libraryaddict
6ce864ae6c
Remove old code for player disguises, support 1.7.9 code for disguises!
2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf
Try avoid infinite loops when sending self disguise
2014-04-13 13:15:04 +12:00
libraryaddict
d4d657e53b
My bad.. Didn't know GameProfiles were like this in 1.7
2014-04-12 17:19:46 +12:00
libraryaddict
3d60fe3c49
Allow players to retain their skins if they disguised as theirselves
2014-04-12 17:07:27 +12:00
libraryaddict
8c2261798e
Allow disguises in 1.7.6 - 1.7.8 but no skins for players!!
2014-04-12 16:22:47 +12:00
libraryaddict
d53a34f5e4
When using disguise command. 'p' is a subsitute for player
2014-04-12 05:31:46 +12:00
libraryaddict
684d996754
Use randomly generated version 1 UUID's
2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60
Remove the UUID fetcher code. Its useless now
2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1
Opps
2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223
Only return if they are still online. Fixes a bungeecord crash mostly
2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df
Opps. Now it grabs it from a online player
2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee
Always send a empty string. Never lookup a offline players UUID
2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776
Don't use a random UUID. Should fix a protocol crash
2014-04-11 04:34:37 +12:00
libraryaddict
28f70c1963
Fixed self disguises and player disguise falling out of sync
2014-04-09 22:04:18 +12:00
libraryaddict
54411b49de
Change the message sent
2014-04-09 04:56:10 +12:00
libraryaddict
9e72e77c66
Read desc
...
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20
Now use what we just added
2014-04-09 04:15:19 +12:00
libraryaddict
91623b8886
Random sort by name
2014-04-09 04:15:11 +12:00
libraryaddict
03acc45c6d
Add class so I have soemthing to call to get the UUID
2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5
Add method to get a UUID from a playername and store it for future reference
2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690
Change gameprofile to accept UUID's
2014-04-09 04:13:54 +12:00
libraryaddict
ce75918001
Read desc
...
Added new command LibsDisguises
Tells the command user who made the plugin.
And if the player who called the command is called by the attractive
name 'libraryaddict' then it also tells that curious user the version of
the plugin.
Worried about it being a exploit? Why? I know of all bugs/exploits and
could just try them all out if I didn't know the version. If there was a
exploit in the first place anyways.
The command is there to give credit to me, and so I can urge servers to
update.
Against this command?
I see you don't like plugin developers getting credit for their work
that you use for free.
Please move back to disguisecraft.
2014-04-07 00:15:47 +12:00
libraryaddict
2879834a7e
Close the stream safely
2014-04-05 03:47:33 +13:00
libraryaddict
9a4a9b9845
Fixed reloading the plugin throwing errors. Wasn't closing a stream
2014-04-05 03:44:35 +13:00
libraryaddict
31252e896e
Use schedulers instead of BukkitRunnable. Supports re-disguising!
2014-04-05 03:40:17 +13:00
libraryaddict
1b914b9c7b
Reset the dead ticks
2014-04-05 03:23:46 +13:00
libraryaddict
a49cea54e7
To prevent disguises remaining on players after death, and enderdragons from missing out on animations
2014-04-04 19:17:56 +13:00
libraryaddict
f3b3c15685
Disguises are now removed 30 ticks after death, and by sending entity remove packets
2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a
Fixed a bug with a existing method having the same name as a method with no args
2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f
Fix small text typos
2014-04-04 18:30:20 +13:00
libraryaddict
fb42ffa097
Always refresh the disguise. Some plugins like to set the entities health.
2014-04-03 20:53:02 +13:00
libraryaddict
8f63a6eaa0
Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers
2014-04-03 02:49:33 +13:00
libraryaddict
25df368e9a
Added new config options to keep a disguise
2014-04-03 02:39:52 +13:00
libraryaddict
376f18ef95
Maybe something so the disguise can be reused if the entity comes back
2014-04-03 02:06:21 +13:00
libraryaddict
167f14bfe8
Add support for disguiseNextEntity
2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154
Change the disguises to store UUID's. Not ints.
