Italian Language Globalization :D

This commit is contained in:
ProSavage 2019-01-18 19:06:50 -06:00
parent e1a1c630ad
commit 7b55a80744
1 changed files with 950 additions and 0 deletions

View File

@ -0,0 +1,950 @@
# Lang file for SavageFactions by drtshock & ProSavage
# Use & for color codes.
# Made with love <3
root:
AUTHOR: Mr200tt
RESPONSIBLE: misc
LANGUAGE: Italian
ENCODING: UTF-8
LOCALE: it_US
REQUIRESUNICODE: 'false'
DEFAULT: 'true'
STATE: complete
LOCAL:
AUTHOR: misc
RESPONSIBLE: misc
LANGUAGE: Italy
REGION: US
STATE: complete
COMMAND:
HELP:
NEXTCREATE: <i>Impara come creare una fazione nella prossima pagina.
HOME: '<i>E non dimenticarti di settare la home:'
'404': '&c&l» &7Questa pagina &cNON ESISTE'
BANK:
'1': <i>La tua fazione ha una banca che usa per pagare le
'2': <i>cose, quindi se in caso non ti servono dei soldi.
'3': <i>Puoi depositartli in banca..
PLAYERTITLES: <i>I titoli dei player sono solo di divertimento! non ci sono regole.
OWNERSHIP:
'1': <i>Imposta che solo il capo fazione, gli amministratori
'2': <i>ed evventualmente i moderatori possono modificare
'3': <i>il claim in cui ti trovi.
RELATIONS:
'1': <i>Imposta la relazione che vuoi con un altra fazione.
'2': <i>appena crei la fazione sarai neutrale con tutti di default.
'3': <i>Se una fazione si accorda ad allearsi con te, sarete alleati.
'4': <i>Se SOLO una fazione sceglie di esserti nemico, sarete nemici.
'5': <i>Non puoi mai danneggiare gli alleati.
'6': <i>Non puoi danneggiare gli alleati nel loro territorio.
'7': <i>Puoi sempre danneggiare i nemici.
'8': ''
'9': <i>Il danno dai nemici e ridotto nel tuo territorio.
'10': <i>Quando muori, perdi power.
'11': <i>La power della fazione permette di claimare.
'12': <i>La power della fazione permette di mantenere un claim protetto.
'13': <i>La power bassa ti fa perdere il claim.
PERMISSIONS:
'1': <i>oSolo i membri della fazione e gli amministratorinpossono rompere i loro territori
'2': '<i>è disabilitato usare i seguenti oggetti:'
'3': <i>Porte, Casse, Fornaci, Incudini e item di interazione.
'4': ''
'5': <i>Metti delle pedane a pressione davanti alle porte se vuoi avere
'6': <i>dei visitatori. puoi usare questo comandi per creare aree
'7': <i>in cui possono interagire solo i membri.
'8': <i>AI dispenaer sono protetti, se vuoi puoi creare trappole
'9': <i>preoccuparti che vengano svuotate.
ADMIN:
'1': "&a&l» &a/f claim safezone \n &7claima un territorio per la zona sicura"
'2': "&a&l» &a/f claim warzone \n &7claima un territorio per la zona di guerra"
'3': "&a&l» &a/f autoclaim [safezone|warzone] \n &7Claima per le due zone"
MOAR:
'1': 'Finalmente dei comandi per gli admin:'
'2': '<i>Ancora ccomandi per gli admin:'
'3': '<i>Altri comandi per gli admin:'
DESCRIPTION: |2-
&a&l» &7Mostra una pagina di &aaiuti
NEAR:
DESCRIPTION: Mostra in un raggio i player delle fazioni.
DISABLED:
MSG: '&cQuesto comando non è attivo!'
FORMAT: '{playername} &c({distance}m)'
USE:
MSG: '&cMembri della fazione Vicine'
UPGRADES:
DESCRIPTION: '&cApri il menu dei Potenziamenti'
MONEYTAKE: '&c{amount} Presi dal tuo account.'
NOTENOUGHMONEY: '&cNon hai Abbastanza Soldi!'
ADMIN:
NOTMEMBER: '&c&l[!] &7%1$s &cNon è membro della tua fazione.'
NOTADMIN: '&c&l[!] &cTu non sei il Capo Fazione.'
TARGETSELF: '''&c&l[!] &cNon puoi essere te Stesso.'
DEMOTES: '&c&l[!] &cHai retrocesso &7%1$s &cDalla posizione del Capo Fazione.'
DEMOTED: '&c&l[!] &cSei stato retrocesso dalla posizione del Capo Fazione Da &7%1$s&c'
PROMOTES: '&e&l[!] &eSei stato promosso &6%1$s &eAlla posizzione del Capo Fazione.'
PROMOTED: '&e&l[!] &6%1$s &eTi ha dato &6%2$s &eIl possesso di &6%3$s&e.'
DESCRIPTION: Darti la posizione Del Capo Fazione
NOMEMBERS: '&e&l[!] &cNessun altro da promuovere, Perfavore Disbanda la Fazione.'
AHOME:
DESCRIPTION: Invita un giocatore alla Home, Non importa quale.
NOHOME: '%1$s Non ha la f home.'
SUCCESS: $1%s Sei stato invitato alla f home.
OFFLINE: '%1$s è offline.'
TARGET: Sei andato alla tua f home.
ANNOUNCE:
DESCRIPTION: Annuncia un Messaggio hai membri della Fazione.
FREECAM:
ENEMYINRADIUS: Freecam disabilitata!
OUTSIDEFLIGHT: Non uscire dal raggio fly!
ENABLED: Freecam attiva!
DISABLED: Freecam disattivata
DESCRIPTION: Modalita ispettore
AUTOCLAIM:
ENABLED: '&c&l[!] &cAuto-claiming On&7 per <h>%1$s<i>.'
DISABLED: '&c&l[!] Auto-claiming&7 &coff.'
REQUIREDRANK: '&c&l[!] &7Devi essere &c%1$s&7 per claimare.'
OTHERFACTION: '&c&l[!]&7 tu &cNON PUOI &7claimare ancora &c%1$s&7.'
DESCRIPTION: Claima camminando
AUTOHELP:
HELPFOR: Help per i comandi "
BAN:
DESCRIPTION: Banna i player dall entrare in fazione.
TARGET: '&c&l[!] &7Tu sei &cbannato &7dai &c%1$s'
BANNED: '&c&l[!] &7%1$s &cbanna &7%2$s'
SELF: '&c&l[!] &7Tu &cNon puoi &7bannare &cTe stesso&7.'
INSUFFICIENTRANK: '&c&l[!] &7Il tuo &crank &7è troppo basso per&c bannare &7%1$s'
ALREADYBANNED: '&c&l[!] &7Questo player è gia bannato&7!'
BANLIST:
DESCRIPTION: Vedi la banlist della fazione
HEADER: '&c&l[!] &7Qui ci sono &c%d&7 ban per &c%s'
ENTRY: '&7%d. &c%s &r&7// &c%s &r&7// &c%s'
NOFACTION: '&c&l[!] &7Tu &cnon sei &7in una fazione.'
