Commit Graph

824 Commits

Author SHA1 Message Date
riking
1207d70d6e Dedent parseDisguise() method for-loop 2014-06-04 09:18:05 -07:00
riking
bb0ac727bf Remove more redundant actions 2014-06-04 09:17:47 -07:00
riking
23303952b4 Eh, let's just remove the shift by 0. Also doc the method 2014-06-04 08:33:30 -07:00
libraryaddict
7cde5b755e Read desc
Added boolean to disguise which tells you simply if the disguise is in
use or not.
In use means that the plugin stores a reference, doesn't nessercerily
mean there is a entity.

Added method startDisguise() to disguise and cleaned up setEntity().
Helps counter the idiots who hate DisguiseAPI
2014-06-05 00:30:12 +12:00
libraryaddict
f894b34264 Disguise commands now tell you when they didn't disguise successfully 2014-06-05 00:26:35 +12:00
libraryaddict
956fef9ca1 Add a config option which fixes a bug where you can dye sheep/wolf client sidedly 2014-06-04 14:43:58 +12:00
libraryaddict
87c0cb4a78 Actually remove the unknown entity id. Not the known entity ids.. 2014-06-04 14:20:02 +12:00
libraryaddict
239bc6d645 Check a second after the future disguise was added that it was successful. 2014-06-04 14:12:09 +12:00
libraryaddict
f535eefabf Instead of throwing a error then another error. Just make a FlagWatcher after the first error 2014-06-04 14:00:08 +12:00
libraryaddict
34f0a13b39 Remove badly thought out and obselete feature that didn't work 2014-06-04 13:58:16 +12:00
riking
09a58efbd1 Fix the build 2014-06-03 18:47:00 -07:00
riking
db5e77d28f Remove useless local 2014-06-03 18:42:27 -07:00
riking
46c63ed841 TODO entries 2014-06-03 18:42:27 -07:00
riking
6d6b766823 For-each loops, remove unused method parameters 2014-06-03 18:42:27 -07:00
riking
5dce8a22e8 Simplify redundant statements and casts 2014-06-03 18:42:27 -07:00
riking
009df4a0ad Turn manual array copies into System.arrayCopy 2014-06-03 18:42:27 -07:00
riking
d32a077359 StringBuilder, rename local, javadocs 2014-06-03 18:42:27 -07:00
riking
c4b48df0ee Apply unused config value, but keep behavior - looks broken 2014-06-03 18:42:26 -07:00
riking
a25bc46dea Move tryClose() method in order 2014-06-03 18:41:26 -07:00
riking
180998e5ca Refactor: tryClose() method 2014-06-03 18:41:26 -07:00
libraryaddict
4e441493c1 Combine inventory listener server and client into one listener. Seeing as they don't need to be seperate and actually cuts down on code 2014-06-04 12:47:52 +12:00
libraryaddict
297dcd351f Check the current disguise is also the current flagwatcher 2014-06-04 12:42:49 +12:00
libraryaddict
72f8aad151 Put the strings in the same getter. It makes no difference and is cleaner 2014-06-04 12:42:49 +12:00
riking
b96337f29b Refactor out initConfig method 2014-06-03 17:42:13 -07:00
libraryaddict
6b18fafca4 Changed getOwner in tameable to return null 2014-06-02 23:39:31 +12:00
libraryaddict
04de21dba4 Changed getHorseArmor to return a itemstack, rename getHorseArmor to getHorseAmorAsInt and default owner name is null 2014-06-02 23:39:12 +12:00
libraryaddict
a9d5e8b109 Opps. Fixed the method calling itself instead of the proper API call 2014-06-02 23:28:52 +12:00
libraryaddict
