Only return if they are still online. Fixes a bungeecord crash mostly
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@@ -302,8 +302,17 @@ public class DisguiseUtilities {
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if (LibVersion.getGameVersion() == LibVersion.V1_7) {
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Player p = Bukkit.getPlayerExact(playerName);
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if (p != null) {
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return p.getUniqueId();
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} /*else if (disguise != null) {
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try {
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Field field = ReflectionManager.getNmsClass("PlayerConnection").getDeclaredField("processedDisconnect");
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field.setAccessible(true);
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if (field.getBoolean(ReflectionManager.getNmsClass("EntityPlayer").getField("playerConnection")
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.get(p.getClass().getDeclaredMethod("getHandle").invoke(p))))
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return p.getUniqueId();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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/*else if (disguise != null) {
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if (namesUuids.containsKey(playerName)) {
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if (namesUuids.get(playerName) != null) {
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return UUID.fromString(namesUuids.get(playerName));
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@@ -341,7 +350,7 @@ public class DisguiseUtilities {
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}
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});
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}
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}*/
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}*/
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}
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return null;
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}
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