Saber-Factions/src/main/java/com/massivecraft/factions/listeners/FactionsBlockListener.java

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package com.massivecraft.factions.listeners;
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import com.massivecraft.factions.*;
import com.massivecraft.factions.integration.Worldguard;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.struct.Role;
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import com.massivecraft.factions.util.Particles.ParticleEffect;
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import com.massivecraft.factions.util.XMaterial;
import com.massivecraft.factions.zcore.fperms.Access;
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import com.massivecraft.factions.zcore.fperms.PermissableAction;
import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
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import org.bukkit.event.block.*;
import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import java.util.HashMap;
import java.util.List;
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public class FactionsBlockListener implements Listener {
public static HashMap<String, Location> bannerLocations = new HashMap<>();
private HashMap<String, Boolean> bannerCooldownMap = new HashMap<>();
public static boolean playerCanBuildDestroyBlock(Player player, Location location, String action, boolean justCheck) {
String name = player.getName();
if (Conf.playersWhoBypassAllProtection.contains(name))
return true;
FPlayer me = FPlayers.getInstance().getById(player.getUniqueId().toString());
Faction myFaction = me.getFaction();
if (me.isAdminBypassing())
return true;
FLocation loc = new FLocation(location);
Faction otherFaction = Board.getInstance().getFactionAt(loc);
if (otherFaction.isWilderness()) {
if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location))
return true;
if (!Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(location.getWorld().getName()))
return true; // This is not faction territory. Use whatever you like here.
if (!justCheck)
me.msg("<b>You can't " + action + " in the wilderness.");
return false;
} else if (otherFaction.isSafeZone()) {
if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location))
return true;
if (!Conf.safeZoneDenyBuild || Permission.MANAGE_SAFE_ZONE.has(player))
return true;
if (!justCheck)
me.msg("<b>You can't " + action + " in a safe zone.");
return false;
} else if (otherFaction.isWarZone()) {
if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location))
return true;
if (!Conf.warZoneDenyBuild || Permission.MANAGE_WAR_ZONE.has(player))
return true;
if (!justCheck)
me.msg("<b>You can't " + action + " in a war zone.");
return false;
} else if (!otherFaction.getId().equals(myFaction.getId())) { // If the faction target is not my own
if (FactionsPlugin.getInstance().getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() > otherFaction.getPowerRounded())
return true;
// Get faction pain build access relation to me
boolean pain = !justCheck && otherFaction.getAccess(me, PermissableAction.PAIN_BUILD) == Access.ALLOW;
return CheckActionState(otherFaction, loc, me, PermissableAction.fromString(action), pain);
} else if (otherFaction.getId().equals(myFaction.getId())) {
boolean pain = !justCheck && myFaction.getAccess(me, PermissableAction.PAIN_BUILD) == Access.ALLOW;
return CheckActionState(myFaction, loc, me, PermissableAction.fromString(action), pain);
}
// Something failed prevent build
return false;
}
public static boolean graceisEnabled() {
return Conf.gracePeriod;
}
private static boolean CheckPlayerAccess(Player player, FPlayer me, FLocation loc, Faction myFaction, Access access, PermissableAction action, boolean shouldHurt) {
boolean landOwned = (myFaction.doesLocationHaveOwnersSet(loc) && !myFaction.getOwnerList(loc).isEmpty());
if ((landOwned && myFaction.getOwnerListString(loc).contains(player.getName())) || (me.getRole() == Role.LEADER && me.getFactionId().equals(myFaction.getId())))
return true;
else if (landOwned && !myFaction.getOwnerListString(loc).contains(player.getName())) {
me.msg(TL.ACTIONS_OWNEDTERRITORYDENY.toString().replace("{owners}", myFaction.getOwnerListString(loc)));
if (shouldHurt) {
player.damage(Conf.actionDeniedPainAmount);
me.msg(TL.ACTIONS_NOPERMISSIONPAIN.toString().replace("{action}", action.toString()).replace("{faction}", Board.getInstance().getFactionAt(loc).getTag(myFaction)));
}
return false;
} else if (!landOwned && access == Access.DENY) { // If land is not owned but access is set to DENY anyway
