LAMP
1a9a2f65c0
Replace getName with hasPlayedBefore as offlineplayer will never be null. This fixes quite a few command bugs.
2014-05-16 17:48:59 +01:00
gravitylow
51ac5d2cb2
Update commands to search by UUID
2014-04-16 23:15:14 -04:00
gravitylow
bad3d779c5
Lookup by player instead of name/id
2014-04-16 22:29:38 -04:00
gravitylow
76be9f16f7
Update block usage to use UUIDs
2014-04-16 22:22:32 -04:00
gravitylow
da16b662b4
Update faction storage to use UUID
2014-04-16 21:10:12 -04:00
gravitylow
43d5c32bad
Update block usage player lookups
2014-04-16 18:35:55 -04:00
gravitylow
91e7b1587f
Update command player lookups, fixes #3
2014-04-16 18:35:36 -04:00
CoOwner/Developer for @ArkhamNetwork - Java, PHP, Redis, LAMP
2c13dd463c
Fix getting the wrong faction from player
...
This fixes factions getting the wrong faction from a player. Before it was returning a wrong faction and the player could not build in his/her own land.
2014-04-16 20:07:08 +01:00
gravitylow
e2f5548a5f
Offline player name hotfix until I can write a good threaded use of OfflinePlayer
2014-04-16 13:55:22 -04:00
drtshock
402b3b0d07
Always attempt to return a name before a uuid.
2014-04-16 12:28:57 -05:00
drtshock
9d73339e14
Ternary
2014-04-16 12:12:18 -05:00
gravitylow
d93a0b16cc
Nullcheck name for offline player support
2014-04-16 13:07:14 -04:00
gravitylow
1736f34fc8
Show player name instead of UUID when requesting name..
2014-04-16 12:33:24 -04:00
gravitylow
0f4bd48817
Create player backups before converting and save data straight away
2014-04-15 21:29:45 -04:00
gravitylow
f9074c0f59
Start re-versioning this fork
2014-04-15 19:09:17 -04:00
gravitylow
b73736b03b
Update conversion process to look for dead entries and properly save responses
2014-04-15 18:54:13 -04:00
gravitylow
61c64a94db
Update UUIDFetcher to handle more requests
2014-04-15 18:53:38 -04:00
gravitylow
6c4cfd337e
Java 6 compatible
2014-04-15 15:19:00 -04:00
gravitylow
8453ab3e76
Convert old player configs
2014-04-15 15:08:25 -04:00
gravitylow
e3c0f6376f
More housekeeping
2014-04-15 13:42:09 -04:00
gravitylow
68d3145c7d
Let's clean up this config..
2014-04-15 13:23:18 -04:00
gravitylow
255549099f
Store and lookup from UUID
2014-04-15 13:18:13 -04:00
drtshock
eb770edd7a
Push pending stuff.
2014-04-13 16:31:10 -04:00
drtshock
b50cebcdb6
COMPILES
2014-04-05 17:25:15 -05:00
drtshock
a73f2b0174
Update to newer API.
2014-04-05 17:00:33 -05:00
drtshock
c4f7d6b756
Remove spout features, add worldguard and worldedit.
2014-04-05 15:42:01 -05:00
drtshock
d9b7cf7058
Remove spout, update pom for lwc. Still need lots of dependencies.
2014-04-04 14:35:35 -05:00
drtshock
814e439705
Reformat before I go crazy.
2014-04-04 13:55:21 -05:00
drtshock
0c3ea377dd
Remove mac crap.
2014-04-04 13:54:22 -05:00
drtshock
c3983d3b96
Mavenize
2014-04-04 13:53:42 -05:00
Brettflan
d7ad010d2f
Updated TNT explosion protection to cover TNT minecarts
...
Added trapped chest, hopper, and dropper to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline lists
Existing users will need to update their config to add these, like so:
/f config territoryProtectedMaterials TRAPPED_CHEST
/f config territoryProtectedMaterials DROPPER
/f config territoryProtectedMaterials HOPPER
/f config territoryProtectedMaterialsWhenOffline TRAPPED_CHEST
/f config territoryProtectedMaterialsWhenOffline DROPPER
/f config territoryProtectedMaterialsWhenOffline HOPPER
Also cleaned up some leftover code
2013-04-23 08:52:39 -05:00
Brettflan
cec9422a13
AutoLeaveTask is now throttled to only spend a certain amount of time per server tick on removing inactive players, to prevent it from potentially choking very large servers. This amount of time can be specified by the new setting "autoLeaveRoutineMaxMillisecondsPerTick" (default 5ms, ~10% of a tick).
