Commit Graph

239 Commits

Author SHA1 Message Date
libraryaddict
74d5dbce9e Read desc
Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
2014-04-19 08:14:02 +12:00
libraryaddict
b0f1a756cc Opps. Change a order 2014-04-18 19:52:54 +12:00
libraryaddict
4ebf7bdf51 Read desc
Added new permission system.
This should allow people to use * better
2014-04-18 19:50:48 +12:00
libraryaddict
5f03b75eb7 Refresh all disguises using that playername. Not just the caller 2014-04-16 16:26:19 +12:00
libraryaddict
1a10b6a774 Use nms to get the uuid 2014-04-15 02:54:04 +12:00
libraryaddict
8511911e7e Just get the playername exactly as it was fed. 2014-04-15 02:29:41 +12:00
libraryaddict
6ce864ae6c Remove old code for player disguises, support 1.7.9 code for disguises! 2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf Try avoid infinite loops when sending self disguise 2014-04-13 13:15:04 +12:00
libraryaddict
d4d657e53b My bad.. Didn't know GameProfiles were like this in 1.7 2014-04-12 17:19:46 +12:00
libraryaddict
3d60fe3c49 Allow players to retain their skins if they disguised as theirselves 2014-04-12 17:07:27 +12:00
libraryaddict
8c2261798e Allow disguises in 1.7.6 - 1.7.8 but no skins for players!! 2014-04-12 16:22:47 +12:00
libraryaddict
d53a34f5e4 When using disguise command. 'p' is a subsitute for player 2014-04-12 05:31:46 +12:00
libraryaddict
684d996754 Use randomly generated version 1 UUID's 2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60 Remove the UUID fetcher code. Its useless now 2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1 Opps 2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223 Only return if they are still online. Fixes a bungeecord crash mostly 2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df Opps. Now it grabs it from a online player 2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee Always send a empty string. Never lookup a offline players UUID 2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776 Don't use a random UUID. Should fix a protocol crash 2014-04-11 04:34:37 +12:00
libraryaddict
28f70c1963 Fixed self disguises and player disguise falling out of sync 2014-04-09 22:04:18 +12:00
libraryaddict
9e72e77c66 Read desc
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20 Now use what we just added 2014-04-09 04:15:19 +12:00
libraryaddict
03acc45c6d Add class so I have soemthing to call to get the UUID 2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5 Add method to get a UUID from a playername and store it for future reference 2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690 Change gameprofile to accept UUID's 2014-04-09 04:13:54 +12:00
libraryaddict
f3b3c15685 Disguises are now removed 30 ticks after death, and by sending entity remove packets 2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a Fixed a bug with a existing method having the same name as a method with no args 2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f Fix small text typos 2014-04-04 18:30:20 +13:00
libraryaddict
8f63a6eaa0 Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers 2014-04-03 02:49:33 +13:00
libraryaddict
25df368e9a Added new config options to keep a disguise 2014-04-03 02:39:52 +13:00
libraryaddict
167f14bfe8 Add support for disguiseNextEntity 2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154 Change the disguises to store UUID's. Not ints. 2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817 Change self disguises to use UUID's instead of integers as the key 2014-04-03 01:49:48 +13:00
libraryaddict
4bc09faa37 If packets are null. Remake the containers boy! 2014-03-24 01:52:39 +13:00
libraryaddict
b5c8d69398 I forget why we delay them. I think I had a really really good reason. 2014-03-24 01:45:31 +13:00
