Add new config option to remove unseen disguises for targeted disguises.
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@ -27,4 +27,8 @@ RemoveHeldItem: true
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# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
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# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
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# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
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AddEntityAnimations: true
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AddEntityAnimations: true
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# If all players who can see a targeted disguise (Only advalible to plugins) have quit.
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# Does the plugin remove that disguise from valid disguises? If your plugin handles this. Then thats good.
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# Else its a memory leak. This loops through all disguise to see if anyone else is online who can see that disguise.
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RemoveUnusedDisguises: true
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@ -22,6 +22,7 @@ public class DisguiseAPI {
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private static boolean hidingArmor;
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private static boolean hidingHeldItem;
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private static boolean isEntityAnimationsAdded;
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private static boolean removeUnseenDisguises;
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private static boolean sendVelocity;
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@Deprecated
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@ -203,6 +204,10 @@ public class DisguiseAPI {
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return PacketsManager.isHearDisguisesEnabled();
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}
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public static boolean isUnusedDisguisesRemoved() {
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return removeUnseenDisguises;
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}
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/**
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* Is the velocity packets sent
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*/
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@ -261,6 +266,10 @@ public class DisguiseAPI {
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PacketsManager.setHearDisguisesListener(isSoundsEnabled);
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}
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public static void setUnusedDisguisesRemoved(boolean remove) {
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removeUnseenDisguises = remove;
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}
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/**
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* Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get?
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*/
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@ -3,6 +3,7 @@ package me.libraryaddict.disguise;
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import java.util.HashMap;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import me.libraryaddict.disguise.utilities.UpdateChecker;
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@ -14,6 +15,7 @@ import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.vehicle.VehicleEnterEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -66,6 +68,15 @@ public class DisguiseListener implements Listener {
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p.sendMessage(String.format(updateMessage, currentVersion, latestVersion));
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}
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@EventHandler
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public void onQuit(PlayerQuitEvent event) {
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if (DisguiseAPI.isUnusedDisguisesRemoved()) {
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for (TargetedDisguise disguise : DisguiseUtilities.getSeenDisguises(event.getPlayer().getName())) {
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disguise.removeDisguise();
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}
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}
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}
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@EventHandler
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public void onRightClick(PlayerInteractEntityEvent event) {
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if (disguiseSlap.containsKey(event.getPlayer().getName())) {
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@ -64,6 +64,7 @@ public class LibsDisguises extends JavaPlugin {
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DisguiseAPI.setHideArmorFromSelf(getConfig().getBoolean("RemoveArmor"));
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DisguiseAPI.setHideHeldItemFromSelf(getConfig().getBoolean("RemoveHeldItem"));
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DisguiseAPI.setAddEntityAnimations(getConfig().getBoolean("AddEntityAnimations"));
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DisguiseAPI.setUnusedDisguisesRemoved(getConfig().getBoolean("RemoveUnusedDisguises"));
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if (DisguiseAPI.isHidingArmorFromSelf() || DisguiseAPI.isHidingHeldItemFromSelf()) {
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DisguiseAPI.setInventoryListenerEnabled(true);
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}
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@ -2,9 +2,11 @@ package me.libraryaddict.disguise.utilities;
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import java.lang.reflect.Field;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import me.libraryaddict.disguise.DisguiseAPI;
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import me.libraryaddict.disguise.LibsDisguises;
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@ -101,10 +103,10 @@ public class DisguiseUtilities {
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// If fed a name. I can do this.
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// But the rest of the time.. Its going to conflict.
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// The below is debug output. Most people wouldn't care for it.
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// System.out.print("Cannot set more than one " + TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS
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// + " on a entity. Removed the old disguise.");
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// System.out.print("Cannot set more than one " + TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS
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// + " on a entity. Removed the old disguise.");
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disguiseItel.remove();
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/* if (name != null) {
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if (!disguise.getObservers().contains(name)) {
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@ -163,6 +165,27 @@ public class DisguiseUtilities {
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return new TargetedDisguise[0];
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}
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public static List<TargetedDisguise> getSeenDisguises(String viewer) {
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List<TargetedDisguise> dis = new ArrayList<TargetedDisguise>();
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for (HashSet<TargetedDisguise> disguises : getDisguises().values()) {
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for (TargetedDisguise disguise : disguises) {
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if (disguise.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
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if (disguise.canSee(viewer)) {
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boolean add = false;
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for (String observer : disguise.getObservers()) {
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if (!observer.equals(viewer) && Bukkit.getPlayerExact(observer) != null) {
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add = true;
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break;
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}
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}
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if (add)
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dis.add(disguise);
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}
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}
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}
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}return dis;
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}
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public static HashMap<Integer, Integer> getSelfDisguisesIds() {
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return selfDisguisesIds;
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}
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@ -84,16 +84,6 @@ public class ReflectionManager {
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return null;
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}
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public static Object getGameProfile(String playerName) {
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try {
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return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile").getConstructor(String.class, String.class)
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.newInstance(playerName, playerName);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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return null;
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}
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public static Entity getBukkitEntity(Object nmsEntity) {
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try {
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Entity bukkitEntity = (Entity) ReflectionManager.getNmsClass("Entity").getMethod("getBukkitEntity").invoke(nmsEntity);
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@ -147,6 +137,16 @@ public class ReflectionManager {
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return null;
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}
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public static Object getGameProfile(String playerName) {
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try {
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return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile").getConstructor(String.class, String.class)
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.newInstance(playerName, playerName);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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return null;
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}
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public static Class getNmsClass(String className) {
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try {
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return Class.forName("net.minecraft.server." + bukkitVersion + "." + className);
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