eueln
29836a9183
Remove faction team prefixes when disbanded
2014-11-07 12:55:59 -06:00
drtshock
962f92496c
Don't allow vanished players to block others from teleporting. Fixes #111 .
2014-11-07 12:08:57 -06:00
drtshock
8b64b4bfe1
Adds per faction warps functionality from #72 .
...
Default max warps per faction is 5. It can be changed in the config.yml.
You can now use {warps} in the info board to show how many warps a faction has when you walk into their territory.
Only faction mods+ can set faction warps.
2014-11-07 11:49:54 -06:00
drtshock
35813c7210
Reformat.
2014-11-05 18:36:47 -06:00
drtshock
b66c9ad078
Add missing command help to help command. Resolves #101 .
2014-11-05 11:34:46 -06:00
eueln
99c582dda8
Fix issues in CmdOpen
...
A formatted message was missing a format argument, and comparison on
Strings was being performed with ==
2014-11-02 01:10:41 -05:00
t00thpick1
ee52016a87
Abstract Data storage method for future implementations. Thanks to Ryan from Reactive MC
...
Also included:
-Heavily optimized loading process
-Optimizations for various commands.
2014-10-30 23:59:59 -04:00
eueln
653f918a1b
Add support for Glowstone
...
Glowstone doesn't yet support PlayerMoveEvent nor Scoreboards, so
functionality is unfortunately limited.
2014-10-30 23:26:23 -04:00
eueln
7f2ef4cbd5
Improve Team prefix performance
...
This change vastly improves performance for faction team prefix update
operations.
2014-10-30 23:26:23 -04:00
eueln
c049768e21
Add faction tag to team prefix
2014-10-30 23:26:20 -04:00
Byteflux
51f1ceee14
Show power next to member names in /f show
2014-10-30 23:26:20 -04:00
drtshock
4929e5dd18
Limit block changes sent in seechunk to prevent client freezing. Use prettier blocks.
2014-10-30 23:26:19 -04:00
Byteflux
5569e5076a
Add /f seechunk command for visualizing a chunk
2014-10-30 23:26:19 -04:00
eueln
7ada15992b
Refactor scoreboard issue. Resolves issue #80 .
2014-10-30 23:26:13 -04:00
eueln
25696f32aa
Refactor scoreboard usage
...
In preparation for team colors, we need to unify scoreboard usage into a
single scoreboard per player.
Rather than creating a new scoreboard for each desired sidebar
objective, we provide an interface FSidebarProvider that allows
implementation-agnostic retrieval of the title and lines of the desired
sidebar, along with appropriate methods in the new implementation of
FScoreboard.
The new FScoreboard implementation manages the currently-visible
sidebar, with methods to set default (non-timed, with update interval)
and temporary (timed, no update interval) sidebars.
Temporary sidebars are replaced with the default sidebar upon
expiration.
2014-10-30 23:26:04 -04:00
drtshock
bed6fe0741
Add faction announcements to send to all players and show to players when they login if they were not online when it was first sent as requested in issue #82 .
2014-10-18 03:54:45 -05:00
drtshock
e290ac0320
Add new permissions to plugin.yml and permission kits. Set scoreboards to enabled per player by default.
2014-10-16 13:35:21 -05:00
drtshock
e20995464e
Toggling of scoreboards now affects the default board.
2014-10-15 20:58:37 -05:00
drtshock
4f3310d88f
Reload the config.yml on /f reload.
2014-10-15 15:45:20 -05:00
drtshock
2fc17c62b5
Properly persist scoreboard toggles. Fixes issue #61
2014-10-15 15:29:04 -05:00
blha303
9baf297ff7
Add /f status command, closes #70
2014-10-15 12:30:03 -05:00
drtshock
a170a0f4ad
/f showinvites for ability to see pending invites for current faction. Adds feature in ticket #76
2014-10-14 13:30:05 -05:00
drtshock
04fd18f17a
Add tooltips and commands for f invite command as specified in issue #73 .
2014-10-13 14:10:18 -05:00
Ihaveaporpoise
8e248c9ea7
Make reload command only call configuration file. Fixes issue #59
2014-10-05 00:28:00 -05:00
drtshock
0f88e8535d
Limit length of f show messages. Fixes issue #44 .
...
Clients could crash if the messages were too long so we'll limit it here. Thanks to @mccore for the method here.
2014-08-26 13:05:54 -05:00
drtshock
ddf054330a
First implementation of scoreboards.
...
Boards can be toggled with /f sb. Toggles are persistent in a yml file.
Also fix some small spelling and format things that were really bugging me.
2014-08-05 10:17:27 -05:00
drtshock
3298183fdf
Add missing javadocs.
2014-07-09 14:01:53 -05:00
drtshock
7604b4455b
Don't allow players to be kicked from wilderness faction for whatever reason. Somewhat fixes issue #29 .
2014-07-09 13:38:19 -05:00
drtshock
8a6a97cc90
Reformat
2014-07-01 15:10:18 -05:00
drtshock
5066934a95
More reformatting
2014-07-01 14:52:40 -05:00
drtshock
dc54f78cc1
Some reformat
2014-07-01 14:49:42 -05:00
drtshock
a8e3b3c1e2
Add Metrics. Disable opting out because we want to know. Increment version to U0.1.1
2014-05-23 00:46:35 -05:00
drtshock
997d0c5a43
Offline players will not be null. This was interfering with faction invites for some reason.
2014-05-20 16:45:13 -05:00
drtshock
28afd6530c
Fix f who issue with looking up offline players. Fixes issue #8
2014-05-19 13:03:26 -05:00
drtshock
5d50dc9971
Add this.
2014-05-19 11:45:45 -05:00
CoOwner/Developer for @ArkhamNetwork - Java, PHP, Redis, LAMP
1a9a2f65c0
Replace getName with hasPlayedBefore as offlineplayer will never be null. This fixes quite a few command bugs.
2014-05-16 17:48:59 +01:00
gravitylow
51ac5d2cb2
Update commands to search by UUID
2014-04-16 23:15:14 -04:00
gravitylow
da16b662b4
Update faction storage to use UUID
2014-04-16 21:10:12 -04:00
gravitylow
91e7b1587f
Update command player lookups, fixes #3
2014-04-16 18:35:36 -04:00
gravitylow
e3c0f6376f
More housekeeping
2014-04-15 13:42:09 -04:00
gravitylow
255549099f
Store and lookup from UUID
2014-04-15 13:18:13 -04:00
drtshock
a73f2b0174
Update to newer API.
2014-04-05 17:00:33 -05:00
drtshock
c4f7d6b756
Remove spout features, add worldguard and worldedit.
2014-04-05 15:42:01 -05:00
drtshock
d9b7cf7058
Remove spout, update pom for lwc. Still need lots of dependencies.
2014-04-04 14:35:35 -05:00
drtshock
814e439705
Reformat before I go crazy.
2014-04-04 13:55:21 -05:00
drtshock
c3983d3b96
Mavenize
2014-04-04 13:53:42 -05:00