libraryaddict
1dbe7ad056 Check if the packets from transformPackets are null before attempting to use them 2014-03-24 01:45:02 +13:00
libraryaddict
a2e43e98be Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick 2014-03-23 17:57:57 +13:00
libraryaddict
ae874392ab Clone the packet, should resolve people hearing invisible disguises sounds 2014-03-06 05:13:17 +13:00
libraryaddict
cb58cdd8d3 Added convidence method for me to use in other plugins 2014-02-28 10:59:22 +13:00
libraryaddict
f14ee20e7c The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however. 2014-02-10 12:15:58 +13:00
libraryaddict
306b246f76 Minor performance cleanup. 2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8 Small change to a order 2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b Fix crashes as reported by andrewkm 2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2 Fixed disguises interfering with player movement when they appear 2014-01-29 15:57:17 +13:00
libraryaddict
85077227a2 Fixed the disguise blown message not being used 2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda Tiny tiny code cleanup 2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983 Read desc
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
62c2050587 Maybe make the entire runnable this much less laggier. 2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783 Fixed zombie walk sound being outdated 2014-01-20 14:19:34 +13:00
libraryaddict
1cea2e2163 Silly mojang and their silly bugs. Fixed right clicking not always working 2014-01-19 11:32:02 +13:00
libraryaddict
01dd3ef587 Updated the update checker so it uses bukkit as well (ew) 2014-01-19 09:18:58 +13:00
libraryaddict
8535ccf2dd Fixed the damage and idle sound getter being completely wrong. 2014-01-19 08:39:23 +13:00
libraryaddict
f24eaa4854 Fixed player disguise not playing the hurt sound 2014-01-19 08:24:27 +13:00
libraryaddict
1c6dc8233f Cleaned up game versions to support more than 2 versions 2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49 Mobs no longer do horror stories of twisting their head around in circles when disguised as player 2014-01-18 14:46:18 +13:00
libraryaddict
72890b0f90 Corrected pitch calculations not being used when entity spawn packet is made 2014-01-18 14:22:58 +13:00
libraryaddict
a1000283c8 Opps. Real fix here 2014-01-15 23:14:40 +13:00
libraryaddict
c4efd3fe8f Don't crash when a empty string is fed for player disguise 2014-01-15 23:14:21 +13:00
libraryaddict
c1374e8523 Fixed a error when chceking for disguise conflicts 2014-01-15 22:40:33 +13:00
libraryaddict
c732b373b7 Prevents errors being thrown for unsupported method 2014-01-11 10:06:59 +13:00
libraryaddict
7e090bac47 If the version length is more than 7 chars. Its not a real version. 2014-01-08 06:44:36 +13:00
libraryaddict
5c94b59801 Don't glitch out when trying to sleep. 2014-01-05 13:13:49 +13:00
libraryaddict
69b104f749 Some cleanup. Forgot what 2014-01-05 12:27:20 +13:00
libraryaddict
9f4ae91b83 Fixed bed crashing people 2014-01-05 11:07:22 +13:00
libraryaddict
84234b8788 Fix a packet erroring if player is sleeping 2014-01-05 11:05:19 +13:00
libraryaddict
400b73c232 Add arrow bot as a cancelled sound 2014-01-04 22:14:57 +13:00
libraryaddict
5938672ba3 Cancel the 'not sleeping' animation if he is disguised as sleeping 2014-01-03 07:59:56 +13:00
libraryaddict
d7a929021c Modify player sleeping height to a more realistic option 2014-01-03 07:58:05 +13:00
libraryaddict
ac1c8efe07 Opps. Missing change 2013-12-31 20:08:27 +13:00
libraryaddict
a7e7097666 Clean up. Fix code. Remove useless code. 2013-12-31 20:08:14 +13:00
libraryaddict
2b3657b7b4 ARE YOU HAPPYU NOW 2013-12-31 18:37:28 +13:00
