If player is owner of a claim, all permissions are bypassed The order is OP -> Ownership -> Permission
This commit is contained in:
parent
da32970389
commit
2320fe2586
@ -236,7 +236,11 @@ public class P extends MPlugin {
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Type accessTypeAdatper = new TypeToken<Map<Permissable, Map<PermissableAction, Access>>>() {
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}.getType();
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return new GsonBuilder().setPrettyPrinting().disableHtmlEscaping().enableComplexMapKeySerialization().excludeFieldsWithModifiers(Modifier.TRANSIENT, Modifier.VOLATILE).registerTypeAdapter(accessTypeAdatper, new PermissionsMapTypeAdapter()).registerTypeAdapter(LazyLocation.class, new MyLocationTypeAdapter()).registerTypeAdapter(mapFLocToStringSetType, new MapFLocToStringSetTypeAdapter()).registerTypeAdapterFactory(EnumTypeAdapter.ENUM_FACTORY);
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return new GsonBuilder().setPrettyPrinting().disableHtmlEscaping().enableComplexMapKeySerialization().excludeFieldsWithModifiers(Modifier.TRANSIENT, Modifier.VOLATILE)
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.registerTypeAdapter(accessTypeAdatper, new PermissionsMapTypeAdapter())
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.registerTypeAdapter(LazyLocation.class, new MyLocationTypeAdapter())
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.registerTypeAdapter(mapFLocToStringSetType, new MapFLocToStringSetTypeAdapter())
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.registerTypeAdapterFactory(EnumTypeAdapter.ENUM_FACTORY);
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}
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@Override
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@ -245,6 +249,7 @@ public class P extends MPlugin {
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if (this.loadSuccessful) {
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Conf.save();
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}
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if (AutoLeaveTask != null) {
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this.getServer().getScheduler().cancelTask(AutoLeaveTask);
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AutoLeaveTask = null;
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@ -35,6 +35,7 @@ public class CmdSetDefaultRole extends FCommand {
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return;
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}
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myFaction.setDefaultRole(target);
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msg(TL.COMMAND_SETDEFAULTROLE_SUCCESS, target.nicename);
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}
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@ -4,6 +4,7 @@ import com.massivecraft.factions.*;
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import com.massivecraft.factions.integration.Worldguard;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.struct.Role;
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import com.massivecraft.factions.zcore.fperms.Access;
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import com.massivecraft.factions.zcore.fperms.PermissableAction;
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import com.massivecraft.factions.zcore.util.TL;
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@ -26,124 +27,6 @@ public class FactionsBlockListener implements Listener {
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this.p = p;
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}
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public static boolean playerCanBuildDestroyBlock(Player player, Location location, String action, boolean justCheck) {
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String name = player.getName();
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if (Conf.playersWhoBypassAllProtection.contains(name)) {
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return true;
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}
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FPlayer me = FPlayers.getInstance().getById(player.getUniqueId().toString());
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if (me.isAdminBypassing()) {
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return true;
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}
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FLocation loc = new FLocation(location);
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Faction otherFaction = Board.getInstance().getFactionAt(loc);
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if (otherFaction.isWilderness()) {
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if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location)) {
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return true;
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}
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if (!Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(location.getWorld().getName())) {
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return true; // This is not faction territory. Use whatever you like here.
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}
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in the wilderness.");
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}
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return false;
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} else if (otherFaction.isSafeZone()) {
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if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location)) {
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return true;
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}
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if (!Conf.safeZoneDenyBuild || Permission.MANAGE_SAFE_ZONE.has(player)) {
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return true;
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}
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in a safe zone.");
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}
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return false;
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} else if (otherFaction.isWarZone()) {
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if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location)) {
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return true;
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}
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if (!Conf.warZoneDenyBuild || Permission.MANAGE_WAR_ZONE.has(player)) {
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return true;
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}
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in a war zone.");
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}
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return false;
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}
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if (P.p.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() >= otherFaction.getPowerRounded()) {
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return true;
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}
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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boolean online = otherFaction.hasPlayersOnline();
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boolean pain = !justCheck && rel.confPainBuild(online);
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boolean deny = rel.confDenyBuild(online);
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// hurt the player for building/destroying in other territory?
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if (pain) {
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player.damage(Conf.actionDeniedPainAmount);
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if (!deny) {
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me.msg("<b>It is painful to try to " + action + " in the territory of " + otherFaction.getTag(myFaction));
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}
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}
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Access access = otherFaction.getAccess(me, PermissableAction.fromString(action));
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if (access != null && access != Access.UNDEFINED) {
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// TODO: Update this once new access values are added other than just allow / deny.
