2011-10-08 22:03:44 +02:00
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package com.massivecraft.factions;
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import java.lang.reflect.Modifier;
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2011-10-10 14:21:22 +02:00
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import java.lang.reflect.Type;
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2012-03-11 17:41:56 +01:00
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import java.util.Arrays;
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2011-10-08 22:03:44 +02:00
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import java.util.HashSet;
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2011-10-10 14:21:22 +02:00
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import java.util.Map;
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2011-10-08 22:03:44 +02:00
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import java.util.Set;
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2012-01-08 00:27:03 +01:00
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import org.bukkit.block.Block;
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2012-03-11 17:41:56 +01:00
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import org.bukkit.command.Command;
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2012-01-19 05:42:56 +01:00
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import org.bukkit.command.CommandSender;
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2011-10-08 22:03:44 +02:00
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import org.bukkit.entity.Player;
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2012-08-08 04:51:31 +02:00
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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2012-03-11 17:41:56 +01:00
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import org.bukkit.Location;
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import org.bukkit.Material;
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2011-10-08 22:03:44 +02:00
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2012-01-08 00:27:03 +01:00
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import com.massivecraft.factions.cmd.CmdAutoHelp;
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import com.massivecraft.factions.cmd.FCmdRoot;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.integration.Econ;
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2012-01-08 00:27:03 +01:00
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import com.massivecraft.factions.integration.EssentialsFeatures;
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import com.massivecraft.factions.integration.LWCFeatures;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.integration.SpoutFeatures;
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2012-02-03 07:15:35 +01:00
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import com.massivecraft.factions.integration.Worldguard;
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2012-01-08 00:27:03 +01:00
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import com.massivecraft.factions.integration.capi.CapiFeatures;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.listeners.FactionsBlockListener;
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2012-03-10 04:24:58 +01:00
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import com.massivecraft.factions.listeners.FactionsChatListener;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.listeners.FactionsEntityListener;
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2012-03-19 12:54:59 +01:00
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import com.massivecraft.factions.listeners.FactionsExploitListener;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.listeners.FactionsPlayerListener;
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2011-10-12 17:25:01 +02:00
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import com.massivecraft.factions.listeners.FactionsServerListener;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.struct.ChatMode;
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2012-02-26 23:55:57 +01:00
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import com.massivecraft.factions.util.AutoLeaveTask;
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2012-03-14 19:06:50 +01:00
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import com.massivecraft.factions.util.LazyLocation;
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2011-10-10 14:21:22 +02:00
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import com.massivecraft.factions.util.MapFLocToStringSetTypeAdapter;
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import com.massivecraft.factions.util.MyLocationTypeAdapter;
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2011-10-08 22:03:44 +02:00
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import com.massivecraft.factions.zcore.MPlugin;
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2012-03-11 17:41:56 +01:00
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import com.massivecraft.factions.zcore.util.TextUtil;
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2012-01-15 19:17:21 +01:00
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2012-09-05 10:43:39 +02:00
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import java.util.logging.Level;
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2012-08-26 08:02:21 +02:00
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import org.bukkit.craftbukkit.libs.com.google.gson.GsonBuilder;
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import org.bukkit.craftbukkit.libs.com.google.gson.reflect.TypeToken;
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2011-10-08 22:03:44 +02:00
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2012-02-02 22:20:40 +01:00
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2011-10-08 22:03:44 +02:00
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public class P extends MPlugin
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{
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// Our single plugin instance
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public static P p;
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// Listeners
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public final FactionsPlayerListener playerListener;
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2012-03-10 04:24:58 +01:00
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public final FactionsChatListener chatListener;
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2011-10-08 22:03:44 +02:00
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public final FactionsEntityListener entityListener;
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2012-03-19 12:54:59 +01:00
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public final FactionsExploitListener exploitListener;
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2011-10-08 22:03:44 +02:00
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public final FactionsBlockListener blockListener;
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2011-10-12 17:25:01 +02:00
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public final FactionsServerListener serverListener;
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2011-10-08 22:03:44 +02:00
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2011-10-09 21:57:43 +02:00
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// Persistance related
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2011-10-10 01:21:05 +02:00
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private boolean locked = false;
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2011-10-09 21:57:43 +02:00
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public boolean getLocked() {return this.locked;}
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public void setLocked(boolean val) {this.locked = val; this.setAutoSave(val);}
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2012-02-26 23:55:57 +01:00
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private Integer AutoLeaveTask = null;
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2011-10-09 21:57:43 +02:00
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// Commands
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2011-10-09 20:10:19 +02:00
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public FCmdRoot cmdBase;
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2011-10-13 14:41:07 +02:00
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public CmdAutoHelp cmdAutoHelp;
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2011-10-09 14:53:38 +02:00
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2011-10-08 22:03:44 +02:00
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public P()
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{