2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817
Change self disguises to use UUID's instead of integers as the key
2014-04-03 01:49:48 +13:00
libraryaddict
4bc09faa37
If packets are null. Remake the containers boy!
2014-03-24 01:52:39 +13:00
libraryaddict
b5c8d69398
I forget why we delay them. I think I had a really really good reason.
2014-03-24 01:45:31 +13:00
libraryaddict
1dbe7ad056
Check if the packets from transformPackets are null before attempting to use them
2014-03-24 01:45:02 +13:00
libraryaddict
a2e43e98be
Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick
2014-03-23 17:57:57 +13:00
libraryaddict
d141740aa0
Fixed a retarded set value
2014-03-22 03:53:20 +13:00
libraryaddict
f3ef6e13f3
Fixed experience orb self disguise
2014-03-21 02:03:34 +13:00
libraryaddict
789740c358
Add a option to only remove the disguise when it is invalid, only remove the current disguise.
2014-03-16 09:05:12 +13:00
libraryaddict
1ba39f8920
Don't let people disguise as air blocks
2014-03-09 12:05:36 +13:00
libraryaddict
ae874392ab
Clone the packet, should resolve people hearing invisible disguises sounds
2014-03-06 05:13:17 +13:00
libraryaddict
143f72a20f
Blow disguise for attackers as well
2014-03-03 10:22:29 +13:00
libraryaddict
cb58cdd8d3
Added convidence method for me to use in other plugins
2014-02-28 10:59:22 +13:00
libraryaddict
f14ee20e7c
The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
2014-02-10 12:15:58 +13:00
libraryaddict
575756ca72
Remove deprecated warnings from 2 methods
2014-02-08 07:02:20 +13:00
libraryaddict
306b246f76
Minor performance cleanup.
2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8
Small change to a order
2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b
Fix crashes as reported by andrewkm
2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2
Fixed disguises interfering with player movement when they appear
2014-01-29 15:57:17 +13:00
libraryaddict
b63df3943f
Fixed the disguise blown message not displaying
2014-01-29 15:39:12 +13:00
libraryaddict
b85e26321b
Don't send the message if the length is 0
2014-01-26 13:23:53 +13:00
libraryaddict
06f2f4e4b2
Always send the velocity for fireworks so they don't appear so glitched
2014-01-23 15:09:38 +13:00
libraryaddict
6bec4c20c4
Store bukkit itemstack
2014-01-23 09:07:56 +13:00
libraryaddict
a5eddd4305
Fixed primed tnt glitching out
2014-01-23 08:53:34 +13:00
libraryaddict
14c0696c9e
Fixed illegal stance
2014-01-23 08:39:17 +13:00
libraryaddict
1ab064ec0e
Now can set and get the horse armor on a horse disguise
2014-01-22 18:07:11 +13:00
libraryaddict
85077227a2
Fixed the disguise blown message not being used
2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda
Tiny tiny code cleanup
2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983
Read desc
...
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
ff6567ba23
Why write the fake entity id if we don't use false in the send packet?
2014-01-21 05:34:07 +13:00
libraryaddict
62c2050587
Maybe make the entire runnable this much less laggier.
2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783
Fixed zombie walk sound being outdated
2014-01-20 14:19:34 +13:00
libraryaddict
2aeb55cff9
Changed the feature somewhat
2014-01-20 09:28:49 +13:00
libraryaddict
58ee6f37b7
Add in the long awaited feature to have monsters ignore disguises
2014-01-20 09:25:29 +13:00
libraryaddict
1cea2e2163
Silly mojang and their silly bugs. Fixed right clicking not always working
2014-01-19 11:32:02 +13:00
libraryaddict
01dd3ef587
Updated the update checker so it uses bukkit as well (ew)
2014-01-19 09:18:58 +13:00
libraryaddict
8535ccf2dd
Fixed the damage and idle sound getter being completely wrong.