INVALID: '&c&l[!] &7La fazione &c%s &7forse non esiste'
BOOM:
PEACEFULONLY: '&c&l[!] &7Questo comando è &csolo &7usabile dalla fazioni pacifiche.'
TOTOGGLE: per attivare le esplosioni
FORTOGGLE: per attivare le esplosioni
ENABLED: '&c&l[!] &c%1$s&7 ha&c %2$s&7 fatto esplodere qualcosa nel tuo territorio.'
DESCRIPTION: attiva esplosioni ( fazioni pacifiche solo )
BYPASS:
ENABLE: '&e&l[!] &eAdmin bypass: &aON &eora puoi rompere ogni blocco.'
ENABLELOG: ' has ENABLED admin bypass mode.'
DISABLE: '&c&l[!] &cAdmin bypass disattivato.'
DISABLELOG: ' hai disattivato il Bypass.'
DESCRIPTION: Attivi il bypass admin
BANNER:
DESCRIPTION: Porta la bandiara con te in guerra
NOTENOUGHMONEY: '&c&l[!] &7Tu&c non hai&7 ababstanza soldi'
MONEYTAKE: '&c&l[!] $&c{amount} &7sono stati presi dal tuo account.'
SUCCESS: '&c&l[!] &7Hai creato una &c&lBANDIERA DI GUERRA!'
DISABLED: '&c&l[!] &7Compra&c Bnadiere&7 è &cdisattivato!'
TPBANNER:
NOTSET: '&c&l[!] &7La tua fazione non ha &c&lbandiere &7piazzate!'
SUCCESS: '&c&l[!] &cTeletrasportando &7la tua fazione alla &c&lBandiera'
DESCRIPTION: Teletraspoto alla bandiera di guerra
CHAT:
DISABLED: '&c&l[!] &7Chat private non attive.'
INVALIDMODE: '&c&l[!] &cChat sconosciuta'
DESCRIPTION: Cambia la modalita di chat
MODE:
PUBLIC: '&c&l[!] &fChat pubblica.'
ALLIANCE: '&c&l[!] &dChat alleati.'
TRUCE: '&c&l[!] &5Chat pacifici.'
FACTION: '&c&l[!] &aChat della fazione.'
MOD: '&c&l[!] &dChat dei mod.'
CHATSPY:
ENABLE: '&c&l[!] &7Tu hai &cattivato &7chat spy.'
ENABLELOG: ' Hai attivato la chat spy.'
DISABLE: '&c&l[!] &7Hai &cdisattivato &7la chat spy.'
DISABLELOG: ' Ha disattivato la chat spy.'
DESCRIPTION: Attiva la chat spy
CLAIM:
INVALIDRADIUS: '&c&l[!]&7 If you specify a &cradius&7, it must be at least &c1&7.'
DENIED: '&c&l[!]&7 You &cdo not &7have &cpermission&7 to &cclaim&7 in a radius.'
DESCRIPTION: Claim land from where you are standing
CLAIMLINE:
INVALIDRADIUS: '&c&l[!]&7 If you &cspecify&7 a distance, it must be at least &c1&7.'
DENIED: '&c&l[!]&7 You &cdo not &7have&c permission&7 to claim in a line.'
DESCRIPTION: Claim land in a straight line.
ABOVEMAX: '&c&l[!]&7 The &cmaximum&7 limit for claim line is &c%s&7.'
NOTVALID: '&c&l[!]&7 &c%s&7 is not a &ccardinal &7direction. You may use &cnorth&7,
&ceast&7, &csouth &7or &cwest&7.'
CONFIG:
NOEXIST: '&c&l[!]&7 No configuration setting "&c%1$s&7" exists.'
SET:
'TRUE': '" option set to true (enabled).'
'FALSE': '" option set to false (disabled).'
ADDED: '"%1$s" set: "%2$s" added.'
REMOVED: '"%1$s" set: "%2$s" removed.'
OPTIONSET: '" option set to '
COLOURSET: '" color option set to "'
INTREQUIRED: 'Cannot set "%1$s": An integer (whole number) value required.'
LONGREQUIRED: 'Cannot set "%1$s": A long integer (whole number) value required.'
DOUBLEREQUIRED: 'Cannot set "%1$s": A double (numeric) value required.'
FLOATREQUIRED: 'Cannot set "%1$s": A float (numeric) value required.'
INVALID:
COLOUR: 'Cannot set "%1$s": "%2$s" is not a valid color.'
COLLECTION: '"%1$s" is not a data collection type which can be modified with
this command.'
MATERIAL: 'Cannot change "%1$s" set: "%2$s" is not a valid material.'
TYPESET: '"%1$s" is not a data type set which can be modified with this command.'
MATERIAL:
ADDED: '"%1$s" set: Material "%2$s" added.'
REMOVED: '"%1$s" set: Material "%2$s" removed.'
LOG: ' (Command was run by %1$s.)'
ERROR:
SETTING: Error setting configuration setting "%1$s" to "%2$s".
MATCHING: Configuration setting "%1$s" couldn't be matched, though it should be... please report this error.
TYPE: '''%1$s'' is of type ''%2$s'', which cannot be modified with this command.'
DESCRIPTION: Change a conf.json setting
CONVERT:
BACKEND:
RUNNING: '&c&l[!]&7 Already running that backend.'
INVALID: '&c&l[!]&7 Invalid backend'
DESCRIPTION: Convert the plugin backend
COORDS:
MESSAGE: '&c&l[!] &7{player}&7''s coords are &c{x}&7,&c{y}&7,&c{z}&7 in &c{world}'
DESCRIPTION: broadcast your coords to your faction
CHECKPOINT:
DISABLED: '&c&l[!]&7 You &ccannot&7 use checkpoint while its&c disabled&7!'
SET: '&c&l[!]&7 You have &cset&7 the &cfaction checkpoint&7 at your &cLocation&7.'
GO: '&c&l[!]&7 &cTeleporting&7 to &cfaction checkpoint'
INVALIDLOCATION: '&c&l[!]&7 &cInvalid Location!&7 You can &cset&7 checkpoints
in &cyour claims&7 or &2wilderness&7.'
NOT:
SET: '&c&l[!]&7 You have to &cset &7the &cfaction checkpoint&7 first.'
CLAIMED: '&c&l[!]&7 Your current &cfaction checkpoint&7 is claimed, set a &cnew
&7one!'
DESCRIPTION: Set or go to your faction checkpoint!
CREATE:
MUSTLEAVE: '&c&l[!]&7 You must &cleave &7your &ccurrent faction &7first.'
INUSE: '&c&l[!]&7 That tag is &calready &7in use.'
TOCREATE: to create a new faction
FORCREATE: for creating a new faction
ERROR: '&c&l[!]&7 There was an &cinternal error&7 while trying to create your
faction. &cPlease try again&7.'
