libraryaddict
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ccb512a20b
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Tiny tiny cleanup
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2014-05-22 05:42:53 +12:00 |
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libraryaddict
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05a849a510
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Just use the field name instead of regetting it
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2014-04-23 11:49:24 +12:00 |
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libraryaddict
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62debf30c0
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Don't permanantly store the game profile
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2014-04-23 11:44:12 +12:00 |
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libraryaddict
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43e6e6cc36
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Changed the names and some methods so its easily used by outside plugins
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2014-04-19 18:22:27 +12:00 |
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libraryaddict
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5f03b75eb7
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Refresh all disguises using that playername. Not just the caller
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2014-04-16 16:26:19 +12:00 |
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libraryaddict
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6ce864ae6c
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Remove old code for player disguises, support 1.7.9 code for disguises!
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2014-04-15 02:26:31 +12:00 |
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libraryaddict
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3d60fe3c49
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Allow players to retain their skins if they disguised as theirselves
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2014-04-12 17:07:27 +12:00 |
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libraryaddict
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8c2261798e
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Allow disguises in 1.7.6 - 1.7.8 but no skins for players!!
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2014-04-12 16:22:47 +12:00 |
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libraryaddict
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5ab3061b20
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Now use what we just added
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2014-04-09 04:15:19 +12:00 |
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libraryaddict
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b6fca92817
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Change self disguises to use UUID's instead of integers as the key
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2014-04-03 01:49:48 +13:00 |
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libraryaddict
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4bc09faa37
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If packets are null. Remake the containers boy!
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2014-03-24 01:52:39 +13:00 |
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libraryaddict
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b5c8d69398
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I forget why we delay them. I think I had a really really good reason.
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2014-03-24 01:45:31 +13:00 |
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libraryaddict
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1dbe7ad056
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Check if the packets from transformPackets are null before attempting to use them
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2014-03-24 01:45:02 +13:00 |
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libraryaddict
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a2e43e98be
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Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick
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2014-03-23 17:57:57 +13:00 |
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libraryaddict
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ae874392ab
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Clone the packet, should resolve people hearing invisible disguises sounds
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2014-03-06 05:13:17 +13:00 |
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libraryaddict
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f14ee20e7c
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The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
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2014-02-10 12:15:58 +13:00 |
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libraryaddict
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306b246f76
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Minor performance cleanup.
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2014-02-07 13:50:40 +13:00 |
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libraryaddict
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a3297c918b
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Fix crashes as reported by andrewkm
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2014-01-31 22:56:05 +13:00 |
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libraryaddict
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1cea2e2163
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Silly mojang and their silly bugs. Fixed right clicking not always working
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2014-01-19 11:32:02 +13:00 |
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libraryaddict
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8535ccf2dd
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Fixed the damage and idle sound getter being completely wrong.
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2014-01-19 08:39:23 +13:00 |
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libraryaddict
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1c6dc8233f
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Cleaned up game versions to support more than 2 versions
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2014-01-19 08:21:55 +13:00 |
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libraryaddict
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d940a44f49
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Mobs no longer do horror stories of twisting their head around in circles when disguised as player
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2014-01-18 14:46:18 +13:00 |
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libraryaddict
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72890b0f90
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Corrected pitch calculations not being used when entity spawn packet is made
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2014-01-18 14:22:58 +13:00 |
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libraryaddict
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c732b373b7
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Prevents errors being thrown for unsupported method
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2014-01-11 10:06:59 +13:00 |
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libraryaddict
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5c94b59801
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Don't glitch out when trying to sleep.
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2014-01-05 13:13:49 +13:00 |
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libraryaddict
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69b104f749
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Some cleanup. Forgot what
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2014-01-05 12:27:20 +13:00 |
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libraryaddict
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9f4ae91b83
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Fixed bed crashing people
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2014-01-05 11:07:22 +13:00 |
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libraryaddict
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5938672ba3
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Cancel the 'not sleeping' animation if he is disguised as sleeping
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2014-01-03 07:59:56 +13:00 |
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libraryaddict
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d7a929021c
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Modify player sleeping height to a more realistic option
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2014-01-03 07:58:05 +13:00 |
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libraryaddict
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239737b083
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Added setSleeping and isSleeping to player watcher
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2013-12-24 18:20:50 +13:00 |
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libraryaddict
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038b6478ea
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Prevent players from being kicked for attacking enderdragon
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2013-12-22 17:55:34 +13:00 |
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libraryaddict
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f4d0af190c
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Clean up some moar
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2013-12-17 08:03:59 +13:00 |
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libraryaddict
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e4d71bb6a4
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Check player is online as well. Fixes the errors
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2013-12-17 00:11:13 +13:00 |
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libraryaddict
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3e4f581943
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Possibly fix the entity animations from playing over and over in self disguises
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2013-12-15 02:46:08 +13:00 |
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libraryaddict
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b026f30087
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Add sounds for self disguises player to not be cancelled.
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2013-12-15 02:33:11 +13:00 |
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libraryaddict
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319c987f94
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Added 2 config options to show names above disguised players head
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2013-12-09 04:44:02 +13:00 |
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libraryaddict
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585f8ad116
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Add compatibility for older versions of MC for sounds
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2013-12-08 15:36:11 +13:00 |
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libraryaddict
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a178fbace7
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Fix 1.7 self disguises sounds not playing properly
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2013-12-08 15:32:57 +13:00 |
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libraryaddict
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cdc02b4090
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Cleaned up code. Fixed error for sounds handling
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2013-12-08 07:51:37 +13:00 |
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libraryaddict
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90e3960923
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Clean up the code
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2013-12-08 03:33:56 +13:00 |
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libraryaddict
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a8b5c44a72
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Convert all the packet ids to use the new packettype
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2013-12-08 03:30:30 +13:00 |
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libraryaddict
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af51c6def0
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Fix error
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2013-12-06 20:19:08 +13:00 |
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libraryaddict
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b29e8e6115
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Read desc
Added method to reflection manager to check if after 1.7
Fixed error with packet use entity
Fixed error with walk sounds
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2013-12-06 20:13:45 +13:00 |
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libraryaddict
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d415f6340e
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Start the road to a 1.7 update
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2013-12-05 20:38:41 +13:00 |
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libraryaddict
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55427dc1fe
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Make private method public. Remove the error being thrown for temperary player
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2013-12-02 23:21:10 +13:00 |
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libraryaddict
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a969811c64
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More stuff including a small amount of cleanup
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2013-12-02 02:36:42 +13:00 |
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libraryaddict
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25a6e713af
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Don't bother checking if the entity is disguised before cancelling packet as it should be cancelled anyways
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2013-12-02 01:36:55 +13:00 |
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libraryaddict
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857669fa86
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Fixed armor helmet not appearing if you have no helmet and are holding a item
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2013-11-30 23:09:29 +13:00 |
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libraryaddict
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c63a08eca4
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Finally isolated the packet for 'Send armor flying everywhere'
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2013-11-30 22:22:33 +13:00 |
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libraryaddict
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ca913347ce
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Changed DisguiseType value fetching to EntityType as Itemframe isn't supported.
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2013-11-27 16:26:31 +13:00 |
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