2014-01-19 08:39:23 +13:00
libraryaddict
f24eaa4854
Fixed player disguise not playing the hurt sound
2014-01-19 08:24:27 +13:00
libraryaddict
1c6dc8233f
Cleaned up game versions to support more than 2 versions
2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49
Mobs no longer do horror stories of twisting their head around in circles when disguised as player
2014-01-18 14:46:18 +13:00
libraryaddict
2a7985497e
Fixed a message assuming a player is a male
2014-01-18 14:23:27 +13:00
libraryaddict
4dc241a90a
Removed useless () in DisguiseType
2014-01-18 14:23:16 +13:00
libraryaddict
72890b0f90
Corrected pitch calculations not being used when entity spawn packet is made
2014-01-18 14:22:58 +13:00
libraryaddict
a1000283c8
Opps. Real fix here
2014-01-15 23:14:40 +13:00
libraryaddict
c4efd3fe8f
Don't crash when a empty string is fed for player disguise
2014-01-15 23:14:21 +13:00
libraryaddict
c1374e8523
Fixed a error when chceking for disguise conflicts
2014-01-15 22:40:33 +13:00
libraryaddict
9f35d646ba
Fixes a error when disguising as a horse with options
2014-01-11 15:13:51 +13:00
libraryaddict
c732b373b7
Prevents errors being thrown for unsupported method
2014-01-11 10:06:59 +13:00
libraryaddict
7e090bac47
If the version length is more than 7 chars. Its not a real version.
2014-01-08 06:44:36 +13:00
libraryaddict
5c94b59801
Don't glitch out when trying to sleep.
2014-01-05 13:13:49 +13:00
libraryaddict
69b104f749
Some cleanup. Forgot what
2014-01-05 12:27:20 +13:00
libraryaddict
9f4ae91b83
Fixed bed crashing people
2014-01-05 11:07:22 +13:00
libraryaddict
84234b8788
Fix a packet erroring if player is sleeping
2014-01-05 11:05:19 +13:00
libraryaddict
6dad2c03cf
Clone the disguise else targeted disguise throws errors
2014-01-04 22:16:03 +13:00
libraryaddict
6764a984fb
Return if the set entity is the same as the existing entity
2014-01-04 22:15:49 +13:00
libraryaddict
c7ae572c15
Add bounding box to cloned disguises
2014-01-04 22:15:18 +13:00
libraryaddict
400b73c232
Add arrow bot as a cancelled sound
2014-01-04 22:14:57 +13:00
libraryaddict
5938672ba3
Cancel the 'not sleeping' animation if he is disguised as sleeping
2014-01-03 07:59:56 +13:00
libraryaddict
d7a929021c
Modify player sleeping height to a more realistic option
2014-01-03 07:58:05 +13:00
libraryaddict
ac1c8efe07
Opps. Missing change
2013-12-31 20:08:27 +13:00
libraryaddict
a7e7097666
Clean up. Fix code. Remove useless code.
2013-12-31 20:08:14 +13:00
libraryaddict
2b3657b7b4
ARE YOU HAPPYU NOW
2013-12-31 18:37:28 +13:00
libraryaddict
a16eb28708
Fixed it more for my true love. Why do I want to eat butter?
2013-12-31 18:33:42 +13:00
libraryaddict
e82cc37383
Another fix for Prince Yukon of the apple farm
2013-12-31 18:30:25 +13:00
libraryaddict
fe19fd440c
Nasty hack for Mr apple to spew on
2013-12-31 18:10:29 +13:00
libraryaddict
62febe6d39
Let the entire bounding box for non-players be edited so sayth the lord
2013-12-29 20:36:30 +13:00
libraryaddict
631bc893f4
Magma cube no longer seems to need modified fall speed
2013-12-24 18:25:21 +13:00
libraryaddict
239737b083
Added setSleeping and isSleeping to player watcher
2013-12-24 18:20:50 +13:00
libraryaddict
25471787aa
Update getPerverts to be in the DisguiseUtilities
2013-12-24 17:30:39 +13:00
libraryaddict
2f1127e126
Bad fix for slabs issue
2013-12-22 18:13:12 +13:00
libraryaddict
038b6478ea
Prevent players from being kicked for attacking enderdragon
2013-12-22 17:55:34 +13:00
libraryaddict
a3ddce6c5f
Think its fixed now
2013-12-22 17:35:57 +13:00
libraryaddict
0f280da385
Some working code for apple
2013-12-22 16:58:49 +13:00
libraryaddict
aa32f49bbe
What working code I have.