...
Also some very minor improvements to the config command.
2013-04-21 20:26:19 -05:00
Brettflan
63837691ce
Additional safety check to make sure EntityCollection.saveToDisc() can't run multiple iterations simultaneously; this might have been the cause of some reports of corrupted data
2013-04-18 03:24:23 -05:00
Brettflan
f7d57efe0b
Made SaveTask routine's repeat rate configurable through new setting "saveToFileEveryXMinutes" (default 30.0, as it was previously hardcoded). Routine can be disabled by setting it to 0 or lower.
...
Also added in flag to make sure the routine doesn't try to run more than one iteration simultaneously if a previous iteration is still running.
2013-04-18 03:02:40 -05:00
Brettflan
d8564a050f
Additional Exception catching for errors which might occur when loading JSON files
2013-04-18 02:08:41 -05:00
Brettflan
8487bafac0
Many possible sync related problems with 1.6.x chat handling; switching back to using deprecated PlayerChatEvent instead of AsyncPlayerChatEvent. Not the best solution, but since 1.6.x is only really maintained for compatibility and bugfixes at this point...
2013-04-18 02:03:21 -05:00
Brettflan
a4e06db112
made "worldGuardBuildPriority" apply in Wilderness and WarZone, not just SafeZone
2013-04-12 11:59:33 -05:00
Brettflan
96dafe4327
New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command.
2013-01-29 19:21:32 -06:00
Brettflan
19178d2875
(by jastice) Handle EconomyResponse objects from Vault on all transactions.
...
Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.
Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts, for example when no space is available in an account.
2013-01-04 09:54:00 -06:00
Brettflan
7a8fa0266a
tiny performance optimization to last commit
2013-01-04 09:13:28 -06:00
Brettflan
fc6e80ecbe
Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone
2013-01-04 09:06:57 -06:00
Brettflan
e6dcfcdb38
Release 1.6.9.4 beta
...
and sneaking in a typo fix
2012-12-19 06:43:24 -06:00
Brettflan
214b87edd8
(by alkarinv) Added a new Factions event for power loss named PowerLossEvent. PowerLossEvent happens after each player death.
...
Backported from 1.7 branch.
2012-12-19 06:18:56 -06:00
Brettflan
98db1ee2c4
Release 1.6.9.3
...
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:30 -06:00
Brettflan
9e4cc676ea
fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6)
2012-11-30 19:43:01 -06:00
mbax
98d3b8cf0d
How about we declare async commands as async
2012-11-25 00:38:44 -05:00
Brettflan
1e9cf01e23
Fix for pistons being able to push blocks into protected territory through water or lava
2012-11-11 13:05:59 -06:00
Brettflan
8aa9e18be6
New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
...
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:41 -06:00
Brettflan
25cf3b5bbc
Update deprecated PlayerPreLoginEvent to PlayerLoginEvent; backported from main branch
2012-11-08 00:07:53 -06:00
Brettflan
ade3c6b320
Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul
2012-11-06 15:01:34 -06:00
Brettflan
c11d9b03a3
Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async
2012-11-06 14:23:16 -06:00
Brettflan
8288cfc44a
minor cleanup of hanging explosion protection code
2012-11-06 12:35:48 -06:00
Brettflan
a71e1bf8b2
Wither boss second stage will no longer be able to destroy blocks in territory which has fireball protection; a bit crude just using fireball protection for Wither boss too, but I'd rather not add in a whole new set of xxxBlockWitherExplosion settings
2012-11-06 11:58:16 -06:00
Brettflan
7a31fb8217
updated known badPotionEffects to include wither potion
2012-11-06 11:04:10 -06:00
Brettflan
165fbe03a1
fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix
2012-11-06 11:01:21 -06:00
Brett Flannigan
5ad6886d46
Merge pull request #179 from Tahkeh/1.6.x-fix
...
Protecting Beacon and Anvil use by default and protecting Hanging entities from explosions
2012-11-06 07:54:44 -08:00
Brettflan
30d9bbf138
Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set.
...
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:30 -06:00
John Veres
dce2e7d266
Added config protection defaults for Beacon and Anvil. Added Hanging
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protection for explosions.
2012-11-04 01:52:33 -05:00
Brettflan
ee6c7c07d2
Updated old painting events to new hanging events so that item frames are also protected.