4bbf0fbece Clone the disguise when fetched 2014-06-02 10:06:30 +12:00
libraryaddict
31a0b68bdc Change the use of the disguiseclone command to use references instead 2014-06-02 10:03:59 +12:00
libraryaddict
4b55a24444 Fix AnimalColor getting not working properly 2014-06-02 08:56:18 +12:00
libraryaddict
d7010c6389 Add AnimalColor for Sheep color and wolf color 2014-06-02 08:56:07 +12:00
libraryaddict
e7301e06d0 Get rid of ridiculous message in disguiseclone command 2014-06-02 04:17:11 +12:00
libraryaddict
b999f48fef Added options to choose how long a disguise entity and disguise clone command is valid for 2014-06-02 04:14:35 +12:00
libraryaddict
4262221133 Add Disguise Clone command to clone a entity to look like them 2014-06-02 04:08:54 +12:00
libraryaddict
fb1f7a698c Added constructDisguise api to clone a entity into a disguise 2014-06-02 04:06:38 +12:00
libraryaddict
3426e0adb6 Changed "Can't use command" to follow one message 2014-06-02 03:52:54 +12:00
libraryaddict
6ac7106df7 Added method to get the disguisetype from a entity, including horses, zombie villager and wither skeleton 2014-06-02 03:27:14 +12:00
libraryaddict
41c565384d Read desc - Horse watcher
Fixed horse watching thinking to use Byte when its integers
Deprecated setHorseArmor(int)
Added setHorseArmor(ItemStack)
Fixed setCarryingChest(boolean) forcing true
2014-06-02 03:25:35 +12:00
libraryaddict
0625db63ff Return null instead of a empty string 2014-06-02 03:24:29 +12:00
libraryaddict
0afcef09b5 Check if custom name is null before assuming it is 2014-06-02 03:23:02 +12:00
libraryaddict
5bfd6c5541 Fix outdated code which would make huge problems because of previous fix 2014-06-01 06:53:01 +12:00
libraryaddict
841dab296d Add setSkin for playerdisguise. This may be removed in future versions 2014-06-01 06:47:05 +12:00
libraryaddict
93f807e6c9 Minor code cleanup 2014-05-31 05:34:34 +12:00
libraryaddict
2cb8d90158 Added new method so that you can't get a commentless config 2014-05-31 05:29:40 +12:00
libraryaddict
0e828eaf07 Opps. Fixed DisguiseType's with a _ not displaying properly in DisguiseEntity 2014-05-29 23:31:23 +12:00
libraryaddict
f94748afa5 Yeah. Fix the memory leak plox 2014-05-29 22:16:04 +12:00
libraryaddict
aea49bfc43 Fix a memory leak :( 2014-05-29 22:10:34 +12:00
libraryaddict
56902b8aff Don't fetch the datawatcher twice 2014-05-28 21:53:08 +12:00
libraryaddict
b04f5faea9 Fix config being saved everytime and comments being wiped 2014-05-28 21:42:11 +12:00
libraryaddict
39d01c1bea Use Collection with no <String> or <Player> so that you can feed either in as a parameter 2014-05-28 12:09:16 +12:00
libraryaddict
4e8b0da944 Get rid of this try/catch 2014-05-25 17:58:53 +12:00
libraryaddict
6652959553 Fix up URLDecoding as per @zreed's recommendation 2014-05-25 17:57:34 +12:00
libraryaddict
e24f404e42 Tiny cleanup 2014-05-24 05:24:55 +12:00
libraryaddict
7c12b2e0b3 Did I screw up isAdult.. Huh 2014-05-24 05:18:24 +12:00
libraryaddict
19aabb2656 Fixed sending data on a flagwatcher not taking their real metadata into account when its adding metadata 2014-05-24 05:14:14 +12:00
libraryaddict
0f09a92e75 Or rather, the opposite of it 2014-05-24 05:05:02 +12:00