2013-12-22 16:23:55 +13:00
libraryaddict
d00d10f3a8
Fix the bounding box problems. Now just block glitching and suffocation
2013-12-22 14:30:15 +13:00
libraryaddict
f6d0994079
Actually set the bounding box
2013-12-22 13:03:47 +13:00
libraryaddict
686b25d59b
Add a way to get and set the bounding box of disguises
2013-12-22 12:36:06 +13:00
YukonAppleGeek
36f9f25116
Always remove disguise and update if necessary
2013-12-20 00:09:33 -06:00
libraryaddict
7bb0008b42
Minor textual fix
2013-12-17 22:23:57 +13:00
libraryaddict
f2daaeefcd
Updated the error message so I can give even less support
2013-12-17 08:11:30 +13:00
libraryaddict
f4d0af190c
Clean up some moar
2013-12-17 08:03:59 +13:00
libraryaddict
f7878f411d
Cleanups here. Cleanups there. Cleanups everywhere.
2013-12-17 07:47:29 +13:00
libraryaddict
e221dc4757
Fixed ocelot settamed and setsitting not working. added issitting and istamed
2013-12-17 07:46:30 +13:00
libraryaddict
e4d71bb6a4
Check player is online as well. Fixes the errors
2013-12-17 00:11:13 +13:00
libraryaddict
3e4f581943
Possibly fix the entity animations from playing over and over in self disguises
2013-12-15 02:46:08 +13:00
libraryaddict
b026f30087
Add sounds for self disguises player to not be cancelled.
2013-12-15 02:33:11 +13:00
libraryaddict
d4461f7ade
Add the ability to negate options instead of giving options
2013-12-14 17:01:25 +13:00
libraryaddict
319c987f94
Added 2 config options to show names above disguised players head
2013-12-09 04:44:02 +13:00
libraryaddict
8dd604153e
Deprecated isFused and setFused as they are the same as isIgnited and setIgnited
2013-12-08 17:34:30 +13:00
libraryaddict
585f8ad116
Add compatibility for older versions of MC for sounds
2013-12-08 15:36:11 +13:00
libraryaddict
a178fbace7
Fix 1.7 self disguises sounds not playing properly
2013-12-08 15:32:57 +13:00
libraryaddict
95e28757b7
Fixed the version checking being wrong.
2013-12-08 10:49:41 +13:00
libraryaddict
cdc02b4090
Cleaned up code. Fixed error for sounds handling
2013-12-08 07:51:37 +13:00
libraryaddict
90e3960923
Clean up the code
2013-12-08 03:33:56 +13:00
libraryaddict
a8b5c44a72
Convert all the packet ids to use the new packettype
2013-12-08 03:30:30 +13:00
libraryaddict
af51c6def0
Fix error
2013-12-06 20:19:08 +13:00
libraryaddict
b29e8e6115
Read desc
...
Added method to reflection manager to check if after 1.7
Fixed error with packet use entity
Fixed error with walk sounds
2013-12-06 20:13:45 +13:00
libraryaddict
3541e82c48
Minor code cleanup
2013-12-06 05:01:08 +13:00
libraryaddict
a759cfaa59
Changed getHeldItem and setHeldItem in enderman and flagwatcher to setItemInHand
2013-12-05 21:27:46 +13:00
libraryaddict
40694c5030
Added setBaby and isBaby to zombiewatcher. Deprecated setadult for ageable and zombie watcher
2013-12-05 21:21:27 +13:00
libraryaddict
bd83ff0c80
Fix bug. And it only removes the disguises targeted towards certain players.
2013-12-05 21:06:52 +13:00
libraryaddict
6e5241aec3
Add new config option to remove unseen disguises for targeted disguises.
2013-12-05 21:05:58 +13:00
libraryaddict
d415f6340e
Start the road to a 1.7 update
2013-12-05 20:38:41 +13:00
libraryaddict
3299d97495
Cleaned up getEntitySize() minorly.