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Added wither boss initial explosion to our fireball explosion protection (only needed in 1.6 branch).
Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:19 -05:00
Brettflan
1707582e80
Wither skull explosions are now blocked by fireball explosion protection (territoryBlockFireballs etc.)
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only needed in 1.6.x branch since 1.7 branch handles all explosions the same
2012-10-29 19:24:31 -05:00
Brettflan
c7b4184e1d
Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json
2012-10-19 01:50:36 -05:00
Brettflan
1a4286c379
Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof
2012-10-19 00:11:37 -05:00
Brettflan
ea2da7ea9f
Fix for crash on startup if Worldguard integration is enabled ("worldGuardChecking" or the new "worldGuardBuildPriority") but Worldguard plugin isn't loaded on server
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Also updated SpoutPlugin lib
2012-10-09 17:36:59 -05:00
Brett Flannigan
6c5e9cbdc8
Merge pull request #169 from flatbmx/1.6.x
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Allow users to build/destroy in safezone if they can build in a worldguard region.
2012-10-09 15:19:23 -07:00
FlyingPikachu
de258a529d
Removed spammy "boardclearat / clearclaim" message
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Pretty straightforward. Factions broadcasted pointless message whenever LWC locks were reset.
2012-10-07 15:19:23 -03:00
flatbmx
909f605343
fixed default build if there was no region at location.
2012-09-08 11:22:18 -05:00
flatbmx
774d013cd0
Added WorldGuard region building overriding safezone build rules if enabled.
2012-09-08 11:02:36 -05:00
Brettflan
1751702dc1
re-release of 1.6.9.1: added some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it
2012-09-05 03:43:39 -05:00
Brettflan
e8b66ac8cd
Fix for players being able to use /f sethome for other factions when they shouldn't be able to
2012-08-26 18:28:48 -05:00
Brettflan
f99e1b0e89
Partial backport of Olof's file handling changes made in the main 1.7.x branch. Reworked a bit to use older file handling methods which don't require Java 1.7.
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Main change is that files as a whole are read into (and written from) an array of bytes, which is converted to/from UTF-8 encoded text. Previously files were read line-by-line as text from a BufferedReader.
Surprisingly, this seems to vastly speed up startup time. I tested on a ~2 MB data set which is now loading in just over 1 second where it was previously loading in ~95 seconds.
2012-08-26 04:44:55 -05:00
Brettflan
3bcdb87bf3
The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
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In line with that, I've removed the Bukkit and GSON libs and added in CraftBukkit as a lib.
2012-08-26 01:02:21 -05:00
Brettflan
5841106bea
(by ammaraskar) Fixes an ender pearl clipping exploit with blocks that occupy less than 1 block in width or length
2012-08-07 22:32:34 -05:00
Brettflan
d29c7f22fa
Update version to 1.6.9_pre, fix for invalid comparison
2012-08-07 21:58:46 -05:00
Brettflan
6059ee0b0b
Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly
2012-08-07 21:51:31 -05:00
Brettflan
5a558a2f0f
Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x
2012-08-05 19:57:11 -05:00
Brettflan
ca61860d7b
Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
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UNTESTED, please confirm working... looks like chat event cancellation might be bugged in Bukkit at the moment but will hopefully be fixed soon if so
2012-08-05 19:56:07 -05:00
basicsensei
e18cfb4529
fix evil bug with getPlayer matching online players
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if the offline player had similar name with the online player
ie. online "s2", offline "s", then "s" would show as online because
getPlayer("s") will return getPlayer("s2")
this is why getPlayerExact should be used
2012-07-16 18:25:31 +02:00
Brettflan
73898673f6
Release 1.6.8 - one final minor detail, default position for Spout territory faction display is now in upper left since Spoutcraft client now has minimap in upper right
2012-05-16 23:06:16 -05:00
Brettflan
ba16a202ba
fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE
2012-05-08 14:25:18 -05:00
Brettflan
66a7685bf7
/f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API
2012-04-26 08:08:10 -05:00
Brettflan
dd0789cda1
Relation commands will now cancel out if the same relation is already set with the target faction.
2012-04-06 13:27:21 -05:00
Brettflan
dcee1f5232
fix for /f power command used on self incorrectly also requiring factions.power.any permission
2012-04-06 13:23:05 -05:00
Brettflan
e71a09b6e2
New setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item.