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if (access == Access.DENY) {
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me.msg(TL.GENERIC_NOPERMISSION, action);
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return false;
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} else if (myFaction.getOwnerListString(loc) != null && !myFaction.getOwnerListString(loc).isEmpty() && !myFaction.getOwnerListString(loc).contains(player.getName())) return false;
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else
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// the perm is true, so it can build
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return true; // has to be allow
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}
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// cancel building/destroying in other territory?
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if (deny) {
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in the territory of " + otherFaction.getTag(myFaction));
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}
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return false;
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}
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// Also cancel and/or cause pain if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && (Conf.ownedAreaDenyBuild || Conf.ownedAreaPainBuild) && !otherFaction.playerHasOwnershipRights(me, loc)) {
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if (!pain && Conf.ownedAreaPainBuild && !justCheck) {
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player.damage(Conf.actionDeniedPainAmount);
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if (!Conf.ownedAreaDenyBuild) {
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me.msg("<b>It is painful to try to " + action + " in this territory, it is owned by: " + otherFaction.getOwnerListString(loc));
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}
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}
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if (Conf.ownedAreaDenyBuild) {
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in this territory, it is owned by: " + otherFaction.getOwnerListString(loc));
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}
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return false;
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}
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}
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return true;
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onBlockPlace(BlockPlaceEvent event) {
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if (!event.canBuild()) {
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@ -307,4 +190,121 @@ public class FactionsBlockListener implements Listener {
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return !rel.confDenyBuild(otherFaction.hasPlayersOnline());
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}
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public static boolean playerCanBuildDestroyBlock(Player player, Location location, String action, boolean justCheck) {
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String name = player.getName();
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if (Conf.playersWhoBypassAllProtection.contains(name)) {
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return true;
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}
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FPlayer me = FPlayers.getInstance().getById(player.getUniqueId().toString());
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if (me.isAdminBypassing()) {
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return true;
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}
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FLocation loc = new FLocation(location);
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Faction otherFaction = Board.getInstance().getFactionAt(loc);
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if (otherFaction.isWilderness()) {
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if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location)) {
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return true;
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}
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if (!Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(location.getWorld().getName())) {
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return true; // This is not faction territory. Use whatever you like here.
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}
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in the wilderness.");
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}
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return false;
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} else if (otherFaction.isSafeZone()) {
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if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location)) {
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return true;
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}
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if (!Conf.safeZoneDenyBuild || Permission.MANAGE_SAFE_ZONE.has(player)) {
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return true;
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}
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in a safe zone.");
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}
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return false;
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} else if (otherFaction.isWarZone()) {
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if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location)) {
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return true;
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}
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if (!Conf.warZoneDenyBuild || Permission.MANAGE_WAR_ZONE.has(player)) {
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return true;
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}
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in a war zone.");
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}
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return false;
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}
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if (P.p.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() >= otherFaction.getPowerRounded()) {
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return true;
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}
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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boolean online = otherFaction.hasPlayersOnline();
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boolean pain = !justCheck && rel.confPainBuild(online);
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boolean deny = rel.confDenyBuild(online);
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// hurt the player for building/destroying in other territory?
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if (pain) {
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player.damage(Conf.actionDeniedPainAmount);
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if (!deny) {
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me.msg("<b>It is painful to try to " + action + " in the territory of " + otherFaction.getTag(myFaction));
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}
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}
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// cancel building/destroying in other territory?
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if (deny) {
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in the territory of " + otherFaction.getTag(myFaction));
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}
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return false;
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}
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// Also cancel and/or cause pain if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && (Conf.ownedAreaDenyBuild || Conf.ownedAreaPainBuild) && !otherFaction.playerHasOwnershipRights(me, loc)) {
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if (!pain && Conf.ownedAreaPainBuild && !justCheck) {
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player.damage(Conf.actionDeniedPainAmount);
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if (!Conf.ownedAreaDenyBuild) {
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me.msg("<b>It is painful to try to " + action + " in this territory, it is owned by: " + otherFaction.getOwnerListString(loc));
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}
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}
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if (Conf.ownedAreaDenyBuild) {
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if (!justCheck) {
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me.msg("<b>You can't " + action + " in this territory, it is owned by: " + otherFaction.getOwnerListString(loc));
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return false;
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}
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}
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}
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// Check the permission just after making sure the land isn't owned by someone else to avoid bypass.