CREATED: '&c&l[!]&7 &c%1$s<i> &7created a new faction &c&l%2$s'
YOUSHOULD: '&c&l[!]&7 You should now: &c%1$s'
CREATEDLOG: ' created a new faction: '
DESCRIPTION: Create a new faction
DEINVITE:
CANDEINVITE: '&c&l[!]&7 Players you can &cdeinvite: '
CLICKTODEINVITE: '&c&l[!]&7 Click to &crevoke&7 invite for &c%1$s'
ALREADYMEMBER: '&c&l[!]&7 &c%1$s<i>&7 is already a member of &c%2$s'
MIGHTWANT: '&c&l[!]&7 You might want to: &c%1$s'
REVOKED: '&c&l[!]&7 &7%1$s<i> &crevoked&7 your invitation to &c%2$s&7.'
REVOKES: '&c&l[!]&7 %1$s&c revoked &7%2$s''s&c invitation.'
DESCRIPTION: Remove a pending invitation
DELFWARP:
DELETED: '&c&l[!]&7 Deleted warp &c%1$s'
INVALID: '&c&l[!]&7 Couldn''t &cfind&7 warp &c%1$s'
TODELETE: to delete warp
FORDELETE: for deleting warp
DESCRIPTION: Delete a faction warp
DESCRIPTION:
CHANGES: '&c&l[!]&7 You have &cchanged&7 the &cdescription&7 for &c%1$s&7 to:'
CHANGED: '&c&l[!]&7 The faction&c %1$s<i>&7 changed their &cdescription &7to:'
TOCHANGE: to change faction description
FORCHANGE: for changing faction description
DESCRIPTION: Change the faction description
DISBAND:
IMMUTABLE: '&c&l[!]&7 &7You &ccannot&7 disband &2Wilderness&7,&e SafeZone&7, or
&4WarZone.'
MARKEDPERMANENT: '&c&l[!]&7 This faction is designated as&c permanent&7, so you
cannot disband it.'
BROADCAST:
YOURS: '&c&l[!]&7 &c%1$s&7 disbanded your &cfaction.'
NOTYOURS: '&c&l[!]&7 &c%1$s<i> &7disbanded the faction &c%2$s.'
HOLDINGS: '&c&l[!]&7 &7You have been given the disbanded &cfaction''s bank&7,
totaling &c%1$s.'
DESCRIPTION: Disband a faction
FLY:
DISABLED: '&c&l[!]&7 Sorry, Faction flight is &cdisabled &7on this server'
DESCRIPTION: Enter or leave Faction flight mode
CHANGE: '&c&l[!]&7 Faction flight &c%1$s'
COOLDOWN: '&c&l[!]&7 You will &cnot&7 take fall damage for &c{amount}&7 seconds'
DAMAGE: '&c&l[!]&7 Faction flight &cdisabled&7 due to entering combat'
'NO':
ACCESS: '&c&l[!]&7 &cCannot fly &7in territory of %1$s'
EPEARL: '&c&l[!] &7You &ccannot&7 throw enderpearls while flying!'
ENEMY:
NEAR: '&c&l[!]&7 Flight has been&c disabled&7 an enemy is nearby'
CHECK:
ENEMY: '&c&l[!]&7 Cannot fly here, an enemy is &cnearby'
FWARP:
CLICKTOWARP: '&c&l[!]&7 Click to &cwarp!'
COMMANDFORMAT: '&c&l[!]&7 /f warp <warpname> &c[password]'
WARPED: '&c&l[!]&7 Warped to &c%1$s'
INVALID:
WARP: '&c&l[!]&7 Couldn''t find warp &c%1$s'
PASSWORD: '&c&l[!]&7 &cInvalid password!'
TOWARP: to warp
FORWARPING: for warping
WARPS: 'Warps: '
DESCRIPTION: Teleport to a faction warp
PASSWORD:
REQUIRED: '&c&l[!]&c Warp Password:'
TIMEOUT: '&c&l[!]&7 Warp password &ccanceled'
HOME:
DISABLED: '&c&l[!]&7 Sorry, Faction homes are &cdisabled on this server.'
TELEPORTDISABLED: '&c&l[!]&7 Sorry, the ability to &cteleport &7to Faction homes
is &cdisabled &7on this server.'
NOHOME: '&c&l[!]&7 Your faction does &cnot &7have a home. '
INENEMY: '&c&l[!]&7 You &ccannot teleport &7to your &cfaction home&7 while in
the territory of an &cenemy faction&7.'
WRONGWORLD: '&c&l[!]&7 You &ccannot &7teleport to your &cfaction home&7 while
in a different world.'
ENEMYNEAR: '&c&l[!]&7 You &ccannot teleport&7 to your faction home while an enemy
is within &c%s&7 blocks of you.'
TOTELEPORT: to teleport to your faction home
FORTELEPORT: for teleporting to your faction home
DESCRIPTION: Teleport to the faction home
INSPECT:
DISABLED:
MSG: '&c&l[!]&7 Inspect mode is now &cdisabled.'
NOFAC: '&c&l[!]&7 Inspect mode is now &cdisabled,&7 because you &cdo not have
a faction!'
ENABLED: '&c&l[!]&7 Inspect mode is now &aEnabled.'
HEADER: '&c&m---&7Inspect Data&c&m---&c//&7x:{x},y:{y},z:{z}'
ROW: '&c{time} &7// &c{action} &7// &c{player} &7// &c{block-type}'
NODATA: '&c&l[!]&7 &7No Data was found!'
NOTINCLAIM: '&c&l[!]&7 &7You can &conly&7 inspect in &cyour &7claims!'
BYPASS: '&c&l[!]&7 Inspecting in &cbypass&7 mode'
DESCRIPTION: Inspect blocks!
INVITE:
TOINVITE: to invite someone
FORINVITE: for inviting someone
CLICKTOJOIN: Click to join!
INVITEDYOU: '&chas invited you to join '
INVITED: '&c&l[!]&7 &c%1$s&7 invited &c%2$s&7 to your faction.'
ALREADYMEMBER: '&c&l[!]&7 &c%1$s&7 is already a member of&c %2$s'
DESCRIPTION: Invite a player to your faction
BANNED: '&c&l[!]&7 &7%1$s &cis banned &7from your Faction. &cNot &7sending an
invite.'
JOIN:
CANNOTFORCE: '&c&l[!]&7 You&c do not&7 have permission to &cmove other players&7
into a faction.'
SYSTEMFACTION: '&c&l[!]&7 Players may nly join &cnormal factions&7. This is a
&c&lsystem faction&7.'
ALREADYMEMBER: '&c&l[!]&7 &c%1$s %2$s already a member of&c %3$s'
ATLIMIT: ' &c&l[!]&7 The faction &c%1$s &7is at the limit of&c %2$d&7 members,
so&c %3$s&7 cannot currently join.'
INOTHERFACTION: '&c&l[!]&7 &c%1$s &7must leave&c %2$s &7current faction first.'
NEGATIVEPOWER: '&c&l[!]&7 &c%1$s &7cannot join a faction with a &cnegative power&7
level.'