if (shouldHurt) {
player.damage(Conf.actionDeniedPainAmount);
me.msg(TL.ACTIONS_NOPERMISSIONPAIN.toString().replace("{action}", action.toString()).replace("{faction}", Board.getInstance().getFactionAt(loc).getTag(myFaction)));
}
me.msg(TL.ACTIONS_NOPERMISSION.toString().replace("{faction}", myFaction.getTag(me.getFaction())).replace("{action}", action.toString()));
return false;
} else if (access == Access.ALLOW) return true;
me.msg(TL.ACTIONS_NOPERMISSION.toString().replace("{faction}", myFaction.getTag(me.getFaction())).replace("{action}", action.toString()));
return false;
}
private static boolean CheckActionState(Faction target, FLocation location, FPlayer me, PermissableAction action, boolean pain) {
if (Conf.ownedAreasEnabled && target.doesLocationHaveOwnersSet(location) && !target.playerHasOwnershipRights(me, location)) {
// If pain should be applied
if (pain && Conf.ownedAreaPainBuild)
me.msg(TL.ACTIONS_OWNEDTERRITORYPAINDENY.toString().replace("{action}", action.toString()).replace("{faction}", target.getOwnerListString(location)));
if (Conf.ownedAreaDenyBuild && pain) return false;
else if (Conf.ownedAreaDenyBuild) {
me.msg(TL.ACTIONS_NOPERMISSION.toString().replace("{faction}", target.getTag(me.getFaction())).replace("{action}", action.toString()));
return false;
}
}
return CheckPlayerAccess(me.getPlayer(), me, location, target, target.getAccess(me, action), action, pain);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
if (!event.canBuild()) {
return;
}
// special case for flint&steel, which should only be prevented by DenyUsage list
if (event.getBlockPlaced().getType() == Material.FIRE) {
return;
}
if (!playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock().getLocation(), "build", false)) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockFromTo(BlockFromToEvent event) {
if (!Conf.handleExploitLiquidFlow) {
return;
}
if (event.getBlock().isLiquid()) {
if (event.getToBlock().isEmpty()) {
Faction from = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
Faction to = Board.getInstance().getFactionAt(new FLocation(event.getToBlock()));
if (from == to) {
// not concerned with inter-faction events
return;
}
// from faction != to faction
if (to.isNormal()) {
if (from.isNormal() && from.getRelationTo(to).isAlly()) {
return;
}
event.setCancelled(true);
}
}
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockDamage(BlockDamageEvent event) {
if (event.getInstaBreak() && !playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock().getLocation(), "destroy", false)) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
if (!Conf.pistonProtectionThroughDenyBuild) {
return;
}
Faction pistonFaction = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
// target end-of-the-line empty (air) block which is being pushed into, including if piston itself would extend into air
Block targetBlock = event.getBlock().getRelative(event.getDirection(), event.getLength() + 1);
// if potentially pushing into air/water/lava in another territory, we need to check it out
if ((targetBlock.isEmpty() || targetBlock.isLiquid()) && !canPistonMoveBlock(pistonFaction, targetBlock.getLocation())) {
event.setCancelled(true);
}
/*
* note that I originally was testing the territory of each affected block, but since I found that pistons can only push
* up to 12 blocks and the width of any territory is 16 blocks, it should be safe (and much more lightweight) to test
* only the target block as done above
*/
}
@EventHandler
public void onVaultPlace(BlockPlaceEvent e) {
if (e.getItemInHand().getType() == Material.CHEST) {
ItemStack vault = FactionsPlugin.getInstance().createItem(Material.CHEST, 1, (short) 0, FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fvault.Item.Name")), FactionsPlugin.getInstance().colorList(FactionsPlugin.getInstance().getConfig().getStringList("fvault.Item.Lore")));
if (e.getItemInHand().isSimilar(vault)) {
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
if (fme.getFaction().getVault() != null) {
fme.msg(TL.COMMAND_GETVAULT_ALREADYSET);
e.setCancelled(true);
return;
}
FLocation flocation = new FLocation(e.getBlockPlaced().getLocation());
if (Board.getInstance().getFactionAt(flocation) != fme.getFaction()) {
fme.msg(TL.COMMAND_GETVAULT_INVALIDLOCATION);
e.setCancelled(true);
return;
}
Block start = e.getBlockPlaced();
int radius = 1;
for (double x = start.getLocation().getX() - radius; x <= start.getLocation().getX() + radius; x++) {