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p = this;
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this.playerListener = new FactionsPlayerListener(this);
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2012-03-10 04:24:58 +01:00
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this.chatListener = new FactionsChatListener(this);
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2011-10-08 22:03:44 +02:00
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this.entityListener = new FactionsEntityListener(this);
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2012-03-19 12:54:59 +01:00
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this.exploitListener = new FactionsExploitListener();
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2011-10-08 22:03:44 +02:00
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this.blockListener = new FactionsBlockListener(this);
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2011-10-12 17:25:01 +02:00
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this.serverListener = new FactionsServerListener(this);
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2011-10-08 22:03:44 +02:00
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}
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2012-01-31 17:52:32 +01:00
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2012-02-22 18:43:56 +01:00
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2011-10-08 22:03:44 +02:00
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@Override
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public void onEnable()
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{
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2012-09-05 10:43:39 +02:00
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// bit of (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name
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try
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{
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Class.forName("org.bukkit.craftbukkit.libs.com.google.gson.reflect.TypeToken");
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}
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catch (ClassNotFoundException ex)
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{
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2012-10-31 22:16:19 +01:00
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this.log(Level.SEVERE, "GSON lib not found. Your CraftBukkit build is too old (< 1.3.2) or otherwise not compatible.");
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2012-09-05 10:43:39 +02:00
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this.suicide();
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return;
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}
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2011-10-08 22:03:44 +02:00
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if ( ! preEnable()) return;
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2012-03-09 21:44:18 +01:00
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this.loadSuccessful = false;
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2011-10-08 22:03:44 +02:00
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// Load Conf from disk
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Conf.load();
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FPlayers.i.loadFromDisc();
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Factions.i.loadFromDisc();
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Board.load();
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2011-10-09 14:53:38 +02:00
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// Add Base Commands
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2011-10-09 20:10:19 +02:00
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this.cmdBase = new FCmdRoot();
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2011-10-13 14:41:07 +02:00
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this.cmdAutoHelp = new CmdAutoHelp();
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2011-10-09 14:53:38 +02:00
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this.getBaseCommands().add(cmdBase);
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2012-02-22 18:43:56 +01:00
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EssentialsFeatures.setup();
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SpoutFeatures.setup();
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Econ.setup();
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2011-10-14 15:03:23 +02:00
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CapiFeatures.setup();
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2012-02-22 18:43:56 +01:00
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LWCFeatures.setup();
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2012-09-08 18:02:36 +02:00
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if(Conf.worldGuardChecking || Conf.worldGuardBuildPriority)
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2011-10-08 22:03:44 +02:00
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{
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2012-02-03 07:15:35 +01:00
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Worldguard.init(this);
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2011-10-08 22:03:44 +02:00
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}
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2012-01-28 11:37:55 +01:00
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2012-02-26 23:55:57 +01:00
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// start up task which runs the autoLeaveAfterDaysOfInactivity routine
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startAutoLeaveTask(false);
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2012-01-28 11:37:55 +01:00
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// Register Event Handlers
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getServer().getPluginManager().registerEvents(playerListener, this);
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2012-03-10 04:24:58 +01:00
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getServer().getPluginManager().registerEvents(chatListener, this);
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2012-01-28 11:37:55 +01:00
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getServer().getPluginManager().registerEvents(entityListener, this);
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2012-03-19 12:54:59 +01:00
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getServer().getPluginManager().registerEvents(exploitListener, this);
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2012-01-28 11:37:55 +01:00
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getServer().getPluginManager().registerEvents(blockListener, this);
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getServer().getPluginManager().registerEvents(serverListener, this);
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2012-03-11 17:41:56 +01:00
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// since some other plugins execute commands directly through this command interface, provide it
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this.getCommand(this.refCommand).setExecutor(this);
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2011-10-08 22:03:44 +02:00
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postEnable();
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2012-03-09 21:44:18 +01:00
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this.loadSuccessful = true;
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2011-10-08 22:03:44 +02:00
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}
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@Override
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public GsonBuilder getGsonBuilder()
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{
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2011-10-10 14:21:22 +02:00
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Type mapFLocToStringSetType = new TypeToken<Map<FLocation, Set<String>>>(){}.getType();
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2011-10-08 22:03:44 +02:00
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return new GsonBuilder()
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.setPrettyPrinting()
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.disableHtmlEscaping()
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2011-10-10 14:21:22 +02:00
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.excludeFieldsWithModifiers(Modifier.TRANSIENT, Modifier.VOLATILE)
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2012-03-14 19:06:50 +01:00
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.registerTypeAdapter(LazyLocation.class, new MyLocationTypeAdapter())
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2011-10-10 14:21:22 +02:00