REQUIRESINVITATION: '&c&l[!]&7 This faction &crequires&7 an invitation.'
ATTEMPTEDJOIN: '&c&l[!]&7 &c%1$s&7 tried to join your faction.'
TOJOIN: to join a faction
FORJOIN: for joining a faction
SUCCESS: '&c&l[!]&7 &c%1$s &7successfully joined &c%2$s.'
MOVED: '&c&l[!]&7 &c%1$s &7moved you into the faction&c %2$s.'
JOINED: '&c&l[!]&7 &c%1$s &7joined your faction.'
JOINEDLOG: '&c&l[!]&7 &c%1$s&7 joined the faction&c %2$s.'
MOVEDLOG: '&c&l[!]&7 &c%1$s &7moved the player&c %2$s &7into the faction&c %3$s&7.'
DESCRIPTION: '&a&l» &7Join a faction'
BANNED: '&c&l[!]&7 You are &cbanned &7from &c%1$s.'
KICK:
CANDIDATES: '&c&l[!]&7 Players you can kick: '
CLICKTOKICK: 'Click to kick '
SELF: '&c&l[!]&7 You &ccannot &7kick&c yourself&7.'
NONE: '&c&l[!]&7 That player&c is not&7 in a faction.'
NOTMEMBER: '&c&l[!]&7 &c%1$s<b> is not a member of %2$s'
INSUFFICIENTRANK: '&c&l[!]&7 Your rank is &ctoo low &7to kick this player.'
NEGATIVEPOWER: '&c&l[!]&7 You &ccannot &7kick that member until their power is
&apositive&7.'
TOKICK: to kick someone from the faction
FORKICK: for kicking someone from the faction
FACTION: '&c&l[!]&7 %1$s&7 kicked %2$s&c from the faction!'
KICKS: '&c&l[!]&7 You kicked &c%1$s&7 from the faction&c %2$s&7!'
KICKED: '&c&l[!]&7 &c%1$s &7kicked you from&c %2$s&7!'
DESCRIPTION: Kick a player from the faction
LIST:
FACTIONLIST: '&c&l[!]&7 Faction List '
TOLIST: to list the factions
FORLIST: for listing the factions
ONLINEFACTIONLESS: 'Online factionless: '
DESCRIPTION: '&a&l» &7See a list of the factions'
LOCK:
LOCKED: '&c&l[!]&7 Factions is now&c locked'
UNLOCKED: '&c&l[!]&7 Factions in now&a unlocked'
DESCRIPTION: Lock all write stuff. Apparently.
LOGINS:
TOGGLE: '&c&l[!]&7 Set login / logout notifications for Faction members to: &c%s'
DESCRIPTION: Toggle(?) login / logout notifications for Faction members
LOWPOWER:
HEADER: '&8&m--------&8<Players with power under {maxpower}&8>&8&m---------'
FORMAT: '&c{player} &8(&c{player_power}&8/&c{maxpower}&8)'
DESCRIPTION: Shows a list of players in your faction with lower power levels
MAP:
TOSHOW: to show the map
FORSHOW: for showing the map
UPDATE:
ENABLED: '&c&l[!]&7 Map auto update &aENABLED.'
DISABLED: '&c&l[!]&7 Map auto update &cDISABLED.'
DESCRIPTION: Show the territory map, and set optional auto update
MAPHEIGHT:
DESCRIPTION: '&eUpdate the lines that /f map sends'
SET: '&c&l[!]&7 Set /f map lines to &c&a%1$d'
CURRENT: '&c&l[!]&7 Current &cmapheight: &a%1$d'
MOD:
CANDIDATES: '&c&l[!]&7 Players you can promote: '
CLICKTOPROMOTE: 'Click to promote '
NOTMEMBER: '&c&l[!]&7 &c%1$s7 is not a member in your faction.'
NOTADMIN: '&c&l[!]&7 You &care not&7 the faction admin.'
SELF: '&c&l[!]&7 The target player&c musn''t&7 be yourself.'
TARGETISADMIN: '&c&l[!]&7 The target player is a &cfaction admin.&7 Demote them
first.'
REVOKES: '&c&l[!]&7 &7You have &cremoved&7 moderator status from &c%1$s.'
REVOKED: '&c&l[!]&7 &c%1$s&7 is &cno longer&7 moderator in your faction.'
PROMOTES: '&c&l[!]&7 &c%1$s&7 was &cpromoted&7 to moderator in your faction.'
PROMOTED: '&c&l[!]&7 You have promoted&c %1$s&7 to moderator.'
DESCRIPTION: Give or revoke moderator rights
COLEADER:
CANDIDATES: '&c&l[!]&7 Players you can promote: '
CLICKTOPROMOTE: 'Click to promote '
NOTMEMBER: '&c&l[!]&7 &c%1$s&7 is &cnot a member&7 in your faction.'
NOTADMIN: '&c&l[!]&7 You are&c not&7 the faction admin.'
SELF: '&c&l[!]&7 The target player&c musn''t&7 be yourself.'
TARGETISADMIN: '&c&l[!]&7 The target player is a &cfaction admin&7. Demote them
first.'
REVOKES: '&c&l[!]&7 You have removed &ccoleader &7status from&c %1$s&7.'
REVOKED: '&c&l[!]&7 &c%1$s&7 is no longer&c coleader &7in your faction.'
PROMOTES: '&c&l[!]&7 &c%1$s&7 was promoted to &ccoleader &7in your faction.'
PROMOTED: '&c&l[!]&7 You have &cpromoted &7%1$s to &ccoleader.'
DESCRIPTION: Give or revoke coleader rights
MODIFYPOWER:
ADDED: '&c&l[!]&7 Added &c%1$f &7power to &c%2$s. &7New total rounded power: &c%3$d'
DESCRIPTION: Modify the power of a faction/player
MONEY:
LONG: '&c&l[!]&7 The faction money commands.'
DESCRIPTION: Faction money commands
MONEYBALANCE:
SHORT: show faction balance
DESCRIPTION: Show your factions current money balance
MONEYDEPOSIT:
DESCRIPTION: Deposit money
DEPOSITED: '&c&l[!]&7 &c%1$s &7deposited&c %2$s&7 in the faction bank:&c %3$s'
MONEYTRANSFERFF:
DESCRIPTION: Transfer f -> f
TRANSFER: '&c&l[!]&7 &c%1$s&7 transferred&c %2$s &7from the faction &c"%3$s"&7
to the faction&c "%4$s"&7'
MONEYTRANSFERFP:
DESCRIPTION: Transfer f -> p
TRANSFER: '&c&l[!]&7 &c%1$s &7transferred&c %2$s &7from the faction&c "%3$s" &7to
the player &c"%4$s"'
MONEYTRANSFERPF:
DESCRIPTION: Transfer p -> f
TRANSFER: '&c&l[!]&7 &c%1$s&7 transferred &c%2$s&7 from the player &c"%3$s" &7to
the faction&c "%4$s"'
MONEYWITHDRAW:
DESCRIPTION: Withdraw money
WITHDRAW: '&c&l[!]&7 &c%1$s&7 withdrew&c %2$s &7from the faction bank:&c %3$s'
OPEN:
TOOPEN: to open or close the faction
FOROPEN: for opening or closing the faction
OPEN: open
CLOSED: closed
CHANGES: '&c&l[!]&7 &c%1$s&7 changed the faction to &c%2$s&7.'