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Access access = otherFaction.getAccess(me, PermissableAction.fromString(action));
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if (access != Access.ALLOW && me.getRole() != Role.ADMIN) {
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// TODO: Update this once new access values are added other than just allow / deny.
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if (access == Access.DENY) {
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me.msg(TL.GENERIC_NOPERMISSION, action);
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return false;
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} else if (myFaction.getOwnerListString(loc) != null && !myFaction.getOwnerListString(loc).isEmpty() && !myFaction.getOwnerListString(loc).contains(player.getName())) {
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me.msg("<b>You can't " + action + " in this territory, it is owned by: " + myFaction.getOwnerListString(loc));
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return false;
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}
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}
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return true;
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}
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}
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@ -80,6 +80,7 @@ public class FactionsPlayerListener implements Listener {
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return true;
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}
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FPlayer me = FPlayers.getInstance().getByPlayer(player);
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if (me.isAdminBypassing()) {
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return true;
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@ -87,7 +88,16 @@ public class FactionsPlayerListener implements Listener {
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FLocation loc = new FLocation(location);
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Faction otherFaction = Board.getInstance().getFactionAt(loc);
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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// Also cancel if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && myFaction == otherFaction && !myFaction.playerHasOwnershipRights(me, loc)) {
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if (!justCheck) {
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me.msg("<b>You can't use that in this territory, it is owned by: " + otherFaction.getOwnerListString(loc));
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}
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return false;
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}
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if (P.p.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() >= otherFaction.getPowerRounded()) {
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return true;
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}
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@ -134,10 +144,6 @@ public class FactionsPlayerListener implements Listener {
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return false;
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}
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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// Cancel if we are not in our own territory
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if (rel.confDenyUseage()) {
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if (!justCheck) {
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@ -146,19 +152,19 @@ public class FactionsPlayerListener implements Listener {
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return false;
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}
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Access access = otherFaction.getAccess(me, PermissableAction.ITEM);
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if (access != null && access != Access.UNDEFINED) {
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// TODO: Update this once new access values are added other than just allow / deny.
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return access == Access.ALLOW;
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}
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// Also cancel if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && Conf.ownedAreaDenyUseage && !otherFaction.playerHasOwnershipRights(me, loc)) {
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if (!justCheck) {
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me.msg(TL.PLAYER_USE_OWNED, TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc));
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if ((myFaction.getOwnerListString(loc) != null && !myFaction.getOwnerListString(loc).isEmpty() && myFaction.getOwnerListString(loc).contains(player.getName()))) {
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return true;
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} else if (myFaction.getOwnerListString(loc) != null && !myFaction.getOwnerListString(loc).isEmpty() && !myFaction.getOwnerListString(loc).contains(player.getName())) {
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me.msg("<b>You can't use items in this territory, it is owned by: " + myFaction.getOwnerListString(loc));
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return false;
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} else if (access == Access.DENY) {
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me.msg(TL.GENERIC_NOPERMISSION, PermissableAction.ITEM);
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return false;
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}
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return false;
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}
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return true;
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@ -175,8 +181,12 @@ public class FactionsPlayerListener implements Listener {
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}
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Material material = block.getType();
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// Dupe fix.
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FLocation loc = new FLocation(block);
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Faction otherFaction = Board.getInstance().getFactionAt(loc);
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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// no door/chest/whatever protection in wilderness, war zones, or safe zones
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if (!otherFaction.isNormal()) {
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@ -187,10 +197,7 @@ public class FactionsPlayerListener implements Listener {
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return true;
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}
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// Dupe fix.
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Faction myFaction = me.getFaction();
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Relation rel = myFaction.getRelationTo(otherFaction);
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if (!rel.isMember() || !otherFaction.playerHasOwnershipRights(me, loc) && player.getItemInHand() != null) {
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if (!rel.isMember() || !otherFaction.playerHasOwnershipRights(me, loc) && player.getItemInHand().getType() != null) {
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switch (player.getItemInHand().getType()) {
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case CHEST:
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case SIGN_POST:
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@ -223,6 +230,12 @@ public class FactionsPlayerListener implements Listener {
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case TRAP_DOOR:
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case WOOD_DOOR:
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case WOODEN_DOOR:
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case FENCE_GATE:
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case ACACIA_FENCE_GATE:
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case BIRCH_FENCE_GATE:
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case DARK_OAK_FENCE_GATE:
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case JUNGLE_FENCE_GATE:
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case SPRUCE_FENCE_GATE:
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action = PermissableAction.DOOR;
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break;
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case CHEST:
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@ -237,16 +250,6 @@ public class FactionsPlayerListener implements Listener {
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}
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break;
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}
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// F PERM check runs through before other checks.
