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package com.massivecraft.factions.cmd ;
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
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import com.massivecraft.factions.Conf ;
import com.massivecraft.factions.P ;
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import com.massivecraft.factions.iface.EconomyParticipator ;
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import com.massivecraft.factions.integration.Econ ;
import com.massivecraft.factions.struct.Permission ;
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import org.bukkit.ChatColor ;
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public class CmdMoneyTransferPf extends FCommand {
public CmdMoneyTransferPf ( ) {
this . aliases . add ( " pf " ) ;
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this . requiredArgs . add ( " amount " ) ; this . requiredArgs . add ( " player " ) ; this . requiredArgs . add ( " faction " ) ;
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//this.optionalArgs.put("", "");
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this . permission = Permission . MONEY_P2F . node ; this . setHelpShort ( " transfer p -> f " ) ;
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senderMustBePlayer = false ; senderMustBeMember = false ; senderMustBeModerator = false ;
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senderMustBeAdmin = false ;
}
@Override
public void perform ( ) {
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double amount = this . argAsDouble ( 0 , 0d ) ; EconomyParticipator from = this . argAsBestFPlayerMatch ( 1 ) ;
if ( from = = null ) { return ; } EconomyParticipator to = this . argAsFaction ( 2 ) ; if ( to = = null ) { return ; }
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boolean success = Econ . transferMoney ( fme , from , to , amount ) ;
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if ( success & & Conf . logMoneyTransactions ) {
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P . p . log ( ChatColor . stripColor ( P . p . txt . parse ( " %s transferred %s from the player \" %s \" to the faction \" %s \" " , fme . getName ( ) , Econ . moneyString ( amount ) , from . describeTo ( null ) , to . describeTo ( null ) ) ) ) ;
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}
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}
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}