libraryaddict
a4f9666cd0 Just use isOnline() 2014-05-24 05:04:12 +12:00
libraryaddict
81854db3d0 Exp packets shouldn't be in the velocity group 2014-05-24 05:02:17 +12:00
libraryaddict
999c80076d Tiny code cleanup 2014-05-24 05:01:51 +12:00
libraryaddict
bff21ab039 Allow sendData of multiple data 2014-05-23 16:51:00 +12:00
libraryaddict
9e4ad0ba8e Added tameable watcher 2014-05-23 16:40:22 +12:00
libraryaddict
f3a81a84a4 Don't bother checking if watcher is null. If they have a entity, they can't have a null watcher 2014-05-23 15:11:20 +12:00
libraryaddict
567a84b8dc Don't do checks if the player is self disguised. Perverts see everything anyways unless we want to show em something special 2014-05-23 15:07:20 +12:00
libraryaddict
1e12939d87 setMaxHealth now sends the packet as well 2014-05-23 15:06:52 +12:00
libraryaddict
26ccaabe83 Added ability to set the max health of a disguise using attributes 2014-05-23 14:52:21 +12:00
libraryaddict
0c305a8151 Fixed isRightClicking being slightly bad 2014-05-23 14:03:02 +12:00
libraryaddict
ae06e527be Added disable metadata packet - Aka cached 2014-05-23 13:58:21 +12:00
libraryaddict
eb712a06b9 Clamp the slime size value, don't let them do negative sizes. 2014-05-23 11:31:36 +12:00
libraryaddict
a70932da4d Forgot to add a hook here.. 2014-05-23 10:33:50 +12:00
libraryaddict
d4ac36b1ef added small note 2014-05-23 10:30:56 +12:00
libraryaddict
71f15dff77 Added a way to selectively disguise only certain entities with disguise radius. Also changed the coloring of the help 2014-05-23 09:14:52 +12:00
libraryaddict
92172f91af Add classgetter 2014-05-23 09:13:35 +12:00
libraryaddict
31dd6ef5e3 Allow -baby to exist in perms 2014-05-23 08:26:43 +12:00
libraryaddict
b44aba87d4 Give errors when they attempt to use misc disguise on living entities with commands 2014-05-23 08:22:07 +12:00
libraryaddict
72d07e7f62 Added a slew of options to disable packets for performance gains 2014-05-23 08:14:46 +12:00
libraryaddict
ecae8b3400 Do sub-sections when saving default config 2014-05-23 08:00:10 +12:00
libraryaddict
eef044a5a6 Fix up multiple options for a single disguise 2014-05-22 08:22:50 +12:00
libraryaddict
ccb512a20b Tiny tiny cleanup 2014-05-22 05:42:53 +12:00
libraryaddict
34418ddab5 Tell them exactly what option they can't use 2014-05-22 05:26:13 +12:00
libraryaddict
0b5e20180d Fixed disguise entity command throwing errors. Cleaned up the messages moar 2014-05-14 10:54:44 +12:00
libraryaddict
3604c83797 Ensure they use the right disguise for the disguisetype 2014-05-14 10:43:13 +12:00
libraryaddict
8db338f533 Deprecate the replaceSounds and add new constructors for miscDisguise 2014-05-14 10:34:41 +12:00
libraryaddict
b7dfb2c66b Changed disguise entity command to do better messages 2014-05-13 22:32:15 +12:00
libraryaddict
720c4f3c66 Set the current version as 1.7 by default as a failsafe 2014-05-13 22:26:34 +12:00
libraryaddict
c5e579f608 Add helpful info for future reference 2014-05-13 22:26:10 +12:00
libraryaddict
96ecf57dd3 Revert "Add a . to the end of the bukkit version. Might help MCPC"
This reverts commit 23da447d7b.