CHANGED: '&c&l[!]&7 The faction &c%1$s&7 is now &c%2$s'
DESCRIPTION: Switch if invitation is required to join
OWNER:
DISABLED: '&c&l[!]&7 Sorry, but &cowned areas &7are &cdisabled &7on this server.'
LIMIT: '&c&l[!]&7 Sorry, but you have reached the server''s &climit&7 of &c%1$d&7
owned areas per faction.'
WRONGFACTION: '&c&l[!]&7 &7This land is &cnot claimed &7by your faction, so you
&ccan''t set&7 ownership of it.'
NOTCLAIMED: '&c&l[!]&7 This land&c is not &7claimed by a faction. Ownership &cis
not &7possible.'
NOTMEMBER: '&c&l[!]&7 &c%1$s&7 is &cnot a member &7of this faction.'
CLEARED: '&c&l[!]&7 You have &ccleared &7ownership for this claimed area.'
REMOVED: '&c&l[!]&7 You have&c removed ownership &7of this &cclaimed land&7 from
&c%1$s&7.'
TOSET: to set ownership of claimed land
FORSET: for setting ownership of claimed land
ADDED: '&c&l[!]&7 You have added &c%1$s&7 to the &cowner list&7 for this claimed
land.'
DESCRIPTION: Set ownership of claimed land
KILLHOLOGRAMS:
DESCRIPTION: Kill holograms in a radius, admin command
OWNERLIST:
DISABLED: '&c&l[!]&7 &cSorry, &7but owned areas are &cdisabled&7 on this server.'
WRONGFACTION: '&c&l[!]&7 This land &cis not&7 claimed by your faction.'
NOTCLAIMED: '&c&l[!]&7 This land is not claimed by any faction, thus no owners.'
NONE: '&c&l[!]&7 No owners are set here; everyone in the faction has access.'
OWNERS: '&c&l[!]&7 Current owner(s) of this land: %1$s'
DESCRIPTION: List owner(s) of this claimed land
PEACEFUL:
DESCRIPTION: '&c&l[!]&7Set a faction to peaceful'
YOURS: '&c&l[!]&7%1$s has %2$s your faction'
OTHER: '&c&l[!]&7%s has %s the faction ''%s<i>''.'
GRANT: '&c&l[!]&7 granted peaceful status to'
REVOKE: removed peaceful status from
PERM:
DESCRIPTION: '&c&l[!]&7&6Edit or list your Faction''s permissions.'
INVALID:
RELATION: '&c&l[!]&7Invalid relation defined. Try something like&c ''ally'''
ACCESS: '&c&l[!]&7 Invalid access defined. Try something like &c''allow'''
ACTION: '&c&l[!]&7 Invalid action defined. Try something like &c''build'''
SET: '&c&l[!]&7 Set permission&c %1$s &7to &c%2$s &7for relation&c %3$s'
TOP: RCT MEM OFF ALLY TRUCE NEUT ENEMY
PERMANENT:
DESCRIPTION: Toggles a faction's permanence
GRANT: '&c&l[!]&7 added permanent status to'
REVOKE: '&c&l[!]&7 removed permanent status from'
YOURS: '&c&l[!]&7 &c%1$s&7 has &c%2$s&7 your faction'
OTHER: '&c&l[!]&7 &c%s &7has &c%s &7the faction &c''%s''.'
PROMOTE:
TARGET: '&c&l[!]&7 You''ve been &c%1$s&7 to &c%2$s'
SUCCESS: '&c&l[!]&7 You successfully&c %1$s %2$s &cto&7 %3$s'
PROMOTED: promoted
DEMOTED: demoted
COLEADER:
ADMIN: '&c&l[!]&7 &cColeaders cant promote players to Admin!'
DESCRIPTION: /f promote <name>
WRONGFACTION: '&c&l[!]&7 &c%1$s&7 is &cnot&7 part of your faction.'
NOTTHATPLAYER: '&c&l[!]&7 That player &ccannot&7 be promoted.'
NOT:
ALLOWED: '&c&l[!]&7 You cannot promote to the same rank as yourself!'
PERMANENTPOWER:
DESCRIPTION: Toggle faction power permanence
GRANT: added permanentpower status to
REVOKE: removed permanentpower status from
SUCCESS: '&c&l[!]&7 You&c %s &7%s.'
FACTION: '&c&l[!]&7 &c%s %s &7your faction'
NOACCESS: '&c&l[!]&7 You don''t have access to that.'
POWER:
TOSHOW: to show player power info
FORSHOW: for showing player power info
POWER: '&c&l[!]&7 &c%1$s » &cPower &7/ &cMaxpower&a » &c%2$d &7/&c%3$d %4$s'
BONUS: ' (bonus: '
PENALTY: ' (penalty: '
DESCRIPTION: '&a&l» &7Show player &apower &7info'
POWERBOOST:
HELP:
'1': '&c&l[!]&7 You must specify "p" or "player" to target a player or "f" or
"faction" to target a faction.'
'2': '&c&l[!]&7 ex. /f powerboost p SomePlayer 0.5 -or- /f powerboost f SomeFaction
-5'
INVALIDNUM: <b>You must specify a valid numeric value for the power bonus/penalty amount.
PLAYER: Player "%1$s"
FACTION: Faction "%1$s"
BOOST: <i>%1$s now has a power bonus/penalty of %2$d to min and max power levels.
BOOSTLOG: '%1$s has set the power bonus/penalty for %2$s to %3$d.'
DESCRIPTION: Apply permanent power bonus/penalty to specified player or faction
RELATIONS:
ALLTHENOPE: '&c&l[!]&7 &cNope! You can''t.'
MORENOPE: '&c&l[!]&7 &cNope! &7You can''t declare a relation to &cyourself'
ALREADYINRELATIONSHIP: '&c&l[!]&7 You &calready&7 have that relation wish set
with&c %1$s.'
TOMARRY: to change a relation wish
FORMARRY: for changing a relation wish
MUTUAL: '&c&l[!]&7 Your faction is now %1$s<i> to %2$s'
PEACEFUL: '&c&l[!]&7 This will have no effect while your faction is peaceful.'
PEACEFULOTHER: '&c&l[!]&7 This will have &cno effect&7 while their faction is
peaceful.'
DESCRIPTION: Set relation wish to another faction
EXCEEDS:
ME: '&c&l[!]&7 Failed to set relation wish. You can only have %1$s %2$s.'
THEY: '&c&l[!]&7 Failed to set relation wish. They can only have %1$s %2$s.'