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TNT in water/lava doesn't normally destroy any surrounding blocks, which is usually desired behavior. That's the reason this setting is disabled by default. However, it is available because it provides a method to get through waterwalls with enough persistence, and it makes cheap (non-obsidian) TNT cannons require minor maintenance between shots. Both are useful things for my server.
2012-03-19 11:18:40 -05:00
Brettflan
0eaffd7aef
Double-space (or more) after command alias is no longer accepted, i.e. "f--home" (replace "-" with " " since GitHub is combining multiple spaces). Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f-home" command wouldn't prevent anyone from using "f--home" or "f-----home" instead.
2012-03-19 08:24:01 -05:00
Brettflan
d31bac8da8
New setting "handleExploitInteractionSpam" (defaults to true). If enabled, players will begin to take injury if they rapidly try interacting with anything in another faction's territory. This is to prevent people from spam-clicking on doors and chests and such in the hopes that they'll get one through. After 10 rapid interaction attempts in a row, every click will cause them damage; the damage amount is a half heart of damage for every 10 clicks (up to 1 heart at 20 clicks, 1.5 hearts at 30, etc.). After the player has stopped trying for 2 seconds, their failed interaction counter will reset.
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Also removed our old workaround fix code for the bug where half-step placement wasn't detected, since the Bukkit team fixed that in 1.1-R4.
2012-03-19 07:59:44 -05:00
Brettflan
03b0a2bb5f
Optional prevention of a couple of exploits.
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1. Obsidian generator exploit, which converts redstone wire to obsidian. New setting "handleExploitObsidianGenerators" (enabled by default) to determine whether it's prevented or not. Some servers might want to disable this prevention, to keep it as a viable obsidian creation method. Thanks to ObGenBlocker and WorldGuard plugins for the prevention method.
2. Ender pearl exploit, which could be used to clip through doors, glass, and probably a few other things if just the right spot was targeted. New setting "handleExploitEnderPearlClipping" (enabled by default) to determine whether it's prevented or not.
Also removed our TNT exploit prevention code, since they did get it fully fixed in 1.1-R4 and it doesn't look to be coming back from the dead again like it did when they released 1.1-R2.
2012-03-19 06:54:59 -05:00
Brettflan
500a3d2819
Add fireball/"fire charge" to default territoryDenyUseageMaterials list, to prevent them from being used to set things on fire like flint&steel
2012-03-19 04:19:05 -05:00
Brettflan
67fce0b6ca
Should finally completely fix problem where player location world changes in the middle of the /f home smoke effect, triggering an error from trying to calculate distance between worlds
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also updated Spout API lib
2012-03-19 01:28:10 -05:00
Brettflan
68f1319a98
Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed.
2012-03-14 13:06:50 -05:00
Brettflan
2dbaee836b
Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled.
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Added Econ.hasAtLeast(EconomyParticipator ep, double delta, String toDoThis) method to check if an account has at least a specified amount of money in it. Also added related FCommand.canAffordCommand(double cost, String toDoThis).
2012-03-13 09:48:31 -05:00
Brettflan
30c2eaeac3
(donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions)
2012-03-13 08:43:55 -05:00
Brettflan
03fe63cda0
Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs
2012-03-13 08:26:54 -05:00
Brettflan
554a7a42c6
(patrickfreed) (bladedpenguin) (donington) Custom Event System - custom events are provided for other developers to hook into to create their own plugins based around Factions! Check the factions/event folder for the currently implemented events.
2012-03-13 07:58:51 -05:00
Brettflan
47756a9216
Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area.
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New setting "radiusClaimFailureLimit" (default 9). If claims are unsuccessful that many times in a row during a radius claim, the task will cancel out. There is no longer a limit to the specified radius since the process should no longer cause major server stress, and due to the process canceling out after several failures as just described.
Added some new methods to FLocation to quickly convert between block/chunk/region positions, and rewrote the FLocation hashCode() method to make it faster.
2012-03-13 05:54:51 -05:00
Brettflan
90e9f35fea
Fix for "econClaimUnconnectedFee" not working correctly
2012-03-11 22:44:39 -05:00
Brettflan
4db904182e
New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name.
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As with every other setting, you are advised to use /f config to modify it. Example: /f config playersWhoBypassAllProtection fakePluginPlayerName - add/remove the specified player name
Also switched several HashSets in Conf.java to LinkedHashSets. LinkedHashSets do have slower insertion and deletion than HashSets, but importantly they have faster lookup speed (at least until you get up to several hundred entries).
2012-03-11 13:36:07 -05:00
Brettflan
6931b3e204
Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface.