2014-05-12 13:46:29 +12:00
libraryaddict
d81b1d8b7c Removed true/false for disguise commands 2014-05-09 16:35:24 +12:00
libraryaddict
514ad74db3 Why bother pretending its not dirty 2014-05-09 16:31:05 +12:00
libraryaddict
578f2ce504 Add disguiseToPlayers player... to DisguiseAPI. I can't add List<> because of conflicts 2014-05-09 16:28:35 +12:00
libraryaddict
23da447d7b Add a . to the end of the bukkit version. Might help MCPC 2014-05-09 03:02:26 +12:00
libraryaddict
299347d81c Change a message slightly from slap to right click 2014-05-05 21:34:19 +12:00
libraryaddict
c9b9710a78 Don't allow them to set the watcher willy nilly without verifiying it 2014-05-05 19:59:47 +12:00
libraryaddict
19f895667a Give the update messages without exceptions 2014-05-05 19:53:16 +12:00
libraryaddict
6c0a08e95c Typo count by prplz. Somehow doesn't seem to have anyone complaining about it.. 2014-05-02 18:22:09 +12:00
libraryaddict
ebefbfe2c7 Wolf is now tamed if you set the collar color 2014-05-02 16:08:27 +12:00
libraryaddict
080288d2bf Small change for internal debug 2014-04-26 15:42:35 +12:00
libraryaddict
5f69b11ab4 Add another check 2014-04-26 15:34:48 +12:00
libraryaddict
60326253a2 Change the disguiseNextEntity to return a int 2014-04-24 09:50:26 +12:00
libraryaddict
05a849a510 Just use the field name instead of regetting it 2014-04-23 11:49:24 +12:00
libraryaddict
62debf30c0 Don't permanantly store the game profile 2014-04-23 11:44:12 +12:00
libraryaddict
5413b4f852 Change grabSkull to getSkull 2014-04-20 02:13:56 +12:00
libraryaddict
c2e7aae201 Only allow refreshing entity is the entity is valid 2014-04-19 23:14:58 +12:00
libraryaddict
4e09a64abb Just make it a runnable. More convident for my plugins 2014-04-19 23:11:56 +12:00
libraryaddict
43e6e6cc36 Changed the names and some methods so its easily used by outside plugins 2014-04-19 18:22:27 +12:00
libraryaddict
74d5dbce9e Read desc
Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
2014-04-19 08:14:02 +12:00
libraryaddict
b0f1a756cc Opps. Change a order 2014-04-18 19:52:54 +12:00
libraryaddict
4ebf7bdf51 Read desc
Added new permission system.
This should allow people to use * better
2014-04-18 19:50:48 +12:00
libraryaddict
5f03b75eb7 Refresh all disguises using that playername. Not just the caller 2014-04-16 16:26:19 +12:00
libraryaddict
1a10b6a774 Use nms to get the uuid 2014-04-15 02:54:04 +12:00
libraryaddict
8511911e7e Just get the playername exactly as it was fed. 2014-04-15 02:29:41 +12:00
libraryaddict
6ce864ae6c Remove old code for player disguises, support 1.7.9 code for disguises! 2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf Try avoid infinite loops when sending self disguise 2014-04-13 13:15:04 +12:00
libraryaddict
d4d657e53b My bad.. Didn't know GameProfiles were like this in 1.7 2014-04-12 17:19:46 +12:00
libraryaddict
3d60fe3c49 Allow players to retain their skins if they disguised as theirselves 2014-04-12 17:07:27 +12:00
libraryaddict
8c2261798e Allow disguises in 1.7.6 - 1.7.8 but no skins for players!! 2014-04-12 16:22:47 +12:00
libraryaddict
d53a34f5e4 When using disguise command. 'p' is a subsitute for player 2014-04-12 05:31:46 +12:00
libraryaddict
684d996754 Use randomly generated version 1 UUID's 2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60 Remove the UUID fetcher code. Its useless now 2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1 Opps 2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223 Only return if they are still online. Fixes a bungeecord crash mostly 2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df Opps. Now it grabs it from a online player 2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee Always send a empty string. Never lookup a offline players UUID 2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776 Don't use a random UUID. Should fix a protocol crash 2014-04-11 04:34:37 +12:00
libraryaddict
28f70c1963 Fixed self disguises and player disguise falling out of sync 2014-04-09 22:04:18 +12:00
libraryaddict
54411b49de Change the message sent 2014-04-09 04:56:10 +12:00
libraryaddict
9e72e77c66 Read desc
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20 Now use what we just added 2014-04-09 04:15:19 +12:00
libraryaddict
91623b8886 Random sort by name 2014-04-09 04:15:11 +12:00
libraryaddict
03acc45c6d Add class so I have soemthing to call to get the UUID 2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5 Add method to get a UUID from a playername and store it for future reference 2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690 Change gameprofile to accept UUID's 2014-04-09 04:13:54 +12:00
libraryaddict
ce75918001 Read desc
Added new command LibsDisguises
Tells the command user who made the plugin.
