libraryaddict
c2e7aae201
Only allow refreshing entity is the entity is valid
2014-04-19 23:14:58 +12:00
libraryaddict
4e09a64abb
Just make it a runnable. More convident for my plugins
2014-04-19 23:11:56 +12:00
libraryaddict
43e6e6cc36
Changed the names and some methods so its easily used by outside plugins
2014-04-19 18:22:27 +12:00
libraryaddict
74d5dbce9e
Read desc
...
Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
2014-04-19 08:14:02 +12:00
libraryaddict
5f03b75eb7
Refresh all disguises using that playername. Not just the caller
2014-04-16 16:26:19 +12:00
libraryaddict
1a10b6a774
Use nms to get the uuid
2014-04-15 02:54:04 +12:00
libraryaddict
8511911e7e
Just get the playername exactly as it was fed.
2014-04-15 02:29:41 +12:00
libraryaddict
6ce864ae6c
Remove old code for player disguises, support 1.7.9 code for disguises!
2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf
Try avoid infinite loops when sending self disguise
2014-04-13 13:15:04 +12:00
libraryaddict
3d60fe3c49
Allow players to retain their skins if they disguised as theirselves
2014-04-12 17:07:27 +12:00
libraryaddict
8c2261798e
Allow disguises in 1.7.6 - 1.7.8 but no skins for players!!
2014-04-12 16:22:47 +12:00
libraryaddict
684d996754
Use randomly generated version 1 UUID's
2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60
Remove the UUID fetcher code. Its useless now
2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1
Opps
2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223
Only return if they are still online. Fixes a bungeecord crash mostly
2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df
Opps. Now it grabs it from a online player
2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee
Always send a empty string. Never lookup a offline players UUID
2014-04-11 04:45:55 +12:00
libraryaddict
28f70c1963
Fixed self disguises and player disguise falling out of sync
2014-04-09 22:04:18 +12:00
libraryaddict
9e72e77c66
Read desc
...
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
dab0c5d3c5
Add method to get a UUID from a playername and store it for future reference
2014-04-09 04:14:18 +12:00
libraryaddict
f3b3c15685
Disguises are now removed 30 ticks after death, and by sending entity remove packets
2014-04-04 18:54:40 +13:00
libraryaddict
25df368e9a
Added new config options to keep a disguise
2014-04-03 02:39:52 +13:00
libraryaddict
167f14bfe8
Add support for disguiseNextEntity
2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154
Change the disguises to store UUID's. Not ints.
2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817
Change self disguises to use UUID's instead of integers as the key
2014-04-03 01:49:48 +13:00
libraryaddict
1dbe7ad056
Check if the packets from transformPackets are null before attempting to use them
2014-03-24 01:45:02 +13:00
libraryaddict
cb58cdd8d3
Added convidence method for me to use in other plugins
2014-02-28 10:59:22 +13:00
libraryaddict
306b246f76
Minor performance cleanup.
2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8
Small change to a order
2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b
Fix crashes as reported by andrewkm
2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2
Fixed disguises interfering with player movement when they appear
2014-01-29 15:57:17 +13:00
libraryaddict
85077227a2
Fixed the disguise blown message not being used
2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda
Tiny tiny code cleanup
2014-01-21 06:35:42 +13:00
libraryaddict
c1374e8523
Fixed a error when chceking for disguise conflicts
2014-01-15 22:40:33 +13:00
libraryaddict
84234b8788
Fix a packet erroring if player is sleeping
2014-01-05 11:05:19 +13:00
libraryaddict
a7e7097666
Clean up. Fix code. Remove useless code.
2013-12-31 20:08:14 +13:00
libraryaddict
25471787aa
Update getPerverts to be in the DisguiseUtilities
2013-12-24 17:30:39 +13:00
libraryaddict
a3ddce6c5f
Think its fixed now
2013-12-22 17:35:57 +13:00
libraryaddict
d00d10f3a8
Fix the bounding box problems. Now just block glitching and suffocation
2013-12-22 14:30:15 +13:00
libraryaddict
f6d0994079
Actually set the bounding box
2013-12-22 13:03:47 +13:00
libraryaddict
cdc02b4090
Cleaned up code. Fixed error for sounds handling
2013-12-08 07:51:37 +13:00
libraryaddict
90e3960923
Clean up the code
2013-12-08 03:33:56 +13:00
libraryaddict
a8b5c44a72
Convert all the packet ids to use the new packettype
2013-12-08 03:30:30 +13:00
libraryaddict
3541e82c48
Minor code cleanup
2013-12-06 05:01:08 +13:00
libraryaddict
bd83ff0c80
Fix bug. And it only removes the disguises targeted towards certain players.
2013-12-05 21:06:52 +13:00
libraryaddict
6e5241aec3
Add new config option to remove unseen disguises for targeted disguises.
2013-12-05 21:05:58 +13:00
libraryaddict
063b916c25
Rename stuff. Remove debug output.
2013-12-04 07:38:10 +13:00
libraryaddict
6420a989a9
May as well make firework be refreshed to try combat mojangs brilliant lag idea
2013-12-03 03:00:44 +13:00
libraryaddict
82e86f6669
Fix some errors
2013-12-02 23:31:43 +13:00
libraryaddict
4f1613dca1
Cleanups. Fix ups. Renames.
2013-12-02 05:10:38 +13:00