2012-03-11 11:41:56 -05:00
Brettflan
b51ea3020d
Removed dependence on external GSON lib in lib/gson.jar, since GSON 2.1 is now embedded in CraftBukkit itself, used by their auto-updater added shortly before 1.1-R5 was released:
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0ed1d1fdbb
2012-03-11 07:39:31 -05:00
Brettflan
fbfdf8fe23
(donington) Consolidated chat event listeners into a single chat listener class.
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(Brettflan) Fixed slashless commands not being logged if player was in faction chat or alliance chat mode. Also cleaned up chat code a bit, nothing major.
2012-03-09 21:24:58 -06:00
Brettflan
d7f5ee581e
New setting "logPlayerCommands" (default true) which can be disabled to prevent player commands from being logged.
2012-03-09 19:26:42 -06:00
Brettflan
a999f50966
Replaced deprecated CreatureType references with EntityType
2012-03-09 14:46:46 -06:00
Brettflan
2aca034c8c
If plugin failed to load correctly for various reasons, it could end up wiping the board or faction list. This should now be prevented.
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An example: if you loaded 1.6.6 (not 1.6.6b) on CB 1.1-R6 or newer, it would trigger an exception at startup and cause this problem.
2012-03-09 14:44:18 -06:00
Brettflan
460c382699
Fix for fatal error at startup in CraftBukkit 1.1-R5 and above
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Updated Bukkit lib
2012-03-01 09:40:29 -06:00
Brettflan
e1a3d8bffb
Final attempt to fix rare non-fatal NPE from Player ending up returning null while updating Spout appearance features
2012-03-01 09:38:46 -06:00
Brettflan
a4ee13ebbe
Release 1.6.6
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Also I'm sneaking in another minor fix for the coloring of the faction limit error message
2012-02-26 21:34:56 -06:00
Brettflan
e86b436c60
fix for faction limit error message
2012-02-26 20:49:50 -06:00
Brettflan
84ee922ac1
"autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run.
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The routine is also slightly more careful about how it calculates how long a player has been offline.
2012-02-26 16:55:57 -06:00
Brettflan
cbd2507676
(Olof) Added command logging for commands used by players
2012-02-26 16:42:12 -06:00
Brettflan
7138e8d5f8
Added possibility to specify a player in the /f join command (/f join <faction> [player=you]), to make a player other than yourself join the specified faction. The new permission factions.join.others (added to factions.kit.mod and above) is required to be able to specify a different player.
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Note that the player cannot currently already be in another faction; if they are, you'll need to /f kick them first. Also note that if the faction isn't open (with no invitation required), the player isn't invited, and you don't have the factions.join.any permission or have admin bypass mode on, the attempt will also fail.
Also, added new log method which accepts arguments (like the msg method) and cleaned up /f permanent text a little.
2012-02-26 12:29:46 -06:00
Brettflan
503233b916
UNTESTED: fix for chatspy not working with CAPI chat integration
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If it's still not working correctly, let me know
2012-02-25 04:44:26 -06:00
Brettflan
c1f5475d0c
New setting factionMemberLimit (default 0, no limit), which will prevent players from joining any faction that has reached this membership limit.
2012-02-24 06:30:18 -06:00
Brettflan
967870a582
Damage protection is now extended to being set on fire (by flaming arrows, for instance) and receiving harmful splash potion effects. Beneficial splash potion effects are unaffected, and prevention of harmful splash potion effects is handled on a player-by-player basis, so you can still be harmed if you're not careful where you throw them.
2012-02-23 00:09:19 -06:00
Brettflan
3ff3e61dd9
Hopeful fix for rare errors where location world somehow changes in the middle of trying to show a smoke effect
2012-02-22 23:52:38 -06:00
Brettflan
02fa6ab2c1
(Olof) (backported from 1.7 branch) New setting "homesTeleportCommandEssentialsIntegration" (default true) which, if enabled, will integrate /f home teleports with the Essentials plugin's teleport handler if Essentials is on the server. This provides teleport cooldown and/or delay to /f home based on your Essentials configuration.