And if the player who called the command is called by the attractive
name 'libraryaddict' then it also tells that curious user the version of
the plugin.
Worried about it being a exploit? Why? I know of all bugs/exploits and
could just try them all out if I didn't know the version. If there was a
exploit in the first place anyways.
The command is there to give credit to me, and so I can urge servers to
update.

Against this command?
I see you don't like plugin developers getting credit for their work
that you use for free.
Please move back to disguisecraft.
2014-04-07 00:15:47 +12:00
libraryaddict
2879834a7e Close the stream safely 2014-04-05 03:47:33 +13:00
libraryaddict
9a4a9b9845 Fixed reloading the plugin throwing errors. Wasn't closing a stream 2014-04-05 03:44:35 +13:00
libraryaddict
31252e896e Use schedulers instead of BukkitRunnable. Supports re-disguising! 2014-04-05 03:40:17 +13:00
libraryaddict
1b914b9c7b Reset the dead ticks 2014-04-05 03:23:46 +13:00
libraryaddict
a49cea54e7 To prevent disguises remaining on players after death, and enderdragons from missing out on animations 2014-04-04 19:17:56 +13:00
libraryaddict
f3b3c15685 Disguises are now removed 30 ticks after death, and by sending entity remove packets 2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a Fixed a bug with a existing method having the same name as a method with no args 2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f Fix small text typos 2014-04-04 18:30:20 +13:00
libraryaddict
fb42ffa097 Always refresh the disguise. Some plugins like to set the entities health. 2014-04-03 20:53:02 +13:00
libraryaddict
8f63a6eaa0 Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers 2014-04-03 02:49:33 +13:00
libraryaddict
25df368e9a Added new config options to keep a disguise 2014-04-03 02:39:52 +13:00
libraryaddict
376f18ef95 Maybe something so the disguise can be reused if the entity comes back 2014-04-03 02:06:21 +13:00
libraryaddict
167f14bfe8 Add support for disguiseNextEntity 2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154 Change the disguises to store UUID's. Not ints. 2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817 Change self disguises to use UUID's instead of integers as the key 2014-04-03 01:49:48 +13:00
libraryaddict
4bc09faa37 If packets are null. Remake the containers boy! 2014-03-24 01:52:39 +13:00
libraryaddict
b5c8d69398 I forget why we delay them. I think I had a really really good reason. 2014-03-24 01:45:31 +13:00
libraryaddict
1dbe7ad056 Check if the packets from transformPackets are null before attempting to use them 2014-03-24 01:45:02 +13:00
libraryaddict
a2e43e98be Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick 2014-03-23 17:57:57 +13:00
libraryaddict
d141740aa0 Fixed a retarded set value 2014-03-22 03:53:20 +13:00
libraryaddict
f3ef6e13f3 Fixed experience orb self disguise 2014-03-21 02:03:34 +13:00
libraryaddict
789740c358 Add a option to only remove the disguise when it is invalid, only remove the current disguise. 2014-03-16 09:05:12 +13:00
libraryaddict
1ba39f8920 Don't let people disguise as air blocks 2014-03-09 12:05:36 +13:00
libraryaddict
ae874392ab Clone the packet, should resolve people hearing invisible disguises sounds 2014-03-06 05:13:17 +13:00
libraryaddict
143f72a20f Blow disguise for attackers as well 2014-03-03 10:22:29 +13:00
libraryaddict
cb58cdd8d3 Added convidence method for me to use in other plugins 2014-02-28 10:59:22 +13:00
libraryaddict
f14ee20e7c The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however. 2014-02-10 12:15:58 +13:00
libraryaddict
575756ca72 Remove deprecated warnings from 2 methods 2014-02-08 07:02:20 +13:00
libraryaddict