libraryaddict
a16eb28708 Fixed it more for my true love. Why do I want to eat butter? 2013-12-31 18:33:42 +13:00
libraryaddict
e82cc37383 Another fix for Prince Yukon of the apple farm 2013-12-31 18:30:25 +13:00
libraryaddict
fe19fd440c Nasty hack for Mr apple to spew on 2013-12-31 18:10:29 +13:00
libraryaddict
62febe6d39 Let the entire bounding box for non-players be edited so sayth the lord 2013-12-29 20:36:30 +13:00
libraryaddict
239737b083 Added setSleeping and isSleeping to player watcher 2013-12-24 18:20:50 +13:00
libraryaddict
25471787aa Update getPerverts to be in the DisguiseUtilities 2013-12-24 17:30:39 +13:00
libraryaddict
2f1127e126 Bad fix for slabs issue 2013-12-22 18:13:12 +13:00
libraryaddict
038b6478ea Prevent players from being kicked for attacking enderdragon 2013-12-22 17:55:34 +13:00
libraryaddict
a3ddce6c5f Think its fixed now 2013-12-22 17:35:57 +13:00
libraryaddict
0f280da385 Some working code for apple 2013-12-22 16:58:49 +13:00
libraryaddict
aa32f49bbe What working code I have. 2013-12-22 16:23:55 +13:00
libraryaddict
d00d10f3a8 Fix the bounding box problems. Now just block glitching and suffocation 2013-12-22 14:30:15 +13:00
libraryaddict
f6d0994079 Actually set the bounding box 2013-12-22 13:03:47 +13:00
libraryaddict
686b25d59b Add a way to get and set the bounding box of disguises 2013-12-22 12:36:06 +13:00
libraryaddict
f4d0af190c Clean up some moar 2013-12-17 08:03:59 +13:00
libraryaddict
e4d71bb6a4 Check player is online as well. Fixes the errors 2013-12-17 00:11:13 +13:00
libraryaddict
3e4f581943 Possibly fix the entity animations from playing over and over in self disguises 2013-12-15 02:46:08 +13:00
libraryaddict
b026f30087 Add sounds for self disguises player to not be cancelled. 2013-12-15 02:33:11 +13:00
libraryaddict
d4461f7ade Add the ability to negate options instead of giving options 2013-12-14 17:01:25 +13:00
libraryaddict
319c987f94 Added 2 config options to show names above disguised players head 2013-12-09 04:44:02 +13:00
libraryaddict
585f8ad116 Add compatibility for older versions of MC for sounds 2013-12-08 15:36:11 +13:00
libraryaddict
a178fbace7 Fix 1.7 self disguises sounds not playing properly 2013-12-08 15:32:57 +13:00
libraryaddict
95e28757b7 Fixed the version checking being wrong. 2013-12-08 10:49:41 +13:00
libraryaddict
cdc02b4090 Cleaned up code. Fixed error for sounds handling 2013-12-08 07:51:37 +13:00
libraryaddict
90e3960923 Clean up the code 2013-12-08 03:33:56 +13:00
libraryaddict
a8b5c44a72 Convert all the packet ids to use the new packettype 2013-12-08 03:30:30 +13:00
libraryaddict
af51c6def0 Fix error 2013-12-06 20:19:08 +13:00
libraryaddict
b29e8e6115 Read desc
Added method to reflection manager to check if after 1.7
Fixed error with packet use entity
Fixed error with walk sounds
2013-12-06 20:13:45 +13:00
libraryaddict
3541e82c48 Minor code cleanup 2013-12-06 05:01:08 +13:00
libraryaddict
bd83ff0c80 Fix bug. And it only removes the disguises targeted towards certain players. 2013-12-05 21:06:52 +13:00
libraryaddict
6e5241aec3 Add new config option to remove unseen disguises for targeted disguises. 2013-12-05 21:05:58 +13:00
libraryaddict
d415f6340e Start the road to a 1.7 update 2013-12-05 20:38:41 +13:00
libraryaddict
3299d97495 Cleaned up getEntitySize() minorly. 2013-12-05 20:15:58 +13:00
libraryaddict
063b916c25 Rename stuff. Remove debug output. 2013-12-04 07:38:10 +13:00
libraryaddict
6420a989a9 May as well make firework be refreshed to try combat mojangs brilliant lag idea 2013-12-03 03:00:44 +13:00
libraryaddict
82e86f6669 Fix some errors 2013-12-02 23:31:43 +13:00
libraryaddict
55427dc1fe Make private method public. Remove the error being thrown for temperary player 2013-12-02 23:21:10 +13:00