PROPOSAL:
'1': '&c&l[!]&7&c %1$s &7wishes to be your&c %2$s'
'2': '&c&l[!]&7 Type &c/%1$s %2$s %3$s&7 to accept.'
SENT: '&c&l[!]&7 &c%1$s&7 were informed that you wish to be &c%2$s'
RELOAD:
TIME: '&c&l[!]&7 Reloaded &call &7configuration files <i>from disk, took &c%1$d
ms<i>.'
DESCRIPTION: Reload data file(s) from disk
SAFEUNCLAIMALL:
DESCRIPTION: Unclaim all safezone land
UNCLAIMED: '&c&l[!]&7 You unclaimed&c ALL&7 safe zone land.'
UNCLAIMEDLOG: '&c&l[!]&7 &c%1$s&7 unclaimed all safe zones.'
SAVEALL:
SUCCESS: '&c&l[!]&7 &cFactions saved to disk!'
DESCRIPTION: Save all data to disk
SCOREBOARD:
DESCRIPTION: Scoreboardy things
SETDEFAULTROLE:
DESCRIPTION: /f defaultrole <role> - set your Faction's default role.
NOTTHATROLE: '&c&l[!]&7 You cannot set the default to admin.'
SUCCESS: Set default role of your faction to %1$s
INVALIDROLE: Couldn't find matching role for %1$s
SETFWARP:
NOTCLAIMED: '&c&l[!]&7 You can &conly&7 set warps in your faction territory.'
LIMIT: '&c&l[!]&7 Your Faction already has the &cmax amount&7 of warps set &c(%1$d).'
SET: '&c&l[!]&7 Set warp &c%1$s&7 and password &c''%2$s'' &7to your location.'
TOSET: to set warp
FORSET: for setting warp
DESCRIPTION: Set a faction warp
SETHOME:
DISABLED: '&c&l[!]&7 &cSorry&7, Faction homes are disabled on this server.'
NOTCLAIMED: '&c&l[!]&c Sorry&7, your faction home can only be set inside your
&cown &7claimed territory.'
TOSET: to set the faction home
FORSET: for setting the faction home
SET: '&c&l[!]&c %1$s&7 set the home for your faction. You can now use:'
SETOTHER: '&c&l[!]&7 You have set the home for the &c%1$s&7 faction.'
DESCRIPTION: Set the faction home
SETMAXVAULTS:
DESCRIPTION: Set max vaults for a Faction.
SUCCESS: '&aSet max vaults for &e%s &ato &b%d'
VAULT:
DESCRIPTION: Open your placed faction vault!
INVALID: '&c&l[!]&7 Your vault was either&c claimed&7, &cbroken&7, or has&c not
been&7 placed yet.'
OPENING: '&c&l[!]&7 Opening faction vault.'
GETVAULT:
ALREADYSET: '&c&l[!]&7 Vault has already been set!'
ALREADYHAVE: '&c&l[!]&7 You already have a vault in your inventory!'
CHESTNEAR: '&c&l[!]&7 &7There is a chest &cnearby'
SUCCESS: '&cSucessfully set vault.'
INVALIDLOCATION: '&cVault can only be placed in faction land!'
DESCRIPTION: Get the faction vault item!
RECEIVE: '&cYou have recieved a faction vault!'
NOMONEY: '&cYou do not have enough money'
MONEYTAKE: '&c{amount} Presi dal tuo portafoglio'
SHOW:
NOFACTION:
SELF: Non sei membro di nessuna fazione
OTHER: Non è un membro
TOSHOW: per mostrare le info fazioni
FORSHOW: Mostra info fazioni
DESCRIPTION: '<a>Descrizione: <i>%1$s'
PEACEFUL: Fazione pacifica
PERMANENT: <a>This faction is permanent, remaining even with no members.
JOINING: '<a>Entra: <i>%1$s '
INVITATION: Necessita degli inviti
UNINVITED: non necessita di inviti
NOHOME: n/a
POWER: '<a>Terre / Power / Maxpower: <i> %1$d/%2$d/%3$d %4$s.'
BONUS: ' (bonus: '
PENALTY: ' (penalty: '
DEPRECIATED: (%1$s depreciated)
LANDVALUE: '<a>Valore terre: <i>%1$s %2$s'
BANKCONTAINS: '<a>Banca: <i>%1$s'
ALLIES: 'Alleati: '
ENEMIES: 'Nemicis: '
MEMBERSONLINE: 'Membri online: '
MEMBERSOFFLINE: 'Membri offline: '
COMMANDDESCRIPTION: Mostra le info fazione
DEATHS:
TIL:
RAIDABLE: '<i>DTR: %1$d'
EXEMPT: <b>This faction is exempt and cannot be seen.
NEEDFACTION: '&cYou need to join a faction to view your own!'
SHOWCLAIMS:
HEADER: '&8&m-------------&8<{faction} claim&8>&8&m-------------'
FORMAT: '&8[{world}]: {chunks}'
CHUNKSFORMAT: '&8(&c{x}&8,&c{z}&8)'
DESCRIPTION: mostra i tuoi claim!
SHOWINVITES:
PENDING: 'Players con inviti in attesa: '
CLICKTOREVOKE: Clicca per rimuovere il suo invito %1$s
DESCRIPTION: Mostra gli inviti
STATUS:
FORMAT: '%1$s Power: %2$s Ultimo login: %3$s'
ONLINE: Online
AGOSUFFIX: ' fa.'
DESCRIPTION: Mostra lo stato di un player
STUCK:
TIMEFORMAT: m 'minutes', s 'seconds.'
CANCELLED: <a>Teleport cancelled because you were damaged
OUTSIDE: <a>Teleport cancelled because you left <i>%1$d <a>block radius
EXISTS: <a>You are already teleporting, you must wait <i>%1$s
START: '<a>Teleport will commence in <i>%s<a>. Don''t take or deal damage. '
TELEPORT: <a>Teleported safely to %1$d, %2$d, %3$d.
TOSTUCK: to safely teleport %1$s out
FORSTUCK: for %1$s initiating a safe teleport out
DESCRIPTION: Safely teleports you out of enemy faction
SEECHUNK:
ENABLED: '&cSeechunk enabled!'
DISABLED: '&cSeechunk disabled!'
TAG:
TAKEN: <b>That tag is already taken
TOCHANGE: to change the faction tag
FORCHANGE: for changing the faction tag
FACTION: '%1$s<i> changed your faction tag to %2$s'
CHANGED: <i>The faction %1$s<i> changed their name to %2$s.
DESCRIPTION: Change the faction tag
TITLE:
TOCHANGE: to change a players title
FORCHANGE: for changing a players title
CHANGED: '%1$s<i> changed a title: %2$s'
DESCRIPTION: Set or remove a players title
TOGGLEALLIANCECHAT:
DESCRIPTION: Toggles whether or not you will see alliance chat
IGNORE: Alliance chat is now ignored
UNIGNORE: Alliance chat is no longer ignored
TOGGLESB:
DISABLED: You can't toggle scoreboards while they are disabled.