for (double y = start.getLocation().getY() - radius; y <= start.getLocation().getY() + radius; y++) {
for (double z = start.getLocation().getZ() - radius; z <= start.getLocation().getZ() + radius; z++) {
Location blockLoc = new Location(e.getPlayer().getWorld(), x, y, z);
if (blockLoc.getX() == start.getLocation().getX() && blockLoc.getY() == start.getLocation().getY() && blockLoc.getZ() == start.getLocation().getZ()) {
continue;
}
Material blockMaterial = blockLoc.getBlock().getType();
if (blockMaterial == Material.CHEST || (FactionsPlugin.getInstance().getConfig().getBoolean("fvault.No-Hoppers-near-vault") && blockMaterial == Material.HOPPER)) {
e.setCancelled(true);
fme.msg(TL.COMMAND_GETVAULT_CHESTNEAR);
return;
}
}
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}
}
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fme.msg(TL.COMMAND_GETVAULT_SUCCESS);
fme.getFaction().setVault(e.getBlockPlaced().getLocation());
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}
}
}
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@EventHandler
public void onHopperPlace(BlockPlaceEvent e) {
if (e.getItemInHand().getType() != Material.HOPPER && !FactionsPlugin.getInstance().getConfig().getBoolean("fvault.No-Hoppers-near-vault")) {
return;
}
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Faction factionAt = Board.getInstance().getFactionAt(new FLocation(e.getBlockPlaced().getLocation()));
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if (factionAt.isWilderness() || factionAt.getVault() == null) {
return;
}
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FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
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Block start = e.getBlockPlaced();
int radius = 1;
for (double x = start.getLocation().getX() - radius; x <= start.getLocation().getX() + radius; x++) {
for (double y = start.getLocation().getY() - radius; y <= start.getLocation().getY() + radius; y++) {
for (double z = start.getLocation().getZ() - radius; z <= start.getLocation().getZ() + radius; z++) {
Location blockLoc = new Location(e.getPlayer().getWorld(), x, y, z);
if (blockLoc.getX() == start.getLocation().getX() && blockLoc.getY() == start.getLocation().getY() && blockLoc.getZ() == start.getLocation().getZ()) {
continue;
}
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if (blockLoc.getBlock().getType() == Material.CHEST) {
if (factionAt.getVault().equals(blockLoc)) {
e.setCancelled(true);
fme.msg(TL.COMMAND_VAULT_NO_HOPPER);
return;
}
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}
}
}
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
// if not a sticky piston, retraction should be fine
if (!event.isSticky() || !Conf.pistonProtectionThroughDenyBuild) {
return;
}
if (event.getBlocks().isEmpty()) {
return;
}
Location targetLoc = event.getBlocks().get(0).getLocation();
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(targetLoc));
// Check if the piston is moving in a faction's territory. This disables pistons entirely in faction territory.
if (otherFaction.isNormal() && FactionsPlugin.getInstance().getConfig().getBoolean("disable-pistons-in-territory", false)) {
event.setCancelled(true);
return;
}
// if potentially retracted block is just air/water/lava, no worries
if (targetLoc.getBlock().isEmpty() || targetLoc.getBlock().isLiquid()) {
return;
}
Faction pistonFaction = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
if (!canPistonMoveBlock(pistonFaction, targetLoc)) {
event.setCancelled(true);
}
}
@EventHandler
public void onBannerBreak(BlockBreakEvent e) {
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
if (FactionsPlugin.getInstance().mc17) {
return;
}
if (bannerLocations.containsValue(e.getBlock().getLocation())) {
if (e.getBlock().getType().name().contains("BANNER")) {
e.setCancelled(true);
fme.msg(TL.BANNER_CANNOT_BREAK);
}
}
}
@EventHandler
public void onBannerPlace(BlockPlaceEvent e) {
if (FactionsPlugin.getInstance().mc17) {
return;
}
if (e.getItemInHand().getType().name().contains("BANNER")) {
ItemStack bannerInHand = e.getItemInHand();
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
ItemStack warBanner = fme.getFaction().getBanner();
if (warBanner == null) {
return;
}
ItemMeta warmeta = warBanner.getItemMeta();
warmeta.setDisplayName(FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fbanners.Item.Name")));
warmeta.setLore(FactionsPlugin.getInstance().colorList(FactionsPlugin.getInstance().getConfig().getStringList("fbanners.Item.Lore")));
warBanner.setItemMeta(warmeta);
