libraryaddict
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1b2c2c4690
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Change gameprofile to accept UUID's
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2014-04-09 04:13:54 +12:00 |
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libraryaddict
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f3b3c15685
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Disguises are now removed 30 ticks after death, and by sending entity remove packets
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2014-04-04 18:54:40 +13:00 |
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libraryaddict
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3709db548a
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Fixed a bug with a existing method having the same name as a method with no args
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2014-04-04 18:32:49 +13:00 |
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libraryaddict
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d16da8d26f
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Fix small text typos
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2014-04-04 18:30:20 +13:00 |
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libraryaddict
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8f63a6eaa0
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Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers
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2014-04-03 02:49:33 +13:00 |
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libraryaddict
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25df368e9a
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Added new config options to keep a disguise
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2014-04-03 02:39:52 +13:00 |
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libraryaddict
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167f14bfe8
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Add support for disguiseNextEntity
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2014-04-03 02:02:58 +13:00 |
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libraryaddict
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07bf03f154
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Change the disguises to store UUID's. Not ints.
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2014-04-03 01:54:36 +13:00 |
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libraryaddict
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b6fca92817
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Change self disguises to use UUID's instead of integers as the key
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2014-04-03 01:49:48 +13:00 |
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libraryaddict
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4bc09faa37
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If packets are null. Remake the containers boy!
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2014-03-24 01:52:39 +13:00 |
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libraryaddict
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b5c8d69398
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I forget why we delay them. I think I had a really really good reason.
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2014-03-24 01:45:31 +13:00 |
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libraryaddict
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1dbe7ad056
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Check if the packets from transformPackets are null before attempting to use them
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2014-03-24 01:45:02 +13:00 |
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libraryaddict
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a2e43e98be
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Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick
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2014-03-23 17:57:57 +13:00 |
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libraryaddict
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ae874392ab
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Clone the packet, should resolve people hearing invisible disguises sounds
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2014-03-06 05:13:17 +13:00 |
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libraryaddict
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cb58cdd8d3
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Added convidence method for me to use in other plugins
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2014-02-28 10:59:22 +13:00 |
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libraryaddict
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f14ee20e7c
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The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
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2014-02-10 12:15:58 +13:00 |
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libraryaddict
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306b246f76
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Minor performance cleanup.
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2014-02-07 13:50:40 +13:00 |
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libraryaddict
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8139267af8
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Small change to a order
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2014-01-31 23:00:24 +13:00 |
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libraryaddict
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a3297c918b
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Fix crashes as reported by andrewkm
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2014-01-31 22:56:05 +13:00 |
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libraryaddict
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6c6d6c6fe2
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Fixed disguises interfering with player movement when they appear
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2014-01-29 15:57:17 +13:00 |
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libraryaddict
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85077227a2
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Fixed the disguise blown message not being used
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2014-01-21 14:05:32 +13:00 |
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libraryaddict
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ad109b0cda
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Tiny tiny code cleanup
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2014-01-21 06:35:42 +13:00 |
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libraryaddict
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38ee3dc983
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Read desc
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
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2014-01-21 06:01:49 +13:00 |
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libraryaddict
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62c2050587
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Maybe make the entire runnable this much less laggier.
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2014-01-21 05:29:14 +13:00 |
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libraryaddict
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7da523c783
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Fixed zombie walk sound being outdated
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2014-01-20 14:19:34 +13:00 |
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libraryaddict
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1cea2e2163
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Silly mojang and their silly bugs. Fixed right clicking not always working
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2014-01-19 11:32:02 +13:00 |
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libraryaddict
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01dd3ef587
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Updated the update checker so it uses bukkit as well (ew)
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2014-01-19 09:18:58 +13:00 |
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libraryaddict
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8535ccf2dd
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Fixed the damage and idle sound getter being completely wrong.
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2014-01-19 08:39:23 +13:00 |
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libraryaddict
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f24eaa4854
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Fixed player disguise not playing the hurt sound
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2014-01-19 08:24:27 +13:00 |
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libraryaddict
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1c6dc8233f
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Cleaned up game versions to support more than 2 versions
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2014-01-19 08:21:55 +13:00 |
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libraryaddict
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d940a44f49
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Mobs no longer do horror stories of twisting their head around in circles when disguised as player
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2014-01-18 14:46:18 +13:00 |
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libraryaddict
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72890b0f90
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Corrected pitch calculations not being used when entity spawn packet is made
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2014-01-18 14:22:58 +13:00 |
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libraryaddict
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a1000283c8
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Opps. Real fix here
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2014-01-15 23:14:40 +13:00 |
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libraryaddict
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c4efd3fe8f
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Don't crash when a empty string is fed for player disguise
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2014-01-15 23:14:21 +13:00 |
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libraryaddict
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c1374e8523
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Fixed a error when chceking for disguise conflicts
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2014-01-15 22:40:33 +13:00 |
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libraryaddict
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c732b373b7
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Prevents errors being thrown for unsupported method
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2014-01-11 10:06:59 +13:00 |
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libraryaddict
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7e090bac47
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If the version length is more than 7 chars. Its not a real version.