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Access access = otherFaction.getAccess(me, action);
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if (action == PermissableAction.CONTAINER && (access == Access.UNDEFINED || access == Access.ALLOW) && me.getFaction() == otherFaction) {
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return true;
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} else if (access == null || access == Access.DENY) {
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me.msg(TL.GENERIC_NOPERMISSION, action);
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return false;
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}
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// We only care about some material types.
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if (otherFaction.hasPlayersOnline()) {
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if (!Conf.territoryProtectedMaterials.contains(material)) {
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@ -263,19 +266,22 @@ public class FactionsPlayerListener implements Listener {
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if (!justCheck) {
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me.msg(TL.PLAYER_USE_TERRITORY, (material == Material.SOIL ? "trample " : "use ") + TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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}
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return false;
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}
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// Also cancel if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && Conf.ownedAreaProtectMaterials && !otherFaction.playerHasOwnershipRights(me, loc)) {
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if (!justCheck) {
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me.msg(TL.PLAYER_USE_OWNED, TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc));
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Access access = otherFaction.getAccess(me, action);
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if (access != Access.ALLOW && me.getRole() != Role.ADMIN) {
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// TODO: Update this once new access values are added other than just allow / deny.
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if ((myFaction.getOwnerListString(loc) != null && !myFaction.getOwnerListString(loc).isEmpty() && myFaction.getOwnerListString(loc).contains(player.getName()))) {
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return true;
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} else if (myFaction.getOwnerListString(loc) != null && !myFaction.getOwnerListString(loc).isEmpty() && !myFaction.getOwnerListString(loc).contains(player.getName())) {
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me.msg("<b>You can't " + action + " in this territory, it is owned by: " + myFaction.getOwnerListString(loc));
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return false;
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} else if (access == Access.DENY) {
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me.msg(TL.GENERIC_NOPERMISSION, action);
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return false;
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}
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||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -443,9 +449,7 @@ public class FactionsPlayerListener implements Listener {
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(P.p, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
if (fallMap.containsKey(me.getPlayer())) {
|
||||
fallMap.remove(me.getPlayer());
|
||||
}
|
||||
fallMap.remove(me.getPlayer());
|
||||
|
||||
}
|
||||
}, 180L);
|
||||
@ -511,9 +515,7 @@ public class FactionsPlayerListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
if (CmdSeeChunk.seeChunkMap.containsKey(event.getPlayer().getName())) {
|
||||
CmdSeeChunk.seeChunkMap.remove(event.getPlayer().getName());
|
||||
}
|
||||
CmdSeeChunk.seeChunkMap.remove(event.getPlayer().getName());
|
||||
|
||||
FScoreboard.remove(me);
|
||||
}
|
||||
@ -887,6 +889,24 @@ public class FactionsPlayerListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
/// Prevents the use of montster eggs in oned land.
|
||||
/*if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
if (event.hasItem() || event.hasBlock()) {
|
||||
ItemStack itemStack = event.getItem();
|
||||
if (itemStack.getType() == Material.MONSTER_EGG) {
|
||||
FLocation loc = new FLocation(event.getClickedBlock().getLocation());
|
||||
Faction faction = Board.getInstance().getFactionAt(loc);
|
||||
FPlayer me = FPlayers.getInstance().getByPlayer(event.getPlayer());
|
||||
if (Conf.ownedAreasEnabled && !faction.playerHasOwnershipRights(me, loc)) {
|
||||
if (Conf.ownedAreaDenyBuild) {
|
||||
me.msg("<b>You can't use spawn eggs in this territory, it is owned by: " + faction.getOwnerListString(loc));
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
// only need to check right-clicks and physical as of MC 1.4+; good performance boost
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.PHYSICAL) {
|
||||
return;
|
||||
@ -926,7 +946,6 @@ public class FactionsPlayerListener implements Listener {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
FPlayer me = FPlayers.getInstance().getByPlayer(event.getPlayer());
|
||||
|
Loading…
Reference in New Issue
Block a user