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.registerTypeAdapter(mapFLocToStringSetType, new MapFLocToStringSetTypeAdapter());
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2011-10-08 22:03:44 +02:00
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}
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@Override
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public void onDisable()
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{
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2012-03-09 21:44:18 +01:00
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// only save data if plugin actually completely loaded successfully
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if (this.loadSuccessful)
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{
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Board.save();
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Conf.save();
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}
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2012-02-22 18:43:56 +01:00
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EssentialsFeatures.unhookChat();
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2012-02-26 23:55:57 +01:00
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if (AutoLeaveTask != null)
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{
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this.getServer().getScheduler().cancelTask(AutoLeaveTask);
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AutoLeaveTask = null;
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}
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2011-10-08 22:03:44 +02:00
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super.onDisable();
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}
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2012-02-26 23:55:57 +01:00
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public void startAutoLeaveTask(boolean restartIfRunning)
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{
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if (AutoLeaveTask != null)
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{
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if ( ! restartIfRunning) return;
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this.getServer().getScheduler().cancelTask(AutoLeaveTask);
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}
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if (Conf.autoLeaveRoutineRunsEveryXMinutes > 0.0)
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{
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long ticks = (long)(20 * 60 * Conf.autoLeaveRoutineRunsEveryXMinutes);
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AutoLeaveTask = getServer().getScheduler().scheduleSyncRepeatingTask(this, new AutoLeaveTask(), ticks, ticks);
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}
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}
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2011-10-09 18:35:39 +02:00
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@Override
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2011-10-09 21:57:43 +02:00
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public void postAutoSave()
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2011-10-09 18:35:39 +02:00
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{
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Board.save();
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Conf.save();
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}
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2011-10-08 22:03:44 +02:00
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2012-03-10 02:26:42 +01:00
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@Override
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public boolean logPlayerCommands()
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{
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return Conf.logPlayerCommands;
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}
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2012-01-19 05:42:56 +01:00
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@Override
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public boolean handleCommand(CommandSender sender, String commandString, boolean testOnly)
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{
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if (sender instanceof Player && FactionsPlayerListener.preventCommand(commandString, (Player)sender)) return true;
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return super.handleCommand(sender, commandString, testOnly);
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}
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2012-03-11 17:41:56 +01:00
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] split)
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{
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// if bare command at this point, it has already been handled by MPlugin's command listeners
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if (split == null || split.length == 0) return true;
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// otherwise, needs to be handled; presumably another plugin directly ran the command
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String cmd = Conf.baseCommandAliases.isEmpty() ? "/f" : "/" + Conf.baseCommandAliases.get(0);
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return handleCommand(sender, cmd + " " + TextUtil.implode(Arrays.asList(split), " "), false);
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}
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2011-10-08 22:03:44 +02:00
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// -------------------------------------------- //
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// Functions for other plugins to hook into
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// -------------------------------------------- //
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// This value will be updated whenever new hooks are added
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public int hookSupportVersion()
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{
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return 3;
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}
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// If another plugin is handling insertion of chat tags, this should be used to notify Factions
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public void handleFactionTagExternally(boolean notByFactions)
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{
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Conf.chatTagHandledByAnotherPlugin = notByFactions;
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}
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// Simply put, should this chat event be left for Factions to handle? For now, that means players with Faction Chat
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// enabled or use of the Factions f command without a slash; combination of isPlayerFactionChatting() and isFactionsCommand()
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2011-10-09 20:10:19 +02:00
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2012-08-08 04:51:31 +02:00
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public boolean shouldLetFactionsHandleThisChat(AsyncPlayerChatEvent event)
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2011-10-08 22:03:44 +02:00
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{
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if (event == null) return false;
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return (isPlayerFactionChatting(event.getPlayer()) || isFactionsCommand(event.getMessage()));
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}
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// Does player have Faction Chat enabled? If so, chat plugins should preferably not do channels,
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// local chat, or anything else which targets individual recipients, so Faction Chat can be done
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public boolean isPlayerFactionChatting(Player player)
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{
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if (player == null) return false;
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FPlayer me = FPlayers.i.get(player);
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if (me == null)return false;
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return me.getChatMode().isAtLeast(ChatMode.ALLIANCE);
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}
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// Is this chat message actually a Factions command, and thus should be left alone by other plugins?