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2014-01-08 06:44:36 +13:00 |
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libraryaddict
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5c94b59801
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Don't glitch out when trying to sleep.
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2014-01-05 13:13:49 +13:00 |
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libraryaddict
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69b104f749
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Some cleanup. Forgot what
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2014-01-05 12:27:20 +13:00 |
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libraryaddict
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9f4ae91b83
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Fixed bed crashing people
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2014-01-05 11:07:22 +13:00 |
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libraryaddict
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84234b8788
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Fix a packet erroring if player is sleeping
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2014-01-05 11:05:19 +13:00 |
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libraryaddict
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400b73c232
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Add arrow bot as a cancelled sound
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2014-01-04 22:14:57 +13:00 |
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libraryaddict
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5938672ba3
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Cancel the 'not sleeping' animation if he is disguised as sleeping
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2014-01-03 07:59:56 +13:00 |
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libraryaddict
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d7a929021c
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Modify player sleeping height to a more realistic option
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2014-01-03 07:58:05 +13:00 |
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libraryaddict
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ac1c8efe07
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Opps. Missing change
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2013-12-31 20:08:27 +13:00 |
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libraryaddict
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a7e7097666
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Clean up. Fix code. Remove useless code.
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2013-12-31 20:08:14 +13:00 |
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libraryaddict
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2b3657b7b4
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ARE YOU HAPPYU NOW
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2013-12-31 18:37:28 +13:00 |
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libraryaddict
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a16eb28708
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Fixed it more for my true love. Why do I want to eat butter?
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2013-12-31 18:33:42 +13:00 |
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libraryaddict
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e82cc37383
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Another fix for Prince Yukon of the apple farm
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2013-12-31 18:30:25 +13:00 |
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libraryaddict
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fe19fd440c
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Nasty hack for Mr apple to spew on
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2013-12-31 18:10:29 +13:00 |
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libraryaddict
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62febe6d39
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Let the entire bounding box for non-players be edited so sayth the lord
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2013-12-29 20:36:30 +13:00 |
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libraryaddict
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239737b083
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Added setSleeping and isSleeping to player watcher
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2013-12-24 18:20:50 +13:00 |
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libraryaddict
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25471787aa
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Update getPerverts to be in the DisguiseUtilities
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2013-12-24 17:30:39 +13:00 |
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libraryaddict
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2f1127e126
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Bad fix for slabs issue
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2013-12-22 18:13:12 +13:00 |
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libraryaddict
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038b6478ea
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Prevent players from being kicked for attacking enderdragon
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2013-12-22 17:55:34 +13:00 |
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libraryaddict
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a3ddce6c5f
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Think its fixed now
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2013-12-22 17:35:57 +13:00 |
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libraryaddict
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0f280da385
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Some working code for apple
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2013-12-22 16:58:49 +13:00 |
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libraryaddict
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aa32f49bbe
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What working code I have.
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2013-12-22 16:23:55 +13:00 |
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libraryaddict
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d00d10f3a8
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Fix the bounding box problems. Now just block glitching and suffocation
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2013-12-22 14:30:15 +13:00 |
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libraryaddict
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f6d0994079
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Actually set the bounding box
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2013-12-22 13:03:47 +13:00 |
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libraryaddict
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686b25d59b
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Add a way to get and set the bounding box of disguises
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2013-12-22 12:36:06 +13:00 |
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libraryaddict
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f4d0af190c
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Clean up some moar
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2013-12-17 08:03:59 +13:00 |
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libraryaddict
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e4d71bb6a4
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Check player is online as well. Fixes the errors
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2013-12-17 00:11:13 +13:00 |
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libraryaddict
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3e4f581943
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Possibly fix the entity animations from playing over and over in self disguises
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2013-12-15 02:46:08 +13:00 |
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libraryaddict
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b026f30087
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Add sounds for self disguises player to not be cancelled.
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2013-12-15 02:33:11 +13:00 |
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libraryaddict
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d4461f7ade
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Add the ability to negate options instead of giving options
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2013-12-14 17:01:25 +13:00 |
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libraryaddict
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319c987f94
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Added 2 config options to show names above disguised players head
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2013-12-09 04:44:02 +13:00 |
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libraryaddict
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585f8ad116
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Add compatibility for older versions of MC for sounds
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2013-12-08 15:36:11 +13:00 |
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libraryaddict
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a178fbace7
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Fix 1.7 self disguises sounds not playing properly
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2013-12-08 15:32:57 +13:00 |
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libraryaddict
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95e28757b7
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Fixed the version checking being wrong.