2013-12-05 20:15:58 +13:00
libraryaddict
c6ff4dafe7
Add more commenting, add addEntityAnimations to flagwatcher clone
2013-12-04 07:44:33 +13:00
libraryaddict
063b916c25
Rename stuff. Remove debug output.
2013-12-04 07:38:10 +13:00
libraryaddict
6420a989a9
May as well make firework be refreshed to try combat mojangs brilliant lag idea
2013-12-03 03:00:44 +13:00
libraryaddict
82e86f6669
Fix some errors
2013-12-02 23:31:43 +13:00
libraryaddict
55427dc1fe
Make private method public. Remove the error being thrown for temperary player
2013-12-02 23:21:10 +13:00
libraryaddict
9fd631d397
Remove debug
2013-12-02 18:43:41 +13:00
libraryaddict
4f1613dca1
Cleanups. Fix ups. Renames.
2013-12-02 05:10:38 +13:00
libraryaddict
efa75e677f
More stuff. Self disguises no work :(
2013-12-02 04:37:07 +13:00
libraryaddict
4dc6853945
Clean up code. Add in code. Forgot what I did.
2013-12-02 03:31:54 +13:00
libraryaddict
a969811c64
More stuff including a small amount of cleanup
2013-12-02 02:36:42 +13:00
libraryaddict
25a6e713af
Don't bother checking if the entity is disguised before cancelling packet as it should be cancelled anyways
2013-12-02 01:36:55 +13:00
libraryaddict
4aa148d1eb
Update other code to reflect this
2013-12-02 01:35:43 +13:00
libraryaddict
58485e9b1c
Make canSee do stuff
2013-12-02 01:35:20 +13:00
libraryaddict
7505b0aca8
Make getPerverts return only the people who can see the disguise
2013-12-02 01:34:27 +13:00
libraryaddict
d8548400a6
Start of a targetted disguise
2013-12-02 01:32:38 +13:00
libraryaddict
d1f1610d41
Add ignited for creeper, seems to be the only change. Idk what this does exactly for a disguise yet
2013-12-01 21:55:56 +13:00
libraryaddict
857669fa86
Fixed armor helmet not appearing if you have no helmet and are holding a item
2013-11-30 23:09:29 +13:00
libraryaddict
c63a08eca4
Finally isolated the packet for 'Send armor flying everywhere'
2013-11-30 22:22:33 +13:00
libraryaddict
7d7020275e
Sort the methods
2013-11-27 16:55:03 +13:00
libraryaddict
d9febc03d5
Readd ITEM_FRAME as a disguise. But not one that works.
2013-11-27 16:54:38 +13:00
libraryaddict
473769eb26
Read desc
...
Added method getBukkitEntity to reflectionmanager
Added a way for itemframe values to exist.
2013-11-27 16:38:51 +13:00
libraryaddict
ca913347ce
Changed DisguiseType value fetching to EntityType as Itemframe isn't supported.
2013-11-27 16:26:31 +13:00
libraryaddict
be3712ccd0
Fixed array size exception with armor slot
2013-11-27 11:40:38 +13:00
libraryaddict
782e5925b1
Removed item frame disguise as it cannot move and is effectively useless
2013-11-25 16:52:09 +13:00
libraryaddict
4c52a26b46
Released 7.7.4
2013-11-25 16:31:11 +13:00
libraryaddict
881d76eafa
Code cleanup, fixed primed tnt disappearing
2013-11-25 16:26:24 +13:00
libraryaddict
6d1e9a7655
Change entity in disguise to getEntity()
2013-11-25 15:52:08 +13:00
libraryaddict
dfb11dceda
Fixed self disguises, wonder if I introduced new bug.
2013-11-25 15:45:37 +13:00
libraryaddict
f9eedb7528
Code clean up
2013-11-25 15:45:23 +13:00
libraryaddict
0e0418b7be
Added new config option AddEntityAnimations
2013-11-24 10:05:08 +13:00
libraryaddict
4e72ad359c
Don't let the disguisers use deprecated methods
2013-11-24 09:16:04 +13:00
libraryaddict
698881f348
Sorted the order the disguisehelp displays
2013-11-24 09:10:28 +13:00
libraryaddict
97452d516d
Renamed types, fixed error where you couldn't set the type of disguised.