2012-02-22 13:41:47 -06:00
Brettflan
5452a7cf91
Clean up integration methods with other plugins a bit
2012-02-22 11:43:56 -06:00
Brettflan
11a4162981
Updated SpoutAPI, handled deprecated Spout AppearanceManager code, updated Spout event listener to new Bukkit event system
2012-02-20 17:03:43 -06:00
Brettflan
639dc16bf5
Compatibility with upcoming CB 1.1-R5 and above: updated Enderman block monitors to use EntityChangeBlockEvent, removed register event convenience methods from MPlugin (no longer working or needed)
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Updated Bukkit lib to newest dev version
2012-02-20 16:59:18 -06:00
Brettflan
af85f0f503
(Olof) Using latest CAPI for integration
2012-02-20 16:53:10 -06:00
Brettflan
56de98f049
update default GSON jar version to 2.1
2012-02-19 08:32:47 -06:00
Brettflan
03d32ec5b0
Fix for potential NPE in CraftBukkit caused by LWC location world returning null
2012-02-19 08:23:09 -06:00
Brettflan
ff56162c12
fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them
2012-02-19 08:21:03 -06:00
Brettflan
f182f70371
Update our MCore event handlers to use the newer Bukkit event system
2012-02-07 17:02:53 -06:00
Brettflan
3ed879ca18
"worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in
2012-02-07 15:04:20 -06:00
Brettflan
225471e530
Fix for error when disbanding faction from server console with economy enabled
2012-02-07 14:57:03 -06:00
Brettflan
5ef1c1a15e
Release 1.6.5c: Most TNT explosions were being prevented due to a mistake on my part when I re-implemented our TNT+redstone exploit workaround fix, sorry about that. That's fixed, and the X/Z coordinates for such prevented attempts are no longer sent to players, only sent to the server console/log.
2012-02-04 16:22:55 -06:00
Brettflan
eec60b2d5c
Release 1.6.5b - re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so...
2012-02-03 00:15:35 -06:00
Brettflan
32da53f459
Preemptive EssentialsChat 3.x support, since they'll be removing the old local chat integration method; new implementation will need improvement to support relation coloring, but for now it otherwise works.
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When chat event hits an UnknownFormatConversionException which requires better chat configuration, the quick dirty fix of setting chatTagInsertIndex to 0 is now automatically applied.
2012-02-02 19:31:34 -06:00
Brettflan
5e14a4b1c7
WorldGuard integration is now disabled, since it has been broken for quite some time now and nobody who used it has been interested enough to actually fix it.
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The code is left in though, just in case somebody finally decides to fix it. We'll probably strip the code out eventually if it remains unfixed.
2012-02-02 15:20:40 -06:00
Brettflan
487a3457f2
Adding TNT exploit workaround fix back; they finally fixed the exploit in CraftBukkit 1.1-RC1, but broke it again in 1.1-RC3. :(
2012-02-02 15:13:53 -06:00
Brettflan
a124ac6e35
(by first4ever) Added a "claimedLandsMax" option (default 0, no limit), which prevents normal factions from being able to claim more land once they've reached this limit.
2012-02-02 13:12:54 -06:00
Brettflan
784895c779
Workaround fix for EssentialsChat integration not working on Essentials 2.8+. "chatTagReplaceString" setting now defaults to "[FACTION]" instead of "{FACTION}" since Essentials now converts curly-braces to square-braces for any tags specified in their chat format setting which Essentials doesn't recognize.
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For those using Essentials 2.8.x, this should hopefully be handled automatically.
2012-02-02 07:28:56 -06:00
Brettflan
7a38ee42a7
zero-value economy gains/losses are now skipped over ("X gained 0.0 for claiming this land" and similar is a bit odd)
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CLeaned up warning given for UnknownFormatConversionException chat exception; the debug info is no longer useful for us, and a distraction for users.
2012-01-31 11:07:48 -06:00
Brettflan
b41b3c8d2c
Protection against radius claim attempts which might overload the server
2012-01-31 10:58:25 -06:00
Brettflan
700f244304
Removed direct Permissions and PermissionsEx plugin support. Problems with PermissionsEx integration had been reported.
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Now permissions are solely handled directly through Bukkit's built-in "superperms" permission system, since all modern permission plugins should be interfacing through that at this point.