libraryaddict
4f1613dca1 Cleanups. Fix ups. Renames. 2013-12-02 05:10:38 +13:00
libraryaddict
efa75e677f More stuff. Self disguises no work :( 2013-12-02 04:37:07 +13:00
libraryaddict
4dc6853945 Clean up code. Add in code. Forgot what I did. 2013-12-02 03:31:54 +13:00
libraryaddict
a969811c64 More stuff including a small amount of cleanup 2013-12-02 02:36:42 +13:00
libraryaddict
25a6e713af Don't bother checking if the entity is disguised before cancelling packet as it should be cancelled anyways 2013-12-02 01:36:55 +13:00
libraryaddict
4aa148d1eb Update other code to reflect this 2013-12-02 01:35:43 +13:00
libraryaddict
d8548400a6 Start of a targetted disguise 2013-12-02 01:32:38 +13:00
libraryaddict
857669fa86 Fixed armor helmet not appearing if you have no helmet and are holding a item 2013-11-30 23:09:29 +13:00
libraryaddict
c63a08eca4 Finally isolated the packet for 'Send armor flying everywhere' 2013-11-30 22:22:33 +13:00
libraryaddict
7d7020275e Sort the methods 2013-11-27 16:55:03 +13:00
libraryaddict
d9febc03d5 Readd ITEM_FRAME as a disguise. But not one that works. 2013-11-27 16:54:38 +13:00
libraryaddict
473769eb26 Read desc
Added method getBukkitEntity to reflectionmanager
Added a way for itemframe values to exist.
2013-11-27 16:38:51 +13:00
libraryaddict
ca913347ce Changed DisguiseType value fetching to EntityType as Itemframe isn't supported. 2013-11-27 16:26:31 +13:00
libraryaddict
be3712ccd0 Fixed array size exception with armor slot 2013-11-27 11:40:38 +13:00
libraryaddict
782e5925b1 Removed item frame disguise as it cannot move and is effectively useless 2013-11-25 16:52:09 +13:00
libraryaddict
881d76eafa Code cleanup, fixed primed tnt disappearing 2013-11-25 16:26:24 +13:00
libraryaddict
f9eedb7528 Code clean up 2013-11-25 15:45:23 +13:00
libraryaddict
4e72ad359c Don't let the disguisers use deprecated methods 2013-11-24 09:16:04 +13:00
libraryaddict
97452d516d Renamed types, fixed error where you couldn't set the type of disguised. 2013-11-24 09:08:37 +13:00
libraryaddict
a97f9b22af Changed the painting to art else it conflicts with disguisetype in disguisehelp 2013-11-24 08:59:20 +13:00
libraryaddict
f2755fcb8b Do the changes for the base disguise command 2013-11-24 08:53:25 +13:00
libraryaddict
42cac092f6 Modify the painting spawn packet to match the changes 2013-11-24 08:43:36 +13:00
libraryaddict
d6fba4c402 Send teleport packet for all misc disguises (why not) and do the pitch for the disguise minecarts (facing direction) 2013-11-24 06:59:56 +13:00
libraryaddict
951d60f0aa Prevent minecarts disguised as minecarts from getting a Y height modifier 2013-11-24 06:38:46 +13:00
libraryaddict
1fc72e10cc Fixed a array size exception 2013-11-24 06:31:41 +13:00
libraryaddict
94a7237803 Read desc
Fixed disguises facing direction not updating automatically to the
correct direction.
Its not 100% perfect, but the alternative is to delay the packet another
tick which is not realistic as people could change disguises in that
time.
2013-11-23 15:53:17 +13:00
libraryaddict
2f85d35df1 Fixed the wrong constructor when a self disguise is removed 2013-11-23 15:50:10 +13:00
libraryaddict
26770e5b7a Send a entity teleport packet for falling block to prevent it glitching into the ground 2013-11-23 15:25:25 +13:00
libraryaddict
447f267811 Stop trying to send a self disguise if the player isn't valid. 2013-11-23 15:21:30 +13:00
libraryaddict
73e4c3a7c6 Renamed another method to be deprecated. Sorted them. 2013-11-23 09:19:30 +13:00
libraryaddict
0a98e90afc Read desc
Renamed the package utils to utilities
Moved Values and DisguiseSounds into it.
Renamed Values to DisguiseValues
Renamed another method in DisguiseValues
2013-11-23 09:10:20 +13:00