TOP:
DESCRIPTION: Sort Factions to see the top of some criteria.
TOP: Top Factions by %s. Page %d/%d
LINE: '%d. &6%s: &c%s'
INVALID: Could not sort by %s. Try balance, online, members, power or land.
TNT:
DISABLED:
MSG: '&cQuesto comando non è attivo!'
INVALID:
NUM: Deve essere un numero!
DEPOSIT:
SUCCESS: '&cTnT depositate con successo.'
NOTENOUGH: '&cNon hai ababstanza TnT dentro il tuo inventario.'
EXCEEDLIMIT: '&cHai superato il limite della banca!'
WIDTHDRAW:
SUCCESS: '&cSuccessfully withdrew tnt.'
NOTENOUGH: '&cNot enough tnt in bank.'
AMOUNT: '&cYour faction has {amount} tnt in the tnt bank.'
POSITIVE: '&cPlease use positive numbers!'
DESCRIPTION: add/widthraw from faction's tnt bank
TNTFILL:
HEADER: '&c&l[!] &7Filling tnt in dispensers...'
SUCCESS: '&c&l[!] &7Filled &c{amount}&7 Tnt in dispenser at {x} {y} {z}'
NOTENOUGH: '&c&l[!] &7Not enough tnt in inventory.'
RADIUSMAX: '&c&l[!] &7The max radius is {max}'
AMOUNTMAX: '&c&l[!] &7The max amount is {max}'
MOD: '&c&l[!] &7Tnt will be used from the faction bank because you dont have the
specified amount in your inventory and you are a {role}'
DESCRIPTION: Mette le tnt nei dispenser
UNBAN:
DESCRIPTION: Sbanna qualcuno dalla fazione
NOTBANNED: '&7%s &cNon è bannato, non ha fatto niente! forse...'
UNBANNED: '&e%1$s &cSbannato &7%2$s'
TARGET: '&aSei stato sbannato da &r%s'
UNCLAIM:
SAFEZONE:
SUCCESS: <i>Safe zone was unclaimed.
NOPERM: <b>Questa è zona sicura, non puoi unclaimare.
WARZONE:
SUCCESS: <i>Zona di guerra unclaimata.
NOPERM: <b>Questa è la zona di guerra, e non hai il permesso.
UNCLAIMED: '%1$s<i> Ha rimosso un claim.'
UNCLAIMS: <i>Hai rimosso il claim.
LOG: '%1$s Unclaim terra in (%2$s) dalla fazione: %3$s'
WRONGFACTION: <b>Tu non possiedi questa terra.
TOUNCLAIM: Per unclaimare la terra
FORUNCLAIM: Per rimuovere il claim
FACTIONUNCLAIMED: '%1$s<i> Ha rimosso il claim.'
DESCRIPTION: Rimuovi il claim dove ti trovi
CLICKTOUNCLAIM: Clicca per rimuovere i claim &2(%1$d, %2$d)
UNCLAIMALL:
TOUNCLAIM: Per rimuovere tutti i claim della fazione
FORUNCLAIM: Per rimuovere tutti i claim della fazione
UNCLAIMED: '%1$s<i> Rimossi tutti i claim della fazione.'
LOG: '%1$s unclaimed everything for the faction: %2$s'
DESCRIPTION: Rimuovi tutti i claim della fazione
VERSION:
NAME: '&c&l[!]&7 Fazioni &c» &7By WarriorKing'
VERSION: '&7Version &c» &7%1$s'
DESCRIPTION: Mostra plugin e traduzioni
WARUNCLAIMALL:
DESCRIPTION: Rimuovi i claim della zona di guerra
SUCCESS: <i>Hai rimosso tutti i claim della zona di guerra.
LOG: '%1$s unclaimed all war zones.'
RULES:
DISABLED:
MSG: '&cComando disabilitato!'
DESCRIPTION: set/remove/add rules!
ADD:
INVALIDARGS: Per favore includi una regola!
SUCCESS: '&cRegola aggiunta!'
SET:
INVALIDARGS: Per favore, includi una regole e un numero!
SUCCESS: '&cRegola successiva!'
REMOVE:
INVALIDARGS: Per favore, includi un numero!
SUCCESS: '&cRegola rimossa!'
CLEAR:
SUCCESS: '&cRegola pulita!'
command:
help:
invitations: '<i>Vuoi forse chiudere gli inviti facendo:'
LEAVE:
PASSADMIN: <b>Devi dare il ruolo di admin a qualcuno.
NEGATIVEPOWER: <b>Non puoi uscire senza power positiva.
TOLEAVE: Per uscire dala tua fazione.
FORLEAVE: Per uscire dalla fazione.
LEFT: '%s<i> esce dalla fazione %s<i>.'
DISBANDED: <i>%s<i> Si scioglie.
DISBANDEDLOG: La fazione %s (%s) si scioglie.
DESCRIPTION: \n &a&l» &7Esci dalla fazione
CLAIM:
PROTECTED: <b>Questo territorio e protetto
DISABLED: <b>Scusa, ma il claim qui non e attivo.
CANTCLAIM: <b>Non puoi claimare per <h>%s<b>.
ALREADYOWN: '%s<i> gia possiede questa terra.'
MUSTBE: <b>Devi essere <h>%s<b> per claimare.
MEMBERS: La fazione deve avere un minimo di <h>%s<b> Membri per claimare.
SAFEZONE: <b>Non puoi claimare la zona sicura.
WARZONE: <b>Non puoi claimare la zona di guerra.
POWER: <b>Non puoi climare, hai bisogno di piu power!
LIMIT: <b>Limite raggiunto, non puoi piu claimare!
ALLY: <b>Non puoi claimare gli alleati.
CONTIGIOUS: <b>Puoi claimare solo continuando i tuoi claim!
FACTIONCONTIGUOUS: <b>Puoi claimare solo territori connessi ai tuoi claim!
PEACEFUL: '%s<i> Possiede questa terra, non puoi claimare.'
PEACEFULTARGET: '%s<i> Non puoi claimare un territorio pacifico.'
THISISSPARTA: '%s<i> Questo territorio ha la power alta.'
BORDER: <b>Devi essere al bordo per claimare.
TOCLAIM: Per claimare questa terra
FORCLAIM: Per claimare questa terra
TOOVERCLAIM: Per overclaimare questo territorio
FOROVERCLAIM: Per overclaiming
CLAIMED: <h>%s<i> Territorio claimato <h>%s<i> per <h>%s<i>.
CLAIMEDLOG: '%s Claimato un territorio in (%s) per la fazione: %s'
OVERCLAIM:
DISABLED: <i>Overclaim disabilitato.
TOOCLOSETOOTHERFACTION: <i>Claim troppo vicino a una fazione
OUTSIDEWORLDBORDER: <i>Claim fuori dal bordo.
OUTSIDEBORDERBUFFER: <i>Claim fuori dal bordo.
CLICK:
TO:
CLAIM: Clicca per claimare &2(%1$d, %2$d)
MAP:
OUTSIDEBORDER: '&cQuesto claim e fuori dal mondo!'
