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package com.massivecraft.factions.cmd ;
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import com.massivecraft.factions.FPlayer ;
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import com.massivecraft.factions.FPlayers ;
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import com.massivecraft.factions.Faction ;
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import com.massivecraft.factions.event.FPlayerJoinEvent ;
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import com.massivecraft.factions.struct.Permission ;
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import com.massivecraft.factions.struct.Role ;
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import org.bukkit.Bukkit ;
public class CmdAdmin extends FCommand {
public CmdAdmin ( ) {
super ( ) ;
this . aliases . add ( " admin " ) ;
this . requiredArgs . add ( " player name " ) ;
//this.optionalArgs.put("", "");
this . permission = Permission . ADMIN . node ;
this . disableOnLock = true ;
senderMustBePlayer = false ;
senderMustBeMember = false ;
senderMustBeModerator = false ;
senderMustBeAdmin = false ;
}
@Override
public void perform ( ) {
FPlayer fyou = this . argAsBestFPlayerMatch ( 0 ) ;
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if ( fyou = = null ) { return ; }
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boolean permAny = Permission . ADMIN_ANY . has ( sender , false ) ;
Faction targetFaction = fyou . getFaction ( ) ;
if ( targetFaction ! = myFaction & & ! permAny ) {
msg ( " %s<i> is not a member in your faction. " , fyou . describeTo ( fme , true ) ) ;
return ;
}
if ( fme ! = null & & fme . getRole ( ) ! = Role . ADMIN & & ! permAny ) {
msg ( " <b>You are not the faction admin. " ) ;
return ;
}
if ( fyou = = fme & & ! permAny ) {
msg ( " <b>The target player musn't be yourself. " ) ;
return ;
}
// only perform a FPlayerJoinEvent when newLeader isn't actually in the faction
if ( fyou . getFaction ( ) ! = targetFaction ) {
FPlayerJoinEvent event = new FPlayerJoinEvent ( FPlayers . i . get ( me ) , targetFaction , FPlayerJoinEvent . PlayerJoinReason . LEADER ) ;
Bukkit . getServer ( ) . getPluginManager ( ) . callEvent ( event ) ;
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if ( event . isCancelled ( ) ) { return ; }
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}
FPlayer admin = targetFaction . getFPlayerAdmin ( ) ;
// if target player is currently admin, demote and replace him
if ( fyou = = admin ) {
targetFaction . promoteNewLeader ( ) ;
msg ( " <i>You have demoted %s<i> from the position of faction admin. " , fyou . describeTo ( fme , true ) ) ;
fyou . msg ( " <i>You have been demoted from the position of faction admin by %s<i>. " , senderIsConsole ? " a server admin " : fme . describeTo ( fyou , true ) ) ;
return ;
}
// promote target player, and demote existing admin if one exists
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if ( admin ! = null ) { admin . setRole ( Role . MODERATOR ) ; }
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fyou . setRole ( Role . ADMIN ) ;
msg ( " <i>You have promoted %s<i> to the position of faction admin. " , fyou . describeTo ( fme , true ) ) ;
// Inform all players
for ( FPlayer fplayer : FPlayers . i . getOnline ( ) ) {
fplayer . msg ( " %s<i> gave %s<i> the leadership of %s<i>. " , senderIsConsole ? " A server admin " : fme . describeTo ( fplayer , true ) , fyou . describeTo ( fplayer ) , targetFaction . describeTo ( fplayer ) ) ;
}
}
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}