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2013-12-08 10:49:41 +13:00 |
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libraryaddict
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cdc02b4090
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Cleaned up code. Fixed error for sounds handling
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2013-12-08 07:51:37 +13:00 |
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libraryaddict
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90e3960923
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Clean up the code
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2013-12-08 03:33:56 +13:00 |
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libraryaddict
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a8b5c44a72
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Convert all the packet ids to use the new packettype
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2013-12-08 03:30:30 +13:00 |
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libraryaddict
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af51c6def0
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Fix error
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2013-12-06 20:19:08 +13:00 |
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libraryaddict
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b29e8e6115
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Read desc
Added method to reflection manager to check if after 1.7
Fixed error with packet use entity
Fixed error with walk sounds
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2013-12-06 20:13:45 +13:00 |
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libraryaddict
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3541e82c48
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Minor code cleanup
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2013-12-06 05:01:08 +13:00 |
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libraryaddict
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bd83ff0c80
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Fix bug. And it only removes the disguises targeted towards certain players.
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2013-12-05 21:06:52 +13:00 |
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libraryaddict
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6e5241aec3
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Add new config option to remove unseen disguises for targeted disguises.
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2013-12-05 21:05:58 +13:00 |
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libraryaddict
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d415f6340e
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Start the road to a 1.7 update
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2013-12-05 20:38:41 +13:00 |
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libraryaddict
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3299d97495
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Cleaned up getEntitySize() minorly.
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2013-12-05 20:15:58 +13:00 |
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libraryaddict
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063b916c25
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Rename stuff. Remove debug output.
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2013-12-04 07:38:10 +13:00 |
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libraryaddict
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6420a989a9
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May as well make firework be refreshed to try combat mojangs brilliant lag idea
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2013-12-03 03:00:44 +13:00 |
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libraryaddict
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82e86f6669
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Fix some errors
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2013-12-02 23:31:43 +13:00 |
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libraryaddict
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55427dc1fe
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Make private method public. Remove the error being thrown for temperary player
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2013-12-02 23:21:10 +13:00 |
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libraryaddict
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4f1613dca1
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Cleanups. Fix ups. Renames.
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2013-12-02 05:10:38 +13:00 |
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libraryaddict
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efa75e677f
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More stuff. Self disguises no work :(
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2013-12-02 04:37:07 +13:00 |
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libraryaddict
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4dc6853945
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Clean up code. Add in code. Forgot what I did.
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2013-12-02 03:31:54 +13:00 |
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libraryaddict
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a969811c64
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More stuff including a small amount of cleanup
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2013-12-02 02:36:42 +13:00 |
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libraryaddict
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25a6e713af
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Don't bother checking if the entity is disguised before cancelling packet as it should be cancelled anyways
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2013-12-02 01:36:55 +13:00 |
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libraryaddict
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4aa148d1eb
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Update other code to reflect this
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2013-12-02 01:35:43 +13:00 |
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libraryaddict
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d8548400a6
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Start of a targetted disguise
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2013-12-02 01:32:38 +13:00 |
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libraryaddict
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857669fa86
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Fixed armor helmet not appearing if you have no helmet and are holding a item
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2013-11-30 23:09:29 +13:00 |
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libraryaddict
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c63a08eca4
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Finally isolated the packet for 'Send armor flying everywhere'
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2013-11-30 22:22:33 +13:00 |
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libraryaddict
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7d7020275e
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Sort the methods
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2013-11-27 16:55:03 +13:00 |
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libraryaddict
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d9febc03d5
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Readd ITEM_FRAME as a disguise. But not one that works.
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2013-11-27 16:54:38 +13:00 |
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libraryaddict
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473769eb26
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Read desc
Added method getBukkitEntity to reflectionmanager
Added a way for itemframe values to exist.
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2013-11-27 16:38:51 +13:00 |
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libraryaddict
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ca913347ce
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Changed DisguiseType value fetching to EntityType as Itemframe isn't supported.
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2013-11-27 16:26:31 +13:00 |
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libraryaddict
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be3712ccd0
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Fixed array size exception with armor slot
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2013-11-27 11:40:38 +13:00 |
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libraryaddict
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782e5925b1
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Removed item frame disguise as it cannot move and is effectively useless
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2013-11-25 16:52:09 +13:00 |
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libraryaddict
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881d76eafa
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Code cleanup, fixed primed tnt disappearing
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2013-11-25 16:26:24 +13:00 |
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