YOUAREHERE: Tu sei qui
GENERIC:
YOU: Tu
YOURFACTION: La tua fazione
NOPERMISSION: <b>Non hai il permesso %1$s.
DOTHAT: fare questo
NOPLAYERMATCH: <b>Player non trovato per "<p>%1$s<b>".
NOPLAYERFOUND: <b>Nessun player "<p>%1$s<b>" trovato.
ARGS:
TOOFEW: '<b>Troppi argomenti. <i>Use like this:'
TOOMANY: '<b>Argomento strano "<p>%1$s<b>". <i>Usa un comando comequesto:'
DEFAULTDESCRIPTION: Descrizione di default :(
OWNERS: 'Capo(i): %1$s'
PUBLICLAND: Territorio pubblico.
FACTIONLESS: Fazionario
SERVERADMIN: un server admin
DISABLED: Disattivato
ENABLED: Attivato
INFINITY: ∞
CONSOLEONLY: Questo comando non puo essere eseguito da un giocatore.
PLAYERONLY: <b>This command can only be used by ingame players.
ASKYOURLEADER: '<i> Chiedi al tuo capo di:'
YOUSHOULD: '<i>Intendi:'
YOUMAYWANT: '<i>Intendevi forse: '
TRANSLATION:
VERSION: 'Traduzione: Mr200tt'
CONTRIBUTORS: Nessuno
RESPONSIBLE: 'Responsabile: Mr200tt'
FACTIONTAG:
TOOSHORT: <i>Il nome della fazione non puo essere piu corto di <h>%1$s<i> caratter.
TOOLONG: <i>Il nome della fazione non puo essere piu lungo di <h>%s<i> caratteri.
ALPHANUMERIC: <i>I tag devono essere alfanumerici. "<h>%s<i>" Non sono permessi.
PLACEHOLDER: <This is a placeholder for a message you should not see>
WARBANNER:
NOFACTION: '&cDevi essere in una fazione per una bandiera!'
COOLDOWN: '&cLa bandiera ha iniziato il cooldown!'
INVALIDLOC: '&cPuoi usare le bandiere solo in territori nemici o nella zona di guerra'
COMPASS:
SHORT:
NORTH: N
EAST: E
SOUTH: S
WEST: O
CHAT:
MOD: Chat dei mod
FACTION: Chat della fazione
ALLIANCE: Chat alleti
TRUCE: Chat pacifica
PUBLIC: Chat pubblica
ECON:
'OFF': no %s
FORMAT: '###,###.###'
RELATION:
MEMBER:
SINGULAR: Membro
PLURAL: Membri
ALLY:
SINGULAR: Alleato
PLURAL: Alleati
TRUCE:
SINGULAR: Pacifico
PLURAL: Pacifici
NEUTRAL:
SINGULAR: neutrale
PLURAL: neutrali
ENEMY:
SINGULAR: Nemico
PLURAL: Nemici
ROLE:
ADMIN: Capo
COLEADER: CoCapo
MODERATOR: moderatore
NORMAL: Membro
RECRUIT: Recluta
REGION:
SAFEZONE: Zona Sicura
WARZONE: Zona di Guerra
WILDERNESS: Landa Libera
PEACEFUL: Territorio pacifico
PLAYER:
CANTHURT: <i>Non puoi colpire gli altri player %s
SAFEAUTO: <i>Questa terra è ora zona sicura.
WARAUTO: <i>Questa terra è ora zona di guerra.
OUCH: <b>Ouch, sta iniziando a far male.
USE:
WILDERNESS: <b>Non puoi usare <h>%s<b> nella zona libera.
SAFEZONE: <b>Non puoi usare <h>%s<b> nella safe zone.
WARZONE: <b>Non puoi usare <h>%s<b> in territorio di guerra.
TERRITORY: <b>Non puoi <h>%s<b> nel territorio di <h>%s<b>.
OWNED: '<b>Non puoi usare <h>%s<b> in questo territorio, perchè è di proprieta di: %s<b>.'
COMMAND:
WARZONE: <b>Non puoi usare Il comando '%s' in zona di guerra.
NEUTRAL: <b>Non puoi usare Il comando '%s' in territorio neutrale.
ENEMY: <b>Non puoi usare Il comando '%s' in territorio nemico.
PERMANENT: <b>Non puoi usare Il comando '%s' perche sei unafazione permanente.
ALLY: <b>Non puoi usare Il comando '%s' nei territori alleati.
WILDERNESS: <b>Non puoi usare Il comando '%s' nella zona libera.
POWER:
NOLOSS:
PEACEFUL: <i>Non perdi power nelle fazioni pacifiche.
WORLD: <i>Non perdi power in questo mondo.
WILDERNESS: <i>Non perdi pwoer nella zona libera.
WARZONE: <i>Non perdi power nella zona di guerra.
LOSS:
WARZONE: |-
<b>In questo mondo la perdita di power non è attiva.
<i>La tua power è ora <h>%d / %d
NOW: <i>La tua power è ora <h>%d / %d
PVP:
LOGIN: <i>Non puoi colpire nessuno dopo %d secondi dopo il login.
REQUIREFACTION: <i>Non puoi fare PvP se non entri in una fazione.
FACTIONLESS: <i>Non puoi colpire chi non si trova in una fazione.
PEACEFUL: <i>I player pacifici non possono partecipare ai combattimenti.
NEUTRAL: <i>Questa fazione e neutrale, dichiaragli guerra.
CANTHURT: <i>Non puoi colpire %s<i>.
NEUTRALFAIL: <i>Non puoi colpire %s<i> Nel suo territorio.
TRIED: '%s<i> Ha cercato di colpirti.'
NOPAGES: <i>Scusa. pagine non avviabili.
INVALIDPAGE: <i>Pagina invalida. deve essere tra 1 e %1$d
title: '&bFazioni &0|&r'
wilderness: '&2Zona Libera'
wilderness-description: Qui puoi costruire
warzone: '&4Zona di Guerra'
warzone-description: Non è tanto sicuro stare qui.
safezone: '&6Zona Sicura'
safezone-description: Al sicuro dai mostri e PVP.
toggle-sb: Scoreboards impostata a {value}
faction-leave: <a>Uscendo %1$s, <a>Entrando %2$s
faction-announcement-top: '&d--Annunci non letti--'
faction-announcement-bottom: '&d--Annunci letti--'
default-prefix: '{relationcolor}[{faction}]'
faction-login: '&e%1$s &9entra..'
faction-logout: '&e%1$s &9esce..'
nofactions-prefix: '&6[&a4-&6]&r'
date-format: d/MM/yy h:ma
raidable-true: 'true'
raidable-false: 'false'
WARMUPS:
NOTIFY:
FLIGHT: '&eFlight will enable in &d%2$d &eseconds.'
TELEPORT: '&eYou will teleport to &d%1$s &ein &d%2$d &eseconds.'
ALREADY: '&cYou are already warming up.'
CANCELLED: '&cYou have cancelled your warmup.'