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2011-10-09 20:10:19 +02:00
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// TODO: GET THIS BACK AND WORKING
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2011-10-08 22:03:44 +02:00
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public boolean isFactionsCommand(String check)
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{
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if (check == null || check.isEmpty()) return false;
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2011-10-09 20:10:19 +02:00
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return this.handleCommand(null, check, true);
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2011-10-08 22:03:44 +02:00
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}
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// Get a player's faction tag (faction name), mainly for usage by chat plugins for local/channel chat
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public String getPlayerFactionTag(Player player)
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{
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return getPlayerFactionTagRelation(player, null);
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}
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// Same as above, but with relation (enemy/neutral/ally) coloring potentially added to the tag
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public String getPlayerFactionTagRelation(Player speaker, Player listener)
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{
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String tag = "~";
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if (speaker == null)
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return tag;
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FPlayer me = FPlayers.i.get(speaker);
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if (me == null)
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return tag;
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// if listener isn't set, or config option is disabled, give back uncolored tag
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if (listener == null || !Conf.chatTagRelationColored) {
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tag = me.getChatTag().trim();
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} else {
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FPlayer you = FPlayers.i.get(listener);
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if (you == null)
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tag = me.getChatTag().trim();
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else // everything checks out, give the colored tag
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tag = me.getChatTag(you).trim();
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}
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if (tag.isEmpty())
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tag = "~";
|
|
|
|
|
|
|
|
return tag;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get a player's title within their faction, mainly for usage by chat plugins for local/channel chat
|
|
|
|
public String getPlayerTitle(Player player)
|
|
|
|
{
|
|
|
|
if (player == null)
|
|
|
|
return "";
|
|
|
|
|
|
|
|
FPlayer me = FPlayers.i.get(player);
|
|
|
|
if (me == null)
|
|
|
|
return "";
|
|
|
|
|
|
|
|
return me.getTitle().trim();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get a list of all faction tags (names)
|
|
|
|
public Set<String> getFactionTags()
|
|
|
|
{
|
|
|
|
Set<String> tags = new HashSet<String>();
|
|
|
|
for (Faction faction : Factions.i.get())
|
|
|
|
{
|
|
|
|
tags.add(faction.getTag());
|
|
|
|
}
|
|
|
|
return tags;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get a list of all players in the specified faction
|
|
|
|
public Set<String> getPlayersInFaction(String factionTag)
|
|
|
|
{
|
|
|
|
Set<String> players = new HashSet<String>();
|
2011-10-22 14:39:01 +02:00
|
|
|
Faction faction = Factions.i.getByTag(factionTag);
|
2011-10-08 22:03:44 +02:00
|
|
|
if (faction != null)
|
|
|
|
{
|
|
|
|
for (FPlayer fplayer : faction.getFPlayers())
|
|
|
|
{
|
|
|
|
players.add(fplayer.getName());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return players;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get a list of all online players in the specified faction
|
|
|
|
public Set<String> getOnlinePlayersInFaction(String factionTag)
|
|
|
|
{
|
|
|
|
Set<String> players = new HashSet<String>();
|
2011-10-22 14:39:01 +02:00
|
|
|
Faction faction = Factions.i.getByTag(factionTag);
|
2011-10-08 22:03:44 +02:00
|
|
|
if (faction != null)
|
|
|
|
{
|
|
|
|
for (FPlayer fplayer : faction.getFPlayersWhereOnline(true))
|
|
|
|
{
|
|
|
|
players.add(fplayer.getName());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return players;
|
|
|
|
}
|
|
|
|
|
|
|
|
// check if player is allowed to build/destroy in a particular location
|
|
|
|
public boolean isPlayerAllowedToBuildHere(Player player, Location location)
|
|
|
|
{
|
|
|
|
return FactionsBlockListener.playerCanBuildDestroyBlock(player, location, "", true);
|
|
|
|
}
|
|
|
|
|
|
|
|
// check if player is allowed to interact with the specified block (doors/chests/whatever)
|
|
|
|
public boolean isPlayerAllowedToInteractWith(Player player, Block block)
|
|
|
|
{
|
|
|
|
return FactionsPlayerListener.canPlayerUseBlock(player, block, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
// check if player is allowed to use a specified item (flint&steel, buckets, etc) in a particular location
|
|
|
|
public boolean isPlayerAllowedToUseThisHere(Player player, Location location, Material material)
|
|
|
|
{
|
|
|
|
return FactionsPlayerListener.playerCanUseItemHere(player, location, material, true);
|
|
|
|
}
|
|
|
|
}
|