Commit Graph

573 Commits

Author SHA1 Message Date
Andrew
d230962e19 Test Commit 2013-10-04 12:51:29 +13:00
Andrew
9b9829073c Fixed being unable to cast watchers, maybe fixed unconfirmed issue with babys.. 2013-10-01 23:51:21 +13:00
Andrew
628c3544d9 Resend self disguise when it goes below 0 health 2013-10-01 17:14:16 +13:00
Andrew
6425dbbb6c Added alias 'u' to command undisguise 2013-10-01 12:54:35 +13:00
Andrew
17094fdeca Fix potential infinite loop 2013-10-01 02:47:40 +13:00
Andrew
f25117e461 Clean up the flagwatcher converting code 2013-10-01 02:34:39 +13:00
Andrew
2a0f2fe4aa Fixed bug where it didn't save new settings 2013-09-29 13:32:26 +13:00
Andrew
5c29463b6d Disguises should no longer crash the eye of the beholder when the creeper slips into bed 2013-09-29 11:15:12 +13:00
Andrew
0dbd43eed0 Released 7.6.3 2013-09-26 03:03:29 +12:00
Andrew
80fa5fe7f6 Renamed the packages to follow naming conventions 2013-09-26 02:49:24 +12:00
Andrew
b5fee2ba37 Released 7.6.2 2013-09-22 19:33:59 +12:00
Andrew
fb4ad42cfe Fixed mob disguise adult code 2013-09-22 19:33:23 +12:00
Andrew
a00514574b Released 7.6.1 2013-09-20 22:15:59 +12:00
Andrew
f4a88a6ee7 Fixed error.. 2013-09-20 22:15:39 +12:00
Andrew
67594c6c9b Released 7.6 2013-09-20 22:07:13 +12:00
Andrew
c6936d064c Fixed player doing no death sound? Updated strings to official sounds. 2013-09-20 16:06:02 +12:00
Andrew
c16c62bff8 Update to 1.6.4 2013-09-20 15:59:28 +12:00
Andrew
5215025ffa added * perms for disguise commands 2013-09-19 08:19:39 +12:00
Andrew
7b079d3c2f Released 7.5.1 2013-09-18 09:38:53 +12:00
Andrew
a49f4d41ec Check for update every 6 hours 2013-09-18 09:38:36 +12:00
Andrew
fc6c34280c Released 7.5 2013-09-18 09:34:30 +12:00
Andrew
30c6266749 Fixed being unable to set the disguise as a baby 2013-09-18 09:30:58 +12:00
Andrew
5fe3f03622 Don't send the packets if you are not the correct disguise!! 2013-09-06 17:41:17 +12:00
Andrew
2df5aee8fe Check if the entity exists before attempting to get the entity when sending item packet 2013-09-06 17:39:27 +12:00
Andrew
90acf3e5c3 Released 7.4.1 2013-08-21 00:18:36 +12:00
Andrew
75ea90d27c Fix up typo? 2013-08-21 00:17:56 +12:00
Andrew
a21984e498 Released 7.4 2013-08-20 05:45:37 +12:00
Andrew
9b4e9b4b62 Let exp orbs be a little bit nicer 2013-08-20 05:45:25 +12:00
Andrew
505f996b46 Read desc
Now send a look packet for Wither skull to prevent it looking up.
Send the velocity packets if this criteria is meet (Send when on ground)
2013-08-20 05:02:55 +12:00
Andrew
1b93903bbd Modify the Y value of spawns. Let things spawn more logically. Read desc
Bat now spawns at your head.
Entitys which are otherwise unseeable or would 'break' now spawn higher
to prevent this
2013-08-20 05:01:30 +12:00
Andrew
83750309c7 WitherSkull's can turn blue. Who knew? 2013-08-20 04:58:45 +12:00
Andrew
8ebd632363 Setting viewSelfDisguise on the disguise now updates it 2013-08-15 08:57:30 +12:00
Andrew
c56972d7dd Released 7.3 2013-08-13 22:06:52 +12:00
Andrew
f152c677c6 Fix the disguises only refreshing theirselves 2013-08-13 22:05:13 +12:00
Andrew
2b2f5d4aed Rename discard() to removeDisguise(). Make the disguise reusable 2013-08-13 21:57:21 +12:00
Andrew
448c227303 Read desc
Added discard() to disguise
Renamed methods and added comments to make it easier to understand
Moved old calls to use the discard() instead
2013-08-13 21:44:54 +12:00
Andrew
76a0949c30 Rename internal methods 2013-08-13 20:29:25 +12:00
Andrew
6b5b13ae79 Add md_5 repo to pom 2013-08-13 20:26:48 +12:00
Andrew
01597b4f5d Read desc
Moved packet listeners to PacketsManager
Fixed a bug with FlagWatcher setting values it shouldn't
Cleaned up api calls
Cleaned up code
Added commenting
2013-08-13 15:19:50 +12:00
Andrew
1e8206baa5 Let them get the event. But just don't let cancel do anything 2013-08-12 07:25:48 +12:00
Andrew
ec96bdd962 Read desc
Disguises can now have velocity sent toggled indivially
Disguises can also have self view toggled
Disguises can also have self hearing toggled.
Changed when the undisguise event is fired so its only fired when you
can cancel it
Disguises now undisguise only when the entity is no longer valid - Its
not in the world
Fixed small bugs
2013-08-12 07:24:52 +12:00
Andrew
41d5b60ffe Changed events to have a better naming system. 2013-08-12 06:32:51 +12:00
Andrew
18d97c0077 Remove public watcher constructor and construct it internally 2013-08-11 09:12:01 +12:00
Andrew
0ae9a0a77a The disguiser is a pervert sometimes too ;D Let him see some action 2013-08-09 23:16:23 +12:00
Andrew
a6a658003d Released 7.2.4 2013-08-09 09:22:11 +12:00
Andrew
6b58c8ef5f Added getProfessionId() and setProfessionId(int id) 2013-08-09 09:15:28 +12:00
Andrew
66be1f8fa9 Sort by name 2013-08-09 09:14:44 +12:00
Andrew
e80523c59f Fixed error 2013-08-09 05:56:13 +12:00
Andrew
ea5547a6c6 Add a sanity check 2013-08-07 22:51:55 +12:00
Andrew
1d5bcebce9 Add method to disguise next entity. Use entity ID's not entitys. 2013-08-07 22:51:42 +12:00