2013-11-24 09:08:37 +13:00
libraryaddict
bb15a52022
Moved the createDisguise in miscDisguise up to get rid of a error
2013-11-24 09:01:32 +13:00
libraryaddict
a97f9b22af
Changed the painting to art else it conflicts with disguisetype in disguisehelp
2013-11-24 08:59:20 +13:00
libraryaddict
f2755fcb8b
Do the changes for the base disguise command
2013-11-24 08:53:25 +13:00
libraryaddict
e48c8db360
Add painting to disguise help
2013-11-24 08:53:08 +13:00
libraryaddict
979ff545a5
Deprecated the setId() of the watchers. Not going to remove them. But still shouldn't be used.
2013-11-24 08:48:39 +13:00
libraryaddict
3ab4706af3
Fixed spelling in GhastWatcher
2013-11-24 08:45:32 +13:00
libraryaddict
42cac092f6
Modify the painting spawn packet to match the changes
2013-11-24 08:43:36 +13:00
libraryaddict
bfd2b1b329
Add compatibility to misc disguise
2013-11-24 08:43:16 +13:00
libraryaddict
4d42dca712
Sort them
2013-11-24 08:42:12 +13:00
libraryaddict
fddbabf931
Add compatibility to flagwatcher for the new watchers
2013-11-24 08:27:01 +13:00
libraryaddict
a19b3a7833
Add falling block watcher
2013-11-24 08:26:46 +13:00
libraryaddict
15eab31347
Add painting watcher
2013-11-24 08:26:40 +13:00
libraryaddict
8679ddf4b6
Add splash potion watcher
2013-11-24 08:26:33 +13:00
libraryaddict
6dfeb5f10a
Minor code cleanup
2013-11-24 07:29:13 +13:00
libraryaddict
d6fba4c402
Send teleport packet for all misc disguises (why not) and do the pitch for the disguise minecarts (facing direction)
2013-11-24 06:59:56 +13:00
libraryaddict
15a8974d1e
Added undisguise message for undisguiseentity
2013-11-24 06:43:52 +13:00
libraryaddict
951d60f0aa
Prevent minecarts disguised as minecarts from getting a Y height modifier
2013-11-24 06:38:46 +13:00
libraryaddict
1fc72e10cc
Fixed a array size exception
2013-11-24 06:31:41 +13:00
libraryaddict
94a7237803
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Fixed disguises facing direction not updating automatically to the
correct direction.
Its not 100% perfect, but the alternative is to delay the packet another
tick which is not realistic as people could change disguises in that
time.
2013-11-23 15:53:17 +13:00
libraryaddict
2f85d35df1
Fixed the wrong constructor when a self disguise is removed
2013-11-23 15:50:10 +13:00
libraryaddict
26770e5b7a
Send a entity teleport packet for falling block to prevent it glitching into the ground
2013-11-23 15:25:25 +13:00
libraryaddict
447f267811
Stop trying to send a self disguise if the player isn't valid.
2013-11-23 15:21:30 +13:00
libraryaddict
17c2d95e1d
Fixed falling block disguise not working
2013-11-23 13:10:38 +13:00
libraryaddict
3fd4ddf964
Deprecated setRiding and isRiding as they are no longer in the game
2013-11-23 09:39:36 +13:00
libraryaddict
73e4c3a7c6
Renamed another method to be deprecated. Sorted them.
2013-11-23 09:19:30 +13:00
libraryaddict
0a98e90afc
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Renamed the package utils to utilities
Moved Values and DisguiseSounds into it.
Renamed Values to DisguiseValues
Renamed another method in DisguiseValues
2013-11-23 09:10:20 +13:00
libraryaddict
a502792df2
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Moved more methods into DisguiseUtilities
Renamed things to look better
2013-11-23 09:04:31 +13:00
libraryaddict
93ef0a26d4
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Removed a few classes to a new package
Renamed methods and deprecated them as retarded names.
Fixed DisguiseAPI instance opening new calls and just moved that into a
new class
2013-11-23 08:52:15 +13:00