2012-01-31 10:52:32 -06:00
Brettflan
3d8f4419ed
Delayed Vault economy integration not necessary after all; reverting added delay
2012-01-29 23:11:40 -06:00
Brettflan
e4a58c12f4
Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
2012-01-28 12:11:29 -06:00
Brettflan
58e7e5e3f1
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
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New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
example usage:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost f SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:58:18 -06:00
Brettflan
ff91cdfed7
Players no longer regain power while dead; no more waiting to respawn in order to regain power
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Also added AuthDB to softdepend list, so it has first shot at Factions commands in case it needs to cancel one
2012-01-28 05:59:10 -06:00
Brettflan
7c8e25fb8f
Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
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Fix for users who have Vault but don't use economy getting an NPE
2012-01-28 05:24:36 -06:00
Brettflan
fc04e0a446
Update to new Bukkit Event system
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Also remove leftover TNT exploit prevention code which I missed earlier
2012-01-28 04:37:55 -06:00
Brettflan
84e137049e
removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
2012-01-28 04:07:23 -06:00
Brettflan
84b6278529
Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug:
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https://bukkit.atlassian.net/browse/BUKKIT-646
Fix for a potential NPE in FPlayer autoLeaveOnInactivityRoutine.
Added CaptureThePoints and CombatTag to our softdepend list so they can potentially cancel Factions commands.
2012-01-28 03:16:28 -06:00
Brettflan
5c986109f8
(patrickfreed) Fixed NPE in LWCFeatures
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Fixed problem described here: http://forums.bukkit.org/threads/sec-fun-factions-1-6-3-guilds-war-and-user-controlled-antigrief-1-1-r1.19063/page-83#post-928744
2012-01-26 22:19:12 -06:00
Brettflan
da1fb45ea0
Fix for error when deleting a faction if Vault wasn't present;
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Fix for slashless Factions commands not working for player in faction chat or alliance chat modes
2012-01-20 11:19:35 -06:00
Brettflan
5fd5be6bf5
Release 1.6.3
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Also, removed extra /f claim alias ("claim" was in there twice)
2012-01-19 00:59:46 -06:00
Brettflan
03b368e9c4
New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
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Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).
2012-01-18 23:31:37 -06:00
Brettflan
90d91180af
fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
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also got rid of a command preprocess listener which is now unnecessary
2012-01-18 22:42:56 -06:00
Brettflan
2d83f6f764
fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
2012-01-18 22:24:09 -06:00
Brettflan
db382acc17
New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction admin, only regular members and/or moderators.
2012-01-18 21:21:30 -06:00
Brettflan
dde10168ae
New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done.
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This fee is not refunded from unclaiming land or even considered in actual land values.
2012-01-18 21:10:40 -06:00
Brettflan
edcb681210
Server admins can now promote or demote any member of any faction to/from faction admin or moderator using the existing /f admin and /f mod commands, which can now also be used from the server console. Two new permissions are added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction admin promotion routine if faction was permanent with no current admin.
New permissions:
factions.admin.any - allows use of /f admin on any player in any faction
factions mod.any - allows use of /f mod on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:29 -06:00
Brettflan
a44336ff04
self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you"
2012-01-17 02:56:22 -06:00
Brettflan
9534a72d44
improved TNT exploit prevention
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Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
2012-01-17 01:57:25 -06:00
Brettflan
a5e2a62eac
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support in iCo5 and EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues.
2012-01-16 19:36:32 -06:00
Brettflan
1a4dfd8409
(oloflarsson) Added radius claim
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backported from 1.7 branch
2012-01-15 12:50:13 -06:00
Brettflan
f5d2ac5aec
minor changes to LWC integration
2012-01-15 12:17:21 -06:00
Brett Flannigan
8321a3ec70
Merge pull request #77 from patrickfreed/1.6.x
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LWC Chest Protection Integration
When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
2012-01-15 10:07:54 -08:00
Patrick
44266f14bf
Updated config usage, added Faction.isNormal()
2012-01-15 12:53:00 -05:00
Brettflan
336edd85be
when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
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For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
also, added missed new java file for chat spy
2012-01-15 11:41:13 -06:00
Brettflan
fb32fc7f51
(courtesy of eXeC64) Added chat spy feature for admins
2012-01-15 01:42:56 -06:00
Brettflan
64f47b01fb