if (warBanner.isSimilar(bannerInHand)) {
if (fme.getFaction().isWilderness()) {
fme.msg(TL.WARBANNER_NOFACTION);
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e.setCancelled(true);
return;
}
int bannerTime = FactionsPlugin.getInstance().getConfig().getInt("fbanners.Banner-Time") * 20;
Location placedLoc = e.getBlockPlaced().getLocation();
FLocation fplacedLoc = new FLocation(placedLoc);
if ((Board.getInstance().getFactionAt(fplacedLoc).isWarZone() && FactionsPlugin.getInstance().getConfig().getBoolean("fbanners.Placeable.Warzone")) || (fme.getFaction().getRelationTo(Board.getInstance().getFactionAt(fplacedLoc)) == Relation.ENEMY && FactionsPlugin.getInstance().getConfig().getBoolean("fbanners.Placeable.Enemy"))) {
if (bannerCooldownMap.containsKey(fme.getTag())) {
fme.msg(TL.WARBANNER_COOLDOWN);
e.setCancelled(true);
return;
}
for (FPlayer fplayer : fme.getFaction().getFPlayers()) {
if (XMaterial.isVersionOrHigher(XMaterial.MinecraftVersion.VERSION_1_9)) {
fplayer.getPlayer().sendTitle(FactionsPlugin.getInstance().color(fme.getTag() + " Placed A WarBanner!"), FactionsPlugin.getInstance().color("&7use &c/f tpbanner&7 to tp to the banner!"), 10, 70, 20);
} else {
fplayer.getPlayer().sendTitle(FactionsPlugin.getInstance().color(fme.getTag() + " Placed A WarBanner!"), FactionsPlugin.getInstance().color("&7use &c/f tpbanner&7 to tp to the banner!"));
}
}
bannerCooldownMap.put(fme.getTag(), true);
FactionsBlockListener.bannerLocations.put(fme.getTag(), e.getBlockPlaced().getLocation());
int bannerCooldown = FactionsPlugin.getInstance().getConfig().getInt("fbanners.Banner-Place-Cooldown");
ArmorStand as = (ArmorStand) e.getBlockPlaced().getLocation().add(0.5, 1.0, 0.5).getWorld().spawnEntity(e.getBlockPlaced().getLocation().add(0.5, 1.0, 0.5), EntityType.ARMOR_STAND);
as.setVisible(false);
as.setGravity(false);
as.setCanPickupItems(false);
as.setCustomName(FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fbanners.BannerHolo").replace("{Faction}", fme.getTag())));
as.setCustomNameVisible(true);
String tag = fme.getTag();
Bukkit.getScheduler().scheduleSyncDelayedTask(FactionsPlugin.getInstance(), () -> bannerCooldownMap.remove(tag), Long.parseLong(bannerCooldown + ""));
Block banner = e.getBlockPlaced();
Material bannerType = banner.getType();
Faction bannerFaction = fme.getFaction();
banner.getWorld().strikeLightningEffect(banner.getLocation());
int radius = FactionsPlugin.getInstance().getConfig().getInt("fbanners.Banner-Effect-Radius");
List<String> effects = FactionsPlugin.getInstance().getConfig().getStringList("fbanners.Effects");
int affectorTask = Bukkit.getScheduler().scheduleSyncRepeatingTask(FactionsPlugin.getInstance(), () -> {
for (Entity e1 : banner.getLocation().getWorld().getNearbyEntities(banner.getLocation(), (double) radius, 255.0, (double) radius)) {
if (e1 instanceof Player) {
Player player = (Player) e1;
FPlayer fplayer = FPlayers.getInstance().getByPlayer(player);
if (fplayer.getFaction() != bannerFaction) {
continue;
}
for (String effect : effects) {
String[] components = effect.split(":");
player.addPotionEffect(new PotionEffect(PotionEffectType.getByName(components[0]), 100, Integer.parseInt(components[1])));
}
ParticleEffect.LAVA.display(1.0f, 1.0f, 1.0f, 1.0f, 10, banner.getLocation(), 16.0);
ParticleEffect.FLAME.display(1.0f, 1.0f, 1.0f, 1.0f, 10, banner.getLocation(), 16.0);
if (banner.getType() == bannerType) {
continue;
}
banner.setType(bannerType);
}
}
}, 0L, 20L);
Bukkit.getScheduler().scheduleSyncDelayedTask(FactionsPlugin.getInstance(), () -> {
banner.setType(Material.AIR);
as.remove();
banner.getWorld().strikeLightningEffect(banner.getLocation());
Bukkit.getScheduler().cancelTask(affectorTask);
FactionsBlockListener.bannerLocations.remove(bannerFaction.getTag());
}, Long.parseLong(bannerTime + ""));
} else {
fme.msg(TL.WARBANNER_INVALIDLOC);
e.setCancelled(true);
}
}
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onFrostWalker(EntityBlockFormEvent event) {
if (event.getEntity() == null || event.getEntity().getType() != EntityType.PLAYER || event.getBlock() == null) {
return;
}
Player player = (Player) event.getEntity();
Location location = event.getBlock().getLocation();
// only notify every 10 seconds
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
boolean justCheck = fPlayer.getLastFrostwalkerMessage() + 10000 > System.currentTimeMillis();
if (!justCheck) {
fPlayer.setLastFrostwalkerMessage();
}
// Check if they have build permissions here. If not, block this from happening.