306b246f76 Minor performance cleanup. 2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8 Small change to a order 2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b Fix crashes as reported by andrewkm 2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2 Fixed disguises interfering with player movement when they appear 2014-01-29 15:57:17 +13:00
libraryaddict
b63df3943f Fixed the disguise blown message not displaying 2014-01-29 15:39:12 +13:00
libraryaddict
b85e26321b Don't send the message if the length is 0 2014-01-26 13:23:53 +13:00
libraryaddict
06f2f4e4b2 Always send the velocity for fireworks so they don't appear so glitched 2014-01-23 15:09:38 +13:00
libraryaddict
6bec4c20c4 Store bukkit itemstack 2014-01-23 09:07:56 +13:00
libraryaddict
a5eddd4305 Fixed primed tnt glitching out 2014-01-23 08:53:34 +13:00
libraryaddict
14c0696c9e Fixed illegal stance 2014-01-23 08:39:17 +13:00
libraryaddict
1ab064ec0e Now can set and get the horse armor on a horse disguise 2014-01-22 18:07:11 +13:00
libraryaddict
85077227a2 Fixed the disguise blown message not being used 2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda Tiny tiny code cleanup 2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983 Read desc
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
ff6567ba23 Why write the fake entity id if we don't use false in the send packet? 2014-01-21 05:34:07 +13:00
libraryaddict
62c2050587 Maybe make the entire runnable this much less laggier. 2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783 Fixed zombie walk sound being outdated 2014-01-20 14:19:34 +13:00
libraryaddict
2aeb55cff9 Changed the feature somewhat 2014-01-20 09:28:49 +13:00
libraryaddict
58ee6f37b7 Add in the long awaited feature to have monsters ignore disguises 2014-01-20 09:25:29 +13:00
libraryaddict
1cea2e2163 Silly mojang and their silly bugs. Fixed right clicking not always working 2014-01-19 11:32:02 +13:00
libraryaddict
01dd3ef587 Updated the update checker so it uses bukkit as well (ew) 2014-01-19 09:18:58 +13:00
libraryaddict
8535ccf2dd Fixed the damage and idle sound getter being completely wrong. 2014-01-19 08:39:23 +13:00
libraryaddict
f24eaa4854 Fixed player disguise not playing the hurt sound 2014-01-19 08:24:27 +13:00
libraryaddict
1c6dc8233f Cleaned up game versions to support more than 2 versions 2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49 Mobs no longer do horror stories of twisting their head around in circles when disguised as player 2014-01-18 14:46:18 +13:00
libraryaddict
2a7985497e Fixed a message assuming a player is a male 2014-01-18 14:23:27 +13:00
libraryaddict
4dc241a90a Removed useless () in DisguiseType 2014-01-18 14:23:16 +13:00
libraryaddict
72890b0f90 Corrected pitch calculations not being used when entity spawn packet is made 2014-01-18 14:22:58 +13:00
libraryaddict
a1000283c8 Opps. Real fix here 2014-01-15 23:14:40 +13:00
libraryaddict
c4efd3fe8f Don't crash when a empty string is fed for player disguise 2014-01-15 23:14:21 +13:00
libraryaddict
c1374e8523 Fixed a error when chceking for disguise conflicts 2014-01-15 22:40:33 +13:00
libraryaddict
9f35d646ba Fixes a error when disguising as a horse with options 2014-01-11 15:13:51 +13:00
libraryaddict
c732b373b7 Prevents errors being thrown for unsupported method 2014-01-11 10:06:59 +13:00
libraryaddict
7e090bac47 If the version length is more than 7 chars. Its not a real version. 2014-01-08 06:44:36 +13:00
libraryaddict
5c94b59801 Don't glitch out when trying to sleep. 2014-01-05 13:13:49 +13:00
libraryaddict
69b104f749 Some cleanup. Forgot what 2014-01-05 12:27:20 +13:00
libraryaddict
9f4ae91b83 Fixed bed crashing people 2014-01-05 11:07:22 +13:00
libraryaddict
84234b8788 Fix a packet erroring if player is sleeping 2014-01-05 11:05:19 +13:00
libraryaddict
6dad2c03cf Clone the disguise else targeted disguise throws errors 2014-01-04 22:16:03 +13:00
libraryaddict
6764a984fb Return if the set entity is the same as the existing entity 2014-01-04 22:15:49 +13:00