Errors loading conf.json are handled better now, allowing Factions to continue loading the board instead of losing it
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Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
2012-01-13 05:47:14 -06:00
Brettflan
8b5a724c03
Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
2012-01-13 03:38:25 -06:00
Brettflan
22e1b6d225
updated the map orientation to match the new compass north orientation
2012-01-13 03:19:14 -06:00
Brettflan
3e7d1d028b
/f list sorting method performance boost
2012-01-11 19:11:31 -06:00
Brettflan
bf69f6fd01
Updated /f map compass to use new official north
2012-01-11 18:18:41 -06:00
Patrick
c2f0f5ad51
Added unclaim and disband chest resets to LWC
2012-01-10 19:09:15 -05:00
Brettflan
bb8ae0a99c
Merge branch '1.6.x' of github.com:MassiveCraft/Factions into 1.6.x
2012-01-09 21:38:57 -06:00
Brettflan
aa88c974fd
Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion
2012-01-09 21:38:00 -06:00
Patrick
1d0ba04336
LWC integration
2012-01-07 18:27:03 -05:00
Brettflan
c91703ac68
fix for potential infinite loop when cleaning data
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As reported:
at com.massivecraft.factions.Factions.get(Factions.java:99)
at com.massivecraft.factions.FPlayer.getFaction(FPlayer.java:43)
at com.massivecraft.factions.integration.SpoutFeatures.updateSingle(SpoutFeatures.java:218)
at com.massivecraft.factions.integration.SpoutFeatures.updateAppearances(SpoutFeatures.java:154)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:188)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:194)
at com.massivecraft.factions.FPlayers.clean(FPlayers.java:45)
<repeat>
2012-01-07 15:56:34 -06:00
Brettflan
b3796c31f2
Added soil to the default "territoryProtectedMaterials" and "territoryProtectedMaterialsWhenOffline" settings, so people who aren't in your faction won't be able to trample crops in your territory (soil trampling is handled as an Interact event, for whatever reason)
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For servers updating from older versions of Factions, you should use these commands to update your configuration:
f config territoryProtectedMaterials SOIL
f config territoryProtectedMaterialsWhenOffline SOIL
2011-12-18 08:39:52 -06:00
Brettflan
281021ce46
When a faction admin is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction admin in his place. If the faction has at least one moderator, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction admin was the last/only member, the faction will of course be disbanded.
2011-12-18 07:47:15 -06:00
Brettflan
e32660c188
New conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable
2011-12-18 07:26:10 -06:00
Brettflan
fc5d45d8c4
New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server
2011-12-18 02:47:56 -06:00
Brettflan
7539d3f9a4
Added jukebox, brewing stand, enchantment table, and cauldron to default territoryProtectedMaterials and territoryProtectedMaterialsWhenOffline settings
2011-12-18 01:45:10 -06:00
Brettflan
5dc332691b
Hopefully fix a couple of economy integration problems
2011-12-18 01:36:36 -06:00
Brettflan
54ba4473a2
Fix for disabled "bankEnabled" setting being ignored in some cases
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Data is no longer stored for players with full power but not in a faction
2011-12-18 01:33:34 -06:00
Brettflan
a9146ac27f
Improved fix for players being able to inject colors into faction descriptions, usable to spoof server messages and such
2011-12-18 01:25:42 -06:00
Brettflan
a7aa0d1aea
fix for Spout's questionable new "no default height" warning for variable-sized text labels
2011-12-16 00:31:59 -06:00
Brettflan
e66e71f36b
fix for Spout faction labels not updating for players who have /f map on
2011-12-16 00:31:23 -06:00
Brettflan
8ec0173eae
Added Blaze, EnderDragon, and MagmaCube to safeZoneNerfedCreatureTypes list
2011-12-16 00:30:43 -06:00
Brettflan
22fe84f32c
Fix for rare SpoutPlayer exception when player logs off while spout features related to them are updating
2011-12-16 00:29:53 -06:00
Brettflan
86f80f0421
Economy payments for command usage no longer ignores "bankEnabled" setting
2011-12-16 00:24:55 -06:00
Brettflan
5ca330ad11
Wilderness, SafeZone, and WarZone can no longer be disbanded
2011-12-16 00:22:36 -06:00
Brettflan
ac34c535b3
When Faction descriptions are being set, they no longer display in purple like server messages
2011-12-16 00:21:16 -06:00
Brettflan
e0aaa395a7
1.6.1 stuff
2011-12-16 00:19:41 -06:00
Brettflan
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
Brettflan
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
Brettflan
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
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"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
Brettflan
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
Brettflan
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
Brettflan
9710ec911e
Further improved safe zone and war zone auto-rename process courtesy of Olof
2011-10-23 09:36:37 -05:00
Brettflan
2e34079a8e
Fix for nonworking war zone and safe zone renaming
2011-10-23 09:11:37 -05:00
Brettflan
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
Brettflan
a9b1aad956
Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names
2011-10-23 08:12:09 -05:00
Olof Larsson
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00
Olof Larsson
32624e0339
Fixing a string format error and possibly solving a money rights issue
2011-10-23 02:43:25 +02:00