Implement basic spawn command
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
8bc992a707
commit
09396fa09a
@ -0,0 +1,27 @@
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package wtf.beatrice.limbomanager.commands;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import wtf.beatrice.limbomanager.Cache;
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public class Spawn implements CommandExecutor
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{
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@Override
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public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args)
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{
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if(!(sender instanceof Player))
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{
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sender.sendMessage("Not a player");
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return true;
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}
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Cache.teleportToOwnIsland((Player) sender);
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sender.sendMessage("Teleported");
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return true;
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}
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}
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