Set creative gamemode on join
continuous-integration/drone/push Build is passing Details

main
Bea 5 months ago
parent 8a86f15996
commit 8bc992a707

@ -1,6 +1,7 @@
package wtf.beatrice.limbomanager.listeners;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@ -33,6 +34,9 @@ public class PlayerChecker implements Listener
// disable flight
joiner.setAllowFlight(false);
joiner.setFlying(false);
// set gamemode
joiner.setGameMode(GameMode.CREATIVE);
}
@EventHandler

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