libraryaddict
684d996754
Use randomly generated version 1 UUID's
2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60
Remove the UUID fetcher code. Its useless now
2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1
Opps
2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223
Only return if they are still online. Fixes a bungeecord crash mostly
2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df
Opps. Now it grabs it from a online player
2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee
Always send a empty string. Never lookup a offline players UUID
2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776
Don't use a random UUID. Should fix a protocol crash
2014-04-11 04:34:37 +12:00
libraryaddict
28f70c1963
Fixed self disguises and player disguise falling out of sync
2014-04-09 22:04:18 +12:00
libraryaddict
9e72e77c66
Read desc
...
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20
Now use what we just added
2014-04-09 04:15:19 +12:00
libraryaddict
03acc45c6d
Add class so I have soemthing to call to get the UUID
2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5
Add method to get a UUID from a playername and store it for future reference
2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690
Change gameprofile to accept UUID's
2014-04-09 04:13:54 +12:00
libraryaddict
f3b3c15685
Disguises are now removed 30 ticks after death, and by sending entity remove packets
2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a
Fixed a bug with a existing method having the same name as a method with no args
2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f
Fix small text typos
2014-04-04 18:30:20 +13:00
libraryaddict
8f63a6eaa0
Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers
2014-04-03 02:49:33 +13:00
libraryaddict
25df368e9a
Added new config options to keep a disguise
2014-04-03 02:39:52 +13:00
libraryaddict
167f14bfe8
Add support for disguiseNextEntity
2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154
Change the disguises to store UUID's. Not ints.
2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817
Change self disguises to use UUID's instead of integers as the key
2014-04-03 01:49:48 +13:00
libraryaddict
4bc09faa37
If packets are null. Remake the containers boy!
2014-03-24 01:52:39 +13:00
libraryaddict
b5c8d69398
I forget why we delay them. I think I had a really really good reason.
2014-03-24 01:45:31 +13:00
libraryaddict
1dbe7ad056
Check if the packets from transformPackets are null before attempting to use them
2014-03-24 01:45:02 +13:00
libraryaddict
a2e43e98be
Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick
2014-03-23 17:57:57 +13:00
libraryaddict
ae874392ab
Clone the packet, should resolve people hearing invisible disguises sounds
2014-03-06 05:13:17 +13:00
libraryaddict
cb58cdd8d3
Added convidence method for me to use in other plugins
2014-02-28 10:59:22 +13:00
libraryaddict
f14ee20e7c
The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
2014-02-10 12:15:58 +13:00
libraryaddict
306b246f76
Minor performance cleanup.
2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8
Small change to a order
2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b
Fix crashes as reported by andrewkm
2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2
Fixed disguises interfering with player movement when they appear
2014-01-29 15:57:17 +13:00
libraryaddict
85077227a2
Fixed the disguise blown message not being used
2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda
Tiny tiny code cleanup
2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983
Read desc
...
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
62c2050587
Maybe make the entire runnable this much less laggier.
2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783
Fixed zombie walk sound being outdated
2014-01-20 14:19:34 +13:00
libraryaddict
1cea2e2163
Silly mojang and their silly bugs. Fixed right clicking not always working
2014-01-19 11:32:02 +13:00
libraryaddict
01dd3ef587
Updated the update checker so it uses bukkit as well (ew)
2014-01-19 09:18:58 +13:00
libraryaddict
8535ccf2dd
Fixed the damage and idle sound getter being completely wrong.
2014-01-19 08:39:23 +13:00
libraryaddict
f24eaa4854
Fixed player disguise not playing the hurt sound
2014-01-19 08:24:27 +13:00
libraryaddict
1c6dc8233f
Cleaned up game versions to support more than 2 versions
2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49
Mobs no longer do horror stories of twisting their head around in circles when disguised as player
2014-01-18 14:46:18 +13:00
libraryaddict
72890b0f90
Corrected pitch calculations not being used when entity spawn packet is made
2014-01-18 14:22:58 +13:00
libraryaddict
a1000283c8
Opps. Real fix here
2014-01-15 23:14:40 +13:00
libraryaddict
c4efd3fe8f
Don't crash when a empty string is fed for player disguise
2014-01-15 23:14:21 +13:00
libraryaddict
c1374e8523
Fixed a error when chceking for disguise conflicts
2014-01-15 22:40:33 +13:00
libraryaddict
c732b373b7
Prevents errors being thrown for unsupported method
2014-01-11 10:06:59 +13:00
libraryaddict
7e090bac47
If the version length is more than 7 chars. Its not a real version.
2014-01-08 06:44:36 +13:00
libraryaddict
5c94b59801
Don't glitch out when trying to sleep.
2014-01-05 13:13:49 +13:00