if (!playerCanBuildDestroyBlock(player, location, "frostwalk", justCheck)) {
event.setCancelled(true);
}
}
@EventHandler
public void onFallingBlock(EntityChangeBlockEvent event) {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("Falling-Block-Fix.Enabled"))
return;
Faction faction = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
if (faction.isWarZone() || faction.isSafeZone()) {
event.getBlock().setType(Material.AIR);
event.setCancelled(true);
}
}
//Grace
@EventHandler
public void onBreak(EntityExplodeEvent e) {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("f-grace.Enabled"))
return;
if (!graceisEnabled()) {
e.setCancelled(true);
}
}
@EventHandler
public void entityDamage(EntityDamageEvent e) {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("f-grace.Enabled"))
return;
if (!graceisEnabled()) {
if (e.getEntity() instanceof Player) {
if (e.getCause() == EntityDamageEvent.DamageCause.PROJECTILE) {
e.setCancelled(true);
}
}
}
}
@EventHandler
public void onTNTPlace(BlockPlaceEvent e1) {
FPlayer fp = FPlayers.getInstance().getByPlayer(e1.getPlayer());
if (!FactionsPlugin.getInstance().getConfig().getBoolean("f-grace.Enabled"))
return;
if (!graceisEnabled() && !fp.isAdminBypassing()) {
if (e1.getBlock().getType().equals(Material.TNT)) {
e1.setCancelled(true);
fp.msg(TL.COMMAND_GRACE_ENABLED, e1.getBlockPlaced().getType().toString());
}
}
}
private boolean canPistonMoveBlock(Faction pistonFaction, Location target) {
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(target));
if (pistonFaction == otherFaction)
return true;
if (otherFaction.isWilderness())
return !Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(target.getWorld().getName());
else if (otherFaction.isSafeZone())
return !Conf.safeZoneDenyBuild;
else if (otherFaction.isWarZone())
return !Conf.warZoneDenyBuild;
Relation rel = pistonFaction.getRelationTo(otherFaction);
return !rel.confDenyBuild(otherFaction.hasPlayersOnline());
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
FPlayer fme = FPlayers.getInstance().getByPlayer(event.getPlayer());
if (!playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock().getLocation(), "destroy", false)) {
event.setCancelled(true);
return;
}
if (!fme.hasFaction())
return;
if (event.getBlock().getType() == XMaterial.SPAWNER.parseMaterial()) {
if (!fme.isAdminBypassing()) {
Access access = fme.getFaction().getAccess(fme, PermissableAction.SPAWNER);
if (access != Access.ALLOW && fme.getRole() != Role.LEADER) {
fme.msg(TL.GENERIC_FPERM_NOPERMISSION, "mine spawners");
}
}
}
}
@EventHandler
public void onFarmLandDamage(EntityChangeBlockEvent event) {
if (event.getEntity() instanceof Player) {
Player player = (Player) event.getEntity();
if (!playerCanBuildDestroyBlock(player, event.getBlock().getLocation(), PermissableAction.DESTROY.name(), true)) {
FPlayer me = FPlayers.getInstance().getById(player.getUniqueId().toString());
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(event.getBlock().getLocation()));
Faction myFaction = me.getFaction();
me.msg("<b>You can't jump on farmland in the territory of " + otherFaction.getTag(myFaction));
event.setCancelled(true);
}
}
}
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}